mirror of https://github.com/zeldaret/tmc.git
380 lines
9.7 KiB
C
380 lines
9.7 KiB
C
#include "global.h"
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#include "area.h"
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#include "room.h"
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#include "flags.h"
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#include "functions.h"
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#include "common.h"
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#include "object.h"
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#include "game.h"
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extern void sub_0804B058(EntityData* dat);
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extern void sub_0801AC98(void);
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extern u32 sub_08049D1C(u32);
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extern Entity* LoadRoomEntity(EntityData*);
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extern void* GetRoomProperty(u32, u32, u32);
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extern void** gCurrentRoomProperties;
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extern void*** gAreaTable[];
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extern u8 gUnk_081091E4[];
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extern void sub_080186EC(void);
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extern void sub_0804B16C(void);
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extern void ClearSmallChests(void);
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extern Entity* GetEmptyEntityByKind(u32 kind);
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void RegisterRoomEntity(Entity*, EntityData*);
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void sub_0804AF0C(Entity*, EntityData*);
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void sub_0804AFB0(void** properties);
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void sub_08054524(void);
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void sub_0806F704(Entity*, u32);
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void sub_0805BB00(u32, u32);
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static void LoadRoomVisitTile(TileEntity*);
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static void LoadSmallChestTile(TileEntity*);
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static void LoadBombableWallTile(TileEntity*);
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static void LoadDarknessTile(TileEntity*);
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static void LoadDestructibleTile(TileEntity*);
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static void LoadGrassDropTile(TileEntity*);
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static void LoadLocationTile(TileEntity*);
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typedef struct {
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u8 filler[0x20];
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} VarStruct;
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extern VarStruct gDroptablesAreas[];
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void LoadRoomEntityList(EntityData* listPtr) {
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if (listPtr != NULL) {
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while (listPtr->kind != 0xFF) {
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LoadRoomEntity(listPtr++);
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}
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}
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}
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NONMATCH("asm/non_matching/LoadRoomEntity.inc", Entity* LoadRoomEntity(EntityData* dat)) {
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int kind;
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Entity* v4;
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Entity* v5;
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kind = dat->kind & 0xF;
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if ((dat->flags & 0xF0) == 0x50 && DeepFindEntityByID(kind, dat->id))
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return NULL;
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v4 = GetEmptyEntityByKind(kind);
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v5 = v4;
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if (v4 != NULL) {
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v4->kind = kind;
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v4->id = dat->id;
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v4->type = dat->type;
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RegisterRoomEntity(v4, dat);
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if ((dat->flags & 0xF0) != 16) {
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v5->type2 = dat->type2;
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v5->actionDelay = (dat->type2 & 0xFF00) >> 8;
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if (kind == 9)
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return v5;
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sub_0804AF0C(v5, dat);
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if (!v5->next)
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return v5;
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if ((dat->kind & 0x10) == 0) {
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if ((dat->kind & 0x20) != 0) {
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v5->collisionLayer = 2;
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return v5;
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}
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if ((gRoomControls.scroll_flags & 2) == 0) {
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ResolveCollisionLayer(v5);
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}
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}
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v5->collisionLayer = 1;
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}
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}
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return v5;
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}
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END_NONMATCH
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void RegisterRoomEntity(Entity* ent, EntityData* dat) {
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u32 list;
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u32 kind;
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void* offset;
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list = dat->flags & 0xF;
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kind = dat->kind & 0xF;
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if (ent->prev == NULL) {
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if (list == 0xF) {
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AppendEntityToList(ent, gUnk_081091E4[kind]);
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} else if (list == 8) {
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AppendEntityToList(ent, 8);
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} else {
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AppendEntityToList(ent, list);
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}
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}
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offset = &ent->field_0x78;
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if (kind == MANAGER)
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offset = &ent->y;
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MemCopy(dat, offset, sizeof(EntityData));
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}
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void sub_0804AF0C(Entity* ent, EntityData* dat) {
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switch (dat->flags & 0xf0) {
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case 0x0:
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ent->x.HALF.HI = dat->xPos + gRoomControls.origin_x;
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ent->y.HALF.HI = dat->yPos + gRoomControls.origin_y;
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break;
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case 0x20:
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ent->field_0x6c.HALF.HI |= 0x20;
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ent->x.HALF.HI = dat->xPos + gRoomControls.origin_x;
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ent->y.HALF.HI = dat->yPos + gRoomControls.origin_y;
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break;
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case 0x40:
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ent->x.HALF.HI = dat->xPos + gRoomControls.origin_x;
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ent->y.HALF.HI = dat->yPos + gRoomControls.origin_y;
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if (!StartCutscene(ent, (u16*)dat->spritePtr))
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DeleteEntity(ent);
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break;
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}
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}
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void sub_0804AF90(void) {
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sub_0804AFB0(gArea.pCurrentRoomInfo->properties);
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ClearSmallChests();
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}
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void sub_0804AFB0(void** properties) {
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u32 i;
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gCurrentRoomProperties = properties;
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for (i = 0; i < 8; ++i) {
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gRoomVars.field_0x6c[i] = gCurrentRoomProperties[i];
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}
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}
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u32 CallRoomProp6(void) {
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u32 result;
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u32 (*func)(void);
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result = 1;
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func = (u32(*)())GetCurrentRoomProperty(6);
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if (func != NULL)
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result = func();
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return result;
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}
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void CallRoomProp5And7(void) {
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void (*func)(void);
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sub_080186EC();
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func = (void (*)())GetCurrentRoomProperty(5);
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if (func) {
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func();
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}
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func = (void (*)())GetCurrentRoomProperty(7);
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if (func) {
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func();
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}
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sub_0804B16C();
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}
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void LoadRoom(void) {
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LoadRoomEntityList(GetCurrentRoomProperty(1));
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LoadRoomEntityList(GetCurrentRoomProperty(0));
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if (CheckGlobalFlag(TABIDACHI))
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sub_0804B058(GetCurrentRoomProperty(2));
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LoadRoomTileEntities(GetCurrentRoomProperty(3));
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sub_0801AC98();
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}
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void sub_0804B058(EntityData* dat) {
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Entity* ent;
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u32 uVar2;
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if ((dat != NULL) && dat->kind != 0xff) {
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uVar2 = 0;
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do {
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if ((uVar2 < 0x20) && ((dat->kind & 0xF) == 3)) {
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if (sub_08049D1C(uVar2) != 0) {
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ent = LoadRoomEntity(dat);
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if ((ent != NULL) && (ent->kind == ENEMY)) {
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ent->field_0x6c.HALF.LO = uVar2 | 0x80;
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}
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}
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} else {
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LoadRoomEntity(dat);
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}
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uVar2++;
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dat++;
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} while (dat->kind != 0xff);
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}
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}
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void sub_0804B0B0(u32 arg0, u32 arg1) {
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LoadRoomEntityList(GetRoomProperty(arg0, arg1, 1));
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}
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void SetCurrentRoomPropertyList(u32 area, u32 room) {
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gCurrentRoomProperties = NULL;
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if (gAreaTable[area] != NULL) {
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gCurrentRoomProperties = gAreaTable[area][room];
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}
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}
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void sub_0804B0E8(u32 arg0, u32 arg1) {
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void (*func)(void);
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// init function at index 4 of room data
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func = (void (*)())GetRoomProperty(arg0, arg1, 4);
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if (func != NULL) {
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func();
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}
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}
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void* GetRoomProperty(u32 area, u32 room, u32 property) {
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void** temp;
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temp = NULL;
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if (gAreaTable[area] != NULL) {
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temp = gAreaTable[area][room];
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if (temp != NULL) {
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temp = temp[property];
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}
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}
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return temp;
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}
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void* GetCurrentRoomProperty(u32 idx) {
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if (gCurrentRoomProperties == NULL)
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return NULL;
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if (idx >= 0x80) {
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return gRoomVars.field_0x8c[idx & 7];
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} else if (idx <= 7) {
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return gRoomVars.field_0x6c[idx];
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} else {
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return gCurrentRoomProperties[idx];
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}
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}
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void sub_0804B16C(void) {
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TileEntity* tile = gSmallChests;
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do {
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if (tile->_4 != 0 && CheckLocalFlag(tile->_1)) {
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SetTileType(0x74, tile->_4, tile->_6 & 1 ? 2 : 1);
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}
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} while (++tile < gSmallChests + 8);
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}
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void LoadRoomTileEntities(TileEntity* list) {
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TileEntity* t = list;
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if (t == NULL)
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return;
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for (t; t->type != 0; ++t) {
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switch (t->type) {
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case ROOM_VISIT_MARKER:
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LoadRoomVisitTile(t);
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break;
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case SMALL_CHEST:
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LoadSmallChestTile(t);
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break;
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case BOMBABLE_WALL:
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LoadBombableWallTile(t);
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break;
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case MUSIC_SETTER:
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gArea.queued_bgm = t->_3;
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break;
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case DARKNESS:
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LoadDarknessTile(t);
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break;
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case DESTRUCTIBLE_TILE:
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LoadDestructibleTile(t);
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break;
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case GRASS_DROP_CHANGER:
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LoadGrassDropTile(t);
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break;
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case LOCATION_CHANGER:
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LoadLocationTile(t);
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break;
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case TILE_ENTITY_D:
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gRoomVars.field_0x9 = t->_3;
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break;
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}
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}
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}
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static void LoadGrassDropTile(TileEntity* tile) {
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MemCopy(&gDroptablesAreas[tile->_1], &gRoomVars.filler4[44], 0x20);
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}
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static void LoadLocationTile(TileEntity* tile) {
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gArea.locationIndex = tile->_1;
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sub_08054524();
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}
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static void LoadRoomVisitTile(TileEntity* tile) {
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SetLocalFlag(tile->_1);
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}
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static void LoadSmallChestTile(TileEntity* tile) {
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TileEntity* t = gSmallChests;
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u32 i = 0;
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for (i = 0; i < 8; ++i, ++t) {
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if (!t->_4) {
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MemCopy(tile, t, sizeof(TileEntity));
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if ((t->_6 & 1) && (gRoomControls.scroll_flags & 2) && !CheckLocalFlag(t->_1)) {
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Entity* e = CreateObject(OBJECT_52, t->_1, 0);
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if (e != NULL) {
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sub_0806F704(e, t->_4);
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}
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}
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return;
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}
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}
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}
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static void LoadBombableWallTile(TileEntity* tile) {
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Manager24* mgr = (Manager24*)GetEmptyManager();
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if (mgr != NULL) {
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mgr->manager.type = 9;
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mgr->manager.subtype = 0x24;
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mgr->x = tile->_4;
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mgr->y = *(u16*)&tile->_6;
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mgr->field_0x35 = tile->_2;
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mgr->field_0x3e = tile->_1;
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AppendEntityToList((Entity*)mgr, 6);
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}
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}
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static void LoadDarknessTile(TileEntity* tile) {
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sub_0805BB00(tile->_3, 1);
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}
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static void LoadDestructibleTile(TileEntity* tile) {
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if (CheckLocalFlag(*(u16*)&tile->_2)) {
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SetTileType(*(u16*)&tile->_6, tile->_4, tile->_1);
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} else if (!gRoomVars.filler_0x1) {
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Manager* mgr;
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gRoomVars.filler_0x1 = 1;
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mgr = GetEmptyManager();
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if (mgr != NULL) {
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mgr->type = 9;
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mgr->subtype = 0x2a;
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AppendEntityToList((Entity*)mgr, 6);
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}
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}
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}
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void sub_0804B388(u32 a1, u32 a2) {
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Entity* e;
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SetTileType(a2 == 1 ? 38 : 52, a1, a2);
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e = CreateObject(SPECIAL_FX, 2, 0);
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if (e != NULL) {
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e->collisionLayer = a2;
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sub_0806F704(e, a1);
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}
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sub_080526F8(-1);
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}
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void sub_0804B3C4(void* arg0) {
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LoadSmallChestTile(arg0);
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}
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