tmc/asm/bladeBrothers.s

820 lines
14 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_080689C0
sub_080689C0: @ 0x080689C0
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _080689E4
ldr r0, _080689E0 @ =gUnk_081115D0
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
b _080689FA
.align 2, 0
_080689E0: .4byte gUnk_081115D0
_080689E4:
ldr r0, _08068A18 @ =gUnk_081115C0
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
bl sub_0806ED78
_080689FA:
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08068A16
movs r0, #0xfe
ands r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #0
bl sub_08068BEC
_08068A16:
pop {r4, pc}
.align 2, 0
_08068A18: .4byte gUnk_081115C0
thumb_func_start sub_08068A1C
sub_08068A1C: @ 0x08068A1C
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
strb r0, [r4, #0xb]
ldr r0, _08068A34 @ =gUnk_030010A0
adds r0, #0x2c
ldrb r0, [r0]
cmp r0, #0
beq _08068A38
movs r1, #6
movs r0, #3
b _08068A42
.align 2, 0
_08068A34: .4byte gUnk_030010A0
_08068A38:
adds r0, r4, #0
bl sub_08078778
movs r1, #2
movs r0, #1
_08068A42:
strb r0, [r4, #0xc]
adds r0, r4, #0
bl UpdateSprite
pop {r4, pc}
thumb_func_start sub_08068A4C
sub_08068A4C: @ 0x08068A4C
push {r4, lr}
adds r4, r0, #0
movs r1, #0x28
movs r2, #0x28
bl sub_0806ED9C
adds r1, r0, #0
cmp r1, #0
bge _08068A62
movs r1, #2
b _08068A78
_08068A62:
ldrb r0, [r4, #0xf]
cmp r0, #0
bne _08068A6E
movs r0, #0x10
strb r0, [r4, #0xf]
b _08068A78
_08068A6E:
subs r0, #1
strb r0, [r4, #0xf]
adds r0, r4, #0
adds r0, #0x58
ldrb r1, [r0]
_08068A78:
adds r0, r4, #0
bl sub_0806F078
cmp r0, #0
bne _08068A88
adds r0, r4, #0
bl sub_08004274
_08068A88:
adds r1, r4, #0
adds r1, #0x39
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
beq _08068AA2
movs r0, #0
strb r0, [r1]
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0
bl TextboxTryNoOverlap
_08068AA2:
pop {r4, pc}
thumb_func_start sub_08068AA4
sub_08068AA4: @ 0x08068AA4
push {lr}
adds r2, r0, #0
movs r0, #1
strb r0, [r2, #0xc]
ldrb r0, [r2, #0xa]
cmp r0, #0
beq _08068AD4
ldrb r0, [r2, #0xb]
adds r1, r0, #1
movs r0, #7
ands r1, r0
strb r1, [r2, #0xb]
cmp r1, #0
bne _08068AC4
adds r0, r1, #1
strb r0, [r2, #0xb]
_08068AC4:
ldr r0, _08068AD8 @ =gUnk_081115DC
ldrb r1, [r2, #0xb]
lsls r1, r1, #1
adds r1, r1, r0
ldrh r1, [r1]
adds r0, r2, #0
bl sub_0801D2B4
_08068AD4:
pop {pc}
.align 2, 0
_08068AD8: .4byte gUnk_081115DC
thumb_func_start sub_08068ADC
sub_08068ADC: @ 0x08068ADC
push {r4, lr}
adds r4, r0, #0
ldr r0, _08068AF8 @ =gUnk_030010A0
adds r0, #0x2c
ldrb r0, [r0]
cmp r0, #2
bne _08068AF0
adds r0, r4, #0
bl sub_08004274
_08068AF0:
adds r0, r4, #0
bl sub_0806FD3C
pop {r4, pc}
.align 2, 0
_08068AF8: .4byte gUnk_030010A0
thumb_func_start sub_08068AFC
sub_08068AFC: @ 0x08068AFC
push {r4, lr}
adds r4, r0, #0
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0801E99C
adds r1, r4, #0
adds r1, #0x68
strb r0, [r1]
ldrb r1, [r1]
adds r0, r4, #0
bl sub_08078784
adds r0, r4, #0
bl sub_0807DD50
pop {r4, pc}
thumb_func_start sub_08068B2C
sub_08068B2C: @ 0x08068B2C
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x39
movs r1, #0
ldrsb r1, [r2, r1]
cmp r1, #2
bne _08068B64
movs r0, #0
strb r1, [r4, #0xc]
strb r0, [r2]
ldr r1, _08068B60 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
bl sub_0806F5A4
adds r1, r0, #0
adds r0, r4, #0
bl LoadAnimation
adds r0, r4, #0
bl sub_0806F118
b _08068B6C
.align 2, 0
_08068B60: .4byte gLinkEntity
_08068B64:
adds r0, r4, #0
movs r1, #0
bl sub_0807DD94
_08068B6C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08068B70
sub_08068B70: @ 0x08068B70
push {r4, lr}
adds r4, r0, #0
bl UpdateFuseInteraction
cmp r0, #0
beq _08068B80
movs r0, #1
strb r0, [r4, #0xc]
_08068B80:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08068B84
sub_08068B84: @ 0x08068B84
push {r4, lr}
adds r4, r0, #0
ldr r1, _08068BAC @ =gUnk_08111618
ldrb r0, [r4, #0xe]
adds r0, r0, r1
ldrb r0, [r0]
cmp r0, #0
beq _08068B9A
movs r1, #0
bl sub_08054414
_08068B9A:
ldr r0, _08068BB0 @ =gUnk_081115EC
ldrb r1, [r4, #0xe]
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
bl sub_0805ED14
pop {r4, pc}
.align 2, 0
_08068BAC: .4byte gUnk_08111618
_08068BB0: .4byte gUnk_081115EC
thumb_func_start sub_08068BB4
sub_08068BB4: @ 0x08068BB4
ldr r2, _08068BCC @ =gUnk_02002A40
adds r1, r2, #0
adds r1, #0xb4
ldrb r1, [r1]
adds r3, r0, #0
adds r3, #0x69
strb r1, [r3]
adds r2, #0xb5
ldrb r1, [r2]
adds r0, #0x6a
strb r1, [r0]
bx lr
.align 2, 0
_08068BCC: .4byte gUnk_02002A40
thumb_func_start sub_08068BD0
sub_08068BD0: @ 0x08068BD0
push {r4, lr}
adds r4, r0, #0
adds r0, #0x69
ldrb r0, [r0]
movs r1, #0
bl sub_08054414
adds r4, #0x6a
ldrb r0, [r4]
movs r1, #1
bl sub_08054414
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08068BEC
sub_08068BEC: @ 0x08068BEC
push {r4, lr}
adds r4, r0, #0
movs r1, #0x44
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _08068C22
adds r3, r2, #0
adds r3, #0x29
ldrb r1, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r3]
ldr r3, _08068C24 @ =0xFFF00000
adds r0, r4, #0
adds r1, r2, #0
movs r2, #0
bl PositionRelative
movs r0, #0xfa
bl PlaySFX
_08068C22:
pop {r4, pc}
.align 2, 0
_08068C24: .4byte 0xFFF00000
thumb_func_start sub_08068C28
sub_08068C28: @ 0x08068C28
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _08068C54 @ =gUnk_08111623
ldrb r1, [r4, #0xa]
adds r1, r1, r0
ldrb r0, [r1]
strb r0, [r4, #0xe]
ldrb r5, [r4, #0xa]
cmp r5, #1
bne _08068C6A
movs r0, #0x48
bl GetInventoryValue
cmp r0, #0
beq _08068C6A
movs r0, #0x4b
bl GetInventoryValue
cmp r0, #0
bne _08068C58
strb r5, [r4, #0xe]
b _08068C6A
.align 2, 0
_08068C54: .4byte gUnk_08111623
_08068C58:
movs r0, #0x4a
bl GetInventoryValue
cmp r0, #0
bne _08068C66
movs r0, #2
b _08068C68
_08068C66:
movs r0, #3
_08068C68:
strb r0, [r4, #0xe]
_08068C6A:
pop {r4, r5, pc}
thumb_func_start sub_08068C6C
sub_08068C6C: @ 0x08068C6C
push {lr}
ldr r1, _08068C88 @ =gUnk_0811162B
ldrb r0, [r0, #0xe]
adds r0, r0, r1
ldrb r0, [r0]
movs r1, #0x81
rsbs r1, r1, #0
ands r0, r1
movs r1, #0
movs r2, #0
bl sub_080A7C18
pop {pc}
.align 2, 0
_08068C88: .4byte gUnk_0811162B
thumb_func_start sub_08068C8C
sub_08068C8C: @ 0x08068C8C
ldr r2, _08068C9C @ =gUnk_08111638
ldrb r0, [r0, #0xe]
lsls r0, r0, #2
adds r0, r0, r2
ldr r0, [r0]
str r0, [r1, #0x14]
bx lr
.align 2, 0
_08068C9C: .4byte gUnk_08111638
thumb_func_start sub_08068CA0
sub_08068CA0: @ 0x08068CA0
push {r4, lr}
adds r4, r1, #0
ldrb r1, [r0, #0xa]
cmp r1, #1
bne _08068CDC
str r1, [r4, #0x14]
movs r0, #0x48
bl GetInventoryValue
cmp r0, #0
bne _08068CB8
str r0, [r4, #0x14]
_08068CB8:
movs r0, #0x4b
bl GetInventoryValue
cmp r0, #0
bne _08068CC4
str r0, [r4, #0x14]
_08068CC4:
movs r0, #0x4a
bl GetInventoryValue
cmp r0, #0
bne _08068CD0
str r0, [r4, #0x14]
_08068CD0:
movs r0, #0x4e
bl GetInventoryValue
cmp r0, #0
bne _08068CF6
b _08068CF4
_08068CDC:
ldr r1, _08068CF8 @ =gUnk_0811162B
ldrb r0, [r0, #0xe]
adds r0, r0, r1
ldrb r0, [r0]
movs r1, #0x81
rsbs r1, r1, #0
ands r0, r1
bl GetInventoryValue
cmp r0, #0
beq _08068CF4
movs r0, #1
_08068CF4:
str r0, [r4, #0x14]
_08068CF6:
pop {r4, pc}
.align 2, 0
_08068CF8: .4byte gUnk_0811162B
thumb_func_start sub_08068CFC
sub_08068CFC: @ 0x08068CFC
push {r4, lr}
adds r4, r1, #0
movs r1, #0
str r1, [r4, #0x14]
ldrb r0, [r0, #0xe]
cmp r0, #0xa
bhi _08068DB6
lsls r0, r0, #2
ldr r1, _08068D14 @ =_08068D18
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08068D14: .4byte _08068D18
_08068D18: @ jump table
.4byte _08068DB2 @ case 0
.4byte _08068D44 @ case 1
.4byte _08068D48 @ case 2
.4byte _08068D4C @ case 3
.4byte _08068DB2 @ case 4
.4byte _08068D50 @ case 5
.4byte _08068D58 @ case 6
.4byte _08068D68 @ case 7
.4byte _08068DB2 @ case 8
.4byte _08068DB2 @ case 9
.4byte _08068DA8 @ case 10
_08068D44:
movs r0, #2
b _08068DAA
_08068D48:
movs r0, #0x15
b _08068DAA
_08068D4C:
movs r0, #0x14
b _08068DAA
_08068D50:
movs r0, #3
bl CheckLocalFlag
b _08068DAE
_08068D58:
ldr r0, _08068D64 @ =gUnk_02002A40
adds r0, #0xab
ldrb r0, [r0]
cmp r0, #0x4f
bls _08068DB6
b _08068DB2
.align 2, 0
_08068D64: .4byte gUnk_02002A40
_08068D68:
movs r0, #0x48
bl GetInventoryValue
cmp r0, #0
beq _08068DB6
movs r0, #0x49
bl GetInventoryValue
cmp r0, #0
beq _08068DB6
movs r0, #0x4a
bl GetInventoryValue
cmp r0, #0
beq _08068DB6
movs r0, #0x4b
bl GetInventoryValue
cmp r0, #0
beq _08068DB6
movs r0, #0x4c
bl GetInventoryValue
cmp r0, #0
beq _08068DB6
movs r0, #0x4e
bl GetInventoryValue
cmp r0, #0
beq _08068DB6
movs r0, #0x4f
b _08068DAA
_08068DA8:
movs r0, #0x4d
_08068DAA:
bl GetInventoryValue
_08068DAE:
cmp r0, #0
beq _08068DB6
_08068DB2:
movs r0, #1
str r0, [r4, #0x14]
_08068DB6:
pop {r4, pc}
thumb_func_start sub_08068DB8
sub_08068DB8: @ 0x08068DB8
push {lr}
adds r1, r0, #0
ldr r2, _08068DCC @ =gUnk_08111664
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068DCC: .4byte gUnk_08111664
thumb_func_start sub_08068DD0
sub_08068DD0: @ 0x08068DD0
push {lr}
adds r1, r0, #0
ldr r2, _08068DE4 @ =gUnk_0811167A
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068DE4: .4byte gUnk_0811167A
thumb_func_start sub_08068DE8
sub_08068DE8: @ 0x08068DE8
push {lr}
adds r1, r0, #0
ldr r2, _08068DFC @ =gUnk_08111690
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068DFC: .4byte gUnk_08111690
thumb_func_start sub_08068E00
sub_08068E00: @ 0x08068E00
push {lr}
adds r1, r0, #0
ldr r2, _08068E14 @ =gUnk_081116A6
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068E14: .4byte gUnk_081116A6
thumb_func_start sub_08068E18
sub_08068E18: @ 0x08068E18
push {lr}
adds r1, r0, #0
ldr r2, _08068E2C @ =gUnk_081116BC
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068E2C: .4byte gUnk_081116BC
thumb_func_start sub_08068E30
sub_08068E30: @ 0x08068E30
push {lr}
adds r1, r0, #0
ldr r2, _08068E44 @ =gUnk_081116D2
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068E44: .4byte gUnk_081116D2
thumb_func_start sub_08068E48
sub_08068E48: @ 0x08068E48
push {lr}
adds r1, r0, #0
ldr r2, _08068E5C @ =gUnk_081116E8
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068E5C: .4byte gUnk_081116E8
thumb_func_start sub_08068E60
sub_08068E60: @ 0x08068E60
push {lr}
adds r1, r0, #0
ldr r2, _08068E74 @ =gUnk_081116FE
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068E74: .4byte gUnk_081116FE
thumb_func_start sub_08068E78
sub_08068E78: @ 0x08068E78
push {lr}
adds r1, r0, #0
ldr r2, _08068E8C @ =gUnk_08111714
ldrb r0, [r1, #0xe]
lsls r0, r0, #1
adds r0, r0, r2
ldrh r0, [r0]
bl TextboxNoOverlap
pop {pc}
.align 2, 0
_08068E8C: .4byte gUnk_08111714
thumb_func_start sub_08068E90
sub_08068E90: @ 0x08068E90
ldr r2, _08068EAC @ =gLinkState
adds r2, #0xac
ldr r1, _08068EB0 @ =gUnk_08111740
ldrb r0, [r0, #0xe]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
subs r1, #1
movs r0, #1
lsls r0, r1
ldrh r1, [r2]
orrs r0, r1
strh r0, [r2]
bx lr
.align 2, 0
_08068EAC: .4byte gLinkState
_08068EB0: .4byte gUnk_08111740
thumb_func_start sub_08068EB4
sub_08068EB4: @ 0x08068EB4
ldr r0, _08068EC0 @ =gLinkState
adds r0, #0xab
movs r1, #0
strb r1, [r0]
bx lr
.align 2, 0
_08068EC0: .4byte gLinkState
thumb_func_start sub_08068EC4
sub_08068EC4: @ 0x08068EC4
push {r4, lr}
adds r3, r1, #0
ldr r2, _08068EEC @ =gUnk_08111740
ldrb r4, [r0, #0xe]
lsls r1, r4, #2
adds r1, r1, r2
ldr r0, _08068EF0 @ =gLinkState
adds r0, #0xab
ldr r1, [r1]
ldrb r0, [r0]
cmp r1, r0
bne _08068EF8
ldr r1, _08068EF4 @ =gUnk_0811172A
lsls r0, r4, #1
adds r0, r0, r1
ldrh r0, [r0]
strh r0, [r3, #0x10]
movs r0, #1
b _08068EFA
.align 2, 0
_08068EEC: .4byte gUnk_08111740
_08068EF0: .4byte gLinkState
_08068EF4: .4byte gUnk_0811172A
_08068EF8:
movs r0, #0
_08068EFA:
str r0, [r3, #0x14]
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08068F00
sub_08068F00: @ 0x08068F00
push {lr}
ldrb r0, [r0, #0xe]
cmp r0, #1
bne _08068F0E
ldr r0, _08068F10 @ =gUnk_080F3494
bl LoadRoomEntityList
_08068F0E:
pop {pc}
.align 2, 0
_08068F10: .4byte gUnk_080F3494
thumb_func_start sub_08068F14
sub_08068F14: @ 0x08068F14
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #5
bne _08068F24
movs r0, #0xa0
bl ModHealth
_08068F24:
ldrb r0, [r4, #0xe]
cmp r0, #6
bne _08068F38
movs r0, #0xa0
rsbs r0, r0, #0
bl ModHealth
movs r0, #2
bl ModHealth
_08068F38:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08068F3C
sub_08068F3C: @ 0x08068F3C
push {lr}
ldrb r0, [r0, #0xe]
cmp r0, #6
bne _08068F4A
movs r0, #0xa0
bl ModHealth
_08068F4A:
pop {pc}
thumb_func_start sub_08068F4C
sub_08068F4C: @ 0x08068F4C
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _08068F72
adds r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
movs r1, #4
bl LoadAnimation
b _08068F78
_08068F72:
adds r0, r4, #0
bl sub_080042B8
_08068F78:
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08068F94
movs r0, #0xfe
ands r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #0
bl sub_08068BEC
_08068F94:
pop {r4, pc}
.align 2, 0