tmc/asm/macroBook.s

472 lines
7.6 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start MacroBook
MacroBook: @ 0x0809A774
push {lr}
ldr r2, _0809A788 @ =gUnk_08123C80
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809A788: .4byte gUnk_08123C80
thumb_func_start sub_0809A78C
sub_0809A78C: @ 0x0809A78C
push {r4, r5, lr}
adds r4, r0, #0
movs r3, #0
movs r0, #1
strb r0, [r4, #0xc]
movs r2, #0x80
strb r2, [r4, #0xe]
strb r3, [r4, #0xf]
ldrb r0, [r4, #0x19]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x19]
adds r5, r4, #0
adds r5, #0x80
strh r2, [r5]
adds r0, r4, #0
adds r0, #0x78
strh r3, [r0]
ldrh r0, [r4, #0x2e]
subs r0, #4
strh r0, [r4, #0x2e]
adds r1, r4, #0
adds r1, #0x63
movs r0, #0xfc
strb r0, [r1]
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4, #0x19]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x19]
ldrh r2, [r5]
adds r0, r4, #0
adds r1, r2, #0
bl sub_0805EC9C
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
ldrb r1, [r4, #0xf]
adds r0, r4, #0
bl InitAnimationForceUpdate
adds r0, r4, #0
bl sub_0809A958
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0809A7F4
sub_0809A7F4: @ 0x0809A7F4
push {r4, lr}
adds r4, r0, #0
bl UpdateAnimationSingleFrame
adds r0, r4, #0
bl sub_0809AA00
ldrb r0, [r4, #0xe]
adds r2, r0, #0
cmp r2, #0
beq _0809A810
subs r0, #1
strb r0, [r4, #0xe]
b _0809A840
_0809A810:
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0809A840
ldrb r0, [r4, #0xf]
cmp r0, #3
bne _0809A838
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x5a
strb r0, [r4, #0xe]
strb r2, [r4, #0xf]
adds r0, r4, #0
movs r1, #2
bl InitAnimationForceUpdate
b _0809A840
_0809A838:
ldrb r1, [r4, #0xf]
adds r0, r4, #0
bl InitAnimationForceUpdate
_0809A840:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0809A844
sub_0809A844: @ 0x0809A844
push {r4, lr}
adds r4, r0, #0
bl UpdateAnimationSingleFrame
adds r0, r4, #0
bl sub_0809AA00
ldrb r0, [r4, #0xf]
cmp r0, #1
bhi _0809A85C
movs r1, #0
b _0809A870
_0809A85C:
ldrb r0, [r4, #0xe]
adds r2, r0, #0
cmp r2, #0
beq _0809A87C
subs r0, #1
strb r0, [r4, #0xe]
ldr r0, _0809A878 @ =gUnk_03004040
ldr r1, [r0]
cmp r1, #0
bne _0809A8A0
_0809A870:
movs r0, #1
strb r0, [r4, #0xc]
strb r1, [r4, #0xe]
b _0809A8A0
.align 2, 0
_0809A878: .4byte gUnk_03004040
_0809A87C:
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0809A8A0
movs r0, #3
strb r0, [r4, #0xc]
strb r2, [r4, #0xe]
adds r0, r4, #0
movs r1, #3
bl InitAnimationForceUpdate
adds r0, r4, #0
movs r1, #0x78
bl sub_0805E4E0
_0809A8A0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0809A8A4
sub_0809A8A4: @ 0x0809A8A4
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #0xe0
ands r0, r1
cmp r0, #0x40
beq _0809A8D4
cmp r0, #0x40
bgt _0809A8C0
cmp r0, #0x20
beq _0809A8E2
b _0809A8FC
_0809A8C0:
cmp r0, #0x80
bne _0809A8FC
adds r0, r4, #0
adds r0, #0x59
ldrb r0, [r0]
cmp r0, #0
bne _0809A902
bl DeleteThisEntity
b _0809A902
_0809A8D4:
movs r0, #0xbf
ands r0, r1
strb r0, [r2]
adds r0, r4, #0
bl sub_0809A9D4
b _0809A902
_0809A8E2:
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
ldrb r1, [r2]
movs r0, #0xdf
ands r0, r1
strb r0, [r2]
movs r0, #0xff
bl sub_08078A90
movs r0, #0x2a
bl SetGlobalFlag
_0809A8FC:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_0809A902:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0809A92A
adds r1, r4, #0
adds r1, #0x80
ldrh r0, [r1]
adds r0, #8
strh r0, [r1]
ldr r0, [r4, #0x2c]
movs r2, #0x80
lsls r2, r2, #3
adds r0, r0, r2
str r0, [r4, #0x2c]
ldrh r2, [r1]
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
b _0809A94E
_0809A92A:
ldr r1, [r4, #0x54]
adds r0, r4, #0
movs r2, #0
bl sub_0809AA9C
ldr r1, _0809A950 @ =gLinkEntity
adds r0, r4, #0
movs r2, #1
bl sub_0809AA9C
ldr r0, _0809A954 @ =gUnk_03004040
ldr r1, [r0]
cmp r1, #0
beq _0809A94E
adds r0, r4, #0
movs r2, #1
bl sub_0809AA9C
_0809A94E:
pop {r4, pc}
.align 2, 0
_0809A950: .4byte gLinkEntity
_0809A954: .4byte gUnk_03004040
thumb_func_start sub_0809A958
sub_0809A958: @ 0x0809A958
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
movs r1, #0x2e
ldrsh r3, [r0, r1]
ldr r2, _0809A9CC @ =gRoomControls
ldrh r1, [r2, #6]
subs r1, #4
subs r3, r3, r1
asrs r3, r3, #4
movs r4, #0x3f
ands r3, r4
movs r5, #0x32
ldrsh r1, [r0, r5]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r4
lsls r1, r1, #6
orrs r3, r1
adds r0, #0x82
strh r3, [r0]
ldrh r0, [r0]
adds r5, r0, #0
subs r5, #0x82
ldr r6, _0809A9D0 @ =gUnk_08123C90
movs r0, #0
movs r1, #0x80
lsls r1, r1, #7
mov sb, r1
_0809A996:
movs r4, #0
adds r0, #1
mov r8, r0
adds r7, r5, #0
adds r7, #0x40
_0809A9A0:
ldrh r0, [r6]
mov r1, sb
ands r0, r1
cmp r0, #0
beq _0809A9B4
ldrh r0, [r6]
adds r1, r5, r4
movs r2, #1
bl SetTile
_0809A9B4:
adds r4, #1
adds r6, #2
cmp r4, #3
ble _0809A9A0
mov r0, r8
adds r5, r7, #0
cmp r0, #4
ble _0809A996
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0809A9CC: .4byte gRoomControls
_0809A9D0: .4byte gUnk_08123C90
thumb_func_start sub_0809A9D4
sub_0809A9D4: @ 0x0809A9D4
push {r4, r5, r6, r7, lr}
adds r0, #0x82
ldrh r0, [r0]
adds r5, r0, #0
subs r5, #0x82
movs r0, #0
_0809A9E0:
movs r4, #0
adds r7, r0, #1
adds r6, r5, #0
adds r6, #0x40
_0809A9E8:
adds r0, r5, r4
movs r1, #1
bl sub_0807BA8C
adds r4, #1
cmp r4, #3
ble _0809A9E8
adds r0, r7, #0
adds r5, r6, #0
cmp r0, #4
ble _0809A9E0
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_0809AA00
sub_0809AA00: @ 0x0809AA00
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
movs r0, #0
strb r0, [r5, #0xf]
ldr r1, [r5, #0x54]
cmp r1, #0
bne _0809AA50
movs r0, #7
movs r1, #0x38
movs r2, #7
bl sub_0805EB00
adds r4, r0, #0
adds r7, r5, #0
adds r7, #0x78
cmp r4, #0
beq _0809AA5C
movs r0, #0x80
lsls r0, r0, #4
mov r8, r0
ldr r0, _0809AA4C @ =0x0000FFFF
adds r6, r0, #0
_0809AA30:
ldrh r0, [r4, #0xa]
ands r0, r6
cmp r0, r8
bne _0809AA3A
str r4, [r5, #0x54]
_0809AA3A:
adds r0, r4, #0
movs r1, #7
bl sub_0805EB64
adds r4, r0, #0
cmp r4, #0
bne _0809AA30
b _0809AA5C
.align 2, 0
_0809AA4C: .4byte 0x0000FFFF
_0809AA50:
adds r0, r5, #0
movs r2, #0
bl sub_0809AA9C
adds r7, r5, #0
adds r7, #0x78
_0809AA5C:
ldr r4, _0809AA94 @ =gLinkEntity
adds r0, r5, #0
adds r1, r4, #0
movs r2, #0x20
movs r3, #0x22
bl sub_080041A0
strh r0, [r7]
lsls r0, r0, #0x10
cmp r0, #0
beq _0809AA8E
adds r0, r5, #0
adds r1, r4, #0
movs r2, #1
bl sub_0809AA9C
ldr r0, _0809AA98 @ =gUnk_03004040
ldr r4, [r0]
cmp r4, #0
beq _0809AA8E
adds r0, r5, #0
adds r1, r4, #0
movs r2, #1
bl sub_0809AA9C
_0809AA8E:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0809AA94: .4byte gLinkEntity
_0809AA98: .4byte gUnk_03004040
thumb_func_start sub_0809AA9C
sub_0809AA9C: @ 0x0809AA9C
push {r4, lr}
adds r4, r0, #0
adds r3, r1, #0
adds r0, #0x5a
ldrb r0, [r0]
movs r1, #3
ands r1, r0
cmp r1, #1
beq _0809AAB2
cmp r1, #2
bne _0809AABC
_0809AAB2:
adds r0, r3, #0
adds r0, #0x63
strb r1, [r0]
adds r2, r0, #0
b _0809AAC6
_0809AABC:
adds r1, r3, #0
adds r1, #0x63
movs r0, #0
strb r0, [r1]
adds r2, r1, #0
_0809AAC6:
movs r0, #0x2e
ldrsh r1, [r3, r0]
ldr r0, _0809AAE8 @ =gRoomControls
ldrh r0, [r0, #6]
movs r3, #0xad
lsls r3, r3, #1
adds r0, r0, r3
cmp r1, r0
bgt _0809AAE4
ldrb r0, [r4, #0xf]
adds r0, #1
strb r0, [r4, #0xf]
ldrb r0, [r2]
adds r0, #1
strb r0, [r2]
_0809AAE4:
pop {r4, pc}
.align 2, 0
_0809AAE8: .4byte gRoomControls