tmc/asm/treeHidingPortal.s

251 lines
4.3 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start TreeHidingPortal
TreeHidingPortal: @ 0x0809E824
push {lr}
ldr r2, _0809E838 @ =gUnk_08124354
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809E838: .4byte gUnk_08124354
thumb_func_start sub_0809E83C
sub_0809E83C: @ 0x0809E83C
push {r4, lr}
adds r4, r0, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _0809E856
adds r0, r4, #0
bl sub_0809E96C
bl DeleteThisEntity
_0809E856:
movs r0, #1
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0809E86C
sub_0809E86C: @ 0x0809E86C
push {r4, lr}
adds r4, r0, #0
ldr r1, _0809E8B4 @ =gLinkEntity
movs r2, #0x30
movs r3, #0x30
bl sub_0800419C
cmp r0, #0
beq _0809E89A
movs r0, #0x14
bl CheckGlobalFlag
cmp r0, #0
beq _0809E89A
ldr r0, _0809E8B8 @ =gUnk_030010A0
ldr r0, [r0]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _0809E89A
adds r0, r4, #0
bl sub_080A2B80
_0809E89A:
bl sub_0809E9A0
cmp r0, #0x54
bne _0809E8B0
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0xf
strb r0, [r4, #0xe]
movs r0, #1
bl sub_08078A90
_0809E8B0:
pop {r4, pc}
.align 2, 0
_0809E8B4: .4byte gLinkEntity
_0809E8B8: .4byte gUnk_030010A0
thumb_func_start sub_0809E8BC
sub_0809E8BC: @ 0x0809E8BC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809E8E8
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x40
ands r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0809E96C
adds r0, r4, #0
bl sub_0809E918
_0809E8E8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0809E8EC
sub_0809E8EC: @ 0x0809E8EC
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xe]
subs r0, #1
strb r0, [r1, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809E916
adds r0, r1, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
movs r0, #0
bl sub_08078A90
movs r0, #0x73
bl PlaySFX
bl DeleteThisEntity
_0809E916:
pop {pc}
thumb_func_start sub_0809E918
sub_0809E918: @ 0x0809E918
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r4, _0809E964 @ =gUnk_08124364
movs r1, #0
ldrsh r0, [r4, r1]
ldr r1, _0809E968 @ =0xFFFFFC18
cmp r0, r1
beq _0809E962
adds r6, r1, #0
_0809E92A:
adds r0, r5, #0
movs r1, #3
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _0809E958
ldrh r0, [r4]
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
ldrh r0, [r4, #2]
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
adds r1, r2, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
adds r0, r2, #0
bl UpdateSpriteOrderAndFlip
_0809E958:
adds r4, #4
movs r1, #0
ldrsh r0, [r4, r1]
cmp r0, r6
bne _0809E92A
_0809E962:
pop {r4, r5, r6, pc}
.align 2, 0
_0809E964: .4byte gUnk_08124364
_0809E968: .4byte 0xFFFFFC18
thumb_func_start sub_0809E96C
sub_0809E96C: @ 0x0809E96C
push {r4, r5, lr}
adds r4, r0, #0
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _0809E99C @ =gRoomControls
ldrh r1, [r2, #6]
adds r1, #0x20
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r4, r5]
ldrh r2, [r2, #8]
adds r2, #8
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
bl sub_08018C1C
pop {r4, r5, pc}
.align 2, 0
_0809E99C: .4byte gRoomControls
thumb_func_start sub_0809E9A0
sub_0809E9A0: @ 0x0809E9A0
push {r4, r5, r6, lr}
ldr r5, _0809E9B0 @ =gLinkEntity
ldrb r2, [r5, #0xc]
cmp r2, #6
beq _0809E9B4
movs r0, #0
b _0809E9F0
.align 2, 0
_0809E9B0: .4byte gLinkEntity
_0809E9B4:
ldrb r0, [r5, #0x14]
ands r2, r0
lsls r2, r2, #1
ldr r0, _0809E9F4 @ =gUnk_080B4468
adds r2, r2, r0
movs r1, #0x2e
ldrsh r0, [r5, r1]
movs r3, #0
ldrsh r1, [r2, r3]
adds r0, r0, r1
ldr r4, _0809E9F8 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r6, #0x32
ldrsh r1, [r5, r6]
movs r5, #2
ldrsh r2, [r2, r5]
adds r1, r1, r2
ldrh r2, [r4, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
movs r1, #1
bl sub_080002C8
_0809E9F0:
pop {r4, r5, r6, pc}
.align 2, 0
_0809E9F4: .4byte gUnk_080B4468
_0809E9F8: .4byte gRoomControls