mirror of https://github.com/zeldaret/tmc.git
754 lines
18 KiB
C
754 lines
18 KiB
C
#include "entity.h"
|
|
#include "enemy.h"
|
|
#include "random.h"
|
|
#include "functions.h"
|
|
|
|
typedef struct {
|
|
u8 field_0x0;
|
|
u8 field_0x1;
|
|
} PACKED stuct_080CAB14;
|
|
|
|
void sub_08021218();
|
|
void sub_08021588();
|
|
void sub_080213D0();
|
|
void sub_08021390();
|
|
void sub_0802159C();
|
|
void sub_0804AA1C();
|
|
void sub_080213F0();
|
|
u32 sub_080214FC();
|
|
void sub_08021540();
|
|
void sub_08021600();
|
|
void sub_080213B0();
|
|
u32 PlayerInRange();
|
|
u32 sub_0802169C();
|
|
void sub_0802124C();
|
|
void sub_08021644();
|
|
void sub_08021414();
|
|
void sub_08021400();
|
|
u32 sub_08021274(u32, u32);
|
|
u32 sub_08021664(Entity*, Entity*);
|
|
u32 sub_0804A044(Entity*, Entity*, u32);
|
|
void sub_08021424(Entity*);
|
|
|
|
extern Entity* gUnk_020000B0;
|
|
|
|
extern void (*const gUnk_080CAA98[])(Entity*);
|
|
extern void (*const gUnk_080CAAB0[])(Entity*);
|
|
|
|
extern const s8 gUnk_080CAB00[];
|
|
extern const s8 gUnk_080CAB04[];
|
|
extern const u8 gUnk_080CAB08[];
|
|
extern const s8 gUnk_080CAB0C[];
|
|
extern const s8 gUnk_080CAB10[];
|
|
extern const stuct_080CAB14 gUnk_080CAB14[];
|
|
extern const u8 gUnk_080CAB3A[];
|
|
extern const u8 gUnk_080CAB42[];
|
|
extern const u8 gUnk_080CAB4A[];
|
|
extern const u8 gUnk_080CAB52[];
|
|
extern const u8 gUnk_080CAB68[];
|
|
|
|
extern void (*const gUnk_080CAB58[])(Entity*);
|
|
|
|
void DarkNut(Entity* this) {
|
|
EnemyFunctionHandler(this, gUnk_080CAA98);
|
|
SetChildOffset(this, 0, 1, -22);
|
|
}
|
|
|
|
void sub_08020BA0(Entity* this) {
|
|
gUnk_080CAAB0[this->action](this);
|
|
}
|
|
|
|
void sub_08020BB8(Entity* this) {
|
|
switch (this->bitfield & 0x7f) {
|
|
case 0x1c:
|
|
this->action = 11;
|
|
this->actionDelay = gUnk_080CAB0C[this->type];
|
|
this->damageType = 81;
|
|
sub_08021218(this, 8, DirectionToAnimationState(this->field_0x3e ^ 0x10));
|
|
sub_08021588(this);
|
|
sub_0804A9FC(this, 0x1c);
|
|
break;
|
|
case 0x16:
|
|
this->action = 11;
|
|
this->actionDelay = gUnk_080CAB10[this->type];
|
|
this->damageType = 81;
|
|
sub_08021218(this, 8, DirectionToAnimationState(this->field_0x3e ^ 0x10));
|
|
sub_08021588(this);
|
|
sub_0804A9FC(this, 0x1c);
|
|
break;
|
|
case 0x4b:
|
|
if (this->action == 13 || this->action == 15 || this->action == 19 || this->action == 18)
|
|
break;
|
|
switch (this->field_0x78.HALF.HI) {
|
|
case 8 ... 12:
|
|
this->field_0x7a.HALF.LO = gUnk_080CAB04[this->type];
|
|
break;
|
|
case 4 ... 6:
|
|
this->field_0x7a.HALF.LO = gUnk_080CAB00[this->type];
|
|
break;
|
|
default:
|
|
this->field_0x7a.HALF.LO = 0;
|
|
break;
|
|
}
|
|
this->action = 10;
|
|
sub_08021218(this, 0xb, this->animationState);
|
|
EnqueueSFX(0x15d);
|
|
sub_08021588(this);
|
|
break;
|
|
case 0x4c:
|
|
if (this->action == 15) {
|
|
u8 bVar3 = 0xff;
|
|
if (this->attachedEntity != NULL) {
|
|
bVar3 = this->attachedEntity->bitfield & 0x7f;
|
|
}
|
|
if (bVar3 == 2) {
|
|
sub_080213D0(this, gUnk_080CAB08[this->type]);
|
|
} else {
|
|
sub_080213D0(this, 0);
|
|
}
|
|
}
|
|
break;
|
|
default:
|
|
if (this->currentHealth != this->field_0x78.HALF.LO) {
|
|
sub_08021588(this);
|
|
sub_08021390(this);
|
|
sub_0804AA1C(this);
|
|
}
|
|
break;
|
|
}
|
|
this->field_0x78.HALF.LO = this->currentHealth;
|
|
sub_0804AA30(this, gUnk_080CAA98);
|
|
}
|
|
|
|
void nullsub_129(Entity* this) {
|
|
}
|
|
|
|
void sub_08020D70(Entity* this) {
|
|
sub_0804A720(this);
|
|
this->action = 1;
|
|
this->field_0x74.HALF.HI = 0;
|
|
this->field_0x78.HALF.LO = this->currentHealth;
|
|
this->animationState = -1;
|
|
sub_08021218(this, 0, 2);
|
|
}
|
|
|
|
void sub_08020D9C(Entity* this) {
|
|
if (sub_08049FDC(this, 1))
|
|
sub_080213F0(this);
|
|
}
|
|
|
|
void sub_08020DB4(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 0x80)
|
|
sub_08021390(this);
|
|
}
|
|
|
|
void sub_08020DD4(Entity* this) {
|
|
if (sub_080214FC(this)) {
|
|
sub_080213F0(this);
|
|
} else if (--this->field_0x76.HWORD == 0) {
|
|
this->action = 5;
|
|
sub_08021218(this, 5, this->animationState);
|
|
} else {
|
|
if (--this->actionDelay == 0)
|
|
sub_08021540(this);
|
|
ProcessMovement(this);
|
|
UpdateAnimationSingleFrame(this);
|
|
}
|
|
}
|
|
|
|
void sub_08020E28(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 0x80)
|
|
sub_080213B0(this);
|
|
}
|
|
|
|
void sub_08020E48(Entity* this) {
|
|
if (sub_080214FC(this)) {
|
|
sub_080213F0(this);
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 0x80)
|
|
sub_080213B0(this);
|
|
}
|
|
}
|
|
|
|
void sub_08020E78(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 0x80)
|
|
sub_08021390(this);
|
|
}
|
|
|
|
void sub_08020E98(Entity* this) {
|
|
if (PlayerInRange(this, 1, 0x38)) {
|
|
if (sub_0802169C(this, gUnk_020000B0)) {
|
|
this->action = 8;
|
|
sub_08021218(this, 7, this->animationState);
|
|
} else {
|
|
this->direction = GetFacingDirection(gUnk_020000B0, this);
|
|
if (ProcessMovement(this) == 0) {
|
|
this->action = 8;
|
|
sub_08021218(this, 7, this->animationState);
|
|
} else {
|
|
this->direction ^= 0x10;
|
|
sub_0802124C(this);
|
|
sub_08021644(this);
|
|
}
|
|
}
|
|
} else {
|
|
if (gUnk_020000B0 == NULL) {
|
|
sub_08021414(this);
|
|
} else {
|
|
this->direction = GetFacingDirection(this, gUnk_020000B0);
|
|
ProcessMovement(this);
|
|
sub_0802124C(this);
|
|
sub_08021644(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08020F28(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 0x80)
|
|
sub_08021400(this);
|
|
}
|
|
|
|
void sub_08020F48(Entity* this) {
|
|
if (PlayerInRange(this, 1, 0x48)) {
|
|
if (sub_08021664(this, gUnk_020000B0)) {
|
|
u32 uVar2 = sub_0804A044(this, gUnk_020000B0, 9);
|
|
if (uVar2 == 0xff) {
|
|
sub_08021424(this);
|
|
} else {
|
|
Entity* pEVar3;
|
|
|
|
this->action = 14;
|
|
sub_08021218(this, 13, uVar2 >> 3);
|
|
pEVar3 = sub_0804A98C(this, 0, 1);
|
|
if (pEVar3) {
|
|
pEVar3->parent = this;
|
|
this->attachedEntity = pEVar3;
|
|
}
|
|
}
|
|
} else {
|
|
sub_08021424(this);
|
|
}
|
|
} else {
|
|
sub_08021390(this);
|
|
}
|
|
}
|
|
|
|
void sub_08020FAC(Entity* this) {
|
|
if (this->frames.all & 0x80) {
|
|
if (this->field_0x7a.HALF.LO) {
|
|
this->field_0x7a.HALF.LO--;
|
|
} else {
|
|
this->iframes = -8;
|
|
sub_08021390(this);
|
|
}
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
}
|
|
}
|
|
|
|
void sub_08020FE4(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (--this->actionDelay == 0) {
|
|
this->action = 12;
|
|
sub_08021218(this, 9, this->animationState);
|
|
sub_0804AA1C(this);
|
|
}
|
|
}
|
|
|
|
void sub_08021010(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 0x80) {
|
|
this->damageType = 0x56;
|
|
sub_080213F0(this);
|
|
}
|
|
}
|
|
|
|
void sub_08021038(Entity* this) {
|
|
if (this->attachedEntity == NULL && this->frames.all) {
|
|
Entity* pEVar2 = (Entity*)sub_0804A98C(this, 0, 0);
|
|
if (pEVar2) {
|
|
pEVar2->parent = this;
|
|
this->attachedEntity = pEVar2;
|
|
}
|
|
EnqueueSFX(270);
|
|
}
|
|
|
|
if (this->frames.all & 0x80) {
|
|
sub_08021588(this);
|
|
if (this->field_0x7c.BYTES.byte0) {
|
|
this->field_0x7c.BYTES.byte0--;
|
|
} else {
|
|
sub_08021390(this);
|
|
}
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all == 4)
|
|
this->damageType = 81;
|
|
}
|
|
}
|
|
|
|
void sub_080210A8(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 1) {
|
|
this->frames.all = 0;
|
|
sub_08021588(this);
|
|
EnqueueSFX(349);
|
|
} else if (this->frames.all & 0x80) {
|
|
sub_08021390(this);
|
|
}
|
|
}
|
|
|
|
void sub_080210E4(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 1) {
|
|
Entity* ent;
|
|
|
|
this->frames.all &= ~1;
|
|
ent = sub_0804A98C(this, 0, 2);
|
|
if (ent) {
|
|
ent->parent = this;
|
|
this->attachedEntity = ent;
|
|
}
|
|
|
|
EnqueueSFX(270);
|
|
}
|
|
|
|
sub_08021644(this);
|
|
if ((this->frames.all & 0x10) &&
|
|
(!ProcessMovement(this) || (this->attachedEntity && (this->attachedEntity->bitfield & 0x80)))) {
|
|
sub_080213D0(this, 0);
|
|
} else {
|
|
if (--this->field_0x76.HWORD == 0)
|
|
sub_080213D0(this, 0);
|
|
}
|
|
}
|
|
|
|
void sub_08021170(Entity* this) {
|
|
if (this->frames.all & 0x80) {
|
|
if (this->field_0x7a.HALF.HI) {
|
|
this->field_0x7a.HALF.HI--;
|
|
} else {
|
|
sub_08021390(this);
|
|
}
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
}
|
|
}
|
|
|
|
void sub_080211A0(Entity* this) {
|
|
if (sub_080214FC(this)) {
|
|
sub_08021390(this);
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->frames.all & 0x80)
|
|
sub_080213B0(this);
|
|
}
|
|
}
|
|
|
|
void sub_080211D0(Entity* this)
|
|
|
|
{
|
|
UpdateAnimationSingleFrame(this);
|
|
sub_0802159C(this);
|
|
|
|
if (this->frames.all & 0x80)
|
|
sub_08021390(this);
|
|
}
|
|
|
|
void sub_080211F4(Entity* this) {
|
|
UpdateAnimationSingleFrame(this);
|
|
sub_08021600(this);
|
|
|
|
if (this->frames.all & 0x80)
|
|
sub_08021390(this);
|
|
}
|
|
|
|
void sub_08021218(Entity* this, u32 param_2, u32 param_3) {
|
|
const stuct_080CAB14* unk;
|
|
|
|
if (this->field_0x74.HALF.LO == param_2 && this->animationState == param_3)
|
|
return;
|
|
|
|
this->animationState = param_3;
|
|
this->field_0x74.HALF.LO = param_2;
|
|
|
|
unk = &gUnk_080CAB14[param_2];
|
|
this->spriteIndex = unk->field_0x1;
|
|
InitAnimationForceUpdate(this, unk->field_0x0 + param_3);
|
|
}
|
|
|
|
void sub_0802124C(Entity* this) {
|
|
u32 iVar1 = sub_08021274(this->animationState, this->direction);
|
|
if (iVar1 != 0xff) {
|
|
sub_08021218(this, this->field_0x74.HALF.LO, iVar1);
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
}
|
|
}
|
|
|
|
ASM_FUNC("asm/non_matching/darkNut/sub_08021274.inc", u32 sub_08021274(u32 a, u32 b))
|
|
|
|
void sub_080212B0(Entity* this) {
|
|
u8 tmp;
|
|
|
|
switch (this->field_0x74.HALF.HI) {
|
|
default:
|
|
this->field_0x74.HALF.HI = 1;
|
|
tmp = gUnk_080CAB3A[Random() & 7];
|
|
break;
|
|
case 1:
|
|
this->field_0x74.HALF.HI = 2;
|
|
tmp = gUnk_080CAB42[Random() & 7];
|
|
break;
|
|
case 2:
|
|
this->field_0x74.HALF.HI = 0;
|
|
tmp = gUnk_080CAB4A[Random() & 7];
|
|
break;
|
|
}
|
|
|
|
if (this->type < 2 && tmp == 2)
|
|
tmp = gUnk_080CAB52[Random() & 3];
|
|
|
|
this->attachedEntity = NULL;
|
|
gUnk_080CAB58[tmp](this);
|
|
}
|
|
|
|
void sub_08021328(Entity* this) {
|
|
this->action = 13;
|
|
this->field_0x7c.BYTES.byte0 = gUnk_080CAB68[this->type];
|
|
sub_08021218(this, 0xc, this->animationState);
|
|
}
|
|
|
|
void sub_0802134C(Entity* this) {
|
|
this->action = 15;
|
|
this->direction = DirectionFromAnimationState(this->animationState);
|
|
this->speed = 0x200;
|
|
this->field_0x76.HWORD = 0x78;
|
|
sub_08021218(this, 0xe, this->animationState);
|
|
}
|
|
|
|
void sub_08021370(Entity* this) {
|
|
this->action = 18;
|
|
sub_08021218(this, 0x10, this->animationState);
|
|
}
|
|
|
|
void sub_08021380(Entity* this) {
|
|
this->action = 19;
|
|
sub_08021218(this, 0x11, this->animationState);
|
|
}
|
|
|
|
void sub_08021390(Entity* this) {
|
|
this->action = 7;
|
|
this->speed = 0x200;
|
|
this->damageType = 0x56;
|
|
sub_08021218(this, 6, this->animationState);
|
|
}
|
|
|
|
void sub_080213B0(Entity* this) {
|
|
this->action = 3;
|
|
this->actionDelay = 1;
|
|
this->speed = 0xc0;
|
|
this->field_0x76.HWORD = 0xf0;
|
|
sub_08021218(this, 3, this->animationState);
|
|
}
|
|
|
|
void sub_080213D0(Entity* this, u32 param_2) {
|
|
this->action = 16;
|
|
this->field_0x7a.HALF.HI = param_2;
|
|
sub_08021218(this, 0xf, this->animationState);
|
|
sub_08021588(this);
|
|
}
|
|
|
|
void sub_080213F0(Entity* this) {
|
|
this->action = 6;
|
|
sub_08021218(this, 1, this->animationState);
|
|
}
|
|
|
|
void sub_08021400(Entity* this) {
|
|
this->action = 9;
|
|
this->speed = 0x60;
|
|
sub_08021218(this, 10, this->animationState);
|
|
}
|
|
|
|
void sub_08021414(Entity* this) {
|
|
this->action = 17;
|
|
sub_08021218(this, 5, this->animationState);
|
|
}
|
|
|
|
void sub_08021424(Entity* this) {
|
|
s32 x, y;
|
|
u32 tmp;
|
|
|
|
u32 dir = GetFacingDirection(this, gUnk_020000B0);
|
|
tmp = sub_08021274(this->animationState, dir);
|
|
if (tmp != 0xff) {
|
|
sub_08021218(this, this->field_0x74.HALF.LO, tmp);
|
|
} else {
|
|
tmp = this->animationState;
|
|
}
|
|
|
|
switch (tmp) {
|
|
case 0:
|
|
x = gUnk_020000B0->x.HALF.HI;
|
|
y = gUnk_020000B0->y.HALF.HI + 0x2c;
|
|
break;
|
|
case 1:
|
|
x = gUnk_020000B0->x.HALF.HI - 0x24;
|
|
y = gUnk_020000B0->y.HALF.HI;
|
|
break;
|
|
case 2:
|
|
x = gUnk_020000B0->x.HALF.HI;
|
|
y = gUnk_020000B0->y.HALF.HI - 0x1d;
|
|
break;
|
|
default:
|
|
x = gUnk_020000B0->x.HALF.HI + 0x24;
|
|
y = gUnk_020000B0->y.HALF.HI;
|
|
break;
|
|
}
|
|
|
|
if (!(6 < (x - this->x.HALF.HI) + 3U) && !(4 < (y - this->y.HALF.HI) + 2U)) {
|
|
sub_080212B0(this);
|
|
} else {
|
|
this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, x, y);
|
|
if (!ProcessMovement(this)) {
|
|
sub_080212B0(this);
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
}
|
|
}
|
|
}
|
|
|
|
u32 sub_080214FC(Entity* this) {
|
|
u32 direction;
|
|
|
|
if (!sub_08049FDC(this, 1))
|
|
return 0;
|
|
|
|
direction = GetFacingDirection(this, gUnk_020000B0);
|
|
if (4 < (direction - (this->frames.all & 0x1f)) - 2)
|
|
return 0;
|
|
|
|
this->animationState = DirectionToAnimationState(direction);
|
|
return 1;
|
|
}
|
|
|
|
void sub_08021540(Entity* this) {
|
|
u32 tmp, tmp2;
|
|
u32 rand;
|
|
|
|
rand = Random();
|
|
if (!sub_08049FA0(this) && (rand & 1)) {
|
|
tmp2 = DirectionRoundUp(sub_08049EE4(this));
|
|
} else {
|
|
tmp2 = DirectionRound(rand >> 0x10);
|
|
}
|
|
this->direction = tmp2;
|
|
|
|
tmp = sub_08021274(this->animationState, tmp2);
|
|
if (tmp != 0xff)
|
|
sub_08021218(this, 3, tmp);
|
|
|
|
this->actionDelay = 30;
|
|
}
|
|
|
|
void sub_08021588(Entity* this) {
|
|
if (this->attachedEntity) {
|
|
this->attachedEntity->parent = NULL;
|
|
this->attachedEntity = NULL;
|
|
}
|
|
}
|
|
|
|
void sub_0802159C(Entity* this) {
|
|
if (this->frames.all == 1) {
|
|
Entity* ent;
|
|
|
|
this->frames.all = 0;
|
|
this->damageType = 0x51;
|
|
ent = sub_0804A98C(this, 0, 3);
|
|
if (ent) {
|
|
ent->parent = this;
|
|
this->attachedEntity = ent;
|
|
}
|
|
EnqueueSFX(0x116);
|
|
} else if (this->frames.all == 2) {
|
|
this->frames.all = 0;
|
|
sub_08021588(this);
|
|
} else if (this->frames.all & 0x20) {
|
|
this->frames.all &= ~0x20;
|
|
EnqueueSFX(0x115);
|
|
}
|
|
}
|
|
|
|
void sub_08021600(Entity* this) {
|
|
if (this->frames.all == 1) {
|
|
Entity* ent;
|
|
|
|
this->frames.all = 0;
|
|
this->damageType = 0x51;
|
|
ent = sub_0804A98C(this, 0, 4);
|
|
if (ent) {
|
|
ent->parent = this;
|
|
this->attachedEntity = ent;
|
|
}
|
|
EnqueueSFX(0x10e);
|
|
} else if (this->frames.all == 2) {
|
|
this->frames.all = 0;
|
|
sub_08021588(this);
|
|
}
|
|
}
|
|
|
|
void sub_08021644(Entity* this) {
|
|
if (this->frames.all & 0x20) {
|
|
this->frames.all &= ~0x20;
|
|
EnqueueSFX(0x7d);
|
|
}
|
|
}
|
|
|
|
extern u32 sub_08049F1C(Entity*, Entity*, u32);
|
|
|
|
u32 sub_08021664(Entity* this, Entity* ent) {
|
|
switch (this->animationState) {
|
|
case 0:
|
|
return sub_08049F1C(this, ent, 0x22);
|
|
case 1:
|
|
return sub_08049F1C(this, ent, 0x1a);
|
|
case 2:
|
|
return sub_08049F1C(this, ent, 0x13);
|
|
case 3:
|
|
return sub_08049F1C(this, ent, 0x1a);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
u32 sub_0802169C(Entity* this, Entity* ent) {
|
|
u32 ret;
|
|
|
|
switch (this->animationState) {
|
|
case 0:
|
|
ret = 0x2c;
|
|
break;
|
|
case 2:
|
|
ret = 0x1d;
|
|
break;
|
|
case 1:
|
|
case 3:
|
|
ret = 0x24;
|
|
break;
|
|
default:
|
|
return 0;
|
|
}
|
|
|
|
if (sub_08049F1C(this, ent, ret)) {
|
|
return 0;
|
|
} else {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
// clang-format off
|
|
void (*const gUnk_080CAA98[])(Entity*) = {
|
|
sub_08020BA0,
|
|
sub_08020BB8,
|
|
sub_08001324,
|
|
sub_0804A7D4,
|
|
sub_08001242,
|
|
nullsub_129,
|
|
};
|
|
void (*const gUnk_080CAAB0[])(Entity*) = {
|
|
sub_08020D70,
|
|
sub_08020D9C,
|
|
sub_08020DB4,
|
|
sub_08020DD4,
|
|
sub_08020E28,
|
|
sub_08020E48,
|
|
sub_08020E78,
|
|
sub_08020E98,
|
|
sub_08020F28,
|
|
sub_08020F48,
|
|
sub_08020FAC,
|
|
sub_08020FE4,
|
|
sub_08021010,
|
|
sub_08021038,
|
|
sub_080210A8,
|
|
sub_080210E4,
|
|
sub_08021170,
|
|
sub_080211A0,
|
|
sub_080211D0,
|
|
sub_080211F4,
|
|
};
|
|
|
|
const s8 gUnk_080CAB00[] = {
|
|
30, 30, 20, 10,
|
|
};
|
|
|
|
const s8 gUnk_080CAB04[] = {
|
|
60, 60, 45, 30,
|
|
};
|
|
|
|
const u8 gUnk_080CAB08[] = {
|
|
90, 90, 60, 30,
|
|
};
|
|
|
|
const s8 gUnk_080CAB0C[] = {
|
|
90, 90, 60, 30,
|
|
};
|
|
|
|
const s8 gUnk_080CAB10[] = {
|
|
90, 90, 45, 8,
|
|
};
|
|
|
|
const stuct_080CAB14 gUnk_080CAB14[] = {
|
|
{0x00, 0x62},
|
|
{0x04, 0x62},
|
|
{0x08, 0x62},
|
|
{0x0C, 0x62},
|
|
{0x10, 0x62},
|
|
{0x14, 0x62},
|
|
{0x18, 0x62},
|
|
{0x1C, 0x62},
|
|
{0x20, 0x62},
|
|
{0x24, 0x62},
|
|
{0x28, 0x62},
|
|
{0x2C, 0x62},
|
|
{0x00, 0x63},
|
|
{0x04, 0x63},
|
|
{0x08, 0x63},
|
|
{0x0C, 0x63},
|
|
{0x10, 0x63},
|
|
{0x14, 0x63},
|
|
{0x18, 0x63},
|
|
};
|
|
|
|
const u8 gUnk_080CAB3A[] = {
|
|
0, 1, 1, 0, 3, 0, 1, 0,
|
|
};
|
|
|
|
const u8 gUnk_080CAB42[] = {
|
|
1, 1, 3, 0, 1, 2, 0, 0,
|
|
};
|
|
|
|
const u8 gUnk_080CAB4A[] = {
|
|
0, 0, 3, 1, 2, 2, 3, 1,
|
|
};
|
|
|
|
const u8 gUnk_080CAB52[] = {
|
|
0, 3, 1, 0, 0, 0
|
|
};
|
|
|
|
void (*const gUnk_080CAB58[])(Entity*) = {
|
|
sub_08021328,
|
|
sub_0802134C,
|
|
sub_08021370,
|
|
sub_08021380,
|
|
};
|
|
|
|
const u8 gUnk_080CAB68[] = {
|
|
90, 90, 45, 7,
|
|
};
|
|
// clang-format on
|