tmc/asm/ghostBrothers.s

554 lines
9.6 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start GhostBrothers
GhostBrothers: @ 0x08065BA4
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _08065BBA
adds r0, r4, #0
bl sub_08065C0C
b _08065BEA
_08065BBA:
ldr r1, _08065BEC @ =gUnk_08110164
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
ldrb r0, [r4, #0xa]
cmp r0, #2
bhi _08065BEA
ldr r2, _08065BF0 @ =gUnk_0811015C
ldrb r0, [r4, #0xf]
adds r1, r0, #1
strb r1, [r4, #0xf]
lsls r0, r0, #0x18
lsrs r0, r0, #0x1b
movs r1, #7
ands r0, r1
adds r0, r0, r2
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
strh r0, [r4, #0x36]
_08065BEA:
pop {r4, pc}
.align 2, 0
_08065BEC: .4byte gUnk_08110164
_08065BF0: .4byte gUnk_0811015C
thumb_func_start sub_08065BF4
sub_08065BF4: @ 0x08065BF4
push {lr}
ldr r2, _08065C08 @ =gUnk_0811017C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08065C08: .4byte gUnk_0811017C
thumb_func_start sub_08065C0C
sub_08065C0C: @ 0x08065C0C
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _08065C42
cmp r0, #1
bgt _08065C20
cmp r0, #0
beq _08065C2A
b _08065CCA
_08065C20:
cmp r0, #2
beq _08065C7E
cmp r0, #3
beq _08065C8A
b _08065CCA
_08065C2A:
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0807DD50
b _08065CCA
_08065C42:
adds r2, r4, #0
adds r2, #0x39
movs r1, #0
ldrsb r1, [r2, r1]
cmp r1, #2
bne _08065C74
movs r0, #0
strb r1, [r4, #0xc]
strb r0, [r2]
ldr r1, _08065C70 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
bl sub_0806F5A4
adds r1, r0, #0
adds r0, r4, #0
bl InitAnimationForceUpdate
adds r0, r4, #0
bl sub_0806F118
b _08065CCA
.align 2, 0
_08065C70: .4byte gLinkEntity
_08065C74:
adds r0, r4, #0
movs r1, #0
bl sub_0807DD94
b _08065CCA
_08065C7E:
adds r0, r4, #0
bl UpdateFuseInteraction
cmp r0, #0
beq _08065CCA
b _08065CC6
_08065C8A:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08065CCA
ldr r1, [r4, #0x6c]
ldrh r2, [r1]
ldr r0, _08065CB4 @ =0x0000FFFF
cmp r2, r0
beq _08065CBC
ldr r0, _08065CB8 @ =gScreen
adds r0, #0x68
strh r2, [r0]
adds r1, #2
ldrh r0, [r1]
strb r0, [r4, #0xe]
adds r1, #2
str r1, [r4, #0x6c]
b _08065CCA
.align 2, 0
_08065CB4: .4byte 0x0000FFFF
_08065CB8: .4byte gScreen
_08065CBC:
ldrb r0, [r4, #0x18]
movs r1, #4
rsbs r1, r1, #0
ands r1, r0
strb r1, [r4, #0x18]
_08065CC6:
movs r0, #1
strb r0, [r4, #0xc]
_08065CCA:
pop {r4, pc}
thumb_func_start sub_08065CCC
sub_08065CCC: @ 0x08065CCC
movs r1, #3
strb r1, [r0, #0xc]
movs r1, #0x1e
strb r1, [r0, #0xe]
ldrb r2, [r0, #0x19]
subs r1, #0x2b
ands r1, r2
movs r2, #4
orrs r1, r2
strb r1, [r0, #0x19]
ldr r1, _08065CF8 @ =gUnk_0811022E
str r1, [r0, #0x6c]
ldr r1, _08065CFC @ =gScreen
adds r2, r1, #0
adds r2, #0x66
movs r0, #0xfd
lsls r0, r0, #6
strh r0, [r2]
adds r1, #0x68
movs r0, #0x10
strh r0, [r1]
bx lr
.align 2, 0
_08065CF8: .4byte gUnk_0811022E
_08065CFC: .4byte gScreen
thumb_func_start sub_08065D00
sub_08065D00: @ 0x08065D00
push {r4, lr}
adds r4, r0, #0
bl sub_0801E99C
adds r1, r4, #0
adds r1, #0x68
strb r0, [r1]
ldrb r1, [r1]
adds r0, r4, #0
bl sub_08078784
pop {r4, pc}
thumb_func_start sub_08065D18
sub_08065D18: @ 0x08065D18
push {r4, lr}
adds r4, r0, #0
movs r1, #0
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x1e
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
ldrb r1, [r4, #0x18]
subs r0, #0x22
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x19]
movs r0, #0xd
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r4, #0x19]
ldr r0, _08065D6C @ =gUnk_08110188
str r0, [r4, #0x6c]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
adds r0, r4, #0
movs r1, #2
bl InitAnimationForceUpdate
ldr r1, _08065D70 @ =gScreen
adds r2, r1, #0
adds r2, #0x66
movs r0, #0xfd
lsls r0, r0, #6
strh r0, [r2]
adds r1, #0x68
movs r0, #0x80
lsls r0, r0, #5
strh r0, [r1]
pop {r4, pc}
.align 2, 0
_08065D6C: .4byte gUnk_08110188
_08065D70: .4byte gScreen
thumb_func_start sub_08065D74
sub_08065D74: @ 0x08065D74
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xe]
subs r0, #1
strb r0, [r1, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08065DB4
ldr r2, [r1, #0x6c]
ldrh r3, [r2]
ldr r0, _08065DA0 @ =0x0000FFFF
cmp r3, r0
beq _08065DA8
ldr r0, _08065DA4 @ =gScreen
adds r0, #0x68
strh r3, [r0]
ldrh r0, [r2, #2]
strb r0, [r1, #0xe]
adds r0, r2, #4
str r0, [r1, #0x6c]
b _08065DB4
.align 2, 0
_08065DA0: .4byte 0x0000FFFF
_08065DA4: .4byte gScreen
_08065DA8:
ldrb r0, [r1, #0xc]
adds r0, #1
strb r0, [r1, #0xc]
movs r0, #0
bl TextboxNoOverlapFollow
_08065DB4:
pop {pc}
.align 2, 0
thumb_func_start sub_08065DB8
sub_08065DB8: @ 0x08065DB8
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
cmp r0, #4
bhi _08065E74
lsls r0, r0, #2
ldr r1, _08065DCC @ =_08065DD0
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_08065DCC: .4byte _08065DD0
_08065DD0: @ jump table
.4byte _08065DE4 @ case 0
.4byte _08065E08 @ case 1
.4byte _08065EB0 @ case 2
.4byte _08065E34 @ case 3
.4byte _08065E4E @ case 4
_08065DE4:
ldr r0, _08065E04 @ =gTextBox
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _08065EB0
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
movs r0, #0x3c
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #4
bl InitAnimationForceUpdate
b _08065EB0
.align 2, 0
_08065E04: .4byte gTextBox
_08065E08:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08065EB0
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
movs r0, #0xb4
strb r0, [r4, #0xe]
ldr r1, _08065E30 @ =gUnk_02018EB0
ldrb r0, [r1, #1]
adds r0, #1
strb r0, [r1, #1]
adds r0, r4, #0
movs r1, #2
bl InitAnimationForceUpdate
b _08065EB0
.align 2, 0
_08065E30: .4byte gUnk_02018EB0
_08065E34:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08065EB0
movs r0, #0
bl TextboxNoOverlapFollow
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
b _08065EB0
_08065E4E:
ldr r0, _08065E6C @ =gTextBox
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _08065EB0
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
movs r0, #0x1e
strb r0, [r4, #0xe]
ldr r0, _08065E70 @ =gUnk_0811022E
str r0, [r4, #0x6c]
b _08065EB0
.align 2, 0
_08065E6C: .4byte gTextBox
_08065E70: .4byte gUnk_0811022E
_08065E74:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08065EB0
ldr r1, [r4, #0x6c]
ldrh r2, [r1]
ldr r0, _08065E9C @ =0x0000FFFF
cmp r2, r0
beq _08065EA4
ldr r0, _08065EA0 @ =gScreen
adds r0, #0x68
strh r2, [r0]
ldrh r0, [r1, #2]
strb r0, [r4, #0xe]
adds r0, r1, #4
str r0, [r4, #0x6c]
b _08065EB0
.align 2, 0
_08065E9C: .4byte 0x0000FFFF
_08065EA0: .4byte gScreen
_08065EA4:
ldr r1, _08065EB8 @ =gUnk_02018EB0
ldrb r0, [r1]
adds r0, #1
strb r0, [r1]
bl DeleteThisEntity
_08065EB0:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
pop {r4, pc}
.align 2, 0
_08065EB8: .4byte gUnk_02018EB0
thumb_func_start sub_08065EBC
sub_08065EBC: @ 0x08065EBC
push {r4, lr}
adds r4, r0, #0
ldr r1, _08065ED8 @ =gUnk_08110274
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
bl sub_0806ED78
pop {r4, pc}
.align 2, 0
_08065ED8: .4byte gUnk_08110274
thumb_func_start sub_08065EDC
sub_08065EDC: @ 0x08065EDC
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xe]
subs r0, #1
strb r0, [r2, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08065F1C
ldr r1, [r2, #0x6c]
ldrh r3, [r1]
ldr r0, _08065F08 @ =0x0000FFFF
cmp r3, r0
beq _08065F10
ldr r0, _08065F0C @ =gScreen
adds r0, #0x68
strh r3, [r0]
adds r1, #2
ldrh r0, [r1]
strb r0, [r2, #0xe]
adds r1, #2
str r1, [r2, #0x6c]
b _08065F1C
.align 2, 0
_08065F08: .4byte 0x0000FFFF
_08065F0C: .4byte gScreen
_08065F10:
ldrb r0, [r2, #0xc]
adds r0, #1
strb r0, [r2, #0xc]
adds r0, r2, #0
bl sub_08078778
_08065F1C:
pop {pc}
.align 2, 0
thumb_func_start sub_08065F20
sub_08065F20: @ 0x08065F20
push {r4, lr}
adds r4, r0, #0
bl UpdateAnimationSingleFrame
adds r1, r4, #0
adds r1, #0x39
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
beq _08065F5E
movs r0, #0
strb r0, [r1]
bl TextboxNoOverlapFollow
adds r2, r4, #0
adds r2, #0x58
ldrb r0, [r2]
adds r0, #1
strb r0, [r2]
ldr r1, _08065F60 @ =gUnk_0811033C
ldrb r0, [r2]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
cmp r0, #0
bne _08065F56
strb r0, [r2]
_08065F56:
ldrb r1, [r2]
adds r0, r4, #0
bl InitAnimationForceUpdate
_08065F5E:
pop {r4, pc}
.align 2, 0
_08065F60: .4byte gUnk_0811033C
thumb_func_start sub_08065F64
sub_08065F64: @ 0x08065F64
push {lr}
adds r3, r0, #0
ldr r0, _08065F88 @ =gUnk_02002A40
ldrb r0, [r0, #8]
subs r0, #2
cmp r0, #0
bge _08065F74
movs r0, #0
_08065F74:
ldrb r1, [r3, #0xa]
lsls r1, r1, #6
lsls r0, r0, #3
ldr r2, _08065F8C @ =gUnk_08110280
adds r0, r0, r2
adds r1, r1, r0
adds r0, r3, #0
bl ShowNPCDialogue
pop {pc}
.align 2, 0
_08065F88: .4byte gUnk_02002A40
_08065F8C: .4byte gUnk_08110280
thumb_func_start GhostBrothers_Fusion
GhostBrothers_Fusion: @ 0x08065F90
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xc]
cmp r0, #0
bne _08065FB6
adds r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2, #0x18]
adds r0, r2, #0
movs r1, #2
bl InitAnimationForceUpdate
b _08065FBC
_08065FB6:
adds r0, r2, #0
bl UpdateAnimationSingleFrame
_08065FBC:
pop {pc}
.align 2, 0