tmc/asm/bombPeahat.s

1319 lines
21 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0802A924
sub_0802A924: @ 0x0802A924
push {r4, r5, r6, r7, lr}
adds r7, r0, #0
movs r5, #0
movs r6, #1
movs r0, #1
strb r0, [r7, #0xc]
strb r5, [r7, #0xd]
strb r5, [r7, #0xe]
strb r5, [r7, #0xf]
ldr r0, _0802A9A0 @ =gUnk_080CD16C
str r0, [r7, #0x48]
movs r4, #0
ldr r0, _0802A9A4 @ =0x0000FFD0
strh r0, [r7, #0x36]
bl Random
ands r0, r6
adds r1, r7, #0
adds r1, #0x80
strb r0, [r1]
adds r0, r7, #0
adds r0, #0x82
strh r5, [r0]
subs r0, #7
strb r4, [r0]
adds r0, #6
strb r4, [r0]
subs r0, #7
strb r4, [r0]
subs r0, #2
strb r4, [r0]
adds r0, #1
strb r4, [r0]
subs r1, #0x48
movs r0, #3
strb r0, [r1]
ldrb r2, [r7, #0x1b]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
movs r2, #0x40
orrs r0, r2
strb r0, [r7, #0x1b]
ldrb r0, [r7, #0x19]
ands r1, r0
orrs r1, r2
strb r1, [r7, #0x19]
adds r2, r7, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
orrs r0, r6
strb r0, [r2]
ldrb r1, [r7, #0xa]
adds r1, #1
adds r0, r7, #0
bl InitializeAnimation
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0802A9A0: .4byte gUnk_080CD16C
_0802A9A4: .4byte 0x0000FFD0
thumb_func_start sub_0802A9A8
sub_0802A9A8: @ 0x0802A9A8
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0802A9B8
subs r0, #1
strb r0, [r4, #0xf]
b _0802AA3E
_0802A9B8:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0802A9DE
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
bne _0802AA38
movs r0, #2
strb r0, [r4, #0xc]
strb r1, [r4, #0xd]
movs r0, #0x40
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #8
bl sub_0802ACDC
b _0802AA38
_0802A9DE:
ldr r0, _0802AA14 @ =gRoomControls
ldrh r1, [r0]
adds r2, r0, #0
cmp r1, #0
bne _0802AA3E
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r1, r4, #0
adds r1, #0x82
movs r0, #1
strh r0, [r1]
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #0
beq _0802AA18
ldrh r0, [r2, #0xa]
subs r0, #0x10
strh r0, [r4, #0x2e]
movs r0, #8
b _0802AA26
.align 2, 0
_0802AA14: .4byte gRoomControls
_0802AA18:
movs r1, #0x80
lsls r1, r1, #1
adds r0, r1, #0
ldrh r1, [r2, #0xa]
adds r0, r0, r1
strh r0, [r4, #0x2e]
movs r0, #0x18
_0802AA26:
strb r0, [r4, #0x15]
ldrh r0, [r2, #0xc]
adds r0, #0x40
strh r0, [r4, #0x32]
movs r0, #0x80
strb r0, [r4, #0xe]
adds r0, r4, #0
bl sub_0802ADDC
_0802AA38:
adds r0, r4, #0
bl sub_0802AC40
_0802AA3E:
pop {r4, pc}
thumb_func_start sub_0802AA40
sub_0802AA40: @ 0x0802AA40
push {r4, lr}
adds r4, r0, #0
bl sub_0802AC40
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _0802AA66
adds r0, r4, #0
movs r1, #8
bl sub_0802ACDC
adds r1, r4, #0
adds r1, #0x7b
ldrb r0, [r1]
adds r0, #1
strb r0, [r1]
_0802AA66:
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0802AA72
subs r0, #1
strb r0, [r4, #0xe]
b _0802AABE
_0802AA72:
ldr r2, [r4, #0x54]
cmp r2, #0
beq _0802AABE
ldr r0, [r2, #4]
cmp r0, #0
bne _0802AA82
str r0, [r4, #0x54]
b _0802AABE
_0802AA82:
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
lsls r0, r0, #4
adds r1, r0, #0
adds r1, #0x18
movs r0, #0x18
ands r1, r0
adds r3, r4, #0
adds r3, #0x7b
ldrb r0, [r3]
cmp r0, #0x20
bls _0802AA9E
strb r1, [r4, #0x15]
_0802AA9E:
ldrb r0, [r4, #0x15]
cmp r0, r1
bne _0802AABE
movs r0, #3
strb r0, [r4, #0xc]
movs r1, #0
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r4, #0x24]
strb r1, [r3]
adds r1, r2, #0
adds r1, #0x80
movs r0, #1
strb r0, [r1]
movs r0, #0x96
strb r0, [r2, #0xe]
_0802AABE:
pop {r4, pc}
thumb_func_start sub_0802AAC0
sub_0802AAC0: @ 0x0802AAC0
push {r4, r5, r6, lr}
adds r4, r0, #0
bl sub_0802AC40
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
movs r6, #0xff
lsls r0, r0, #0x18
cmp r0, #0
bne _0802AADE
adds r0, r4, #0
movs r1, #4
bl sub_0802AD1C
_0802AADE:
adds r2, r4, #0
adds r2, #0x81
ldrb r5, [r2]
cmp r5, #0
beq _0802AB0E
ldr r1, [r4, #0x54]
cmp r1, #0
bne _0802AAF2
strb r1, [r2]
b _0802AB3C
_0802AAF2:
ldr r0, [r1, #4]
cmp r0, #0
bne _0802AAFE
strb r0, [r2]
str r0, [r4, #0x54]
b _0802AB3C
_0802AAFE:
ldrb r3, [r1, #0xe]
cmp r3, #0
bne _0802AB3C
ldrb r0, [r1, #0xf]
cmp r0, #0x50
bhi _0802AB3C
strb r3, [r2]
b _0802AB3C
_0802AB0E:
movs r3, #4
strb r3, [r4, #0xc]
movs r0, #0xc0
strb r0, [r4, #0xe]
strb r3, [r4, #0xf]
adds r2, r4, #0
adds r2, #0x80
ldrb r0, [r2]
movs r1, #1
eors r0, r1
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x78
strb r5, [r0]
adds r0, #1
strb r3, [r0]
ldrb r0, [r4, #0x15]
orrs r0, r6
strb r0, [r4, #0x15]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_0802AB3C:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0802AB40
sub_0802AB40: @ 0x0802AB40
push {r4, lr}
adds r4, r0, #0
bl sub_0802AC40
adds r3, r4, #0
adds r3, #0x78
ldrb r0, [r3]
cmp r0, #1
beq _0802AB94
cmp r0, #1
bgt _0802AB5C
cmp r0, #0
beq _0802AB62
b _0802AC04
_0802AB5C:
cmp r0, #2
beq _0802ABC2
b _0802AC04
_0802AB62:
movs r1, #0x36
ldrsh r0, [r4, r1]
cmp r0, #0
beq _0802AB86
adds r1, r4, #0
adds r1, #0x79
ldrb r0, [r1]
subs r0, #1
strb r0, [r1]
lsls r0, r0, #0x18
cmp r0, #0
bne _0802AC04
movs r0, #4
strb r0, [r1]
ldrh r0, [r4, #0x36]
adds r0, #1
strh r0, [r4, #0x36]
b _0802AC04
_0802AB86:
movs r0, #1
strb r0, [r3]
adds r1, r4, #0
adds r1, #0x79
movs r0, #0x30
strb r0, [r1]
b _0802ABB6
_0802AB94:
adds r2, r4, #0
adds r2, #0x79
ldrb r0, [r2]
subs r1, r0, #1
strb r1, [r2]
lsls r0, r1, #0x18
cmp r0, #0
bne _0802ABAE
movs r0, #2
strb r0, [r3]
movs r0, #4
strb r0, [r2]
b _0802AC04
_0802ABAE:
movs r0, #7
ands r1, r0
cmp r1, #0
bne _0802AC04
_0802ABB6:
adds r0, r4, #0
movs r1, #0
bl sub_08049F84
strb r0, [r4, #0x15]
b _0802AC04
_0802ABC2:
movs r0, #0x36
ldrsh r1, [r4, r0]
movs r0, #0x30
rsbs r0, r0, #0
cmp r1, r0
ble _0802ABF2
adds r1, r4, #0
adds r1, #0x79
ldrb r0, [r1]
subs r0, #1
strb r0, [r1]
lsls r0, r0, #0x18
cmp r0, #0
bne _0802AC04
movs r0, #4
strb r0, [r1]
ldrh r0, [r4, #0x36]
subs r0, #1
strh r0, [r4, #0x36]
adds r0, r4, #0
movs r1, #4
bl sub_0802ACDC
b _0802AC04
_0802ABF2:
movs r1, #0
movs r0, #5
strb r0, [r4, #0xc]
strh r1, [r4, #0x24]
ldrb r1, [r4, #0xa]
adds r1, #1
adds r0, r4, #0
bl InitializeAnimation
_0802AC04:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0802AC08
sub_0802AC08: @ 0x0802AC08
push {r4, lr}
adds r4, r0, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0802AC36
movs r1, #0
movs r0, #2
strb r0, [r4, #0xc]
strb r1, [r4, #0xd]
movs r0, #0x40
strb r0, [r4, #0xe]
movs r0, #0xc0
strh r0, [r4, #0x24]
adds r0, r4, #0
movs r1, #8
bl sub_0802ACDC
adds r0, r4, #0
bl sub_0802ADDC
_0802AC36:
adds r0, r4, #0
bl GetNextFrame
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0802AC40
sub_0802AC40: @ 0x0802AC40
push {r4, r5, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
bl sub_0806F69C
adds r5, r4, #0
adds r5, #0x7a
ldrb r0, [r5]
cmp r0, #0
beq _0802ACA2
adds r0, r4, #0
bl sub_0802B234
cmp r0, #0
bne _0802AC72
strb r0, [r5]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
b _0802ACD8
_0802AC72:
movs r1, #0x36
ldrsh r0, [r4, r1]
cmp r0, #0
bne _0802AC92
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x38
ands r0, r1
cmp r0, #8
beq _0802ACDA
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
b _0802ACD6
_0802AC92:
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x38
ands r0, r1
cmp r0, #0x18
beq _0802ACDA
b _0802ACCE
_0802ACA2:
adds r0, r4, #0
bl sub_0802B234
cmp r0, #0
beq _0802ACDA
movs r0, #1
strb r0, [r5]
movs r1, #0x36
ldrsh r0, [r4, r1]
cmp r0, #0
bne _0802ACC8
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
b _0802ACD6
_0802ACC8:
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
_0802ACCE:
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x18
_0802ACD6:
orrs r0, r1
_0802ACD8:
strb r0, [r2]
_0802ACDA:
pop {r4, r5, pc}
thumb_func_start sub_0802ACDC
sub_0802ACDC: @ 0x0802ACDC
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #0
beq _0802ACF8
ldr r0, _0802ACF4 @ =gRoomControls
movs r2, #0xa
ldrsh r1, [r0, r2]
adds r1, #0x20
b _0802AD00
.align 2, 0
_0802ACF4: .4byte gRoomControls
_0802ACF8:
ldr r0, _0802AD18 @ =gRoomControls
movs r2, #0xa
ldrsh r1, [r0, r2]
adds r1, #0xd0
_0802AD00:
movs r3, #0xc
ldrsh r2, [r0, r3]
adds r2, #0x60
adds r0, r4, #0
bl sub_080045B4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
strb r5, [r4, #0xf]
pop {r4, r5, pc}
.align 2, 0
_0802AD18: .4byte gRoomControls
thumb_func_start sub_0802AD1C
sub_0802AD1C: @ 0x0802AD1C
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
movs r0, #1
bl sub_08049DF4
cmp r0, #0
beq _0802AD48
movs r1, #0x32
ldrsh r2, [r0, r1]
subs r2, #0x18
movs r3, #0x2e
ldrsh r1, [r0, r3]
adds r0, r4, #0
bl sub_080045B4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
strb r5, [r4, #0xf]
b _0802AD50
_0802AD48:
adds r0, r4, #0
adds r1, r5, #0
bl sub_0802ACDC
_0802AD50:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0802AD54
sub_0802AD54: @ 0x0802AD54
push {r4, lr}
adds r2, r0, #0
adds r0, #0x82
ldrh r0, [r0]
cmp r0, #0
beq _0802ADAE
ldr r4, _0802AD7C @ =gRoomControls
ldrh r0, [r4]
cmp r0, #0
beq _0802AD80
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2, #0x18]
adds r0, r2, #0
bl DeleteEntity
b _0802ADD8
.align 2, 0
_0802AD7C: .4byte gRoomControls
_0802AD80:
ldrh r1, [r4, #8]
movs r0, #0x32
ldrsh r3, [r2, r0]
cmp r1, r3
bgt _0802AD94
ldrh r0, [r4, #0x20]
adds r0, r1, r0
adds r0, #0x20
cmp r0, r3
bge _0802ADA0
_0802AD94:
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2, #0x18]
b _0802ADAE
_0802ADA0:
ldrb r0, [r2, #0x18]
movs r1, #4
rsbs r1, r1, #0
ands r1, r0
movs r0, #1
orrs r1, r0
strb r1, [r2, #0x18]
_0802ADAE:
adds r0, r2, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0
beq _0802ADD8
ldr r0, [r2, #0x54]
cmp r0, #0
beq _0802ADC4
ldr r0, [r0, #4]
cmp r0, #0
bne _0802ADD8
_0802ADC4:
movs r1, #4
strb r1, [r2, #0xc]
movs r0, #0xc0
strb r0, [r2, #0xe]
strb r1, [r2, #0xf]
adds r2, #0x80
ldrb r0, [r2]
movs r1, #1
eors r0, r1
strb r0, [r2]
_0802ADD8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0802ADDC
sub_0802ADDC: @ 0x0802ADDC
push {r4, r5, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xa]
adds r1, #2
movs r0, #0x1b
bl CreateEnemy
adds r5, r0, #0
cmp r5, #0
beq _0802AE20
adds r0, r4, #0
bl sub_0802B234
rsbs r1, r0, #0
orrs r1, r0
lsrs r1, r1, #0x1f
strb r1, [r5, #0xb]
str r4, [r5, #0x50]
str r5, [r4, #0x54]
adds r0, r4, #0
adds r1, r5, #0
bl CopyPosition
adds r1, r4, #0
adds r1, #0x81
movs r0, #1
strb r0, [r1]
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _0802AE20
subs r1, #7
ldrb r0, [r1]
adds r0, #1
strb r0, [r1]
_0802AE20:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0802AE24
sub_0802AE24: @ 0x0802AE24
push {lr}
mov ip, r0
movs r2, #0
movs r3, #1
strb r3, [r0, #0xc]
movs r0, #0xf0
mov r1, ip
strb r0, [r1, #0xe]
movs r0, #0x80
lsls r0, r0, #8
str r0, [r1, #0x20]
ldr r0, _0802AE64 @ =gUnk_080CD174
str r0, [r1, #0x48]
adds r1, #0x3c
movs r0, #3
strb r0, [r1]
mov r0, ip
strb r2, [r0, #0x16]
movs r0, #2
mov r1, ip
strb r0, [r1, #0x1c]
mov r0, ip
adds r0, #0x81
strb r2, [r0]
subs r0, #6
strb r3, [r0]
mov r0, ip
movs r1, #3
bl InitializeAnimation
pop {pc}
.align 2, 0
_0802AE64: .4byte gUnk_080CD174
thumb_func_start sub_0802AE68
sub_0802AE68: @ 0x0802AE68
push {r4, lr}
adds r4, r0, #0
bl sub_0802B250
adds r1, r0, #0
cmp r1, #0
bne _0802AE8A
movs r0, #3
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x80
movs r0, #1
strb r0, [r1]
adds r0, r4, #0
bl sub_0802B264
b _0802AEBA
_0802AE8A:
adds r0, r1, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0
beq _0802AEA8
adds r0, r1, #0
adds r1, r4, #0
bl CopyPosition
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
b _0802AEBA
_0802AEA8:
movs r0, #3
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x80
movs r0, #1
strb r0, [r1]
adds r0, r4, #0
bl sub_0802B264
_0802AEBA:
pop {r4, pc}
thumb_func_start sub_0802AEBC
sub_0802AEBC: @ 0x0802AEBC
push {lr}
ldr r2, _0802AED0 @ =gUnk_080CD158
ldrb r1, [r0, #0xd]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0802AED0: .4byte gUnk_080CD158
thumb_func_start sub_0802AED4
sub_0802AED4: @ 0x0802AED4
push {r4, r5, lr}
adds r4, r0, #0
bl GetNextFrame
adds r5, r4, #0
adds r5, #0x81
ldrb r0, [r5]
cmp r0, #1
bhi _0802AEFC
movs r1, #0xa0
lsls r1, r1, #6
adds r0, r4, #0
bl sub_080044EC
cmp r0, #1
bne _0802AF0C
ldrb r0, [r5]
adds r0, #1
strb r0, [r5]
b _0802AF0C
_0802AEFC:
adds r0, r4, #0
bl sub_0800442E
cmp r0, #0
bne _0802AF0C
adds r0, r4, #0
bl sub_08078930
_0802AF0C:
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _0802AF24
adds r0, r4, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0
beq _0802AF24
movs r0, #0
strb r0, [r4, #0xe]
movs r0, #1
strb r0, [r4, #0xf]
_0802AF24:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0802AF28
sub_0802AF28: @ 0x0802AF28
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xd]
adds r0, r4, #0
bl sub_08079BD8
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x10
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
bl GetNextFrame
pop {r4, pc}
thumb_func_start sub_0802AF50
sub_0802AF50: @ 0x0802AF50
push {lr}
bl GetNextFrame
pop {pc}
thumb_func_start sub_0802AF58
sub_0802AF58: @ 0x0802AF58
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r4, #0x29
ldrb r1, [r4]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x18
orrs r0, r1
strb r0, [r4]
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0802AF74
sub_0802AF74: @ 0x0802AF74
push {lr}
adds r2, r0, #0
movs r0, #0
movs r1, #3
strb r1, [r2, #0xc]
strb r0, [r2, #0xd]
ldrb r0, [r2, #0xe]
cmp r0, #0x3c
bls _0802AF8A
movs r0, #0x3c
strb r0, [r2, #0xe]
_0802AF8A:
adds r0, r2, #0
bl GetNextFrame
pop {pc}
.align 2, 0
thumb_func_start sub_0802AF94
sub_0802AF94: @ 0x0802AF94
push {lr}
bl DeleteEntity
pop {pc}
thumb_func_start sub_0802AF9C
sub_0802AF9C: @ 0x0802AF9C
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0802AFC6
ldr r0, [r4, #0x50]
adds r1, r0, #0
adds r1, #0x7a
ldrb r0, [r1]
cmp r0, #0
beq _0802AFC0
subs r0, #1
strb r0, [r1]
_0802AFC0:
adds r0, r4, #0
bl DeleteEntity
_0802AFC6:
pop {r4, pc}
thumb_func_start sub_0802AFC8
sub_0802AFC8: @ 0x0802AFC8
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xf]
movs r7, #8
cmp r0, #0x28
bhi _0802B022
movs r7, #4
adds r1, r4, #0
adds r1, #0x82
ldrh r2, [r1]
movs r0, #0x80
lsls r0, r0, #8
ands r0, r2
cmp r0, #0
beq _0802AFEC
adds r0, r2, #0
subs r0, #0x10
b _0802AFF0
_0802AFEC:
adds r0, r2, #0
adds r0, #0x10
_0802AFF0:
strh r0, [r1]
adds r5, r1, #0
ldrh r2, [r5]
movs r6, #0xf0
adds r3, r6, #0
ands r3, r2
subs r0, r3, #1
cmp r0, #0x7f
bls _0802B00C
movs r3, #0x80
lsls r3, r3, #8
adds r0, r3, #0
eors r0, r2
strh r0, [r5]
_0802B00C:
ldrh r0, [r1]
adds r3, r6, #0
ands r3, r0
movs r2, #0x98
lsls r2, r2, #1
subs r2, r2, r3
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
_0802B022:
ldrb r0, [r4, #0xf]
ands r0, r7
cmp r0, #0
beq _0802B03A
ldrb r0, [r4, #0x1a]
lsrs r2, r0, #4
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r0
orrs r1, r2
strb r1, [r4, #0x1a]
b _0802B044
_0802B03A:
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x1a]
_0802B044:
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_0802B048
sub_0802B048: @ 0x0802B048
push {r4, r5, lr}
adds r4, r0, #0
adds r0, #0x7b
ldrb r0, [r0]
cmp r0, #0
beq _0802B080
ldr r0, _0802B074 @ =gRoomControls
ldrh r1, [r0, #8]
movs r3, #0x32
ldrsh r2, [r4, r3]
cmp r1, r2
bgt _0802B06A
ldrh r0, [r0, #0x20]
adds r0, r1, r0
adds r0, #0x20
cmp r0, r2
bge _0802B078
_0802B06A:
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
b _0802B07E
.align 2, 0
_0802B074: .4byte gRoomControls
_0802B078:
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
_0802B07E:
strb r0, [r4, #0x10]
_0802B080:
ldr r5, [r4, #0x50]
cmp r5, #0
beq _0802B0CA
ldrb r0, [r4, #0xc]
cmp r0, #1
bne _0802B0CA
ldrb r1, [r5, #0x19]
lsrs r1, r1, #6
lsls r1, r1, #6
ldrb r3, [r4, #0x19]
movs r2, #0x3f
adds r0, r2, #0
ands r0, r3
orrs r0, r1
strb r0, [r4, #0x19]
adds r0, r5, #0
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
movs r0, #0x29
adds r0, r0, r4
mov ip, r0
lsrs r1, r1, #0x1d
ldrb r3, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r3
orrs r0, r1
mov r1, ip
strb r0, [r1]
ldrb r0, [r5, #0x1b]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r1, [r4, #0x1b]
ands r2, r1
orrs r2, r0
strb r2, [r4, #0x1b]
_0802B0CA:
ldrb r2, [r4, #0xc]
cmp r2, #4
beq _0802B19E
adds r0, r4, #0
adds r0, #0x80
ldrb r0, [r0]
cmp r0, #0
beq _0802B19E
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0802B10E
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
bne _0802B19E
movs r0, #0x50
strb r0, [r4, #0xf]
adds r0, r4, #0
adds r0, #0x82
strh r1, [r0]
ldrb r0, [r4, #0x19]
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x19]
movs r2, #0x80
lsls r2, r2, #1
adds r0, r4, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
b _0802B19E
_0802B10E:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _0802B19E
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
bne _0802B198
cmp r2, #2
bne _0802B12E
ldrb r0, [r4, #0xd]
cmp r0, #1
bne _0802B12E
ldr r0, _0802B188 @ =gLinkState
strb r1, [r0, #5]
_0802B12E:
adds r0, r4, #0
bl sub_0805EC60
movs r5, #0
movs r0, #4
strb r0, [r4, #0xc]
ldr r0, _0802B18C @ =gUnk_080CD17C
str r0, [r4, #0x48]
movs r0, #0xf
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x13
ands r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
adds r0, #0x7b
strb r5, [r0]
adds r0, r4, #0
bl sub_08078954
ldr r1, [r4, #0x50]
ldr r0, [r1, #4]
cmp r0, #0
beq _0802B16C
adds r0, r1, #0
adds r0, #0x81
strb r5, [r0]
_0802B16C:
adds r0, r4, #0
movs r1, #0x20
movs r2, #0
movs r3, #0
bl CreateObjectWithParent
adds r5, r0, #0
cmp r5, #0
beq _0802B190
adds r1, r4, #0
adds r1, #0x38
movs r0, #1
strb r0, [r1]
b _0802B19E
.align 2, 0
_0802B188: .4byte gLinkState
_0802B18C: .4byte gUnk_080CD17C
_0802B190:
adds r0, r4, #0
bl DeleteEntity
b _0802B19E
_0802B198:
adds r0, r4, #0
bl sub_0802AFC8
_0802B19E:
pop {r4, r5, pc}
thumb_func_start sub_0802B1A0
sub_0802B1A0: @ 0x0802B1A0
push {lr}
movs r1, #0
movs r2, #1
strb r2, [r0, #0xc]
strb r1, [r0, #0xe]
movs r1, #0x4f
strb r1, [r0, #0xf]
adds r1, r0, #0
adds r1, #0x81
strb r2, [r1]
movs r1, #0
bl InitializeAnimation
pop {pc}
thumb_func_start sub_0802B1BC
sub_0802B1BC: @ 0x0802B1BC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0802B1CA
subs r0, #1
strb r0, [r4, #0xe]
_0802B1CA:
adds r0, r4, #0
bl sub_0802B250
adds r1, r0, #0
cmp r1, #0
bne _0802B1E2
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_0802B264
b _0802B200
_0802B1E2:
adds r0, r1, #0
adds r0, #0x81
ldrb r0, [r0]
cmp r0, #0
beq _0802B1F6
adds r0, r1, #0
adds r1, r4, #0
bl CopyPosition
b _0802B200
_0802B1F6:
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_0802B264
_0802B200:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0802B204
sub_0802B204: @ 0x0802B204
push {r4, r5, lr}
adds r5, r0, #0
movs r1, #0xa0
lsls r1, r1, #6
bl sub_080044EC
cmp r0, #1
bne _0802B232
movs r0, #0x22
movs r1, #1
bl CreateEnemy
adds r4, r0, #0
cmp r4, #0
beq _0802B22E
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
ldr r0, [r5, #0x50]
str r0, [r4, #0x50]
_0802B22E:
bl DeleteThisEntity
_0802B232:
pop {r4, r5, pc}
thumb_func_start sub_0802B234
sub_0802B234: @ 0x0802B234
push {r4, lr}
movs r4, #0
bl GetTileTypeByEntity
ldr r1, _0802B24C @ =0xFFFFFE3C
adds r0, r0, r1
cmp r0, #1
bls _0802B246
movs r4, #1
_0802B246:
adds r0, r4, #0
pop {r4, pc}
.align 2, 0
_0802B24C: .4byte 0xFFFFFE3C
thumb_func_start sub_0802B250
sub_0802B250: @ 0x0802B250
push {lr}
ldr r1, [r0, #0x50]
cmp r1, #0
beq _0802B260
ldr r0, [r1, #4]
cmp r0, #0
bne _0802B260
movs r1, #0
_0802B260:
adds r0, r1, #0
pop {pc}
thumb_func_start sub_0802B264
sub_0802B264: @ 0x0802B264
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0802B234
cmp r0, #0
beq _0802B294
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #0x39
rsbs r1, r1, #0
ands r1, r0
movs r0, #0x18
orrs r1, r0
strb r1, [r2]
b _0802B2A2
_0802B294:
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2]
_0802B2A2:
adds r0, r4, #0
bl GetNextFrame
pop {r4, pc}
.align 2, 0