tmc/asm/spinyBeetle.s

967 lines
16 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start SpinyBeetle
SpinyBeetle: @ 0x0803379C
push {r4, lr}
adds r4, r0, #0
ldr r1, _080337B8 @ =gUnk_080CEBEC
bl EnemyFunctionHandler
movs r3, #0x10
rsbs r3, r3, #0
adds r0, r4, #0
movs r1, #0
movs r2, #1
bl SetChildOffset
pop {r4, pc}
.align 2, 0
_080337B8: .4byte gUnk_080CEBEC
thumb_func_start sub_080337BC
sub_080337BC: @ 0x080337BC
push {lr}
ldr r2, _080337D0 @ =gUnk_080CEC04
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080337D0: .4byte gUnk_080CEC04
thumb_func_start sub_080337D4
sub_080337D4: @ 0x080337D4
push {r4, r5, lr}
adds r4, r0, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _080337E8
adds r0, r4, #0
movs r1, #0x1c
bl sub_0804A9FC
_080337E8:
ldr r1, _08033868 @ =gUnk_080CEBEC
adds r0, r4, #0
bl sub_0804AA30
adds r2, r4, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
adds r5, r2, #0
cmp r0, #0
beq _08033864
adds r0, r4, #0
adds r0, #0x3d
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
ble _0803381A
ldr r0, [r4, #0x54]
cmp r0, #0
beq _0803381A
adds r0, r4, #0
bl sub_08033E1C
_0803381A:
ldrb r1, [r5]
movs r0, #0x3f
ands r0, r1
cmp r0, #0x14
bne _08033864
ldrb r0, [r4, #0xc]
cmp r0, #5
beq _08033864
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x5a
strb r0, [r4, #0xe]
movs r0, #0x10
strb r0, [r4, #0xf]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x49
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #1
bl sub_08049F84
adds r0, #4
movs r1, #0x18
ands r0, r1
strb r0, [r4, #0x15]
adds r0, r4, #0
bl sub_08033D78
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
_08033864:
pop {r4, r5, pc}
.align 2, 0
_08033868: .4byte gUnk_080CEBEC
thumb_func_start nullsub_159
nullsub_159: @ 0x0803386C
bx lr
.align 2, 0
thumb_func_start sub_08033870
sub_08033870: @ 0x08033870
push {r4, lr}
adds r4, r0, #0
bl sub_08001242
ldrb r0, [r4, #0xc]
cmp r0, #5
beq _0803388E
adds r0, r4, #0
bl sub_08033DF0
cmp r0, #0
beq _0803388E
adds r0, r4, #0
bl sub_08033E1C
_0803388E:
pop {r4, pc}
thumb_func_start sub_08033890
sub_08033890: @ 0x08033890
push {r4, r5, r6, lr}
adds r6, r0, #0
movs r1, #0
movs r0, #1
strb r0, [r6, #0xc]
strb r1, [r6, #0xe]
strb r1, [r6, #0xf]
ldr r0, [r6, #0x2c]
ldr r3, _0803394C @ =0xFFF00000
ands r0, r3
movs r2, #0x80
lsls r2, r2, #0xc
orrs r0, r2
str r0, [r6, #0x7c]
adds r4, r6, #0
adds r4, #0x80
ldr r0, [r6, #0x30]
ands r0, r3
orrs r0, r2
str r0, [r4]
ldr r0, [r6, #0x7c]
str r0, [r6, #0x2c]
ldr r0, [r4]
str r0, [r6, #0x30]
adds r0, r6, #0
adds r0, #0x79
strb r1, [r0]
adds r0, #1
strb r1, [r0]
subs r0, #2
strb r1, [r0]
adds r0, #3
strb r1, [r0]
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r2, _08033950 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r6, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r4, r6, #0
adds r4, #0x74
strh r1, [r4]
ldrh r0, [r4]
adds r5, r6, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080001DA
adds r1, r6, #0
adds r1, #0x76
strh r0, [r1]
ldr r0, _08033954 @ =0x00004022
ldrh r1, [r4]
ldrb r2, [r5]
bl SetTile
ldrb r1, [r6, #0xa]
movs r0, #0x7d
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
bne _08033928
bl DeleteThisEntity
_08033928:
adds r0, r6, #0
adds r1, r4, #0
bl CopyPosition
str r4, [r6, #0x54]
str r6, [r4, #0x50]
ldrb r0, [r6, #0xa]
cmp r0, #1
bne _08033940
adds r0, r6, #0
bl sub_08033EA8
_08033940:
adds r0, r6, #0
movs r1, #0
bl InitializeAnimation
pop {r4, r5, r6, pc}
.align 2, 0
_0803394C: .4byte 0xFFF00000
_08033950: .4byte gRoomControls
_08033954: .4byte 0x00004022
thumb_func_start sub_08033958
sub_08033958: @ 0x08033958
push {r4, r5, lr}
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033982
adds r0, r4, #0
bl sub_08033E1C
adds r0, r4, #0
adds r0, #0x76
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x74
ldrh r1, [r1]
adds r2, r4, #0
adds r2, #0x38
ldrb r2, [r2]
bl sub_0807B9B8
b _08033A72
_08033982:
adds r1, r4, #0
adds r1, #0x7b
ldrb r0, [r1]
cmp r0, #0
beq _08033992
subs r0, #1
strb r0, [r1]
b _08033A72
_08033992:
ldr r0, [r4, #0x7c]
str r0, [r4, #0x2c]
adds r0, r4, #0
adds r0, #0x80
ldr r0, [r0]
str r0, [r4, #0x30]
adds r0, r4, #0
movs r1, #1
movs r2, #0x10
bl sub_0804A024
adds r5, r0, #0
cmp r5, #0x10
beq _080339E0
cmp r5, #0x10
bhi _080339BC
cmp r5, #0
beq _080339C6
cmp r5, #8
beq _080339F0
b _08033A10
_080339BC:
cmp r5, #0x18
beq _08033A00
cmp r5, #0xff
bne _08033A10
b _08033A72
_080339C6:
adds r0, r4, #0
adds r0, #0x78
ldrb r0, [r0]
cmp r0, #0
beq _08033A72
movs r1, #0x32
ldrsh r0, [r4, r1]
ldr r1, _080339DC @ =gLinkEntity
movs r2, #0x32
ldrsh r1, [r1, r2]
b _08033A0A
.align 2, 0
_080339DC: .4byte gLinkEntity
_080339E0:
ldr r0, _080339EC @ =gLinkEntity
movs r1, #0x32
ldrsh r0, [r0, r1]
movs r2, #0x32
ldrsh r1, [r4, r2]
b _08033A0A
.align 2, 0
_080339EC: .4byte gLinkEntity
_080339F0:
ldr r0, _080339FC @ =gLinkEntity
movs r1, #0x2e
ldrsh r0, [r0, r1]
movs r2, #0x2e
ldrsh r1, [r4, r2]
b _08033A0A
.align 2, 0
_080339FC: .4byte gLinkEntity
_08033A00:
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r1, _08033A74 @ =gLinkEntity
movs r2, #0x2e
ldrsh r1, [r1, r2]
_08033A0A:
subs r0, r0, r1
cmp r0, #0x30
bgt _08033A72
_08033A10:
ldr r0, [r4, #0x54]
cmp r0, #0
beq _08033A1E
bl sub_0806F520
cmp r0, #0
bne _08033A72
_08033A1E:
adds r1, r4, #0
adds r1, #0x78
ldrb r0, [r1]
cmp r0, #0
bne _08033A2C
movs r0, #1
strb r0, [r1]
_08033A2C:
movs r0, #2
strb r0, [r4, #0xc]
strb r5, [r4, #0x15]
ldrb r1, [r4, #0x18]
subs r0, #6
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldr r0, [r4, #0x30]
ldr r1, _08033A78 @ =0xFFF00000
ands r0, r1
movs r1, #0xc0
lsls r1, r1, #0xc
orrs r0, r1
str r0, [r4, #0x30]
adds r0, r4, #0
adds r0, #0x76
ldrh r0, [r0]
adds r1, r4, #0
adds r1, #0x74
ldrh r1, [r1]
adds r2, r4, #0
adds r2, #0x38
ldrb r2, [r2]
bl sub_0807B9B8
adds r0, r4, #0
movs r1, #2
bl InitializeAnimation
_08033A72:
pop {r4, r5, pc}
.align 2, 0
_08033A74: .4byte gLinkEntity
_08033A78: .4byte 0xFFF00000
thumb_func_start sub_08033A7C
sub_08033A7C: @ 0x08033A7C
push {r4, lr}
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033A90
adds r0, r4, #0
bl sub_08033E1C
b _08033AC8
_08033A90:
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08033AC8
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
movs r0, #0x20
strb r0, [r4, #0xf]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
subs r0, #0x59
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
_08033AC8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08033ACC
sub_08033ACC: @ 0x08033ACC
push {r4, lr}
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033AE0
adds r0, r4, #0
bl sub_08033E1C
b _08033B42
_08033AE0:
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
bl GetNextFrame
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08033AF8
subs r0, #1
strb r0, [r4, #0xf]
b _08033B42
_08033AF8:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08033B3C
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
ldr r2, [r4, #0x2c]
ldr r1, _08033B38 @ =0xFFF00000
ands r2, r1
movs r0, #0x80
lsls r0, r0, #0xc
orrs r2, r0
str r2, [r4, #0x2c]
ldr r0, [r4, #0x30]
ands r0, r1
movs r1, #0xc0
lsls r1, r1, #0xc
orrs r0, r1
str r0, [r4, #0x30]
str r2, [r4, #0x7c]
adds r1, r4, #0
adds r1, #0x80
str r0, [r1]
adds r0, r4, #0
movs r1, #4
bl InitializeAnimation
b _08033B42
.align 2, 0
_08033B38: .4byte 0xFFF00000
_08033B3C:
adds r0, r4, #0
bl sub_08033D78
_08033B42:
pop {r4, pc}
thumb_func_start sub_08033B44
sub_08033B44: @ 0x08033B44
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #0xc
adds r4, r0, #0
bl sub_08033DF0
cmp r0, #0
beq _08033B62
adds r0, r4, #0
bl sub_08033E1C
b _08033C82
_08033B62:
adds r0, r4, #0
bl GetNextFrame
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
beq _08033B76
b _08033C82
_08033B76:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #0
mov r8, r0
adds r1, r4, #0
adds r1, #0x80
str r1, [sp, #4]
adds r6, r4, #0
adds r6, #0x29
adds r2, r4, #0
adds r2, #0x7b
str r2, [sp]
adds r5, r4, #0
adds r5, #0x74
adds r3, r4, #0
adds r3, #0x38
str r3, [sp, #8]
movs r7, #0x76
adds r7, r7, r4
mov sl, r7
ldr r0, _08033C20 @ =gRoomControls
mov sb, r0
_08033BB2:
ldr r1, [r4, #0x2c]
ldr r3, _08033C24 @ =0xFFF00000
ands r1, r3
movs r2, #0x80
lsls r2, r2, #0xc
orrs r1, r2
str r1, [r4, #0x2c]
ldr r0, [r4, #0x30]
ands r0, r3
orrs r0, r2
str r0, [r4, #0x30]
str r1, [r4, #0x7c]
ldr r1, [sp, #4]
str r0, [r1]
ldrb r0, [r6]
movs r2, #0x39
rsbs r2, r2, #0
adds r1, r2, #0
ands r0, r1
strb r0, [r6]
movs r0, #0x78
ldr r3, [sp]
strb r0, [r3]
movs r7, #0x2e
ldrsh r2, [r4, r7]
mov r1, sb
ldrh r0, [r1, #6]
subs r2, r2, r0
asrs r2, r2, #4
movs r3, #0x3f
ands r2, r3
movs r7, #0x32
ldrsh r0, [r4, r7]
ldrh r1, [r1, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r2, r0
strh r2, [r5]
ldrh r0, [r5]
ldr r2, [sp, #8]
ldrb r1, [r2]
bl sub_080001DA
mov r3, sl
strh r0, [r3]
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
ldr r7, _08033C28 @ =0x00004022
cmp r0, r7
beq _08033C2C
movs r0, #1
add r8, r0
b _08033C68
.align 2, 0
_08033C20: .4byte gRoomControls
_08033C24: .4byte 0xFFF00000
_08033C28: .4byte 0x00004022
_08033C2C:
ldrb r1, [r4, #0x15]
movs r0, #0x18
ands r0, r1
lsrs r0, r0, #2
cmp r0, #2
beq _08033C54
cmp r0, #2
bgt _08033C42
cmp r0, #0
beq _08033C4C
b _08033C68
_08033C42:
cmp r0, #4
beq _08033C5A
cmp r0, #6
beq _08033C62
b _08033C68
_08033C4C:
ldrh r0, [r4, #0x32]
adds r0, #0x10
strh r0, [r4, #0x32]
b _08033C68
_08033C54:
ldrh r0, [r4, #0x2e]
subs r0, #0x10
b _08033C66
_08033C5A:
ldrh r0, [r4, #0x32]
subs r0, #0x10
strh r0, [r4, #0x32]
b _08033C68
_08033C62:
ldrh r0, [r4, #0x2e]
adds r0, #0x10
_08033C66:
strh r0, [r4, #0x2e]
_08033C68:
mov r1, r8
cmp r1, #0
beq _08033BB2
ldr r0, _08033C90 @ =0x00004022
ldrh r1, [r5]
ldr r3, [sp, #8]
ldrb r2, [r3]
bl SetTile
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_08033C82:
add sp, #0xc
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08033C90: .4byte 0x00004022
thumb_func_start sub_08033C94
sub_08033C94: @ 0x08033C94
push {r4, lr}
adds r4, r0, #0
movs r1, #3
bl InitializeAnimationAnimation
adds r1, r4, #0
adds r1, #0x79
ldrb r0, [r1]
cmp r0, #1
beq _08033CD2
cmp r0, #1
bgt _08033CB2
cmp r0, #0
beq _08033CB8
b _08033D76
_08033CB2:
cmp r0, #2
beq _08033D18
b _08033D76
_08033CB8:
movs r0, #1
strb r0, [r1]
ldrb r1, [r4, #0x18]
lsls r0, r1, #0x1e
lsrs r0, r0, #0x1e
cmp r0, #1
beq _08033CD2
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
_08033CD2:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r2, r0, #0x18
cmp r2, #0
bne _08033D76
adds r1, r4, #0
adds r1, #0x79
movs r0, #2
strb r0, [r1]
movs r0, #0x78
strb r0, [r4, #0xe]
adds r0, r4, #0
adds r0, #0x63
strb r2, [r0]
adds r0, r4, #0
movs r1, #1
bl sub_08049F84
adds r0, #0x14
strb r0, [r4, #0x15]
bl Random
adds r1, r0, #0
movs r0, #3
ands r1, r0
cmp r1, #0
beq _08033D12
cmp r1, #2
beq _08033D68
b _08033D6E
_08033D12:
ldrb r0, [r4, #0x15]
adds r0, #8
b _08033D6C
_08033D18:
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08033D24
subs r0, #1
strb r0, [r4, #0xf]
b _08033D2A
_08033D24:
adds r0, r4, #0
bl sub_08033D78
_08033D2A:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08033D76
bl Random
movs r1, #0x1f
ands r0, r1
adds r0, #0x20
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #1
bl sub_08049F84
adds r0, #0x14
strb r0, [r4, #0x15]
bl Random
adds r1, r0, #0
movs r0, #3
ands r1, r0
cmp r1, #1
beq _08033D62
cmp r1, #3
beq _08033D68
b _08033D6E
_08033D62:
ldrb r0, [r4, #0x15]
adds r0, #8
b _08033D6C
_08033D68:
ldrb r0, [r4, #0x15]
adds r0, #0x18
_08033D6C:
strb r0, [r4, #0x15]
_08033D6E:
ldrb r1, [r4, #0x15]
movs r0, #0x18
ands r0, r1
strb r0, [r4, #0x15]
_08033D76:
pop {r4, pc}
thumb_func_start sub_08033D78
sub_08033D78: @ 0x08033D78
push {r4, r5, r6, lr}
adds r6, r0, #0
ldrb r0, [r6, #0x15]
movs r2, #0x18
ands r2, r0
lsrs r2, r2, #2
ldr r0, _08033DE4 @ =gUnk_080CEC1C
adds r2, r2, r0
movs r1, #0x2e
ldrsh r0, [r6, r1]
movs r1, #0
ldrsb r1, [r2, r1]
adds r0, r0, r1
ldr r4, _08033DE8 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
asrs r5, r0, #4
movs r3, #0x3f
ands r5, r3
movs r1, #0x32
ldrsh r0, [r6, r1]
movs r1, #1
ldrsb r1, [r2, r1]
adds r0, r0, r1
ldrh r1, [r4, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r5, r0
adds r4, r6, #0
adds r4, #0x38
ldrb r1, [r4]
adds r0, r5, #0
bl GetTileType
adds r1, r0, #0
ldr r0, _08033DEC @ =0x000001C5
cmp r1, r0
bhi _08033DCE
subs r0, #1
cmp r1, r0
bhs _08033DE2
_08033DCE:
ldrb r1, [r4]
adds r0, r5, #0
bl sub_080002E0
subs r0, #1
cmp r0, #0x3e
bls _08033DE2
adds r0, r6, #0
bl sub_080AEF88
_08033DE2:
pop {r4, r5, r6, pc}
.align 2, 0
_08033DE4: .4byte gUnk_080CEC1C
_08033DE8: .4byte gRoomControls
_08033DEC: .4byte 0x000001C5
thumb_func_start sub_08033DF0
sub_08033DF0: @ 0x08033DF0
push {lr}
movs r2, #0
ldr r1, [r0, #0x54]
cmp r1, #0
beq _08033E16
ldrb r0, [r1, #0xc]
cmp r0, #3
beq _08033E10
cmp r0, #3
bgt _08033E0A
cmp r0, #2
beq _08033E16
b _08033E18
_08033E0A:
cmp r0, #4
bne _08033E18
b _08033E16
_08033E10:
ldrb r0, [r1, #0xd]
cmp r0, #1
bls _08033E18
_08033E16:
movs r2, #1
_08033E18:
adds r0, r2, #0
pop {pc}
thumb_func_start sub_08033E1C
sub_08033E1C: @ 0x08033E1C
push {r4, lr}
adds r4, r0, #0
movs r2, #0
movs r3, #5
movs r0, #5
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x79
strb r2, [r0]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
movs r0, #0x29
adds r0, r0, r4
mov ip, r0
ldrb r1, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
orrs r0, r3
mov r1, ip
strb r0, [r1]
ldr r0, [r4, #0x30]
ldr r1, _08033EA4 @ =0xFFF00000
ands r0, r1
movs r1, #0xc0
lsls r1, r1, #0xc
orrs r0, r1
str r0, [r4, #0x30]
adds r1, r4, #0
adds r1, #0x3f
movs r0, #0x19
strb r0, [r1]
mov r0, ip
ldrb r1, [r0]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
orrs r0, r1
mov r1, ip
strb r0, [r1]
movs r0, #0x30
strb r0, [r4, #0xe]
strb r2, [r4, #0xf]
adds r0, #0xd0
strh r0, [r4, #0x24]
str r2, [r4, #0x54]
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
movs r2, #0xc
rsbs r2, r2, #0
adds r0, r4, #0
movs r1, #0xa
bl sub_080A2CFC
pop {r4, pc}
.align 2, 0
_08033EA4: .4byte 0xFFF00000
thumb_func_start sub_08033EA8
sub_08033EA8: @ 0x08033EA8
push {lr}
adds r2, r0, #0
ldr r0, _08033EC4 @ =gLinkState
adds r0, #0xac
ldrh r1, [r0]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _08033EC8
adds r1, r2, #0
adds r1, #0x3f
movs r0, #0x95
b _08033ECE
.align 2, 0
_08033EC4: .4byte gLinkState
_08033EC8:
adds r1, r2, #0
adds r1, #0x3f
movs r0, #0x63
_08033ECE:
strb r0, [r1]
pop {pc}
.align 2, 0