tmc/asm/manager5.s

256 lines
4.3 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08057AD0
sub_08057AD0: @ 0x08057AD0
push {lr}
ldr r2, _08057AE4 @ =gUnk_08108044
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08057AE4: .4byte gUnk_08108044
thumb_func_start sub_08057AE8
sub_08057AE8: @ 0x08057AE8
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xb]
movs r1, #3
ands r1, r0
lsls r1, r1, #1
ldrb r0, [r5, #0xe]
cmp r0, #1
bne _08057B04
ldr r0, _08057B00 @ =0x00000323
strh r0, [r5, #0x30]
b _08057B12
.align 2, 0
_08057B00: .4byte 0x00000323
_08057B04:
movs r0, #2
ands r0, r1
movs r2, #0x36
cmp r0, #0
beq _08057B10
movs r2, #0x37
_08057B10:
strh r2, [r5, #0x30]
_08057B12:
ldr r2, _08057B9C @ =gUnk_08108024
lsls r3, r1, #1
adds r0, r3, r2
ldrh r0, [r0]
movs r4, #0
strh r0, [r5, #0x28]
adds r1, #1
lsls r1, r1, #1
adds r2, r1, r2
ldrh r0, [r2]
strh r0, [r5, #0x2a]
ldr r2, _08057BA0 @ =gUnk_08108034
adds r3, r3, r2
ldrh r0, [r3]
strh r0, [r5, #0x2c]
adds r1, r1, r2
ldrh r0, [r1]
strh r0, [r5, #0x2e]
ldrb r2, [r5, #0xb]
lsrs r0, r2, #2
movs r1, #0xf
ands r0, r1
adds r0, #1
strh r0, [r5, #0x32]
movs r0, #0x1c
strb r0, [r5, #0xe]
strb r4, [r5, #0xf]
movs r0, #0x80
ands r0, r2
movs r1, #1
cmp r0, #0
beq _08057B54
movs r1, #2
_08057B54:
strb r1, [r5, #0xc]
cmp r1, #2
bne _08057B9A
ldrh r0, [r5, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08057B9A
ldrh r0, [r5, #0x32]
cmp r0, #0
beq _08057B94
_08057B6A:
ldrh r1, [r5, #0x28]
ldrh r2, [r5, #0x2a]
adds r0, r5, #0
bl sub_08057CA4
ldrh r0, [r5, #0x30]
movs r2, #0x38
ldrsh r1, [r5, r2]
movs r3, #0x3a
ldrsh r2, [r5, r3]
lsls r2, r2, #6
orrs r1, r2
ldrh r2, [r5, #0x3c]
bl sub_0807B7D8
ldrh r0, [r5, #0x32]
subs r0, #1
strh r0, [r5, #0x32]
lsls r0, r0, #0x10
cmp r0, #0
bne _08057B6A
_08057B94:
adds r0, r5, #0
bl sub_0805E900
_08057B9A:
pop {r4, r5, pc}
.align 2, 0
_08057B9C: .4byte gUnk_08108024
_08057BA0: .4byte gUnk_08108034
thumb_func_start sub_08057BA4
sub_08057BA4: @ 0x08057BA4
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08057C24
movs r0, #8
strb r0, [r4, #0xe]
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08057BF6
ldrh r0, [r4, #0x32]
ldrb r1, [r4, #0xf]
cmp r0, r1
beq _08057C24
ldrh r1, [r4, #0x28]
ldrh r2, [r4, #0x2a]
adds r0, r4, #0
bl sub_08057CA4
ldrh r0, [r4, #0x30]
movs r2, #0x38
ldrsh r1, [r4, r2]
movs r3, #0x3a
ldrsh r2, [r4, r3]
lsls r2, r2, #6
orrs r1, r2
ldrh r2, [r4, #0x3c]
bl sub_0807B7D8
ldrb r0, [r4, #0xf]
adds r0, #1
strb r0, [r4, #0xf]
movs r0, #0x71
bl PlaySFX
b _08057C24
_08057BF6:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08057C24
movs r1, #0x38
ldrsh r0, [r4, r1]
movs r2, #0x3a
ldrsh r1, [r4, r2]
lsls r1, r1, #6
orrs r0, r1
ldrh r1, [r4, #0x3c]
bl sub_0807BA8C
ldrh r1, [r4, #0x2c]
ldrh r2, [r4, #0x2e]
adds r0, r4, #0
bl sub_08057CA4
ldrb r0, [r4, #0xf]
subs r0, #1
strb r0, [r4, #0xf]
movs r0, #0x71
bl PlaySFX
_08057C24:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08057C28
sub_08057C28: @ 0x08057C28
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
cmp r0, #0
bne _08057C44
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08057C9C
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
b _08057C9C
_08057C44:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08057C9C
movs r0, #8
strb r0, [r4, #0xe]
ldrh r0, [r4, #0x32]
ldrb r1, [r4, #0xf]
cmp r0, r1
beq _08057C88
ldrh r1, [r4, #0x28]
ldrh r2, [r4, #0x2a]
adds r0, r4, #0
bl sub_08057CA4
ldrh r0, [r4, #0x30]
movs r2, #0x38
ldrsh r1, [r4, r2]
movs r3, #0x3a
ldrsh r2, [r4, r3]
lsls r2, r2, #6
orrs r1, r2
ldrh r2, [r4, #0x3c]
bl sub_0807B7D8
ldrb r0, [r4, #0xf]
adds r0, #1
strb r0, [r4, #0xf]
movs r0, #0x71
bl PlaySFX
b _08057C9C
_08057C88:
ldrh r1, [r4, #0x30]
ldr r0, _08057CA0 @ =0x00000323
cmp r1, r0
beq _08057C96
movs r0, #0x72
bl PlaySFX
_08057C96:
adds r0, r4, #0
bl sub_0805E900
_08057C9C:
pop {r4, pc}
.align 2, 0
_08057CA0: .4byte 0x00000323
thumb_func_start sub_08057CA4
sub_08057CA4: @ 0x08057CA4
ldrh r3, [r0, #0x38]
adds r3, r3, r1
strh r3, [r0, #0x38]
ldrh r1, [r0, #0x3a]
adds r1, r1, r2
strh r1, [r0, #0x3a]
bx lr
.align 2, 0