tmc/asm/bigPushableLever.s

358 lines
6.0 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start BigPushableLever
BigPushableLever: @ 0x08098EE0
push {lr}
ldr r2, _08098EF4 @ =gUnk_081236DC
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08098EF4: .4byte gUnk_081236DC
thumb_func_start sub_08098EF8
sub_08098EF8: @ 0x08098EF8
push {lr}
adds r3, r0, #0
adds r3, #0x29
ldrb r2, [r3]
movs r1, #8
rsbs r1, r1, #0
ands r1, r2
movs r2, #5
orrs r1, r2
strb r1, [r3]
bl sub_08098FCC
pop {pc}
.align 2, 0
thumb_func_start sub_08098F14
sub_08098F14: @ 0x08098F14
push {r4, r5, r6, lr}
adds r5, r0, #0
bl sub_080990EC
cmp r0, #0
beq _08098F84
movs r6, #0
movs r0, #2
strb r0, [r5, #0xc]
adds r0, r5, #0
adds r0, #0x74
ldrh r0, [r0]
adds r1, r5, #0
adds r1, #0x70
ldrh r1, [r1]
adds r4, r5, #0
adds r4, #0x38
ldrb r2, [r4]
bl SetTile
adds r0, r5, #0
adds r0, #0x76
ldrh r0, [r0]
adds r1, r5, #0
adds r1, #0x72
ldrh r1, [r1]
ldrb r2, [r4]
bl SetTile
movs r0, #0x99
lsls r0, r0, #1
bl sub_08004488
adds r0, r5, #0
movs r1, #0x1e
bl sub_0805E4E0
bl sub_08079F8C
cmp r0, #0
beq _08098F84
ldr r2, _08098F88 @ =gLinkState
movs r0, #0x98
strb r0, [r2, #6]
movs r0, #5
strb r0, [r2, #0xc]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
ldr r1, _08098F8C @ =gLinkEntity
strh r6, [r1, #0x2c]
strh r6, [r1, #0x30]
ldrb r0, [r1, #0x14]
lsls r0, r0, #2
strb r0, [r1, #0x15]
_08098F84:
pop {r4, r5, r6, pc}
.align 2, 0
_08098F88: .4byte gLinkState
_08098F8C: .4byte gLinkEntity
thumb_func_start sub_08098F90
sub_08098F90: @ 0x08098F90
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08098FC8
ldrb r0, [r4, #0xb]
cmp r0, #0
bne _08098FB8
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
b _08098FC2
_08098FB8:
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl ClearFlag
_08098FC2:
adds r0, r4, #0
bl sub_08098FCC
_08098FC8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08098FCC
sub_08098FCC: @ 0x08098FCC
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
adds r2, r0, #0
adds r2, #0x84
movs r1, #0x3c
strh r1, [r2]
bl sub_08098FE0
pop {pc}
thumb_func_start sub_08098FE0
sub_08098FE0: @ 0x08098FE0
push {r4, r5, r6, r7, lr}
adds r6, r0, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
bne _0809906C
strb r0, [r6, #0xb]
movs r0, #0x2e
ldrsh r2, [r6, r0]
ldr r1, _08099060 @ =gRoomControls
ldrh r0, [r1, #6]
subs r2, r2, r0
asrs r2, r2, #4
movs r3, #0x3f
ands r2, r3
movs r4, #0x32
ldrsh r0, [r6, r4]
ldrh r1, [r1, #8]
adds r1, #0x10
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r2, r0
adds r5, r6, #0
adds r5, #0x70
strh r2, [r5]
subs r2, #0x40
adds r7, r6, #0
adds r7, #0x72
strh r2, [r7]
ldrh r0, [r5]
adds r4, r6, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_080001DA
adds r1, r6, #0
adds r1, #0x74
strh r0, [r1]
ldrh r0, [r7]
ldrb r1, [r4]
bl sub_080001DA
adds r1, r6, #0
adds r1, #0x76
strh r0, [r1]
ldr r0, _08099064 @ =0x00004057
ldrh r1, [r5]
ldrb r2, [r4]
bl SetTile
ldr r0, _08099068 @ =0x00004058
ldrh r1, [r7]
ldrb r2, [r4]
bl SetTile
adds r0, r6, #0
movs r1, #1
bl InitializeAnimation
b _080990DC
.align 2, 0
_08099060: .4byte gRoomControls
_08099064: .4byte 0x00004057
_08099068: .4byte 0x00004058
_0809906C:
movs r0, #1
strb r0, [r6, #0xb]
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r2, _080990E0 @ =gRoomControls
ldrh r0, [r2, #6]
adds r0, #0x10
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r6, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r5, r6, #0
adds r5, #0x70
strh r1, [r5]
subs r1, #1
adds r7, r6, #0
adds r7, #0x72
strh r1, [r7]
ldrh r0, [r5]
adds r4, r6, #0
adds r4, #0x38
ldrb r1, [r4]
bl sub_080001DA
adds r1, r6, #0
adds r1, #0x74
strh r0, [r1]
ldrh r0, [r7]
ldrb r1, [r4]
bl sub_080001DA
adds r1, r6, #0
adds r1, #0x76
strh r0, [r1]
ldr r0, _080990E4 @ =0x00004055
ldrh r1, [r5]
ldrb r2, [r4]
bl SetTile
ldr r0, _080990E8 @ =0x00004056
ldrh r1, [r7]
ldrb r2, [r4]
bl SetTile
adds r0, r6, #0
movs r1, #0
bl InitializeAnimation
_080990DC:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080990E0: .4byte gRoomControls
_080990E4: .4byte 0x00004055
_080990E8: .4byte 0x00004056
thumb_func_start sub_080990EC
sub_080990EC: @ 0x080990EC
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r4, #0
adds r6, #0x72
ldrh r0, [r6]
adds r5, r4, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080001DA
ldr r1, _0809911C @ =0x00004059
cmp r0, r1
bne _08099140
adds r1, r4, #0
adds r1, #0x84
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
cmp r0, #0
bne _08099120
movs r0, #1
b _08099156
.align 2, 0
_0809911C: .4byte 0x00004059
_08099120:
adds r0, r4, #0
bl sub_08099158
ldr r1, _0809913C @ =gUnk_081236E8
ldrb r0, [r4, #0xb]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r0, [r0]
ldrh r1, [r6]
ldrb r2, [r5]
bl SetTile
b _08099154
.align 2, 0
_0809913C: .4byte gUnk_081236E8
_08099140:
adds r1, r4, #0
adds r1, #0x84
movs r2, #0
movs r0, #0x3c
strh r0, [r1]
adds r0, r4, #0
adds r0, #0x62
strb r2, [r0]
adds r0, #1
strb r2, [r0]
_08099154:
movs r0, #0
_08099156:
pop {r4, r5, r6, pc}
thumb_func_start sub_08099158
sub_08099158: @ 0x08099158
push {r4, lr}
adds r3, r0, #0
ldrb r0, [r3, #0xb]
ldr r4, _08099198 @ =gUnk_081236F4
cmp r0, #0
bne _08099166
ldr r4, _0809919C @ =gUnk_081236EC
_08099166:
adds r2, r3, #0
adds r2, #0x84
ldrh r0, [r2]
lsrs r0, r0, #2
movs r1, #6
ands r0, r1
adds r4, r4, r0
ldrb r0, [r4]
adds r1, r3, #0
adds r1, #0x62
strb r0, [r1]
ldrb r1, [r4, #1]
adds r0, r3, #0
adds r0, #0x63
strb r1, [r0]
ldrh r1, [r2]
movs r0, #3
ands r0, r1
cmp r0, #0
bne _08099194
ldr r0, _080991A0 @ =0x00000131
bl sub_08004488
_08099194:
pop {r4, pc}
.align 2, 0
_08099198: .4byte gUnk_081236F4
_0809919C: .4byte gUnk_081236EC
_080991A0: .4byte 0x00000131