tmc/asm/armos.s

1165 lines
19 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Armos
Armos: @ 0x08030198
push {r4, lr}
adds r4, r0, #0
ldr r1, _080301B8 @ =gUnk_080CE124
bl EnemyFunctionHandler
movs r3, #0x10
rsbs r3, r3, #0
adds r0, r4, #0
movs r1, #0
movs r2, #1
bl SetChildOffset
adds r0, r4, #0
bl sub_08030150
pop {r4, pc}
.align 2, 0
_080301B8: .4byte gUnk_080CE124
thumb_func_start sub_080301BC
sub_080301BC: @ 0x080301BC
push {lr}
ldr r2, _080301D0 @ =gUnk_080CE13C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080301D0: .4byte gUnk_080CE13C
thumb_func_start sub_080301D4
sub_080301D4: @ 0x080301D4
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
bne _080301EE
ldr r1, [r4, #0x4c]
ldr r0, _08030238 @ =gLinkEntity
cmp r1, r0
bne _080301EE
adds r1, r4, #0
adds r1, #0x3d
movs r0, #0xe2
strb r0, [r1]
_080301EE:
adds r0, r4, #0
adds r0, #0x45
ldrb r1, [r0]
adds r6, r0, #0
adds r5, r4, #0
adds r5, #0x81
cmp r1, #0
beq _08030216
ldrb r0, [r5]
cmp r1, r0
beq _08030216
movs r0, #8
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #6
bl sub_080309C8
adds r0, r4, #0
bl sub_080309E8
_08030216:
adds r0, r4, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _08030228
adds r0, r4, #0
movs r1, #0x1c
bl sub_0804A9FC
_08030228:
ldrb r0, [r6]
strb r0, [r5]
ldr r1, _0803023C @ =gUnk_080CE124
adds r0, r4, #0
bl sub_0804AA30
pop {r4, r5, r6, pc}
.align 2, 0
_08030238: .4byte gLinkEntity
_0803023C: .4byte gUnk_080CE124
thumb_func_start sub_08030240
sub_08030240: @ 0x08030240
push {r4, lr}
adds r4, r0, #0
adds r0, #0x58
ldrb r0, [r0]
cmp r0, #6
bne _08030260
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _08030260
adds r0, r4, #0
bl GetNextFrame
_08030260:
adds r0, r4, #0
bl sub_08001242
pop {r4, pc}
thumb_func_start nullsub_17
nullsub_17: @ 0x08030268
bx lr
.align 2, 0
thumb_func_start sub_0803026C
sub_0803026C: @ 0x0803026C
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0804A720
ldrb r0, [r4, #0xe]
adds r3, r4, #0
adds r3, #0x80
strb r0, [r3]
ldrb r2, [r3]
lsls r0, r2, #2
ldr r5, _080302A8 @ =gUnk_0300110C
adds r0, r0, r5
ldrh r1, [r0]
cmp r1, #0
beq _080302AC
strh r1, [r4, #0x2e]
ldrh r0, [r0, #2]
strh r0, [r4, #0x32]
adds r2, r4, #0
adds r2, #0x84
adds r0, r5, #0
adds r0, #0x40
ldrh r0, [r0]
ldrb r3, [r3]
asrs r0, r3
movs r1, #1
ands r0, r1
str r0, [r2]
b _080302BA
.align 2, 0
_080302A8: .4byte gUnk_0300110C
_080302AC:
adds r0, r4, #0
adds r0, #0x84
ldr r1, _08030304 @ =0x0000047D
asrs r1, r2
movs r2, #1
ands r1, r2
str r1, [r0]
_080302BA:
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _080302C6
bl sub_0804B128
str r0, [r4, #0x7c]
_080302C6:
adds r0, r4, #0
adds r0, #0x45
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x81
strb r0, [r1]
adds r0, r4, #0
bl sub_08030580
adds r0, r4, #0
bl sub_080307EC
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #2
bne _08030302
ldr r0, _08030308 @ =gRoomControls
ldrh r0, [r0, #8]
adds r0, #0x80
movs r2, #0x32
ldrsh r1, [r4, r2]
cmp r0, r1
bge _08030302
movs r0, #7
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #7
bl sub_080309C8
_08030302:
pop {r4, r5, pc}
.align 2, 0
_08030304: .4byte 0x0000047D
_08030308: .4byte gRoomControls
thumb_func_start sub_0803030C
sub_0803030C: @ 0x0803030C
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0803086C
adds r5, r0, #0
cmp r5, #0
bne _08030334
adds r0, r4, #0
adds r0, #0x84
ldr r0, [r0]
cmp r0, #0
beq _08030334
adds r0, r4, #0
bl sub_08030650
cmp r0, #0
beq _08030334
movs r0, #2
strb r0, [r4, #0xc]
strb r5, [r4, #0xd]
_08030334:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08030338
sub_08030338: @ 0x08030338
push {r4, lr}
adds r4, r0, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #2
beq _0803034C
adds r0, r4, #0
bl sub_080309A8
b _08030368
_0803034C:
adds r0, r4, #0
movs r1, #3
bl InitializeAnimationAnimation
adds r0, r4, #0
adds r0, #0x84
ldr r0, [r0]
cmp r0, #0
beq _08030368
ldrb r0, [r4, #0x1e]
cmp r0, #0x25
bne _08030368
movs r0, #0x19
strb r0, [r4, #0x1e]
_08030368:
adds r3, r4, #0
adds r3, #0x5a
ldrb r2, [r3]
adds r1, r2, #0
cmp r1, #1
bne _0803039C
ldrb r0, [r4, #0xd]
cmp r0, #0
bne _0803037C
strb r1, [r4, #0xd]
_0803037C:
ldrb r0, [r4, #0xe]
adds r2, r0, #1
strb r2, [r4, #0xe]
ands r1, r2
cmp r1, #0
beq _0803042C
ldr r1, _08030398 @ =gUnk_080CE160
movs r0, #6
ands r2, r0
lsrs r0, r2, #1
adds r0, r0, r1
ldrb r1, [r0]
b _08030426
.align 2, 0
_08030398: .4byte gUnk_080CE160
_0803039C:
cmp r1, #2
bne _080303D4
movs r0, #0
strb r0, [r3]
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #2
beq _080303C0
adds r1, r4, #0
adds r1, #0x3b
movs r0, #0xb
strb r0, [r1]
adds r1, #4
movs r0, #8
strb r0, [r1]
ldr r0, _080303D0 @ =gUnk_080FD2F0
str r0, [r4, #0x48]
_080303C0:
adds r0, r4, #0
bl sub_08030834
movs r0, #0x95
lsls r0, r0, #1
bl sub_08004488
b _0803042C
.align 2, 0
_080303D0: .4byte gUnk_080FD2F0
_080303D4:
movs r0, #0x80
ands r0, r2
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
beq _08030426
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #2
beq _08030412
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0xff
strb r0, [r4, #0x14]
adds r2, r4, #0
adds r2, #0x7a
movs r1, #0
movs r0, #0x96
lsls r0, r0, #2
strh r0, [r2]
adds r0, r4, #0
adds r0, #0x82
strb r1, [r0]
adds r0, r4, #0
bl sub_080306C4
adds r0, r4, #0
bl sub_080309E8
b _0803042C
_08030412:
movs r0, #6
strb r0, [r4, #0xc]
movs r0, #0x1a
strb r0, [r4, #0xe]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r4, #0x24]
movs r0, #0x10
strb r0, [r4, #0x15]
b _0803042C
_08030426:
adds r0, r4, #0
adds r0, #0x62
strb r1, [r0]
_0803042C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08030430
sub_08030430: @ 0x08030430
push {r4, lr}
adds r4, r0, #0
bl sub_08030A04
movs r0, #0x24
ldrsh r1, [r4, r0]
movs r0, #0x80
lsls r0, r0, #1
cmp r1, r0
ble _0803044A
adds r0, r4, #0
bl GetNextFrame
_0803044A:
adds r0, r4, #0
bl sub_080309A8
adds r1, r4, #0
adds r1, #0x7a
ldrh r0, [r1]
cmp r0, #0
beq _0803045E
subs r0, #1
strh r0, [r1]
_0803045E:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08030470
adds r0, r4, #0
bl sub_080306C4
_08030470:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08030474
sub_08030474: @ 0x08030474
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0803049C
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #1
strb r0, [r4, #0xe]
adds r1, r4, #0
adds r1, #0x7a
movs r0, #0x3c
strh r0, [r1]
adds r0, r4, #0
bl sub_080309E8
b _080304BA
_0803049C:
adds r0, r4, #0
bl sub_080305BC
cmp r0, #0
beq _080304AE
adds r0, r4, #0
bl sub_08030590
b _080304BA
_080304AE:
adds r0, r4, #0
bl sub_080307D4
adds r0, r4, #0
bl sub_080309A8
_080304BA:
pop {r4, pc}
thumb_func_start sub_080304BC
sub_080304BC: @ 0x080304BC
push {r4, lr}
adds r4, r0, #0
bl sub_080309A8
adds r3, r4, #0
adds r3, #0x5a
ldrb r1, [r3]
movs r0, #0x80
ands r0, r1
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0
beq _080304DE
adds r0, r4, #0
bl sub_08030580
b _080304F0
_080304DE:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _080304F0
strb r2, [r3]
movs r0, #0x95
lsls r0, r0, #1
bl sub_08004488
_080304F0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080304F4
sub_080304F4: @ 0x080304F4
push {r4, lr}
adds r4, r0, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_080309A8
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08030520
movs r0, #7
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #5
bl sub_080309C8
adds r0, r4, #0
bl sub_080307EC
_08030520:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08030524
sub_08030524: @ 0x08030524
push {lr}
adds r2, r0, #0
adds r3, r2, #0
adds r3, #0x5a
ldrb r1, [r3]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _0803053E
adds r0, r2, #0
bl sub_080309A8
b _08030552
_0803053E:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #1
bne _08030552
movs r0, #0
strb r0, [r3]
movs r0, #0x95
lsls r0, r0, #1
bl sub_08004488
_08030552:
pop {pc}
thumb_func_start sub_08030554
sub_08030554: @ 0x08030554
push {r4, lr}
adds r4, r0, #0
bl sub_080309A8
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0803057C
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl sub_080309C8
adds r0, r4, #0
bl sub_080306C4
_0803057C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08030580
sub_08030580: @ 0x08030580
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #4
bl sub_080309C8
pop {pc}
.align 2, 0
thumb_func_start sub_08030590
sub_08030590: @ 0x08030590
push {r4, lr}
adds r4, r0, #0
movs r0, #5
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x3b
movs r0, #1
strb r0, [r1]
adds r1, #4
strb r0, [r1]
ldr r0, _080305B8 @ =gUnk_080FD2F8
str r0, [r4, #0x48]
adds r0, r4, #0
movs r1, #5
bl sub_080309C8
adds r0, r4, #0
bl sub_080307EC
pop {r4, pc}
.align 2, 0
_080305B8: .4byte gUnk_080FD2F8
thumb_func_start sub_080305BC
sub_080305BC: @ 0x080305BC
push {r4, lr}
adds r4, r0, #0
ldrh r1, [r4, #0x2e]
movs r2, #0xf
adds r0, r2, #0
ands r0, r1
movs r3, #0
cmp r0, #8
bne _080305D0
movs r3, #1
_080305D0:
ldrh r0, [r4, #0x32]
ands r2, r0
cmp r2, #8
bne _080305DC
movs r0, #2
orrs r3, r0
_080305DC:
cmp r3, #3
bne _080305E4
movs r0, #1
b _0803064C
_080305E4:
ldrb r1, [r4, #0x15]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _0803061E
movs r0, #1
ands r0, r3
cmp r0, #0
bne _08030608
adds r0, r4, #0
bl sub_080AEF88
cmp r0, #0
bne _0803064A
ldrb r0, [r4, #0x15]
movs r1, #0x10
eors r0, r1
b _08030648
_08030608:
cmp r2, #8
ble _08030610
movs r0, #0x10
b _08030612
_08030610:
movs r0, #0
_08030612:
strb r0, [r4, #0x15]
ldrb r1, [r4, #0x15]
movs r0, #8
ands r0, r1
cmp r0, #0
bne _0803064A
_0803061E:
movs r0, #2
ands r3, r0
cmp r3, #0
bne _08030638
adds r0, r4, #0
bl sub_080AEF88
cmp r0, #0
bne _0803064A
ldrb r0, [r4, #0x15]
movs r1, #0x10
eors r0, r1
b _08030648
_08030638:
ldrh r1, [r4, #0x2e]
movs r0, #0xf
ands r0, r1
cmp r0, #8
ble _08030646
movs r0, #8
b _08030648
_08030646:
movs r0, #0x18
_08030648:
strb r0, [r4, #0x15]
_0803064A:
movs r0, #0
_0803064C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08030650
sub_08030650: @ 0x08030650
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _08030668
adds r0, r4, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _080306B6
_08030664:
movs r0, #1
b _080306B8
_08030668:
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #2
beq _08030698
adds r0, r4, #0
movs r1, #1
bl sub_08049FDC
cmp r0, #0
beq _080306B6
ldr r0, _08030694 @ =gUnk_020000B0
ldr r0, [r0]
movs r1, #0x2e
ldrsh r0, [r0, r1]
movs r2, #0x2e
ldrsh r1, [r4, r2]
subs r0, r0, r1
adds r0, #0x10
cmp r0, #0x20
bhi _080306B6
b _08030664
.align 2, 0
_08030694: .4byte gUnk_020000B0
_08030698:
adds r0, r4, #0
movs r1, #1
bl sub_08049FDC
cmp r0, #0
beq _080306B6
ldr r0, _080306BC @ =gUnk_020000B0
ldr r0, [r0]
movs r2, #0x2e
ldrsh r1, [r0, r2]
ldr r0, _080306C0 @ =gRoomControls
ldrh r0, [r0, #6]
adds r0, #0xa8
cmp r1, r0
blt _08030664
_080306B6:
movs r0, #0
_080306B8:
pop {r4, pc}
.align 2, 0
_080306BC: .4byte gUnk_020000B0
_080306C0: .4byte gRoomControls
thumb_func_start sub_080306C4
sub_080306C4: @ 0x080306C4
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r4, r0, #0
movs r1, #1
bl sub_08049FDC
cmp r0, #0
beq _080307C0
adds r0, r4, #0
adds r0, #0x7a
ldrh r0, [r0]
cmp r0, #0
beq _080307C0
movs r0, #0x18
strb r0, [r4, #0xe]
ldr r0, _080307B0 @ =gUnk_020000B0
ldr r1, [r0]
adds r0, r4, #0
bl sub_0800132C
adds r5, r0, #0
cmp r5, #0xff
beq _080307CC
movs r0, #0
mov r8, r0
bl Random
movs r1, #7
ands r1, r0
cmp r1, #0
bne _0803070E
ldrb r0, [r4, #0x14]
adds r6, r4, #0
adds r6, #0x82
cmp r0, #0xff
bne _0803072A
_0803070E:
adds r2, r4, #0
adds r2, #0x82
ldrb r1, [r2]
movs r0, #3
ands r0, r1
adds r6, r2, #0
cmp r0, #3
beq _0803072A
adds r0, r5, #4
movs r1, #0x18
ands r0, r1
strb r0, [r4, #0x15]
movs r1, #1
mov r8, r1
_0803072A:
mov r7, r8
cmp r7, #0
bne _08030746
bl Random
movs r1, #2
ands r1, r0
subs r1, #1
lsls r1, r1, #3
adds r1, #4
adds r1, r5, r1
movs r0, #0x18
ands r1, r0
strb r1, [r4, #0x15]
_08030746:
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
ldr r1, _080307B4 @ =gUnk_02027EB4
mov ip, r1
cmp r0, #2
bne _08030758
ldr r7, _080307B8 @ =gUnk_0200D654
mov ip, r7
_08030758:
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r3, _080307BC @ =gUnk_080CE164
ldrb r0, [r4, #0x15]
lsrs r0, r0, #2
adds r2, r0, r3
ldrb r2, [r2]
lsls r2, r2, #0x18
asrs r2, r2, #0x18
adds r1, r1, r2
movs r7, #0x32
ldrsh r2, [r4, r7]
adds r0, #1
adds r0, r0, r3
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
adds r2, r2, r0
mov r0, ip
movs r3, #0
bl sub_080AE4CC
cmp r0, #0
beq _0803079E
movs r0, #4
adds r1, r5, #0
ands r1, r0
eors r1, r0
lsls r1, r1, #1
movs r0, #0x10
ands r5, r0
orrs r1, r5
strb r1, [r4, #0x15]
movs r0, #0
mov r8, r0
_0803079E:
adds r0, r4, #0
bl sub_080307D4
ldrb r0, [r6]
lsls r0, r0, #1
mov r1, r8
orrs r0, r1
strb r0, [r6]
b _080307CC
.align 2, 0
_080307B0: .4byte gUnk_020000B0
_080307B4: .4byte gUnk_02027EB4
_080307B8: .4byte gUnk_0200D654
_080307BC: .4byte gUnk_080CE164
_080307C0:
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
movs r0, #0xa0
strh r0, [r4, #0x24]
_080307CC:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080307D4
sub_080307D4: @ 0x080307D4
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0x15]
lsrs r1, r0, #3
ldrb r0, [r2, #0x14]
cmp r1, r0
beq _080307EA
strb r1, [r2, #0x14]
adds r0, r2, #0
bl sub_080309C8
_080307EA:
pop {pc}
thumb_func_start sub_080307EC
sub_080307EC: @ 0x080307EC
push {r4, r5, r6, lr}
adds r5, r0, #0
movs r0, #0x2e
ldrsh r4, [r5, r0]
ldr r1, _0803082C @ =gRoomControls
ldrh r0, [r1, #6]
subs r4, r4, r0
asrs r4, r4, #4
movs r2, #0x3f
ands r4, r2
movs r3, #0x32
ldrsh r0, [r5, r3]
ldrh r1, [r1, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
adds r6, r5, #0
adds r6, #0x38
ldrb r1, [r6]
adds r0, r4, #0
bl sub_080001DA
adds r5, #0x78
strh r0, [r5]
ldr r0, _08030830 @ =0x00004022
ldrb r2, [r6]
adds r1, r4, #0
bl SetTile
pop {r4, r5, r6, pc}
.align 2, 0
_0803082C: .4byte gRoomControls
_08030830: .4byte 0x00004022
thumb_func_start sub_08030834
sub_08030834: @ 0x08030834
push {r4, r5, r6, lr}
adds r1, r0, #0
adds r1, #0x78
ldrh r5, [r1]
movs r2, #0x2e
ldrsh r1, [r0, r2]
ldr r3, _08030868 @ =gRoomControls
ldrh r2, [r3, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r6, #0x32
ldrsh r2, [r0, r6]
ldrh r3, [r3, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
adds r0, #0x38
ldrb r2, [r0]
adds r0, r5, #0
bl SetTile
pop {r4, r5, r6, pc}
.align 2, 0
_08030868: .4byte gRoomControls
thumb_func_start sub_0803086C
sub_0803086C: @ 0x0803086C
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r5, r0, #0
ldr r0, [r5, #0x7c]
cmp r0, #0
bne _08030880
b _0803099C
_08030880:
ldr r0, _08030928 @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0803088E
b _0803098A
_0803088E:
ldr r0, _0803092C @ =gRoomControls
mov sb, r0
ldrh r0, [r5, #0x2e]
mov r2, sb
ldrh r1, [r2, #6]
subs r0, r0, r1
lsls r0, r0, #0x10
lsrs r7, r0, #0x10
ldrh r0, [r5, #0x32]
ldrh r1, [r2, #8]
subs r0, r0, r1
lsls r0, r0, #0x10
lsrs r6, r0, #0x10
movs r3, #0x2e
ldrsh r0, [r5, r3]
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r5, r1]
mov r3, sb
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
movs r0, #0x38
adds r0, r0, r5
mov r8, r0
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
ldr r1, _08030930 @ =0x00004049
mov sl, r1
cmp r0, sl
bne _08030950
adds r0, r7, #0
adds r1, r6, #0
movs r2, #2
movs r3, #0xc
bl CheckPlayerInRegion
cmp r0, #0
beq _0803093C
subs r1, r6, #4
adds r0, r7, #0
movs r2, #2
movs r3, #4
bl CheckPlayerInRegion
cmp r0, #0
beq _0803098A
ldr r2, _08030934 @ =gLinkEntity
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r2]
ldr r0, [r5, #0x7c]
bl DoExitTransition
ldr r0, _08030938 @ =gUnk_030010A0
adds r1, r5, #0
adds r1, #0x80
ldrb r1, [r1]
adds r0, #0xae
strh r1, [r0]
movs r0, #1
b _0803099E
.align 2, 0
_08030928: .4byte gLinkState
_0803092C: .4byte gRoomControls
_08030930: .4byte 0x00004049
_08030934: .4byte gLinkEntity
_08030938: .4byte gUnk_030010A0
_0803093C:
ldr r0, _0803094C @ =0x00004022
mov r3, r8
ldrb r2, [r3]
adds r1, r4, #0
bl SetTile
b _0803098A
.align 2, 0
_0803094C: .4byte 0x00004022
_08030950:
adds r1, r6, #6
adds r0, r7, #0
movs r2, #2
movs r3, #5
bl CheckPlayerInRegion
cmp r0, #0
beq _0803098A
movs r4, #0x2e
ldrsh r1, [r5, r4]
mov r2, sb
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r5, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
mov r0, r8
ldrb r2, [r0]
mov r0, sl
bl SetTile
_0803098A:
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
_0803099C:
movs r0, #0
_0803099E:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_080309A8
sub_080309A8: @ 0x080309A8
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x84
ldr r0, [r0]
cmp r0, #0
beq _080309C4
ldrb r0, [r4, #0x1e]
cmp r0, #0x25
bne _080309C4
movs r0, #0x19
strb r0, [r4, #0x1e]
_080309C4:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080309C8
sub_080309C8: @ 0x080309C8
push {r4, lr}
adds r4, r0, #0
bl InitializeAnimation
adds r0, r4, #0
adds r0, #0x84
ldr r0, [r0]
cmp r0, #0
beq _080309E4
ldrb r0, [r4, #0x1e]
cmp r0, #0x25
bne _080309E4
movs r0, #0x19
strb r0, [r4, #0x1e]
_080309E4:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080309E8
sub_080309E8: @ 0x080309E8
push {lr}
adds r1, r0, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #4
bhi _080309FA
movs r0, #0x90
lsls r0, r0, #1
b _08030A00
_080309FA:
cmp r0, #8
bhi _08030A02
movs r0, #0xe0
_08030A00:
strh r0, [r1, #0x24]
_08030A02:
pop {pc}
thumb_func_start sub_08030A04
sub_08030A04: @ 0x08030A04
push {r4, lr}
adds r4, r0, #0
bl sub_080AEF88
adds r4, #0x5a
ldrb r1, [r4]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08030A24
movs r0, #0xfe
ands r0, r1
strb r0, [r4]
ldr r0, _08030A28 @ =0x00000101
bl sub_08004488
_08030A24:
pop {r4, pc}
.align 2, 0
_08030A28: .4byte 0x00000101