tmc/asm/minecart.s

967 lines
17 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Minecart
Minecart: @ 0x080916CC
push {r4, lr}
adds r4, r0, #0
ldr r1, _080916E8 @ =gUnk_081223A8
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r4, #0x41
movs r0, #0
strb r0, [r4]
pop {r4, pc}
.align 2, 0
_080916E8: .4byte gUnk_081223A8
thumb_func_start sub_080916EC
sub_080916EC: @ 0x080916EC
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
ldrb r0, [r6, #0xe]
lsls r0, r0, #3
ldr r1, _080917C8 @ =gUnk_030010EC
adds r7, r0, r1
adds r0, r6, #0
adds r0, #0x84
str r7, [r0]
ldr r0, _080917CC @ =gRoomControls
ldrb r0, [r0, #5]
ldrb r1, [r7, #4]
cmp r0, r1
bne _08091716
ldr r0, _080917D0 @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #0x80
lsls r1, r1, #5
ands r0, r1
cmp r0, #0
beq _0809171A
_08091716:
bl DeleteThisEntity
_0809171A:
ldr r4, _080917CC @ =gRoomControls
ldrh r1, [r7]
movs r5, #0x3f
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #4
ldrh r2, [r4, #6]
adds r0, r0, r2
adds r0, #8
strh r0, [r6, #0x2e]
ldrh r1, [r7]
movs r0, #0xfc
lsls r0, r0, #4
ands r0, r1
lsrs r0, r0, #2
ldrh r3, [r4, #8]
adds r0, r0, r3
adds r0, #8
strh r0, [r6, #0x32]
ldrb r0, [r7, #5]
strb r0, [r6, #0x14]
ldrb r0, [r7, #6]
strb r0, [r6, #0xb]
movs r2, #1
strb r2, [r6, #0xc]
ldr r0, _080917D4 @ =gUnk_080FD310
str r0, [r6, #0x48]
ldrb r1, [r6, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r6, #0x10]
adds r0, r6, #0
adds r0, #0x3f
strb r2, [r0]
adds r1, r6, #0
adds r1, #0x3c
movs r0, #0x47
strb r0, [r1]
adds r1, #4
movs r0, #0x44
strb r0, [r1]
subs r1, #5
movs r0, #0x80
strb r0, [r1]
ldrb r0, [r6, #0x14]
lsls r0, r0, #3
strb r0, [r6, #0x15]
movs r0, #0xe0
lsls r0, r0, #3
strh r0, [r6, #0x24]
adds r2, r6, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x18
orrs r0, r1
strb r0, [r2]
ldrb r1, [r6, #0x14]
adds r1, #4
ldrb r0, [r6, #0xb]
adds r1, r1, r0
adds r0, r6, #0
bl InitAnimationForceUpdate
ldr r0, _080917D8 @ =0x00004022
movs r2, #0x2e
ldrsh r1, [r6, r2]
ldrh r2, [r4, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r5
movs r3, #0x32
ldrsh r2, [r6, r3]
ldrh r3, [r4, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r5
lsls r2, r2, #6
orrs r1, r2
adds r2, r6, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080917C8: .4byte gUnk_030010EC
_080917CC: .4byte gRoomControls
_080917D0: .4byte gLinkState
_080917D4: .4byte gUnk_080FD310
_080917D8: .4byte 0x00004022
thumb_func_start sub_080917DC
sub_080917DC: @ 0x080917DC
push {r4, lr}
adds r4, r0, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0x1d
bne _08091810
movs r0, #0xa8
lsls r0, r0, #0xa
str r0, [r4, #0x20]
movs r0, #7
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x14]
adds r1, #4
ldrb r0, [r4, #0xb]
adds r1, r1, r0
adds r0, r4, #0
bl InitAnimationForceUpdate
ldr r0, _0809180C @ =0x0000013B
bl PlaySFX
b _080918A0
.align 2, 0
_0809180C: .4byte 0x0000013B
_08091810:
adds r0, r4, #0
bl sub_0800445C
cmp r0, #0
beq _0809184A
ldr r2, _08091840 @ =gLinkState
ldr r0, [r2, #0x30]
ldr r1, _08091844 @ =0x00040080
ands r0, r1
cmp r0, #0
bne _08091848
ldrb r0, [r2, #0x1c]
cmp r0, #0
bne _08091848
ldrb r0, [r2, #5]
cmp r0, #0
bne _08091848
ldrb r0, [r2, #2]
cmp r0, #0
bne _08091848
ldrb r0, [r4, #0xe]
adds r0, #1
b _0809184A
.align 2, 0
_08091840: .4byte gLinkState
_08091844: .4byte 0x00040080
_08091848:
movs r0, #0
_0809184A:
strb r0, [r4, #0xe]
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _0809189C
ldrb r0, [r4, #0xe]
cmp r0, #8
bls _080918A0
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
ldr r2, _08091894 @ =gLinkState
movs r0, #0x81
strb r0, [r2, #2]
ldr r0, [r2, #0x30]
movs r1, #0x80
lsls r1, r1, #0x13
orrs r0, r1
str r0, [r2, #0x30]
ldr r1, _08091898 @ =gLinkEntity
movs r0, #0x80
lsls r0, r0, #0xa
str r0, [r1, #0x20]
movs r0, #0x80
lsls r0, r0, #1
strh r0, [r1, #0x24]
ldrb r2, [r1, #0x10]
movs r0, #0x7f
ands r0, r2
strb r0, [r1, #0x10]
bl sub_08077B2C
bl sub_0807A108
movs r0, #0x7c
bl PlaySFX
b _080918A0
.align 2, 0
_08091894: .4byte gLinkState
_08091898: .4byte gLinkEntity
_0809189C:
movs r0, #0
strb r0, [r4, #0xe]
_080918A0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080918A4
sub_080918A4: @ 0x080918A4
push {r4, r5, lr}
adds r4, r0, #0
ldr r5, _08091964 @ =gLinkEntity
adds r1, r5, #0
movs r2, #2
movs r3, #2
bl sub_080041A0
cmp r0, #0
beq _08091974
ldrh r0, [r4, #0x2e]
strh r0, [r5, #0x2e]
ldrh r0, [r4, #0x32]
strh r0, [r5, #0x32]
movs r0, #0x36
ldrsh r1, [r5, r0]
movs r0, #0x10
rsbs r0, r0, #0
cmp r1, r0
ble _0809197E
ldr r0, [r5, #0x20]
cmp r0, #0
bge _080919A4
ldrb r0, [r4, #0x14]
lsls r0, r0, #1
strb r0, [r5, #0x14]
ldr r2, _08091968 @ =gLinkState
ldr r0, [r2, #0x30]
movs r1, #0x80
lsls r1, r1, #0x13
eors r0, r1
movs r1, #0x80
lsls r1, r1, #5
orrs r0, r1
str r0, [r2, #0x30]
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
movs r0, #1
strb r0, [r4, #0xf]
ldrb r0, [r4, #0x10]
movs r2, #0x20
orrs r0, r2
strb r0, [r4, #0x10]
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x97
strb r0, [r1]
adds r0, r5, #0
adds r0, #0x3c
ldrb r0, [r0]
adds r0, #1
subs r1, #3
orrs r0, r2
strb r0, [r1]
adds r0, r5, #0
adds r0, #0x3b
ldrb r0, [r0]
adds r2, r4, #0
adds r2, #0x3b
strb r0, [r2]
adds r1, #4
movs r0, #0x18
strb r0, [r1]
adds r1, #4
movs r0, #8
strb r0, [r1]
adds r0, r4, #0
bl sub_0801766C
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _0809196C @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r4, r5]
ldrh r2, [r2, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
adds r1, r4, #0
adds r1, #0x38
ldrb r1, [r1]
bl sub_0807BA8C
ldr r0, _08091970 @ =0x00000137
bl PlaySFX
b _0809197E
.align 2, 0
_08091964: .4byte gLinkEntity
_08091968: .4byte gLinkState
_0809196C: .4byte gRoomControls
_08091970: .4byte 0x00000137
_08091974:
adds r0, r5, #0
adds r1, r4, #0
bl sub_080045C4
strb r0, [r5, #0x15]
_0809197E:
ldr r3, _080919A8 @ =gLinkEntity
ldr r0, [r3, #0x20]
cmp r0, #0
bge _080919A4
adds r0, r4, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_080919A4:
pop {r4, r5, pc}
.align 2, 0
_080919A8: .4byte gLinkEntity
thumb_func_start sub_080919AC
sub_080919AC: @ 0x080919AC
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r5, r0, #0
ldr r1, _080919D4 @ =gRoomControls
movs r0, #0
mov r8, r0
movs r0, #7
strb r0, [r1, #0xe]
ldr r0, _080919D8 @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #0x80
lsls r1, r1, #5
ands r0, r1
cmp r0, #0
bne _080919DC
movs r0, #1
strb r0, [r5, #0xc]
b _08091C04
.align 2, 0
_080919D4: .4byte gRoomControls
_080919D8: .4byte gLinkState
_080919DC:
ldr r4, _08091A14 @ =gLinkEntity
adds r6, r4, #0
adds r6, #0x5a
ldrb r1, [r6]
movs r7, #0xf
adds r0, r7, #0
ands r0, r1
cmp r0, #0
bne _08091A22
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldrb r1, [r6]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
bne _08091A18
adds r1, r5, #0
adds r1, #0x63
movs r0, #1
strb r0, [r1]
b _08091C04
.align 2, 0
_08091A14: .4byte gLinkEntity
_08091A18:
adds r0, r5, #0
adds r0, #0x63
mov r1, r8
strb r1, [r0]
b _08091C04
_08091A22:
ldrb r0, [r5, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r5, #0x10]
mov r0, r8
strh r0, [r4, #0x24]
adds r0, r5, #0
bl sub_0806F69C
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, r4, #0
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
adds r0, r5, #0
bl sub_08091DDC
cmp r0, #0
beq _08091A68
b _08091C04
_08091A68:
ldr r0, _08091AD8 @ =gUnk_030010A0
ldr r0, [r0]
ands r0, r7
cmp r0, #0
bne _08091A7A
movs r0, #0x9c
lsls r0, r0, #1
bl PlaySFX
_08091A7A:
ldrb r0, [r5, #0xf]
subs r0, #1
strb r0, [r5, #0xf]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
bne _08091A92
movs r0, #0x7b
bl PlaySFX
movs r0, #0x3c
strb r0, [r5, #0xf]
_08091A92:
ldr r2, _08091ADC @ =gUnk_081223C8
ldrb r0, [r5, #0x14]
lsls r0, r0, #1
adds r1, r0, r2
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, #1
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
adds r0, r5, #0
bl sub_080002B4
adds r4, r0, #0
ldr r1, _08091AE0 @ =gUnk_081223D8
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl sub_08007DD6
cmp r0, #0
bne _08091AE4
ldrb r0, [r5, #0x15]
movs r1, #0x10
eors r0, r1
strb r0, [r5, #0x15]
ldrb r0, [r5, #0x14]
movs r1, #2
eors r0, r1
strb r0, [r5, #0x14]
b _08091BD8
.align 2, 0
_08091AD8: .4byte gUnk_030010A0
_08091ADC: .4byte gUnk_081223C8
_08091AE0: .4byte gUnk_081223D8
_08091AE4:
adds r0, r4, #0
subs r0, #0x64
cmp r0, #0xb
bhi _08091BD8
lsls r0, r0, #2
ldr r1, _08091AF8 @ =_08091AFC
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08091AF8: .4byte _08091AFC
_08091AFC: @ jump table
.4byte _08091B2C @ case 0
.4byte _08091BD8 @ case 1
.4byte _08091BD8 @ case 2
.4byte _08091BB8 @ case 3
.4byte _08091BB8 @ case 4
.4byte _08091BB8 @ case 5
.4byte _08091BB8 @ case 6
.4byte _08091BD8 @ case 7
.4byte _08091BB8 @ case 8
.4byte _08091BB8 @ case 9
.4byte _08091BB8 @ case 10
.4byte _08091BB8 @ case 11
_08091B2C:
ldrb r1, [r5, #0x10]
movs r0, #0xdf
ands r0, r1
strb r0, [r5, #0x10]
adds r1, r5, #0
adds r1, #0x3f
movs r0, #1
strb r0, [r1]
subs r1, #3
movs r0, #0x47
strb r0, [r1]
adds r1, #4
movs r0, #0x44
strb r0, [r1]
subs r1, #5
movs r4, #0x80
movs r0, #0x80
strb r0, [r1]
movs r0, #6
strb r0, [r5, #0xc]
adds r0, r5, #0
bl sub_08017744
ldr r2, _08091BAC @ =gLinkState
movs r0, #0x41
strb r0, [r2, #2]
ldr r0, [r2, #0x30]
movs r1, #0x80
lsls r1, r1, #5
eors r0, r1
movs r1, #0x80
lsls r1, r1, #0x13
orrs r0, r1
str r0, [r2, #0x30]
ldr r1, _08091BB0 @ =gLinkEntity
movs r0, #0x80
lsls r0, r0, #0xa
str r0, [r1, #0x20]
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r1, #0x24]
ldrb r0, [r5, #0x14]
lsls r0, r0, #1
strb r0, [r1, #0x14]
ldrb r0, [r5, #0x15]
strb r0, [r1, #0x15]
ldrb r0, [r1, #0x10]
orrs r4, r0
strb r4, [r1, #0x10]
adds r0, r5, #0
bl sub_08004168
ldrb r1, [r5, #0x14]
adds r1, #0xc
adds r0, r5, #0
bl InitAnimationForceUpdate
movs r0, #0x78
bl PlaySFX
ldr r0, _08091BB4 @ =0x00000139
bl PlaySFX
b _08091C04
.align 2, 0
_08091BAC: .4byte gLinkState
_08091BB0: .4byte gLinkEntity
_08091BB4: .4byte 0x00000139
_08091BB8:
adds r0, r5, #0
bl sub_080002B8
cmp r4, r0
bne _08091BD8
adds r0, r5, #0
bl sub_08091C0C
ldr r1, _08091BD4 @ =gLinkEntity
ldrb r0, [r5, #0x14]
lsls r0, r0, #1
strb r0, [r1, #0x14]
b _08091C04
.align 2, 0
_08091BD4: .4byte gLinkEntity
_08091BD8:
ldr r2, _08091BF8 @ =gLinkEntity
ldrb r0, [r5, #0x14]
lsls r1, r0, #1
strb r1, [r2, #0x14]
adds r1, r5, #0
adds r1, #0x58
ldrb r1, [r1]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r1, r0
bne _08091BFC
adds r0, r5, #0
bl UpdateAnimationSingleFrame
b _08091C04
.align 2, 0
_08091BF8: .4byte gLinkEntity
_08091BFC:
ldrb r1, [r5, #0x14]
adds r0, r5, #0
bl InitAnimationForceUpdate
_08091C04:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_08091C0C
sub_08091C0C: @ 0x08091C0C
push {r4, lr}
adds r4, r0, #0
bl sub_08004168
ldr r1, _08091C30 @ =gLinkEntity
adds r0, r4, #0
bl CopyPosition
adds r0, r4, #0
bl sub_080002B8
cmp r0, #0x68
beq _08091C46
cmp r0, #0x68
bhi _08091C34
cmp r0, #0x67
beq _08091C3E
b _08091C80
.align 2, 0
_08091C30: .4byte gLinkEntity
_08091C34:
cmp r0, #0x69
beq _08091C4E
cmp r0, #0x6a
beq _08091C66
b _08091C80
_08091C3E:
ldrb r0, [r4, #0x15]
cmp r0, #0x18
beq _08091C54
b _08091C76
_08091C46:
ldrb r0, [r4, #0x15]
cmp r0, #8
beq _08091C6C
b _08091C5C
_08091C4E:
ldrb r0, [r4, #0x15]
cmp r0, #8
bne _08091C5C
_08091C54:
movs r0, #0
strb r0, [r4, #0x15]
strb r0, [r4, #0x14]
b _08091C86
_08091C5C:
movs r0, #0x18
strb r0, [r4, #0x15]
movs r0, #3
strb r0, [r4, #0x14]
b _08091C86
_08091C66:
ldrb r0, [r4, #0x15]
cmp r0, #0x18
bne _08091C76
_08091C6C:
movs r0, #0x10
strb r0, [r4, #0x15]
movs r0, #2
strb r0, [r4, #0x14]
b _08091C86
_08091C76:
movs r0, #8
strb r0, [r4, #0x15]
movs r0, #1
strb r0, [r4, #0x14]
b _08091C86
_08091C80:
movs r0, #3
strb r0, [r4, #0xc]
b _08091C92
_08091C86:
movs r0, #3
strb r0, [r4, #0xc]
ldr r1, _08091C94 @ =gLinkEntity
ldrb r0, [r4, #0x14]
lsls r0, r0, #1
strb r0, [r1, #0x14]
_08091C92:
pop {r4, pc}
.align 2, 0
_08091C94: .4byte gLinkEntity
thumb_func_start sub_08091C98
sub_08091C98: @ 0x08091C98
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0806F69C
ldr r5, _08091CC0 @ =gLinkEntity
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldr r1, _08091CC4 @ =gRoomControls
ldrh r0, [r1]
cmp r0, #0
bne _08091CBE
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0xe0
lsls r0, r0, #3
strh r0, [r4, #0x24]
str r5, [r1, #0x30]
_08091CBE:
pop {r4, r5, pc}
.align 2, 0
_08091CC0: .4byte gLinkEntity
_08091CC4: .4byte gRoomControls
thumb_func_start sub_08091CC8
sub_08091CC8: @ 0x08091CC8
push {r4, r5, r6, lr}
adds r6, r0, #0
ldr r2, _08091D58 @ =gLinkState
ldrb r0, [r2, #2]
cmp r0, #0
bne _08091D64
movs r0, #1
strb r0, [r6, #0xc]
ldrb r0, [r6, #0x15]
movs r1, #0x10
eors r0, r1
strb r0, [r6, #0x15]
ldrb r0, [r6, #0x14]
movs r1, #2
eors r0, r1
strb r0, [r6, #0x14]
ldr r0, [r2, #0x30]
movs r1, #0x80
lsls r1, r1, #0x13
eors r0, r1
str r0, [r2, #0x30]
adds r0, r6, #0
adds r0, #0x84
ldr r4, [r0]
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r5, _08091D5C @ =gRoomControls
ldrh r0, [r5, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r2, #0x32
ldrsh r0, [r6, r2]
ldrh r2, [r5, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
strh r1, [r4]
ldrb r0, [r5, #5]
strb r0, [r4, #4]
ldrb r0, [r6, #0x14]
strb r0, [r4, #5]
ldrb r1, [r6, #0x14]
adds r1, #0x10
adds r0, r6, #0
bl InitAnimationForceUpdate
ldr r0, _08091D60 @ =0x00004022
movs r3, #0x2e
ldrsh r1, [r6, r3]
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r3, #0x32
ldrsh r2, [r6, r3]
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
adds r2, r6, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
b _08091D8A
.align 2, 0
_08091D58: .4byte gLinkState
_08091D5C: .4byte gRoomControls
_08091D60: .4byte 0x00004022
_08091D64:
adds r0, r6, #0
bl UpdateAnimationSingleFrame
ldr r3, _08091D8C @ =gLinkEntity
adds r0, r6, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_08091D8A:
pop {r4, r5, r6, pc}
.align 2, 0
_08091D8C: .4byte gLinkEntity
thumb_func_start sub_08091D90
sub_08091D90: @ 0x08091D90
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x20]
cmp r0, #0
bge _08091DA0
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_08091DA0:
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _08091DD8
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _08091DD8
ldrb r1, [r4, #0xb]
movs r0, #4
eors r1, r0
strb r1, [r4, #0xb]
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x84
ldr r0, [r0]
strb r1, [r0, #6]
movs r0, #0x9e
lsls r0, r0, #1
bl PlaySFX
_08091DD8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08091DDC
sub_08091DDC: @ 0x08091DDC
push {r4, lr}
adds r4, r0, #0
ldr r2, _08091E30 @ =gUnk_081223D0
ldrb r0, [r4, #0x14]
lsls r0, r0, #1
adds r1, r0, r2
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, #1
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
adds r0, r4, #0
bl sub_080002CC
cmp r0, #0xff
bne _08091E5C
ldr r0, _08091E34 @ =gLinkEntity
ldrb r1, [r4, #0x14]
bl sub_0807BD14
cmp r0, #0
beq _08091E5C
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
movs r0, #5
strb r0, [r4, #0xc]
ldrb r0, [r4, #0x15]
cmp r0, #8
beq _08091E40
cmp r0, #8
bgt _08091E38
cmp r0, #0
beq _08091E40
b _08091E44
.align 2, 0
_08091E30: .4byte gUnk_081223D0
_08091E34: .4byte gLinkEntity
_08091E38:
cmp r0, #0x10
beq _08091E40
cmp r0, #0x18
bne _08091E44
_08091E40:
movs r0, #0xa0
strh r0, [r4, #0x24]
_08091E44:
ldr r0, _08091E54 @ =gLinkEntity
ldrb r1, [r4, #0x15]
strb r1, [r0, #0x15]
ldr r0, _08091E58 @ =gRoomControls
str r4, [r0, #0x30]
movs r0, #1
b _08091E5E
.align 2, 0
_08091E54: .4byte gLinkEntity
_08091E58: .4byte gRoomControls
_08091E5C:
movs r0, #0
_08091E5E:
pop {r4, pc}