tmc/src/manager/manager4.c

128 lines
3.9 KiB
C

#include "global.h"
#include "asm.h"
#include "player.h"
#include "room.h"
#include "manager.h"
#include "structures.h"
#include "functions.h"
extern void (*gUnk_08107C70[])(Manager*);
void Manager4_Main(Manager* this) {
gUnk_08107C70[this->action](this);
}
extern void sub_080805F8(void);
extern DiggingCaveEntrance* sub_08057AA8(DiggingCaveEntrance*, int);
void sub_0805786C(Manager* this) {
DiggingCaveEntrance* tmp;
u8 room;
u8 area;
u16 uVar = 0x81 << 7;
sub_080805F8();
if (gUnk_03004030.unk_08 != 0) {
if (gUnk_03004030.unk_00 == 0) {
gUnk_03004030.unk_0a = 0xFF;
room = gRoomControls.room;
tmp = diggingCaveEntrances[gRoomControls.area];
tmp = sub_08057AA8(tmp, room);
if (tmp != 0) {
room = tmp->target_room;
tmp = diggingCaveEntrances[tmp->target_area];
tmp = sub_08057AA8(tmp, room);
if (tmp != 0) {
gUnk_03004030.unk_00 = tmp;
}
}
}
room = gRoomControls.room;
tmp = diggingCaveEntrances[gRoomControls.area];
uVar = 0x81 << 7;
for (tmp = sub_08057AA8(tmp, room); tmp != 0; tmp = sub_08057AA8(tmp, room)) {
SetTile(uVar, tmp->unk_00 + 0x3F, 1);
SetTile(uVar, tmp->unk_00 + 0x40, 1);
SetTile(uVar, tmp->unk_00 + 0x41, 1);
tmp++;
}
}
this->action = 1;
}
extern u32 sub_0805795C(Manager*, DiggingCaveEntrance*);
void sub_08057920(Manager* this) {
DiggingCaveEntrance* tmp;
u8 room;
room = gRoomControls.room;
for (tmp = diggingCaveEntrances[gRoomControls.area];
(tmp = sub_08057AA8(tmp, room)) != 0 && !sub_0805795C(this, tmp); tmp++)
;
}
void sub_08057A18(Manager*, DiggingCaveEntrance*);
u32 sub_0805795C(Manager* this, DiggingCaveEntrance* entr) {
u16 offsetX, offsetY, offsetX2, offsetY2;
u32 tmp, tmp2;
if (gUnk_03004030.unk_08) {
offsetX = gPlayerEntity.x.HALF.HI - gRoomControls.origin_x;
offsetY = gPlayerEntity.y.HALF.HI - gRoomControls.origin_y;
offsetX2 = (entr->unk_00 & 0x3F) * 16 + 8;
offsetY2 = ((entr->unk_00 & 0xFC0) >> 6) * 16 + 0x18;
tmp = offsetX - offsetX2;
if (tmp + 0x18 > 0x30 || offsetY - offsetY2 + 8 > 0x10U)
return 0;
if (offsetY < offsetY2 && tmp + 0xC <= 0x18)
return 0;
sub_08057A18(this, entr);
return 1;
} else {
if (COORD_TO_TILE(&gPlayerEntity) != entr->unk_00)
return 0;
offsetY2 = gRoomControls.origin_y + ((entr->unk_00 >> 6) << 4) + 6;
if (gPlayerEntity.y.HALF.HI >= offsetY2)
return 0;
sub_08057A18(this, entr);
return 1;
}
}
extern void sub_08080930(u32);
void sub_08057A18(Manager* this, DiggingCaveEntrance* entr) {
u16 tmp;
SetInitializationPriority();
gUnk_03004030.unk_0a = gUnk_03004030.unk_09;
gUnk_03004030.unk_09 = gRoomControls.area;
gRoomTransition.player_status.area_next = entr->target_area;
gRoomTransition.player_status.room_next = entr->target_room;
gRoomControls.area = entr->target_area;
gRoomControls.room = entr->target_room;
gUnk_03004030.unk_00 = entr;
gUnk_03004030.unk_04 = gPlayerEntity.x.HALF.HI - gRoomControls.origin_x - ((entr->unk_00 & 0x3F) * 16);
gUnk_03004030.unk_06 = gPlayerEntity.y.HALF.HI - gRoomControls.origin_y - ((entr->unk_00 & 0xFC0) >> 2);
#ifndef EU
tmp = gUnk_03004030.unk_08;
if (!tmp) {
if ((entr->target_room | 0x80) != gUnk_03004030.unk_0b) {
gUnk_02034480.unk_00 = gUnk_03004030.unk_08;
}
gUnk_03004030.unk_0b = entr->target_room | 0x80;
}
#endif
sub_08080930(entr->unk_03);
DeleteManager(this);
}
DiggingCaveEntrance* sub_08057AA8(DiggingCaveEntrance* entr, int room) {
for (; entr->unk_00 != 0xFFFF; entr++) {
if (entr->source_room == room)
return entr;
}
return 0;
}