tmc/asm/manager2F.s

115 lines
2.2 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0805D3C8
sub_0805D3C8: @ 0x0805D3C8
push {r4, lr}
adds r4, r0, #0
cmp r4, #0
bne _0805D3F4
ldr r0, _0805D3E8 @ =gArea
ldr r1, _0805D3EC @ =0x0000088C
adds r0, r0, r1
ldr r0, [r0]
ldr r1, _0805D3F0 @ =sub_0805D470
cmp r0, r1
beq _0805D45E
movs r0, #0
bl _call_via_r1
b _0805D45E
.align 2, 0
_0805D3E8: .4byte gArea
_0805D3EC: .4byte 0x0000088C
_0805D3F0: .4byte sub_0805D470
_0805D3F4:
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _0805D43A
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x20
orrs r0, r1
strb r0, [r4, #0x10]
adds r0, r4, #0
movs r1, #6
bl sub_0805E3A0
ldr r0, _0805D428 @ =gArea
ldr r2, _0805D42C @ =0x0000088C
adds r0, r0, r2
ldr r0, [r0]
cmp r0, #0
bne _0805D434
ldr r1, _0805D430 @ =sub_0805D470
adds r0, r4, #0
movs r2, #0
bl sub_08052D74
b _0805D45E
.align 2, 0
_0805D428: .4byte gArea
_0805D42C: .4byte 0x0000088C
_0805D430: .4byte sub_0805D470
_0805D434:
bl DeleteThisEntity
b _0805D45E
_0805D43A:
ldr r1, _0805D460 @ =gRoomControls
ldr r0, [r1, #0x28]
ldr r3, _0805D464 @ =0xFFFFC000
adds r0, r0, r3
str r0, [r1, #0x28]
ldr r0, [r1, #0x2c]
ldr r2, _0805D468 @ =0xFFFFE000
adds r0, r0, r2
str r0, [r1, #0x2c]
ldr r2, _0805D46C @ =gScreen
ldrh r0, [r1, #0x2a]
ldrh r3, [r1, #0xa]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrh r0, [r1, #0x2e]
ldrh r1, [r1, #0xc]
adds r0, r0, r1
strh r0, [r2, #0x30]
_0805D45E:
pop {r4, pc}
.align 2, 0
_0805D460: .4byte gRoomControls
_0805D464: .4byte 0xFFFFC000
_0805D468: .4byte 0xFFFFE000
_0805D46C: .4byte gScreen
thumb_func_start sub_0805D470
sub_0805D470: @ 0x0805D470
push {lr}
movs r0, #0x4c
bl sub_0801D7EC
ldr r2, _0805D4A0 @ =gScreen
ldr r0, _0805D4A4 @ =0x00001E07
strh r0, [r2, #0x2c]
ldrh r1, [r2]
movs r3, #0x80
lsls r3, r3, #4
adds r0, r3, #0
orrs r0, r1
strh r0, [r2]
ldr r1, _0805D4A8 @ =gRoomControls
ldrh r0, [r1, #0x2a]
ldrh r3, [r1, #0xa]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrh r0, [r1, #0x2e]
ldrh r1, [r1, #0xc]
adds r0, r0, r1
strh r0, [r2, #0x30]
pop {pc}
.align 2, 0
_0805D4A0: .4byte gScreen
_0805D4A4: .4byte 0x00001E07
_0805D4A8: .4byte gRoomControls