tmc/asm/object/minecart.s

323 lines
5.5 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08091C0C
sub_08091C0C: @ 0x08091C0C
push {r4, lr}
adds r4, r0, #0
bl sub_08004168
ldr r1, _08091C30 @ =gPlayerEntity
adds r0, r4, #0
bl CopyPosition
adds r0, r4, #0
bl GetTileUnderEntity
cmp r0, #0x68
beq _08091C46
cmp r0, #0x68
bhi _08091C34
cmp r0, #0x67
beq _08091C3E
b _08091C80
.align 2, 0
_08091C30: .4byte gPlayerEntity
_08091C34:
cmp r0, #0x69
beq _08091C4E
cmp r0, #0x6a
beq _08091C66
b _08091C80
_08091C3E:
ldrb r0, [r4, #0x15]
cmp r0, #0x18
beq _08091C54
b _08091C76
_08091C46:
ldrb r0, [r4, #0x15]
cmp r0, #8
beq _08091C6C
b _08091C5C
_08091C4E:
ldrb r0, [r4, #0x15]
cmp r0, #8
bne _08091C5C
_08091C54:
movs r0, #0
strb r0, [r4, #0x15]
strb r0, [r4, #0x14]
b _08091C86
_08091C5C:
movs r0, #0x18
strb r0, [r4, #0x15]
movs r0, #3
strb r0, [r4, #0x14]
b _08091C86
_08091C66:
ldrb r0, [r4, #0x15]
cmp r0, #0x18
bne _08091C76
_08091C6C:
movs r0, #0x10
strb r0, [r4, #0x15]
movs r0, #2
strb r0, [r4, #0x14]
b _08091C86
_08091C76:
movs r0, #8
strb r0, [r4, #0x15]
movs r0, #1
strb r0, [r4, #0x14]
b _08091C86
_08091C80:
movs r0, #3
strb r0, [r4, #0xc]
b _08091C92
_08091C86:
movs r0, #3
strb r0, [r4, #0xc]
ldr r1, _08091C94 @ =gPlayerEntity
ldrb r0, [r4, #0x14]
lsls r0, r0, #1
strb r0, [r1, #0x14]
_08091C92:
pop {r4, pc}
.align 2, 0
_08091C94: .4byte gPlayerEntity
thumb_func_start sub_08091C98
sub_08091C98: @ 0x08091C98
push {r4, r5, lr}
adds r4, r0, #0
bl LinearMoveUpdate
ldr r5, _08091CC0 @ =gPlayerEntity
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
ldr r1, _08091CC4 @ =gRoomControls
ldrh r0, [r1]
cmp r0, #0
bne _08091CBE
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0xe0
lsls r0, r0, #3
strh r0, [r4, #0x24]
str r5, [r1, #0x30]
_08091CBE:
pop {r4, r5, pc}
.align 2, 0
_08091CC0: .4byte gPlayerEntity
_08091CC4: .4byte gRoomControls
thumb_func_start sub_08091CC8
sub_08091CC8: @ 0x08091CC8
push {r4, r5, r6, lr}
adds r6, r0, #0
ldr r2, _08091D58 @ =gPlayerState
ldrb r0, [r2, #2]
cmp r0, #0
bne _08091D64
movs r0, #1
strb r0, [r6, #0xc]
ldrb r0, [r6, #0x15]
movs r1, #0x10
eors r0, r1
strb r0, [r6, #0x15]
ldrb r0, [r6, #0x14]
movs r1, #2
eors r0, r1
strb r0, [r6, #0x14]
ldr r0, [r2, #0x30]
movs r1, #0x80
lsls r1, r1, #0x13
eors r0, r1
str r0, [r2, #0x30]
adds r0, r6, #0
adds r0, #0x84
ldr r4, [r0]
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r5, _08091D5C @ =gRoomControls
ldrh r0, [r5, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r2, #0x32
ldrsh r0, [r6, r2]
ldrh r2, [r5, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
strh r1, [r4]
ldrb r0, [r5, #5]
strb r0, [r4, #4]
ldrb r0, [r6, #0x14]
strb r0, [r4, #5]
ldrb r1, [r6, #0x14]
adds r1, #0x10
adds r0, r6, #0
bl InitAnimationForceUpdate
ldr r0, _08091D60 @ =0x00004022
movs r3, #0x2e
ldrsh r1, [r6, r3]
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r3, #0x32
ldrsh r2, [r6, r3]
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
adds r2, r6, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
b _08091D8A
.align 2, 0
_08091D58: .4byte gPlayerState
_08091D5C: .4byte gRoomControls
_08091D60: .4byte 0x00004022
_08091D64:
adds r0, r6, #0
bl UpdateAnimationSingleFrame
ldr r3, _08091D8C @ =gPlayerEntity
adds r0, r6, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
subs r1, #1
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_08091D8A:
pop {r4, r5, r6, pc}
.align 2, 0
_08091D8C: .4byte gPlayerEntity
thumb_func_start sub_08091D90
sub_08091D90: @ 0x08091D90
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x20]
cmp r0, #0
bge _08091DA0
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_08091DA0:
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _08091DD8
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl GravityUpdate
cmp r0, #0
bne _08091DD8
ldrb r1, [r4, #0xb]
movs r0, #4
eors r1, r0
strb r1, [r4, #0xb]
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x84
ldr r0, [r0]
strb r1, [r0, #6]
movs r0, #0x9e
lsls r0, r0, #1
bl SoundReq
_08091DD8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08091DDC
sub_08091DDC: @ 0x08091DDC
push {r4, lr}
adds r4, r0, #0
ldr r2, _08091E30 @ =gUnk_081223D0
ldrb r0, [r4, #0x14]
lsls r0, r0, #1
adds r1, r0, r2
ldrb r1, [r1]
lsls r1, r1, #0x18
asrs r1, r1, #0x18
adds r0, #1
adds r0, r0, r2
movs r2, #0
ldrsb r2, [r0, r2]
adds r0, r4, #0
bl sub_080B1AF0
cmp r0, #0xff
bne _08091E5C
ldr r0, _08091E34 @ =gPlayerEntity
ldrb r1, [r4, #0x14]
bl sub_0807BD14
cmp r0, #0
beq _08091E5C
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #6
orrs r0, r1
strb r0, [r4, #0x11]
movs r0, #5
strb r0, [r4, #0xc]
ldrb r0, [r4, #0x15]
cmp r0, #8
beq _08091E40
cmp r0, #8
bgt _08091E38
cmp r0, #0
beq _08091E40
b _08091E44
.align 2, 0
_08091E30: .4byte gUnk_081223D0
_08091E34: .4byte gPlayerEntity
_08091E38:
cmp r0, #0x10
beq _08091E40
cmp r0, #0x18
bne _08091E44
_08091E40:
movs r0, #0xa0
strh r0, [r4, #0x24]
_08091E44:
ldr r0, _08091E54 @ =gPlayerEntity
ldrb r1, [r4, #0x15]
strb r1, [r0, #0x15]
ldr r0, _08091E58 @ =gRoomControls
str r4, [r0, #0x30]
movs r0, #1
b _08091E5E
.align 2, 0
_08091E54: .4byte gPlayerEntity
_08091E58: .4byte gRoomControls
_08091E5C:
movs r0, #0
_08091E5E:
pop {r4, pc}