tmc/asm/manager34.s

143 lines
2.3 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0805DB94
sub_0805DB94: @ 0x0805DB94
push {r4, lr}
adds r4, r0, #0
ldr r1, _0805DBB0 @ =gUnk_08108D8C
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
bl sub_0805DBF0
pop {r4, pc}
.align 2, 0
_0805DBB0: .4byte gUnk_08108D8C
thumb_func_start sub_0805DBB4
sub_0805DBB4: @ 0x0805DBB4
movs r1, #1
strb r1, [r0, #0xc]
ldr r1, _0805DBC8 @ =gUnk_030010A0
adds r1, #0x3d
ldrb r2, [r1]
lsls r1, r2, #4
subs r1, r1, r2
lsls r1, r1, #2
strh r1, [r0, #0x20]
bx lr
.align 2, 0
_0805DBC8: .4byte gUnk_030010A0
thumb_func_start sub_0805DBCC
sub_0805DBCC: @ 0x0805DBCC
push {lr}
adds r1, r0, #0
ldr r0, [r1, #0x14]
ldr r0, [r0, #4]
cmp r0, #0
bne _0805DBE6
movs r0, #2
strb r0, [r1, #0xc]
ldrh r0, [r1, #0x20]
ldr r2, _0805DBE8 @ =0x0000012D
cmp r0, r2
bls _0805DBE6
strh r2, [r1, #0x20]
_0805DBE6:
pop {pc}
.align 2, 0
_0805DBE8: .4byte 0x0000012D
thumb_func_start nullsub_498
nullsub_498: @ 0x0805DBEC
bx lr
.align 2, 0
thumb_func_start sub_0805DBF0
sub_0805DBF0: @ 0x0805DBF0
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x20]
subs r1, r0, #1
strh r1, [r4, #0x20]
lsls r0, r1, #0x10
cmp r0, #0
bne _0805DC06
bl sub_0805DC70
b _0805DC6C
_0805DC06:
lsls r0, r1, #0x10
lsrs r1, r0, #0x10
cmp r1, #0x78
bne _0805DC18
movs r0, #0x78
movs r1, #2
bl sub_08080964
b _0805DC36
_0805DC18:
cmp r1, #0xd2
bne _0805DC26
movs r0, #0x5a
movs r1, #1
bl sub_08080964
b _0805DC36
_0805DC26:
movs r0, #0x96
lsls r0, r0, #1
cmp r1, r0
bne _0805DC36
movs r0, #0x5a
movs r1, #0
bl sub_08080964
_0805DC36:
ldrh r1, [r4, #0x20]
adds r0, r1, #0
cmp r0, #0x77
bhi _0805DC42
movs r0, #0xf
b _0805DC48
_0805DC42:
cmp r0, #0xd1
bhi _0805DC58
movs r0, #0x1f
_0805DC48:
ands r0, r1
cmp r0, #0
bne _0805DC6C
movs r0, #0x93
lsls r0, r0, #1
bl PlaySFX
b _0805DC6C
_0805DC58:
cmp r0, #0xc7
bhi _0805DC6C
movs r0, #0x3f
ands r0, r1
cmp r0, #0
bne _0805DC6C
movs r0, #0x93
lsls r0, r0, #1
bl PlaySFX
_0805DC6C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0805DC70
sub_0805DC70: @ 0x0805DC70
push {lr}
bl sub_0805E5A8
ldr r0, _0805DC80 @ =gUnk_0813AC48
bl DoExitTransition
pop {pc}
.align 2, 0
_0805DC80: .4byte gUnk_0813AC48