tmc/asm/vaatiProjectile.s

630 lines
11 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start VaatiProjectile
VaatiProjectile: @ 0x0803E08C
push {r4, r5, lr}
adds r5, r0, #0
bl sub_0803E4A0
cmp r0, #0
beq _0803E0AA
ldrb r0, [r5, #0x10]
movs r1, #0x7f
ands r1, r0
movs r0, #0
strb r1, [r5, #0x10]
adds r1, r5, #0
adds r1, #0x45
strb r0, [r1]
str r0, [r5, #0x50]
_0803E0AA:
ldr r4, _0803E0C0 @ =gUnk_080D0648
adds r0, r5, #0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
pop {r4, r5, pc}
.align 2, 0
_0803E0C0: .4byte gUnk_080D0648
thumb_func_start sub_0803E0C4
sub_0803E0C4: @ 0x0803E0C4
push {lr}
ldr r2, _0803E0D8 @ =gUnk_080D0660
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0803E0D8: .4byte gUnk_080D0660
thumb_func_start sub_0803E0DC
sub_0803E0DC: @ 0x0803E0DC
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x80
bne _0803E16C
adds r0, r5, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
beq _0803E158
movs r0, #5
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x10]
movs r6, #0x7f
adds r0, r6, #0
ands r0, r1
strb r0, [r5, #0x10]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2]
ldr r3, _0803E154 @ =gLinkEntity
ldrb r1, [r3, #0x10]
adds r0, r6, #0
ands r0, r1
strb r0, [r3, #0x10]
ldrb r2, [r5, #0x1b]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r4, [r3, #0x1b]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r4
orrs r0, r2
strb r0, [r3, #0x1b]
ldrb r0, [r5, #0x19]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r3, #0x19]
ands r1, r2
orrs r1, r0
strb r1, [r3, #0x19]
adds r0, r5, #0
bl sub_0803E444
movs r0, #2
bl sub_08078A90
ldr r2, [r5, #0x50]
cmp r2, #0
beq _0803E16C
ldrb r1, [r2, #0x10]
adds r0, r6, #0
ands r0, r1
b _0803E16A
.align 2, 0
_0803E154: .4byte gLinkEntity
_0803E158:
ldr r2, _0803E178 @ =gLinkState
ldr r0, [r2, #0x30]
ldr r1, _0803E17C @ =0xFFFFFEFF
ands r0, r1
str r0, [r2, #0x30]
ldr r2, _0803E180 @ =gLinkEntity
ldrb r1, [r2, #0x10]
movs r0, #0x80
orrs r0, r1
_0803E16A:
strb r0, [r2, #0x10]
_0803E16C:
ldr r1, _0803E184 @ =gUnk_080D0648
adds r0, r5, #0
bl sub_0804AA30
pop {r4, r5, r6, pc}
.align 2, 0
_0803E178: .4byte gLinkState
_0803E17C: .4byte 0xFFFFFEFF
_0803E180: .4byte gLinkEntity
_0803E184: .4byte gUnk_080D0648
thumb_func_start sub_0803E188
sub_0803E188: @ 0x0803E188
push {lr}
adds r3, r0, #0
ldr r2, [r3, #0x50]
cmp r2, #0
beq _0803E19C
ldrb r0, [r2, #0xf]
subs r0, #1
movs r1, #0
strb r0, [r2, #0xf]
str r1, [r3, #0x50]
_0803E19C:
adds r0, r3, #0
bl sub_0804A7D4
pop {pc}
thumb_func_start nullsub_19
nullsub_19: @ 0x0803E1A4
bx lr
.align 2, 0
thumb_func_start sub_0803E1A8
sub_0803E1A8: @ 0x0803E1A8
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xa]
cmp r0, #0
bne _0803E1F8
movs r0, #0x4b
movs r1, #1
bl CreateEnemy
cmp r0, #0
beq _0803E250
str r5, [r0, #0x50]
str r0, [r5, #0x54]
ldrb r0, [r5, #0xb]
cmp r0, #0
bne _0803E1D8
movs r0, #1
strb r0, [r5, #0xc]
ldr r0, _0803E1D4 @ =0x0000FFE8
strh r0, [r5, #0x36]
b _0803E1E8
.align 2, 0
_0803E1D4: .4byte 0x0000FFE8
_0803E1D8:
movs r0, #9
strb r0, [r5, #0xc]
ldr r0, _0803E1F4 @ =0x0000FF80
strh r0, [r5, #0x36]
adds r1, r5, #0
adds r1, #0x3b
movs r0, #1
strb r0, [r1]
_0803E1E8:
adds r0, r5, #0
movs r1, #0
bl InitializeAnimation
b _0803E250
.align 2, 0
_0803E1F4: .4byte 0x0000FF80
_0803E1F8:
movs r0, #8
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
adds r1, r5, #0
adds r1, #0x63
movs r0, #1
strb r0, [r1]
ldr r4, [r5, #0x50]
ldrb r2, [r4, #0x1b]
lsrs r2, r2, #6
lsls r2, r2, #6
ldrb r3, [r5, #0x1b]
movs r1, #0x3f
adds r0, r1, #0
ands r0, r3
orrs r0, r2
strb r0, [r5, #0x1b]
ldrb r0, [r4, #0x19]
lsrs r0, r0, #6
lsls r0, r0, #6
ldrb r2, [r5, #0x19]
ands r1, r2
orrs r1, r0
strb r1, [r5, #0x19]
adds r2, r5, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
strb r0, [r2]
ldr r0, [r5, #0x50]
ldr r3, _0803E254 @ =0xFFFF0000
adds r1, r5, #0
movs r2, #0
bl PositionRelative
adds r0, r5, #0
movs r1, #1
bl InitializeAnimation
_0803E250:
pop {r4, r5, pc}
.align 2, 0
_0803E254: .4byte 0xFFFF0000
thumb_func_start sub_0803E258
sub_0803E258: @ 0x0803E258
push {r4, lr}
adds r4, r0, #0
bl sub_0803E480
adds r0, r4, #0
movs r1, #0
movs r2, #8
bl sub_08049F64
cmp r0, #0
beq _0803E280
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0xa
strb r0, [r4, #0xe]
ldr r0, [r4, #0x54]
movs r1, #2
bl InitializeAnimation
b _0803E29C
_0803E280:
ldr r0, _0803E2A4 @ =gUnk_020000B0
ldr r1, [r0]
cmp r1, #0
beq _0803E29C
adds r0, r4, #0
bl sub_080045C4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
adds r0, r4, #0
bl sub_0806F69C
_0803E29C:
adds r0, r4, #0
bl GetNextFrame
pop {r4, pc}
.align 2, 0
_0803E2A4: .4byte gUnk_020000B0
thumb_func_start sub_0803E2A8
sub_0803E2A8: @ 0x0803E2A8
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xe]
cmp r0, #0
beq _0803E2B8
subs r0, #1
strb r0, [r1, #0xe]
b _0803E2C8
_0803E2B8:
ldrh r0, [r1, #0x36]
adds r0, #1
strh r0, [r1, #0x36]
lsls r0, r0, #0x10
cmp r0, #0
bne _0803E2C8
movs r0, #3
strb r0, [r1, #0xc]
_0803E2C8:
adds r0, r1, #0
bl GetNextFrame
pop {pc}
thumb_func_start sub_0803E2D0
sub_0803E2D0: @ 0x0803E2D0
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x54]
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0803E312
ldrh r0, [r4, #0x36]
subs r0, #1
strh r0, [r4, #0x36]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x18
rsbs r1, r1, #0
cmp r0, r1
bgt _0803E30C
movs r0, #4
strb r0, [r4, #0xc]
bl Random
movs r1, #0xf
ands r0, r1
adds r0, #0xf
strb r0, [r4, #0xe]
ldr r0, [r4, #0x54]
movs r1, #1
bl InitializeAnimation
_0803E30C:
adds r0, r4, #0
bl GetNextFrame
_0803E312:
pop {r4, pc}
thumb_func_start sub_0803E314
sub_0803E314: @ 0x0803E314
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0803E332
movs r0, #1
strb r0, [r4, #0xc]
ldr r1, _0803E33C @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
strb r0, [r4, #0x15]
_0803E332:
adds r0, r4, #0
bl GetNextFrame
pop {r4, pc}
.align 2, 0
_0803E33C: .4byte gLinkEntity
thumb_func_start sub_0803E340
sub_0803E340: @ 0x0803E340
push {r4, lr}
adds r4, r0, #0
bl sub_0803E444
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0803E352
subs r0, #1
b _0803E36A
_0803E352:
ldrh r0, [r4, #0x36]
subs r0, #1
strh r0, [r4, #0x36]
lsls r0, r0, #0x10
asrs r0, r0, #0x10
movs r1, #0x18
rsbs r1, r1, #0
cmp r0, r1
bgt _0803E36C
movs r0, #6
strb r0, [r4, #0xc]
movs r0, #0x14
_0803E36A:
strb r0, [r4, #0xe]
_0803E36C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0803E370
sub_0803E370: @ 0x0803E370
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xe]
subs r0, #1
strb r0, [r1, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0803E38E
movs r0, #7
strb r0, [r1, #0xc]
movs r0, #0x10
strb r0, [r1, #0x15]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r1, #0x24]
_0803E38E:
adds r0, r1, #0
bl sub_0803E444
pop {pc}
.align 2, 0
thumb_func_start sub_0803E398
sub_0803E398: @ 0x0803E398
push {r4, lr}
adds r4, r0, #0
bl sub_0803E444
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_0803E4D8
ldr r1, _0803E3CC @ =gRoomControls
ldrh r0, [r1, #8]
ldrh r1, [r1, #0x20]
adds r0, r0, r1
subs r0, #0x10
movs r2, #0x32
ldrsh r1, [r4, r2]
cmp r0, r1
bgt _0803E3C8
bl sub_0805E5A8
ldr r0, _0803E3D0 @ =gUnk_0813AB94
bl DoExitTransition
_0803E3C8:
pop {r4, pc}
.align 2, 0
_0803E3CC: .4byte gRoomControls
_0803E3D0: .4byte gUnk_0813AB94
thumb_func_start sub_0803E3D4
sub_0803E3D4: @ 0x0803E3D4
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _0803E3E4
bl DeleteThisEntity
_0803E3E4:
ldr r0, [r4, #0x50]
ldr r3, _0803E3F8 @ =0xFFFF0000
adds r1, r4, #0
movs r2, #0
bl PositionRelative
adds r0, r4, #0
bl GetNextFrame
pop {r4, pc}
.align 2, 0
_0803E3F8: .4byte 0xFFFF0000
thumb_func_start sub_0803E3FC
sub_0803E3FC: @ 0x0803E3FC
push {r4, lr}
adds r4, r0, #0
ldr r1, _0803E438 @ =gLinkEntity
ldrh r0, [r1, #0x2e]
strh r0, [r4, #0x2e]
ldrh r0, [r1, #0x32]
strh r0, [r4, #0x32]
ldrh r2, [r4, #0x36]
movs r0, #0x36
ldrsh r1, [r4, r0]
movs r0, #8
rsbs r0, r0, #0
cmp r1, r0
bge _0803E43C
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
cmp r0, #2
beq _0803E42E
movs r0, #0
strb r0, [r4, #0xe]
ldr r0, [r4, #0x54]
movs r1, #2
bl InitializeAnimation
_0803E42E:
adds r0, r4, #0
bl sub_0803E2A8
b _0803E442
.align 2, 0
_0803E438: .4byte gLinkEntity
_0803E43C:
adds r0, r2, #0
adds r0, #8
strh r0, [r4, #0x36]
_0803E442:
pop {r4, pc}
thumb_func_start sub_0803E444
sub_0803E444: @ 0x0803E444
push {r4, lr}
adds r4, r0, #0
bl sub_08077B2C
ldr r2, _0803E478 @ =gLinkState
ldrb r1, [r2, #0x1a]
movs r0, #0x80
orrs r1, r0
strb r1, [r2, #0x1a]
ldrb r1, [r2, #0xa]
orrs r0, r1
strb r0, [r2, #0xa]
ldr r1, [r4, #0x4c]
movs r3, #2
rsbs r3, r3, #0
adds r0, r4, #0
movs r2, #0
bl sub_0806FA90
ldr r1, _0803E47C @ =gLinkEntity
adds r1, #0x63
ldrb r0, [r1]
adds r0, #0xe
strb r0, [r1]
pop {r4, pc}
.align 2, 0
_0803E478: .4byte gLinkState
_0803E47C: .4byte gLinkEntity
thumb_func_start sub_0803E480
sub_0803E480: @ 0x0803E480
push {lr}
adds r3, r0, #0
adds r2, r3, #0
adds r2, #0x78
ldrh r1, [r2]
movs r0, #0x96
lsls r0, r0, #3
cmp r1, r0
bls _0803E49A
movs r0, #0xc0
lsls r0, r0, #1
strh r0, [r3, #0x24]
b _0803E49E
_0803E49A:
adds r0, r1, #1
strh r0, [r2]
_0803E49E:
pop {pc}
thumb_func_start sub_0803E4A0
sub_0803E4A0: @ 0x0803E4A0
push {lr}
adds r1, r0, #0
ldr r0, _0803E4B8 @ =gUnk_030010A0
adds r0, #0x39
ldrb r0, [r0]
cmp r0, #0
beq _0803E4C6
ldr r1, [r1, #0x50]
cmp r1, #0
bne _0803E4BC
movs r0, #0
b _0803E4D6
.align 2, 0
_0803E4B8: .4byte gUnk_030010A0
_0803E4BC:
adds r0, r1, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0
bne _0803E4CA
_0803E4C6:
movs r0, #1
b _0803E4D6
_0803E4CA:
movs r2, #0
ldr r0, [r1, #4]
cmp r0, #0
bne _0803E4D4
movs r2, #1
_0803E4D4:
adds r0, r2, #0
_0803E4D6:
pop {pc}
thumb_func_start sub_0803E4D8
sub_0803E4D8: @ 0x0803E4D8
push {r4, r5, lr}
movs r2, #0x2e
ldrsh r1, [r0, r2]
ldr r3, _0803E51C @ =gRoomControls
ldrh r2, [r3, #6]
subs r1, r1, r2
asrs r4, r1, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r0, r1]
ldrh r1, [r3, #8]
subs r1, #8
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
ldr r0, _0803E520 @ =gLinkEntity
adds r5, r0, #0
adds r5, #0x38
ldrb r1, [r5]
adds r0, r4, #0
bl sub_080002E0
cmp r0, #0xff
beq _0803E518
ldr r0, _0803E524 @ =0x00004074
ldrb r2, [r5]
adds r1, r4, #0
bl SetTile
_0803E518:
pop {r4, r5, pc}
.align 2, 0
_0803E51C: .4byte gRoomControls
_0803E520: .4byte gLinkEntity
_0803E524: .4byte 0x00004074