tmc/asm/gregal.s

387 lines
6.2 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Gregal
Gregal: @ 0x0806CADC
push {lr}
ldr r2, _0806CAF0 @ =gUnk_08113D8C
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0806CAF0: .4byte gUnk_08113D8C
thumb_func_start sub_0806CAF4
sub_0806CAF4: @ 0x0806CAF4
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xc]
cmp r0, #0
bne _0806CB66
adds r0, #1
strb r0, [r5, #0xc]
adds r0, r5, #0
movs r1, #2
bl sub_0805E3A0
movs r0, #0x4a
movs r1, #1
movs r2, #0
bl CreateNPC
adds r4, r0, #0
cmp r4, #0
beq _0806CB2C
str r5, [r4, #0x50]
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
adds r0, r5, #0
adds r1, r4, #0
bl sub_0806FAD8
_0806CB2C:
movs r0, #0x4a
movs r1, #2
movs r2, #0
bl CreateNPC
adds r4, r0, #0
cmp r4, #0
beq _0806CB4E
str r5, [r4, #0x50]
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
adds r0, r5, #0
adds r1, r4, #0
bl ResolveEntityOnTop
_0806CB4E:
adds r0, r5, #0
bl sub_0807DD64
adds r0, r5, #0
bl sub_08078778
ldr r3, _0806CB7C @ =gUnk_08113D84
ldrb r2, [r3, #4]
adds r0, r5, #0
movs r1, #1
bl sub_08078850
_0806CB66:
adds r0, r5, #0
movs r1, #0
bl sub_0807DDAC
adds r0, r5, #0
bl sub_0807DDE4
adds r0, r5, #0
bl GetNextFrame
pop {r4, r5, pc}
.align 2, 0
_0806CB7C: .4byte gUnk_08113D84
thumb_func_start sub_0806CB80
sub_0806CB80: @ 0x0806CB80
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
adds r1, r0, #0
cmp r1, #0
bne _0806CB9E
adds r0, #1
strb r0, [r4, #0xc]
movs r0, #2
strb r0, [r4, #0x14]
strb r1, [r4, #0x1e]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
_0806CB9E:
ldr r0, [r4, #0x50]
cmp r0, #0
beq _0806CBB0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #3
ands r0, r1
adds r0, #0x21
strb r0, [r4, #0x1e]
_0806CBB0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0806CBB4
sub_0806CBB4: @ 0x0806CBB4
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _0806CBD6
adds r0, #1
strb r0, [r4, #0xc]
movs r0, #2
strb r0, [r4, #0x14]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
adds r0, r4, #0
movs r1, #0x11
bl InitializeAnimation
_0806CBD6:
adds r0, r4, #0
bl GetNextFrame
ldr r1, [r4, #0x50]
cmp r1, #0
beq _0806CC06
ldrb r0, [r4, #0x18]
movs r3, #4
rsbs r3, r3, #0
adds r2, r3, #0
ands r2, r0
strb r2, [r4, #0x18]
adds r0, r1, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #4
ands r0, r1
cmp r0, #0
beq _0806CC06
adds r0, r2, #0
ands r0, r3
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
_0806CC06:
pop {r4, pc}
thumb_func_start sub_0806CC08
sub_0806CC08: @ 0x0806CC08
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _0806CC40
cmp r0, #1
bgt _0806CC1C
cmp r0, #0
beq _0806CC22
b _0806CCB0
_0806CC1C:
cmp r0, #2
beq _0806CC96
b _0806CCB0
_0806CC22:
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
adds r0, r4, #0
bl sub_0807DD64
_0806CC40:
adds r2, r4, #0
adds r2, #0x39
movs r1, #0
ldrsb r1, [r2, r1]
cmp r1, #2
bne _0806CC80
movs r0, #0
strb r1, [r4, #0xc]
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x69
strb r0, [r1]
ldr r1, _0806CC7C @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
bl sub_0806F5A4
adds r1, r0, #0
adds r1, #8
adds r0, r4, #0
bl InitAnimationForceUpdate
adds r0, r4, #0
bl sub_0806F118
b _0806CCB0
.align 2, 0
_0806CC7C: .4byte gLinkEntity
_0806CC80:
adds r0, r4, #0
movs r1, #0
bl sub_0807DDAC
adds r0, r4, #0
bl sub_0807DDE4
adds r0, r4, #0
bl GetNextFrame
b _0806CCB0
_0806CC96:
adds r0, r4, #0
bl UpdateFuseInteraction
cmp r0, #0
beq _0806CCB0
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x69
ldrb r1, [r0]
adds r0, r4, #0
bl InitAnimationForceUpdate
_0806CCB0:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0806CCB4
sub_0806CCB4: @ 0x0806CCB4
push {lr}
adds r2, r1, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0
beq _0806CCCA
movs r0, #1
_0806CCCA:
str r0, [r2, #0x14]
pop {pc}
.align 2, 0
thumb_func_start sub_0806CCD0
sub_0806CCD0: @ 0x0806CCD0
push {r4, lr}
adds r3, r0, #0
adds r4, r1, #0
adds r0, #0x5b
ldrb r0, [r0]
movs r2, #0x3f
ands r2, r0
cmp r2, #0
beq _0806CCF4
ldrb r1, [r3, #0x14]
lsrs r1, r1, #1
adds r1, r2, r1
adds r0, r3, #0
bl InitializeAnimation
movs r0, #1
str r0, [r4, #0x14]
b _0806CCF6
_0806CCF4:
str r2, [r4, #0x14]
_0806CCF6:
pop {r4, pc}
thumb_func_start sub_0806CCF8
sub_0806CCF8: @ 0x0806CCF8
push {lr}
movs r1, #0x85
lsls r1, r1, #1
bl sub_0801D2B4
pop {pc}
thumb_func_start sub_0806CD04
sub_0806CD04: @ 0x0806CD04
push {lr}
ldr r1, _0806CD10 @ =0x0000010B
bl sub_0801D2B4
pop {pc}
.align 2, 0
_0806CD10: .4byte 0x0000010B
thumb_func_start sub_0806CD14
sub_0806CD14: @ 0x0806CD14
push {lr}
movs r1, #0x86
lsls r1, r1, #1
bl sub_0801D2B4
pop {pc}
thumb_func_start sub_0806CD20
sub_0806CD20: @ 0x0806CD20
push {lr}
ldr r1, _0806CD2C @ =0x0000010D
bl sub_0801D2B4
pop {pc}
.align 2, 0
_0806CD2C: .4byte 0x0000010D
thumb_func_start sub_0806CD30
sub_0806CD30: @ 0x0806CD30
push {lr}
movs r1, #0x87
lsls r1, r1, #1
bl sub_0801D2B4
pop {pc}
thumb_func_start sub_0806CD3C
sub_0806CD3C: @ 0x0806CD3C
push {lr}
ldr r1, _0806CD48 @ =0x0000010F
bl sub_0801D2B4
pop {pc}
.align 2, 0
_0806CD48: .4byte 0x0000010F
thumb_func_start sub_0806CD4C
sub_0806CD4C: @ 0x0806CD4C
push {lr}
movs r1, #0x88
lsls r1, r1, #1
bl sub_0801D2B4
pop {pc}
thumb_func_start sub_0806CD58
sub_0806CD58: @ 0x0806CD58
push {r4, lr}
adds r4, r0, #0
bl sub_0801E99C
adds r1, r4, #0
adds r1, #0x68
strb r0, [r1]
ldrb r1, [r1]
adds r0, r4, #0
bl sub_08078784
pop {r4, pc}
thumb_func_start Gregal_Fusion
Gregal_Fusion: @ 0x0806CD70
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _0806CD9E
adds r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
movs r1, #2
bl sub_0805E3A0
adds r0, r4, #0
movs r1, #6
bl InitAnimationForceUpdate
b _0806CDA4
_0806CD9E:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_0806CDA4:
pop {r4, pc}
.align 2, 0