mirror of https://github.com/zeldaret/tmc.git
323 lines
5.5 KiB
ArmAsm
323 lines
5.5 KiB
ArmAsm
.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_08091C0C
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sub_08091C0C: @ 0x08091C0C
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push {r4, lr}
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adds r4, r0, #0
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bl sub_08004168
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ldr r1, _08091C30 @ =gPlayerEntity
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adds r0, r4, #0
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bl CopyPosition
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adds r0, r4, #0
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bl GetTileUnderEntity
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cmp r0, #0x68
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beq _08091C46
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cmp r0, #0x68
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bhi _08091C34
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cmp r0, #0x67
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beq _08091C3E
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b _08091C80
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.align 2, 0
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_08091C30: .4byte gPlayerEntity
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_08091C34:
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cmp r0, #0x69
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beq _08091C4E
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cmp r0, #0x6a
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beq _08091C66
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b _08091C80
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_08091C3E:
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ldrb r0, [r4, #0x15]
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cmp r0, #0x18
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beq _08091C54
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b _08091C76
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_08091C46:
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ldrb r0, [r4, #0x15]
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cmp r0, #8
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beq _08091C6C
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b _08091C5C
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_08091C4E:
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ldrb r0, [r4, #0x15]
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cmp r0, #8
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bne _08091C5C
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_08091C54:
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movs r0, #0
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strb r0, [r4, #0x15]
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strb r0, [r4, #0x14]
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b _08091C86
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_08091C5C:
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movs r0, #0x18
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strb r0, [r4, #0x15]
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movs r0, #3
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strb r0, [r4, #0x14]
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b _08091C86
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_08091C66:
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ldrb r0, [r4, #0x15]
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cmp r0, #0x18
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bne _08091C76
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_08091C6C:
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movs r0, #0x10
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strb r0, [r4, #0x15]
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movs r0, #2
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strb r0, [r4, #0x14]
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b _08091C86
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_08091C76:
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movs r0, #8
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strb r0, [r4, #0x15]
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movs r0, #1
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strb r0, [r4, #0x14]
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b _08091C86
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_08091C80:
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movs r0, #3
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strb r0, [r4, #0xc]
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b _08091C92
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_08091C86:
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movs r0, #3
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strb r0, [r4, #0xc]
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ldr r1, _08091C94 @ =gPlayerEntity
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ldrb r0, [r4, #0x14]
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lsls r0, r0, #1
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strb r0, [r1, #0x14]
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_08091C92:
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pop {r4, pc}
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.align 2, 0
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_08091C94: .4byte gPlayerEntity
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thumb_func_start sub_08091C98
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sub_08091C98: @ 0x08091C98
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push {r4, r5, lr}
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adds r4, r0, #0
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bl LinearMoveUpdate
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ldr r5, _08091CC0 @ =gPlayerEntity
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adds r0, r4, #0
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adds r1, r5, #0
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bl CopyPosition
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ldr r1, _08091CC4 @ =gRoomControls
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ldrh r0, [r1]
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cmp r0, #0
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bne _08091CBE
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movs r0, #3
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strb r0, [r4, #0xc]
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movs r0, #0xe0
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lsls r0, r0, #3
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strh r0, [r4, #0x24]
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str r5, [r1, #0x30]
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_08091CBE:
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pop {r4, r5, pc}
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.align 2, 0
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_08091CC0: .4byte gPlayerEntity
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_08091CC4: .4byte gRoomControls
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thumb_func_start sub_08091CC8
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sub_08091CC8: @ 0x08091CC8
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push {r4, r5, r6, lr}
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adds r6, r0, #0
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ldr r2, _08091D58 @ =gPlayerState
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ldrb r0, [r2, #2]
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cmp r0, #0
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bne _08091D64
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movs r0, #1
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strb r0, [r6, #0xc]
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ldrb r0, [r6, #0x15]
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movs r1, #0x10
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eors r0, r1
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strb r0, [r6, #0x15]
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ldrb r0, [r6, #0x14]
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movs r1, #2
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eors r0, r1
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strb r0, [r6, #0x14]
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ldr r0, [r2, #0x30]
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movs r1, #0x80
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lsls r1, r1, #0x13
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eors r0, r1
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str r0, [r2, #0x30]
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adds r0, r6, #0
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adds r0, #0x84
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ldr r4, [r0]
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movs r0, #0x2e
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ldrsh r1, [r6, r0]
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ldr r5, _08091D5C @ =gRoomControls
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ldrh r0, [r5, #6]
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subs r1, r1, r0
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asrs r1, r1, #4
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movs r3, #0x3f
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ands r1, r3
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movs r2, #0x32
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ldrsh r0, [r6, r2]
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ldrh r2, [r5, #8]
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subs r0, r0, r2
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asrs r0, r0, #4
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ands r0, r3
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lsls r0, r0, #6
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orrs r1, r0
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strh r1, [r4]
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ldrb r0, [r5, #5]
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strb r0, [r4, #4]
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ldrb r0, [r6, #0x14]
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strb r0, [r4, #5]
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ldrb r1, [r6, #0x14]
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adds r1, #0x10
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adds r0, r6, #0
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bl InitAnimationForceUpdate
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ldr r0, _08091D60 @ =0x00004022
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movs r3, #0x2e
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ldrsh r1, [r6, r3]
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ldrh r2, [r5, #6]
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subs r1, r1, r2
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asrs r1, r1, #4
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movs r4, #0x3f
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ands r1, r4
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movs r3, #0x32
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ldrsh r2, [r6, r3]
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ldrh r3, [r5, #8]
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subs r2, r2, r3
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asrs r2, r2, #4
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ands r2, r4
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lsls r2, r2, #6
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orrs r1, r2
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adds r2, r6, #0
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adds r2, #0x38
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ldrb r2, [r2]
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bl SetTile
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b _08091D8A
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.align 2, 0
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_08091D58: .4byte gPlayerState
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_08091D5C: .4byte gRoomControls
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_08091D60: .4byte 0x00004022
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_08091D64:
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adds r0, r6, #0
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bl UpdateAnimationSingleFrame
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ldr r3, _08091D8C @ =gPlayerEntity
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adds r0, r6, #0
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adds r0, #0x29
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ldrb r1, [r0]
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lsls r1, r1, #0x1d
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lsrs r1, r1, #0x1d
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subs r1, #1
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adds r3, #0x29
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movs r0, #7
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ands r1, r0
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ldrb r2, [r3]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r2
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orrs r0, r1
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strb r0, [r3]
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_08091D8A:
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pop {r4, r5, r6, pc}
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.align 2, 0
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_08091D8C: .4byte gPlayerEntity
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thumb_func_start sub_08091D90
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sub_08091D90: @ 0x08091D90
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push {r4, lr}
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adds r4, r0, #0
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ldr r0, [r4, #0x20]
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cmp r0, #0
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bge _08091DA0
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adds r0, r4, #0
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bl UpdateAnimationSingleFrame
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_08091DA0:
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adds r0, r4, #0
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adds r0, #0x5a
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ldrb r1, [r0]
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movs r0, #0x7f
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ands r0, r1
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cmp r0, #0
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bne _08091DD8
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movs r1, #0x80
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lsls r1, r1, #6
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adds r0, r4, #0
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bl GravityUpdate
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cmp r0, #0
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bne _08091DD8
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ldrb r1, [r4, #0xb]
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movs r0, #4
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eors r1, r0
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strb r1, [r4, #0xb]
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movs r0, #1
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strb r0, [r4, #0xc]
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adds r0, r4, #0
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adds r0, #0x84
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ldr r0, [r0]
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strb r1, [r0, #6]
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movs r0, #0x9e
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lsls r0, r0, #1
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bl SoundReq
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_08091DD8:
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_08091DDC
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sub_08091DDC: @ 0x08091DDC
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push {r4, lr}
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adds r4, r0, #0
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ldr r2, _08091E30 @ =gUnk_081223D0
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ldrb r0, [r4, #0x14]
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lsls r0, r0, #1
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adds r1, r0, r2
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ldrb r1, [r1]
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lsls r1, r1, #0x18
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asrs r1, r1, #0x18
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adds r0, #1
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adds r0, r0, r2
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movs r2, #0
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ldrsb r2, [r0, r2]
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adds r0, r4, #0
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bl sub_080B1AF0
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cmp r0, #0xff
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bne _08091E5C
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ldr r0, _08091E34 @ =gPlayerEntity
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ldrb r1, [r4, #0x14]
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bl sub_0807BD14
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cmp r0, #0
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beq _08091E5C
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ldrb r1, [r4, #0x11]
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movs r0, #0x10
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rsbs r0, r0, #0
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ands r0, r1
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movs r1, #6
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orrs r0, r1
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strb r0, [r4, #0x11]
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movs r0, #5
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strb r0, [r4, #0xc]
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ldrb r0, [r4, #0x15]
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cmp r0, #8
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beq _08091E40
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cmp r0, #8
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bgt _08091E38
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cmp r0, #0
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beq _08091E40
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b _08091E44
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.align 2, 0
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_08091E30: .4byte gUnk_081223D0
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_08091E34: .4byte gPlayerEntity
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_08091E38:
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cmp r0, #0x10
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beq _08091E40
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cmp r0, #0x18
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bne _08091E44
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_08091E40:
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movs r0, #0xa0
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strh r0, [r4, #0x24]
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_08091E44:
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ldr r0, _08091E54 @ =gPlayerEntity
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ldrb r1, [r4, #0x15]
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strb r1, [r0, #0x15]
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ldr r0, _08091E58 @ =gRoomControls
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str r4, [r0, #0x30]
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movs r0, #1
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b _08091E5E
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.align 2, 0
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_08091E54: .4byte gPlayerEntity
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_08091E58: .4byte gRoomControls
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_08091E5C:
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movs r0, #0
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_08091E5E:
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pop {r4, pc}
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