mirror of https://github.com/zeldaret/tmc.git
81 lines
1.9 KiB
C
81 lines
1.9 KiB
C
#include "global.h"
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#include "functions.h"
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#include "entity.h"
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extern Entity gLinkEntity;
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extern void (*gUnk_0810FF5C[])(Entity* this);
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extern void (*gUnk_0810FF64[])(Entity* this);
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void sub_0806581C(Entity* this) {
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if (this->flags & 0x2) {
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gUnk_0810FF64[this->action](this);
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} else {
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gUnk_0810FF5C[this->action](this);
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if (this->action != 0) {
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sub_0806ED78(this);
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}
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}
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}
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void sub_08065864(Entity* this) {
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this->action = 1;
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this->spriteSettings.b.ss0 = 1;
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InitAnimationForceUpdate(this, 0xC);
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}
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void sub_08065880(Entity* this) {
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UpdateAnimationSingleFrame(this);
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}
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void sub_08065888(Entity* this) {
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this->action = 1;
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this->spriteSettings.b.ss0 = 1;
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this->animationState = 4;
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this->field_0x68 = sub_0801E99C(this);
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sub_08078784(this, this->field_0x68);
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sub_0807DD50(this);
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}
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void sub_080658BC(Entity* this) {
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if (this->interactType == 2) {
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this->action = 2;
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this->interactType = 0;
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InitAnimationForceUpdate(this, sub_0806F5A4(sub_080045C4(this, &gLinkEntity)));
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sub_0806F118(this);
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} else {
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sub_0807DD94(this, 0);
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}
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}
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void sub_08065900(Entity* this) {
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if (UpdateFuseInteraction(this) != 0) {
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this->action = 1;
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}
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}
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void sub_08065914(Entity* this) {
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Entity* target;
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target = sub_0805EB00(7, 0x1F, 7);
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if (target != NULL) {
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PositionRelative(this, target, 0x180000, -0x10000);
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target->parent = this;
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}
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target = sub_0805EB00(7, 0x20, 7);
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if (target != NULL) {
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PositionRelative(this, target, 0x280000, 0);
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target->parent = this;
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}
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}
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void sub_08065960(Entity* this) {
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if (this->action == 0) {
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this->action++;
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this->spriteSettings.b.ss0 = 1;
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InitAnimationForceUpdate(this, 0xC);
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} else {
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UpdateAnimationSingleFrame(this);
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}
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}
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