tmc/asm/item/itemTryPickupObject.s

606 lines
10 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ItemTryPickupObject
ItemTryPickupObject: @ 0x080761A8
push {lr}
ldr r3, _080761BC @ =gUnk_0811BDB4
ldrb r2, [r0, #4]
lsls r2, r2, #2
adds r2, r2, r3
ldr r2, [r2]
bl _call_via_r2
pop {pc}
.align 2, 0
_080761BC: .4byte gUnk_0811BDB4
thumb_func_start sub_080761C0
sub_080761C0: @ 0x080761C0
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldr r5, _08076220 @ =gPlayerState
ldrb r0, [r5, #4]
cmp r0, #0
bne _080762B8
ldrb r0, [r5, #2]
cmp r0, #0
beq _080761DE
ldr r0, [r5, #0x30]
ldr r1, _08076224 @ =0x00001201
ands r0, r1
cmp r0, #0
beq _080762B8
_080761DE:
ldr r1, _08076228 @ =gPlayerEntity
ldrb r2, [r1, #0x14]
movs r0, #0x80
orrs r0, r2
strb r0, [r5, #1]
adds r1, #0x3d
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #8
bgt _080762B8
bl sub_080789A8
adds r3, r0, #0
cmp r3, #1
beq _08076258
cmp r3, #1
blo _0807626E
cmp r3, #2
bne _080762C0
ldr r0, _0807622C @ =gUnk_03003BE0
ldr r2, [r0, #8]
ldrb r1, [r2, #0x16]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _08076230
adds r0, r4, #0
adds r1, r2, #0
adds r2, r6, #0
bl sub_08076088
b _080762C0
.align 2, 0
_08076220: .4byte gPlayerState
_08076224: .4byte 0x00001201
_08076228: .4byte gPlayerEntity
_0807622C: .4byte gUnk_03003BE0
_08076230:
str r2, [r4, #0x18]
strb r3, [r2, #0xc]
movs r1, #5
strb r1, [r2, #0xd]
adds r0, r5, #0
adds r0, #0xa8
strb r1, [r0]
adds r0, r4, #0
adds r1, r2, #0
movs r2, #2
adds r3, r6, #0
bl sub_080762C4
ldr r0, _08076254 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
b _08076264
.align 2, 0
_08076254: .4byte gUnk_0200AF00
_08076258:
adds r0, r4, #0
movs r1, #0
movs r2, #1
adds r3, r6, #0
bl sub_080762C4
_08076264:
movs r0, #0x81
lsls r0, r0, #1
bl SoundReq
b _080762C0
_0807626E:
movs r0, #5
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #7]
movs r0, #6
strb r0, [r4, #0xf]
movs r3, #8
adds r1, r3, #0
asrs r1, r6
ldrb r2, [r5, #0xa]
adds r0, r1, #0
orrs r0, r2
strb r0, [r5, #0xa]
ldrb r0, [r5, #0xb]
orrs r1, r0
strb r1, [r5, #0xb]
ldr r0, [r5, #0x30]
ands r0, r3
cmp r0, #0
bne _080762A2
movs r1, #0xde
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
b _080762AA
_080762A2:
ldr r1, _080762B4 @ =0x00000948
adds r0, r4, #0
bl sub_08077DF4
_080762AA:
movs r0, #0x88
bl SoundReq
b _080762C0
.align 2, 0
_080762B4: .4byte 0x00000948
_080762B8:
adds r0, r4, #0
adds r1, r6, #0
bl sub_08077F50
_080762C0:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080762C4
sub_080762C4: @ 0x080762C4
push {lr}
str r1, [r0, #0x18]
ldr r1, _080762D4 @ =gPlayerState
strb r2, [r1, #5]
adds r1, r3, #0
bl sub_08077D38
pop {pc}
.align 2, 0
_080762D4: .4byte gPlayerState
thumb_func_start sub_080762D8
sub_080762D8: @ 0x080762D8
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
adds r6, r1, #0
ldr r4, _08076334 @ =gPlayerState
ldrb r0, [r4, #5]
movs r1, #0xcf
ands r1, r0
strb r1, [r4, #5]
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F64
cmp r0, #0
bne _080762F6
b _08076486
_080762F6:
ldr r0, _08076338 @ =gPlayerEntity
adds r1, r0, #0
adds r1, #0x3d
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r3, r0, #0
cmp r1, #8
bgt _0807636C
adds r0, #0x42
ldrb r0, [r0]
cmp r0, #0
bne _0807636C
ldr r2, [r5, #0x18]
cmp r2, #0
beq _08076340
ldrh r1, [r2, #0xc]
ldr r0, _0807633C @ =0x00000502
cmp r1, r0
bne _08076376
adds r0, r4, #0
adds r0, #0x90
ldrh r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08076340
movs r0, #6
strb r0, [r2, #0xd]
b _08076376
.align 2, 0
_08076334: .4byte gPlayerState
_08076338: .4byte gPlayerEntity
_0807633C: .4byte 0x00000502
_08076340:
ldr r2, _08076364 @ =gPlayerState
adds r1, r2, #0
adds r1, #0xa8
movs r0, #5
strb r0, [r1]
ldr r0, _08076368 @ =gUnk_0200AF00
adds r0, #0x2e
movs r1, #8
strb r1, [r0]
ldrb r0, [r2, #2]
cmp r0, #0
beq _0807635A
b _0807647E
_0807635A:
ldrb r0, [r2, #5]
cmp r0, #1
bne _08076394
b _08076380
.align 2, 0
_08076364: .4byte gPlayerState
_08076368: .4byte gUnk_0200AF00
_0807636C:
ldr r1, [r5, #0x18]
cmp r1, #0
beq _08076376
movs r0, #6
strb r0, [r1, #0xd]
_08076376:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
b _08076486
_08076380:
adds r0, r3, #0
movs r1, #6
adds r2, r5, #0
bl sub_0800875A
cmp r0, #0
beq _08076394
adds r0, r5, #0
movs r1, #0
b _080763EC
_08076394:
ldr r1, _080763F4 @ =gUnk_0811BE38
ldr r7, _080763F8 @ =gPlayerEntity
ldrb r0, [r7, #0x14]
lsrs r0, r0, #1
lsls r3, r0, #1
adds r1, r3, r1
ldr r4, _080763FC @ =gPlayerState
adds r2, r4, #0
adds r2, #0x90
ldrh r0, [r1]
ldrh r2, [r2]
ands r0, r2
cmp r0, #0
beq _08076400
adds r0, r5, #0
bl UpdateItemAnim
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
movs r1, #0x94
lsls r1, r1, #4
cmp r0, #0
bne _080763C8
movs r1, #0xd0
lsls r1, r1, #2
_080763C8:
ldrh r0, [r5, #0x10]
cmp r1, r0
beq _080763D4
adds r0, r5, #0
bl sub_08077DF4
_080763D4:
ldrb r0, [r4, #5]
movs r1, #0x10
orrs r1, r0
strb r1, [r4, #5]
adds r2, r4, #0
adds r2, #0xa8
movs r0, #0x1a
strb r0, [r2]
cmp r1, #1
beq _08076486
ldr r1, [r5, #0x18]
adds r0, r5, #0
_080763EC:
adds r2, r6, #0
bl sub_08076088
b _08076486
.align 2, 0
_080763F4: .4byte gUnk_0811BE38
_080763F8: .4byte gPlayerEntity
_080763FC: .4byte gPlayerState
_08076400:
ldr r0, _08076418 @ =gUnk_0811BE40
adds r0, r3, r0
ldrh r0, [r0]
ands r0, r2
cmp r0, #0
beq _08076460
ldrb r0, [r7, #0xf]
cmp r0, #5
bhi _0807641C
adds r0, #1
strb r0, [r7, #0xf]
b _08076486
.align 2, 0
_08076418: .4byte gUnk_0811BE40
_0807641C:
ldrb r0, [r5, #0xa]
adds r1, r4, #0
adds r1, #0x35
strb r0, [r1]
ldrb r0, [r4, #6]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #6]
ldrb r1, [r4, #5]
movs r0, #0x20
orrs r0, r1
strb r0, [r4, #5]
adds r1, r4, #0
adds r1, #0xa8
movs r0, #0x19
strb r0, [r1]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
ldr r1, _0807645C @ =0x0000093C
cmp r0, #0
bne _0807644C
movs r1, #0xcf
lsls r1, r1, #2
_0807644C:
ldrh r0, [r5, #0x10]
cmp r1, r0
bne _08076476
adds r0, r5, #0
bl UpdateItemAnim
b _08076486
.align 2, 0
_0807645C: .4byte 0x0000093C
_08076460:
strb r0, [r7, #0xf]
ldr r0, [r4, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
bne _08076472
movs r1, #0xd0
lsls r1, r1, #2
b _08076476
_08076472:
movs r1, #0x94
lsls r1, r1, #4
_08076476:
adds r0, r5, #0
bl sub_08077DF4
b _08076486
_0807647E:
adds r0, r5, #0
adds r1, r6, #0
bl sub_08077F50
_08076486:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_08076488
sub_08076488: @ 0x08076488
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrb r0, [r4, #7]
adds r6, r0, #0
cmp r6, #0
bne _08076504
adds r0, r4, #0
bl sub_08077F64
cmp r0, #0
beq _08076508
ldr r0, [r4, #0x18]
ldrb r1, [r0, #0x16]
movs r0, #0xf0
ands r0, r1
cmp r0, #0x10
bne _080764B8
ldr r0, _080764F8 @ =gScreenTransition
ldr r0, [r0]
movs r1, #1
ands r0, r1
cmp r0, #0
bne _08076510
_080764B8:
adds r0, r4, #0
bl UpdateItemAnim
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076508
ldr r2, _080764FC @ =gPlayerEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r2, #0x10]
ldr r2, _08076500 @ =gPlayerState
movs r0, #4
strb r0, [r2, #5]
movs r1, #8
asrs r1, r5
mvns r1, r1
ldrb r3, [r2, #0xb]
adds r0, r1, #0
ands r0, r3
strb r0, [r2, #0xb]
ldrb r0, [r2, #0xa]
ands r1, r0
strb r1, [r2, #0xa]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
strb r6, [r4, #0xf]
b _08076508
.align 2, 0
_080764F8: .4byte gScreenTransition
_080764FC: .4byte gPlayerEntity
_08076500: .4byte gPlayerState
_08076504:
subs r0, #1
strb r0, [r4, #7]
_08076508:
ldr r0, _08076514 @ =gPlayerState
adds r0, #0xa8
movs r1, #4
strb r1, [r0]
_08076510:
pop {r4, r5, r6, pc}
.align 2, 0
_08076514: .4byte gPlayerState
thumb_func_start sub_08076518
sub_08076518: @ 0x08076518
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
mov r8, r1
bl sub_08077F64
cmp r0, #0
beq _080765D4
ldr r5, _0807655C @ =gPlayerState
adds r1, r5, #0
adds r1, #0xa8
movs r0, #4
strb r0, [r1]
ldrb r1, [r5, #2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _080765D4
ldrb r0, [r5, #0x1f]
cmp r0, #0
bne _080765D4
ldr r6, _08076560 @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x42
ldrb r7, [r0]
cmp r7, #0
beq _08076564
adds r0, r4, #0
mov r1, r8
bl sub_08077F50
b _080765D4
.align 2, 0
_0807655C: .4byte gPlayerState
_08076560: .4byte gPlayerEntity
_08076564:
adds r0, r5, #0
adds r0, #0x92
ldrh r1, [r0]
ldr r0, _080765B0 @ =0x00008018
ands r0, r1
cmp r0, #0
beq _080765D4
adds r0, r6, #0
bl sub_0806F948
movs r0, #5
strb r0, [r5, #5]
ldr r1, [r4, #0x18]
movs r0, #2
strb r0, [r1, #0xd]
ldr r2, [r4, #0x18]
ldrb r1, [r6, #0x14]
movs r0, #0xe
ands r0, r1
lsls r0, r0, #2
strb r0, [r2, #0x15]
str r7, [r4, #0x18]
ldrb r0, [r4, #4]
adds r0, #1
strb r0, [r4, #4]
movs r0, #0xf
strb r0, [r4, #0xf]
ldr r0, [r5, #0x30]
movs r1, #8
ands r0, r1
cmp r0, #0
beq _080765B4
movs r1, #0x93
lsls r1, r1, #4
adds r0, r4, #0
bl sub_08077DF4
b _080765BE
.align 2, 0
_080765B0: .4byte 0x00008018
_080765B4:
movs r1, #0xd1
lsls r1, r1, #2
adds r0, r4, #0
bl sub_08077DF4
_080765BE:
ldr r2, _080765DC @ =gPlayerState
movs r1, #8
mov r0, r8
asrs r1, r0
ldrb r3, [r2, #0xa]
adds r0, r1, #0
orrs r0, r3
strb r0, [r2, #0xa]
ldrb r0, [r2, #0xb]
orrs r1, r0
strb r1, [r2, #0xb]
_080765D4:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080765DC: .4byte gPlayerState
thumb_func_start sub_080765E0
sub_080765E0: @ 0x080765E0
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_08077F64
cmp r0, #0
beq _08076608
ldrb r1, [r4, #0xe]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08076602
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077F50
b _08076608
_08076602:
adds r0, r4, #0
bl UpdateItemAnim
_08076608:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0807660C
sub_0807660C: @ 0x0807660C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl UpdateItemAnim
ldrb r0, [r4, #7]
subs r0, #1
strb r0, [r4, #7]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
beq _0807662C
ldr r0, _0807663C @ =gPlayerState
ldrb r0, [r0, #1]
cmp r0, #0
bne _0807663A
_0807662C:
ldr r1, _0807663C @ =gPlayerState
movs r0, #0
strb r0, [r1, #1]
adds r0, r4, #0
adds r1, r5, #0
bl sub_08077E78
_0807663A:
pop {r4, r5, pc}
.align 2, 0
_0807663C: .4byte gPlayerState