tmc/src/object/chestSpawner.c

32 lines
726 B
C

#include "global.h"
#include "entity.h"
extern void sub_080842D8(Entity*);
extern void sub_08078828(Entity*);
extern void sub_08083E20(Entity*);
extern void (*const gUnk_0811F7E8[])(Entity*);
extern void (*const gUnk_0811F808[])(Entity*);
extern void (*const gUnk_0811F818[])(Entity*);
extern u32 gUnk_0811F8B0;
void ChestSpawner(Entity* this) {
gUnk_0811F7E8[this->type](this);
}
void sub_08083DF0(Entity* this) {
gUnk_0811F808[this->action](this);
}
void sub_08083E08(Entity* this) {
gUnk_0811F818[this->action](this);
}
void sub_08083E20(Entity* this) {
this->action = 3;
this->spriteSettings.b.draw = 1;
this->spriteRendering.alphaBlend = 0;
sub_080842D8(this);
sub_08078828(this);
}