mirror of https://github.com/zeldaret/tmc.git
71 lines
1.8 KiB
C
71 lines
1.8 KiB
C
/**
|
|
* @file lilypadSmall.c
|
|
* @ingroup Objects
|
|
*
|
|
* @brief Lilypad Small object
|
|
*/
|
|
#include "functions.h"
|
|
#include "object.h"
|
|
|
|
static void sub_08097B24(Entity* this);
|
|
static bool32 CheckMovePlayer(Entity* this);
|
|
|
|
void LilypadSmall(Entity* this) {
|
|
u32 rand;
|
|
u16* psVar4;
|
|
|
|
if (this->action == 0) {
|
|
this->action = 1;
|
|
this->timer = 90;
|
|
rand = Random();
|
|
this->subtimer = rand;
|
|
this->frameIndex = (rand >> 0x10) & 3;
|
|
this->spriteSettings.draw = TRUE;
|
|
this->spritePriority.b0 = 7;
|
|
this->child = GetCurrentRoomProperty(this->type2);
|
|
UpdateRailMovement(this, (u16**)&this->child, &this->field_0x70.HALF.LO);
|
|
}
|
|
SyncPlayerToPlatform(this, CheckMovePlayer(this));
|
|
sub_08097B24(this);
|
|
psVar4 = (u16*)&this->field_0x70;
|
|
if (--*psVar4 == 0) {
|
|
UpdateRailMovement(this, (u16**)&this->child, psVar4);
|
|
}
|
|
}
|
|
|
|
static bool32 CheckMovePlayer(Entity* this) {
|
|
if (!(gPlayerState.flags & PL_MINISH)) {
|
|
return FALSE;
|
|
} else if (EntityInRectRadius(this, &gPlayerEntity, 8, 8) == 0) {
|
|
return FALSE;
|
|
} else if (!PlayerCanBeMoved()) {
|
|
return FALSE;
|
|
} else {
|
|
gPlayerState.field_0x14 = 1;
|
|
if (gPlayerEntity.z.HALF.HI != 0) {
|
|
return FALSE;
|
|
} else {
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void sub_08097B24(Entity* this) {
|
|
static const u16 gUnk_08123318[] = {
|
|
0x100, 0x101, 0x102, 0x101, 0x100, 0xff, 0xfe, 0xff,
|
|
};
|
|
u32 temp;
|
|
u32 temp2;
|
|
const u16* temp3;
|
|
|
|
if (--this->timer == 0) {
|
|
this->timer = 90;
|
|
this->frameIndex = (this->frameIndex + 1) & 3;
|
|
}
|
|
temp3 = gUnk_08123318;
|
|
temp2 = ++this->subtimer;
|
|
|
|
temp = temp3[(temp2 >> 5) & 7];
|
|
SetAffineInfo(this, temp, temp, 0);
|
|
}
|