tmc/asm/manager2E.s

210 lines
3.4 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0805D250
sub_0805D250: @ 0x0805D250
push {lr}
ldr r2, _0805D264 @ =gUnk_08108D3C
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0805D264: .4byte gUnk_08108D3C
thumb_func_start sub_0805D268
sub_0805D268: @ 0x0805D268
push {lr}
ldr r2, _0805D27C @ =gUnk_08108D44
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0805D27C: .4byte gUnk_08108D44
thumb_func_start sub_0805D280
sub_0805D280: @ 0x0805D280
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3c]
bl CheckFlags
cmp r0, #0
beq _0805D292
bl DeleteThisEntity
_0805D292:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _0805D2A6
ldrh r0, [r4, #0x3c]
bl SetFlag
bl DeleteThisEntity
_0805D2A6:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _0805D2B4
movs r0, #0x1e
strb r0, [r4, #0xe]
_0805D2B4:
adds r0, r4, #0
movs r1, #6
bl sub_0805E3A0
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0805D2C0
sub_0805D2C0: @ 0x0805D2C0
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _0805D2EE
ldr r0, _0805D2F0 @ =gUnk_03003DC0
ldrh r0, [r0, #8]
cmp r0, #1
bhi _0805D2EE
movs r0, #2
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xe]
cmp r0, #1
bne _0805D2E6
adds r0, r4, #0
bl sub_0805D2F4
_0805D2E6:
ldrb r1, [r4, #0xe]
adds r0, r4, #0
bl sub_0805E4E0
_0805D2EE:
pop {r4, pc}
.align 2, 0
_0805D2F0: .4byte gUnk_03003DC0
thumb_func_start sub_0805D2F4
sub_0805D2F4: @ 0x0805D2F4
push {r4, lr}
adds r4, r0, #0
ldr r0, _0805D310 @ =gUnk_03003DC0
ldrh r0, [r0, #8]
cmp r0, #0
bne _0805D328
movs r1, #0x38
ldrsh r0, [r4, r1]
cmp r0, #0
beq _0805D314
bl PlaySFX
b _0805D31A
.align 2, 0
_0805D310: .4byte gUnk_03003DC0
_0805D314:
movs r0, #0x72
bl PlaySFX
_0805D31A:
ldrh r0, [r4, #0x3c]
cmp r0, #0
beq _0805D324
bl SetFlag
_0805D324:
bl DeleteThisEntity
_0805D328:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0805D32C
sub_0805D32C: @ 0x0805D32C
push {lr}
ldr r2, _0805D340 @ =gUnk_08108D50
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0805D340: .4byte gUnk_08108D50
thumb_func_start sub_0805D344
sub_0805D344: @ 0x0805D344
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3e]
bl CheckFlags
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _0805D35C
movs r0, #0x1e
strb r0, [r4, #0xe]
_0805D35C:
ldrb r0, [r4, #0xe]
strb r0, [r4, #0xf]
adds r0, r4, #0
movs r1, #6
bl sub_0805E3A0
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0805D36C
sub_0805D36C: @ 0x0805D36C
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _0805D382
movs r0, #2
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xf]
strb r0, [r4, #0xe]
_0805D382:
pop {r4, pc}
thumb_func_start sub_0805D384
sub_0805D384: @ 0x0805D384
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0805D3B2
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0805D3C6
movs r1, #0x38
ldrsh r0, [r4, r1]
movs r1, #0x72
cmp r0, #0
beq _0805D3A4
adds r1, r0, #0
_0805D3A4:
adds r0, r1, #0
bl PlaySFX
ldrh r0, [r4, #0x3c]
bl SetFlag
b _0805D3C6
_0805D3B2:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
bne _0805D3C6
movs r0, #1
strb r0, [r4, #0xc]
ldrh r0, [r4, #0x3c]
bl ClearFlag
_0805D3C6:
pop {r4, pc}