tmc/asm/createSluggula.s

162 lines
2.5 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08023CE0
sub_08023CE0: @ 0x08023CE0
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _08023D48
cmp r0, #1
bgt _08023CF4
cmp r0, #0
beq _08023CFA
b _08023DC0
_08023CF4:
cmp r0, #2
beq _08023D6E
b _08023DC0
_08023CFA:
adds r0, r4, #0
bl sub_0804A720
ldrb r1, [r4, #0xb]
cmp r1, #1
bne _08023D1C
movs r0, #2
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _08023D12
strb r1, [r4, #0xe]
_08023D12:
ldrb r0, [r4, #0x18]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x18]
b _08023D20
_08023D1C:
movs r0, #1
strb r0, [r4, #0xc]
_08023D20:
ldr r0, _08023D44 @ =0x0000FF80
strh r0, [r4, #0x36]
ldrb r2, [r4, #0x19]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
movs r2, #0x40
orrs r0, r2
strb r0, [r4, #0x19]
ldrb r0, [r4, #0x1b]
ands r1, r0
orrs r1, r2
strb r1, [r4, #0x1b]
adds r0, r4, #0
movs r1, #6
bl sub_08004260
b _08023E0A
.align 2, 0
_08023D44: .4byte 0x0000FF80
_08023D48:
adds r0, r4, #0
movs r1, #1
movs r2, #0x20
bl sub_08049F64
cmp r0, #0
beq _08023E0A
movs r0, #2
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _08023D64
movs r0, #8
strb r0, [r4, #0xe]
_08023D64:
ldrb r0, [r4, #0x18]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x18]
b _08023E0A
_08023D6E:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _08023D94
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08023E0A
ldr r0, _08023D90 @ =0x0000012D
bl sub_08004488
adds r0, r4, #0
movs r1, #4
bl sub_08004260
b _08023E0A
.align 2, 0
_08023D90: .4byte 0x0000012D
_08023D94:
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _08023E0A
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #7
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
movs r0, #0x84
bl sub_08004488
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
b _08023E0A
_08023DC0:
adds r0, r4, #0
bl sub_08004274
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
cmp r1, #0
beq _08023E0A
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08023DF2
movs r0, #0x10
movs r1, #1
bl CreateEnemy
adds r1, r0, #0
cmp r1, #0
beq _08023E0A
adds r0, r4, #0
bl sub_0804A4E4
bl sub_0805E780
b _08023E0A
_08023DF2:
ldr r1, _08023E0C @ =gUnk_080CBDF4
ldrb r0, [r2]
subs r0, #1
adds r0, r0, r1
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
ldrh r1, [r4, #0x32]
adds r0, r0, r1
movs r1, #0
strh r0, [r4, #0x32]
strb r1, [r2]
_08023E0A:
pop {r4, pc}
.align 2, 0
_08023E0C: .4byte gUnk_080CBDF4