tmc/asm/pina.s

360 lines
5.8 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Pina
Pina: @ 0x08063A60
push {lr}
adds r2, r0, #0
ldrb r1, [r2, #0x10]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _08063A76
adds r0, r2, #0
bl sub_08063B68
b _08063A7C
_08063A76:
adds r0, r2, #0
bl sub_08063A80
_08063A7C:
pop {pc}
.align 2, 0
thumb_func_start sub_08063A80
sub_08063A80: @ 0x08063A80
push {lr}
ldr r2, _08063A94 @ =gUnk_0810CDF8
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08063A94: .4byte gUnk_0810CDF8
thumb_func_start sub_08063A98
sub_08063A98: @ 0x08063A98
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
movs r1, #4
bl InitAnimationForceUpdate
adds r0, r4, #0
bl sub_08078778
pop {r4, pc}
thumb_func_start sub_08063AC0
sub_08063AC0: @ 0x08063AC0
push {r4, lr}
adds r4, r0, #0
movs r1, #0x20
movs r2, #0x20
bl sub_0806ED9C
cmp r0, #0
blt _08063AEE
ldrb r0, [r4, #0xf]
cmp r0, #0
bne _08063AF4
bl Random
movs r1, #0x3f
ands r1, r0
cmp r1, #0
bne _08063AEE
adds r0, r4, #0
movs r1, #0
bl InitAnimationForceUpdate
movs r0, #1
strb r0, [r4, #0xf]
_08063AEE:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08063B0C
_08063AF4:
adds r0, r4, #0
bl UpdateAnimationSingleFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08063B0C
movs r0, #0
strb r0, [r4, #0xf]
_08063B0C:
adds r0, r4, #0
adds r0, #0x39
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _08063B38
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_0806EDC4
adds r1, r0, #0
adds r1, #4
adds r0, r4, #0
bl InitAnimationForceUpdate
ldrb r0, [r4, #0xe]
ldr r1, _08063B40 @ =0x00000A01
adds r0, r0, r1
bl TextboxNoOverlapFollow
_08063B38:
adds r0, r4, #0
bl sub_0806ED78
pop {r4, pc}
.align 2, 0
_08063B40: .4byte 0x00000A01
thumb_func_start sub_08063B44
sub_08063B44: @ 0x08063B44
push {lr}
adds r2, r0, #0
ldr r0, _08063B64 @ =gTextBox
ldrb r0, [r0]
movs r1, #0x7f
ands r1, r0
cmp r1, #0
bne _08063B62
movs r0, #1
strb r0, [r2, #0xc]
strb r1, [r2, #0xf]
adds r0, r2, #0
movs r1, #4
bl InitAnimationForceUpdate
_08063B62:
pop {pc}
.align 2, 0
_08063B64: .4byte gTextBox
thumb_func_start sub_08063B68
sub_08063B68: @ 0x08063B68
push {r4, lr}
adds r4, r0, #0
ldrb r3, [r4, #0xc]
cmp r3, #1
beq _08063B9E
cmp r3, #1
bgt _08063B7C
cmp r3, #0
beq _08063B82
b _08063C10
_08063B7C:
cmp r3, #2
beq _08063BF6
b _08063C10
_08063B82:
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
adds r0, r4, #0
adds r0, #0x69
strb r3, [r0]
adds r0, r4, #0
bl sub_0807DD64
_08063B9E:
adds r2, r4, #0
adds r2, #0x39
movs r1, #0
ldrsb r1, [r2, r1]
cmp r1, #2
bne _08063BE0
movs r0, #0
strb r1, [r4, #0xc]
strb r0, [r2]
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
adds r1, r4, #0
adds r1, #0x69
strb r0, [r1]
ldr r1, _08063BDC @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
bl sub_0806F5A4
adds r1, r0, #0
adds r1, #4
adds r0, r4, #0
bl InitAnimationForceUpdate
adds r0, r4, #0
bl sub_0806F118
b _08063C10
.align 2, 0
_08063BDC: .4byte gLinkEntity
_08063BE0:
adds r0, r4, #0
movs r1, #0
bl sub_0807DDAC
adds r0, r4, #0
bl sub_0807DDE4
adds r0, r4, #0
bl UpdateAnimationSingleFrame
b _08063C10
_08063BF6:
adds r0, r4, #0
bl UpdateFuseInteraction
cmp r0, #0
beq _08063C10
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x69
ldrb r1, [r0]
adds r0, r4, #0
bl InitAnimationForceUpdate
_08063C10:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08063C14
sub_08063C14: @ 0x08063C14
push {lr}
movs r0, #7
movs r1, #0x14
bl sub_0805EB9C
cmp r0, #0
beq _08063C28
movs r1, #8
bl InitAnimationForceUpdate
_08063C28:
pop {pc}
.align 2, 0
thumb_func_start sub_08063C2C
sub_08063C2C: @ 0x08063C2C
push {lr}
movs r0, #7
movs r1, #0x14
bl sub_0805EB9C
cmp r0, #0
beq _08063C40
movs r1, #4
bl InitAnimationForceUpdate
_08063C40:
pop {pc}
.align 2, 0
thumb_func_start sub_08063C44
sub_08063C44: @ 0x08063C44
push {lr}
movs r0, #7
movs r1, #0x14
bl sub_0805EB9C
cmp r0, #0
beq _08063C58
movs r1, #0
bl InitAnimationForceUpdate
_08063C58:
pop {pc}
.align 2, 0
thumb_func_start sub_08063C5C
sub_08063C5C: @ 0x08063C5C
push {lr}
movs r0, #7
movs r1, #0x14
bl sub_0805EB9C
cmp r0, #0
beq _08063C70
movs r1, #9
bl InitAnimationForceUpdate
_08063C70:
pop {pc}
.align 2, 0
thumb_func_start sub_08063C74
sub_08063C74: @ 0x08063C74
push {lr}
movs r0, #7
movs r1, #0x14
bl sub_0805EB9C
cmp r0, #0
beq _08063C8C
movs r2, #0x18
rsbs r2, r2, #0
movs r1, #8
bl sub_080A2CFC
_08063C8C:
pop {pc}
.align 2, 0
thumb_func_start sub_08063C90
sub_08063C90: @ 0x08063C90
push {lr}
ldr r1, _08063CA4 @ =gUnk_02002A40
ldrb r1, [r1, #8]
lsls r1, r1, #3
ldr r2, _08063CA8 @ =gUnk_0810CE04
adds r1, r1, r2
bl ShowNPCDialogue
pop {pc}
.align 2, 0
_08063CA4: .4byte gUnk_02002A40
_08063CA8: .4byte gUnk_0810CE04
thumb_func_start sub_08063CAC
sub_08063CAC: @ 0x08063CAC
push {r4, lr}
adds r4, r0, #0
bl sub_0801E99C
adds r1, r4, #0
adds r1, #0x68
strb r0, [r1]
ldrb r1, [r1]
adds r0, r4, #0
bl sub_08078784
pop {r4, pc}
thumb_func_start Pina_Fusion
Pina_Fusion: @ 0x08063CC4
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xc]
cmp r0, #0
bne _08063CF0
adds r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r2, #0x18]
ldrh r0, [r2, #0x32]
subs r0, #4
strh r0, [r2, #0x32]
adds r0, r2, #0
movs r1, #2
bl InitAnimationForceUpdate
b _08063CF6
_08063CF0:
adds r0, r2, #0
bl UpdateAnimationSingleFrame
_08063CF6:
pop {pc}