.. |
arrowProjectile.c
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
ballAndChain.c
|
Use projectile enum when possible
|
2022-01-30 02:11:16 +02:00 |
boneProjectile.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
cannonballProjectile.c
|
pressure plate ok
|
2022-01-22 11:32:56 -08:00 |
darkNutSwordSlash.c
|
Merge branch 'master' into asset-extraction
|
2021-11-12 12:13:13 +01:00 |
dekuSeedProjectile.c
|
pressure plate ok
|
2022-01-22 11:32:56 -08:00 |
dirtBallProjectile.c
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
fireProjectile.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
gleerokProjectile.c
|
Decompile Object97
|
2022-02-02 07:07:01 +01:00 |
guardLineOfSight.c
|
Use projectile enum when possible
|
2022-01-30 02:11:16 +02:00 |
guruguruBarProjectile.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
gyorgMaleEnergyProjectile.c
|
Use EntityFlags enum where applicable
|
2022-01-29 15:34:30 +02:00 |
gyorgTail.c
|
Use projectile enum when possible
|
2022-01-30 02:11:16 +02:00 |
iceProjectile.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
keatonDagger.c
|
Merge branch 'master' into asset-extraction
|
2021-11-12 12:13:13 +01:00 |
lakituCloudProjectile.c
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
lakituLightning.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
mandiblesProjectile.c
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
mazaalEnergyBeam.c
|
rename files, sort asm into subdirectories
|
2021-12-28 13:53:53 -08:00 |
moblinSpear.c
|
clang format
|
2021-12-28 00:14:45 +02:00 |
octorokBossProjectile.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
projectile5.c
|
Merge branch 'master' into asset-extraction
|
2021-11-12 12:13:13 +01:00 |
removableDust.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
rockProjectile.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
spiderWeb.c
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
spikedRollers.c
|
Work on projectile asm functions
|
2022-01-06 12:46:26 +02:00 |
stalfosProjectile.c
|
fixed point stuff
|
2022-01-21 21:28:44 -08:00 |
torchTrapProjectile.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
v1DarkMagicProjectile.c
|
Merge pull request #339 from hatal175/fxenum
|
2022-02-01 20:01:22 -08:00 |
v1EyeLaser.c
|
Use projectile enum when possible
|
2022-01-30 02:11:16 +02:00 |
v1FireProjectile.c
|
Decompile Object97
|
2022-02-02 07:07:01 +01:00 |
v2Projectile.c
|
Use sfx sounds enum whereever applicable
|
2022-01-28 13:11:05 +02:00 |
v3ElectricProjectile.c
|
Use projectile enum when possible
|
2022-01-30 02:11:16 +02:00 |
v3HandProjectile.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
v3TennisBallProjectile.c
|
Use EntityFlags enum where applicable
|
2022-01-29 15:34:30 +02:00 |
windProjectile.c
|
Identify player functions and update asm.h
|
2021-12-28 12:08:30 -08:00 |
winder.c
|
Use projectile enum when possible
|
2022-01-30 02:11:16 +02:00 |