tmc/asm/manager8.s

391 lines
7.0 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08057ED0
sub_08057ED0: @ 0x08057ED0
push {r4, lr}
adds r4, r0, #0
bl sub_08057F20
ldrb r1, [r4, #0xc]
cmp r1, #0
bne _08057EF2
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _08057EF4 @ =gScreen
strh r1, [r0, #0x1a]
strh r1, [r0, #0x32]
ldr r1, _08057EF8 @ =sub_08057EFC
adds r0, r4, #0
movs r2, #0
bl sub_08052D74
_08057EF2:
pop {r4, pc}
.align 2, 0
_08057EF4: .4byte gScreen
_08057EF8: .4byte sub_08057EFC
thumb_func_start sub_08057EFC
sub_08057EFC: @ 0x08057EFC
push {r4, lr}
adds r4, r0, #0
ldr r0, _08057F1C @ =gRoomVars
ldrb r0, [r0, #0x10]
bl sub_0801D7EC
bl sub_08058034
movs r0, #0
str r0, [r4, #0x3c]
str r0, [r4, #0x38]
adds r0, r4, #0
bl sub_08057F20
pop {r4, pc}
.align 2, 0
_08057F1C: .4byte gRoomVars
thumb_func_start sub_08057F20
sub_08057F20: @ 0x08057F20
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r7, r0, #0
ldr r5, _08057FF4 @ =gRoomControls
movs r0, #0xa
ldrsh r1, [r5, r0]
ldrh r0, [r5, #6]
subs r4, r1, r0
lsrs r2, r4, #3
adds r2, r4, r2
ldrh r0, [r5, #0x1e]
movs r1, #0x80
lsls r1, r1, #3
subs r0, r1, r0
lsrs r1, r0, #0x1f
adds r0, r0, r1
asrs r0, r0, #1
adds r4, r2, r0
ldr r6, _08057FF8 @ =gScreen
adds r0, r4, #0
movs r1, #0xf
ands r0, r1
strh r0, [r6, #0x2e]
movs r1, #0xc
ldrsh r0, [r5, r1]
ldrh r1, [r5, #8]
subs r0, r0, r1
movs r1, #0x30
subs r0, r1, r0
asrs r0, r0, #2
mov sl, r1
mov r1, sl
subs r0, r1, r0
strh r0, [r6, #0x30]
ldr r0, _08057FFC @ =gUnk_02001A40
mov r8, r0
str r0, [r6, #0x34]
ldr r1, _08058000 @ =gUnk_02006F00
mov sb, r1
adds r0, r4, #0
mov r2, r8
bl sub_08058004
lsrs r0, r4, #4
lsls r4, r0, #1
ldr r0, [r7, #0x38]
cmp r0, r4
beq _08057F8C
str r4, [r7, #0x38]
movs r0, #1
strh r0, [r6, #0x32]
_08057F8C:
movs r0, #0xa
ldrsh r1, [r5, r0]
ldrh r0, [r5, #6]
subs r4, r1, r0
lsrs r2, r4, #2
adds r2, r4, r2
ldrh r0, [r5, #0x1e]
movs r1, #0x80
lsls r1, r1, #3
subs r0, r1, r0
lsrs r1, r0, #0x1f
adds r0, r0, r1
asrs r0, r0, #1
adds r4, r2, r0
adds r0, r4, #0
movs r1, #0xf
ands r0, r1
strh r0, [r6, #0x16]
movs r1, #0xc
ldrsh r0, [r5, r1]
ldrh r1, [r5, #8]
subs r0, r0, r1
movs r1, #0x30
subs r0, r1, r0
asrs r0, r0, #1
mov r1, sl
subs r0, r1, r0
strh r0, [r6, #0x18]
movs r2, #0x80
lsls r2, r2, #4
add r2, r8
str r2, [r6, #0x1c]
movs r1, #0x80
lsls r1, r1, #6
add r1, sb
adds r0, r4, #0
bl sub_08058004
lsrs r0, r4, #4
lsls r4, r0, #1
ldr r0, [r7, #0x3c]
cmp r0, r4
beq _08057FE8
str r4, [r7, #0x3c]
movs r0, #1
strh r0, [r6, #0x1a]
_08057FE8:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08057FF4: .4byte gRoomControls
_08057FF8: .4byte gScreen
_08057FFC: .4byte gUnk_02001A40
_08058000: .4byte gUnk_02006F00
thumb_func_start sub_08058004
sub_08058004: @ 0x08058004
push {r4, r5, r6, lr}
movs r4, #0x20
lsrs r0, r0, #4
lsls r0, r0, #2
adds r1, r1, r0
ldr r3, _0805802C @ =0x040000D4
ldr r6, _08058030 @ =0x80000020
movs r5, #0x80
lsls r5, r5, #1
_08058016:
str r1, [r3]
str r2, [r3, #4]
str r6, [r3, #8]
ldr r0, [r3, #8]
adds r1, r1, r5
adds r2, #0x40
subs r4, #1
cmp r4, #0
bne _08058016
pop {r4, r5, r6, pc}
.align 2, 0
_0805802C: .4byte 0x040000D4
_08058030: .4byte 0x80000020
thumb_func_start sub_08058034
sub_08058034: @ 0x08058034
push {r4, r5, r6, lr}
ldr r6, _08058080 @ =gUnk_02002F00
movs r0, #0x80
lsls r0, r0, #7
adds r5, r6, r0
movs r4, #0
_08058040:
adds r0, r6, #0
adds r1, r5, #0
bl sub_08058084
movs r1, #0x80
lsls r1, r1, #4
adds r6, r6, r1
adds r5, #0x40
adds r4, #1
cmp r4, #3
bls _08058040
ldr r0, _08058080 @ =gUnk_02002F00
movs r1, #0x80
lsls r1, r1, #6
adds r6, r0, r1
movs r1, #0xc0
lsls r1, r1, #7
adds r5, r0, r1
movs r4, #0
_08058066:
adds r0, r6, #0
adds r1, r5, #0
bl sub_08058084
movs r0, #0x80
lsls r0, r0, #4
adds r6, r6, r0
adds r5, #0x40
adds r4, #1
cmp r4, #3
bls _08058066
pop {r4, r5, r6, pc}
.align 2, 0
_08058080: .4byte gUnk_02002F00
thumb_func_start sub_08058084
sub_08058084: @ 0x08058084
push {r4, r5, r6, lr}
adds r3, r0, #0
movs r4, #0
ldr r2, _080580A8 @ =0x040000D4
ldr r6, _080580AC @ =0x80000020
movs r5, #0x80
lsls r5, r5, #1
_08058092:
str r3, [r2]
str r1, [r2, #4]
str r6, [r2, #8]
ldr r0, [r2, #8]
adds r4, #1
adds r3, #0x40
adds r1, r1, r5
cmp r4, #0x1f
bls _08058092
pop {r4, r5, r6, pc}
.align 2, 0
_080580A8: .4byte 0x040000D4
_080580AC: .4byte 0x80000020
thumb_func_start sub_080580B0
sub_080580B0: @ 0x080580B0
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #4
adds r4, r0, #0
ldr r0, _080581B0 @ =gUnk_0200B650
movs r1, #0
str r1, [r0]
movs r0, #0x80
lsls r0, r0, #0x13
strh r1, [r0]
adds r0, r4, #0
bl sub_0801D7EC
ldr r0, _080581B4 @ =gRoomVars
strb r4, [r0, #0x10]
bl sub_08058034
ldr r5, _080581B8 @ =gRoomControls
movs r0, #0xa
ldrsh r1, [r5, r0]
ldrh r0, [r5, #6]
subs r7, r1, r0
asrs r2, r7, #3
adds r2, r7, r2
ldrh r0, [r5, #0x1e]
movs r4, #0x80
lsls r4, r4, #3
subs r0, r4, r0
lsrs r1, r0, #0x1f
adds r0, r0, r1
asrs r0, r0, #1
adds r7, r2, r0
ldr r1, _080581BC @ =gUnk_02006F00
mov sb, r1
ldr r2, _080581C0 @ =gUnk_02001A40
mov r8, r2
adds r0, r7, #0
bl sub_08058004
ldr r0, _080581C4 @ =gScreen
mov sl, r0
movs r1, #0xf
ands r7, r1
strh r7, [r0, #0x2e]
movs r2, #0xc
ldrsh r0, [r5, r2]
ldrh r1, [r5, #8]
subs r0, r0, r1
movs r6, #0x30
subs r0, r6, r0
asrs r0, r0, #1
movs r3, #0x30
subs r0, r3, r0
mov r1, sl
strh r0, [r1, #0x30]
ldr r0, _080581C8 @ =0x00001D09
strh r0, [r1, #0x2c]
mov r2, r8
str r2, [r1, #0x34]
movs r0, #1
strh r0, [r1, #0x32]
movs r2, #0xa
ldrsh r1, [r5, r2]
ldrh r0, [r5, #6]
subs r7, r1, r0
asrs r1, r7, #2
adds r1, r7, r1
ldrh r0, [r5, #0x1e]
subs r4, r4, r0
lsrs r0, r4, #0x1f
adds r4, r4, r0
asrs r4, r4, #1
adds r7, r1, r4
movs r0, #0x80
lsls r0, r0, #6
add sb, r0
movs r1, #0x80
lsls r1, r1, #4
add r8, r1
adds r0, r7, #0
mov r1, sb
mov r2, r8
str r3, [sp]
bl sub_08058004
movs r2, #0xf
ands r7, r2
mov r0, sl
strh r7, [r0, #0x16]
movs r1, #0xc
ldrsh r0, [r5, r1]
ldrh r1, [r5, #8]
subs r0, r0, r1
subs r6, r6, r0
asrs r6, r6, #1
ldr r3, [sp]
subs r3, r3, r6
mov r2, sl
strh r3, [r2, #0x18]
ldr r0, _080581CC @ =0x00001E09
strh r0, [r2, #0x14]
mov r0, r8
str r0, [r2, #0x1c]
movs r1, #1
strh r1, [r2, #0x1a]
mov r1, sl
adds r1, #0x66
ldr r0, _080581D0 @ =0x00003C48
strh r0, [r1]
adds r1, #2
ldr r0, _080581D4 @ =0x00000609
strh r0, [r1]
ldrh r1, [r2]
movs r2, #0xa0
lsls r2, r2, #4
adds r0, r2, #0
orrs r0, r1
mov r1, sl
strh r0, [r1]
add sp, #4
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080581B0: .4byte gUnk_0200B650
_080581B4: .4byte gRoomVars
_080581B8: .4byte gRoomControls
_080581BC: .4byte gUnk_02006F00
_080581C0: .4byte gUnk_02001A40
_080581C4: .4byte gScreen
_080581C8: .4byte 0x00001D09
_080581CC: .4byte 0x00001E09
_080581D0: .4byte 0x00003C48
_080581D4: .4byte 0x00000609