mirror of https://github.com/zeldaret/tmc.git
921 lines
28 KiB
C
921 lines
28 KiB
C
#include "scroll.h"
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#include "asm.h"
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#include "collision.h"
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#include "common.h"
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#include "effects.h"
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#include "entity.h"
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#include "fileselect.h"
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#include "functions.h"
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#include "game.h"
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#include "kinstone.h"
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#include "manager/diggingCaveEntranceManager.h"
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#include "map.h"
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#include "object.h"
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#include "screen.h"
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#include "structures.h"
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extern void sub_08080BC4(void);
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extern void sub_080197D4(const void*);
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extern void sub_0807C8B0(u16*, u32, u32);
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extern void sub_0801AB08(u8*, LayerStruct*);
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extern void sub_0807C810();
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extern void DeleteSleepingEntities(void);
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extern void sub_0807BBE4();
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extern void sub_0807BC84();
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extern void sub_0805E248();
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extern u8 gUpdateVisibleTiles;
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extern u16 gUnk_0200B640;
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extern u32** gUnk_08109194[];
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extern u32 gUnk_02022830[];
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extern u16 gUnk_020246B0[];
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extern u8 gUnk_080B7910[];
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void sub_0807FC64(RoomControls*);
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void sub_0807FC7C(RoomControls*);
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void sub_0807FDB0(RoomControls*);
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void sub_0807FEF0(RoomControls*);
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void sub_0807FF54(RoomControls*);
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void sub_0807FDC8(RoomControls*);
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void sub_0807FDE4(RoomControls*);
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void sub_0807FDF8(RoomControls*);
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void sub_0807FEC8(RoomControls*);
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void sub_0807FF08(RoomControls*);
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void sub_0807FF1C(RoomControls*);
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void sub_0807FF6C(RoomControls*);
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void sub_0807FFE4(RoomControls*);
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void sub_08080040(RoomControls*);
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void sub_08080108(RoomControls*);
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void sub_08080198(RoomControls*);
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void sub_080801BC(RoomControls*);
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u32 sub_080803D0();
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u32 sub_08080278();
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void sub_08080C80(u32*);
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void sub_08080368();
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void sub_08080B60(LayerStruct*);
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bool32 sub_08080794(const Transition* transition, u32 param_2, u32 param_3, u32 param_4);
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bool32 sub_08080808(const Transition* transition, u32 param_2, u32 param_3, u32 param_4);
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void sub_080808D8(s32);
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void sub_080808E4(s32);
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void sub_08080904(s32);
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void sub_08080910(s32);
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extern u8 gMapDataTopSpecial[];
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extern const s8 gUnk_080169A4[];
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void UpdateScroll(void) {
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static void (*const gUnk_0811E768[])(RoomControls*) = {
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sub_0807FC64, sub_0807FC7C, sub_0807FDB0, NULL, sub_0807FEF0, sub_0807FF54,
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};
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gRoomControls.scroll_flags &= 0xfb;
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gUnk_0811E768[gRoomControls.scrollAction](&gRoomControls);
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}
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void sub_0807FC64(RoomControls* controls) {
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controls->scrollAction = 1;
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controls->reload_flags = 0;
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controls->scrollSpeed = 4;
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sub_0807FC7C(controls);
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UpdateIsDiggingCave();
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}
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void sub_0807FC7C(RoomControls* controls) {
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s32 uVar2;
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s32 uVar3;
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s32 iVar4;
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s32 uVar5;
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s32 temp;
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if (controls->camera_target != NULL) {
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iVar4 = controls->scroll_x;
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temp = controls->camera_target->x.HALF.HI - 0x78;
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uVar3 = controls->scroll_x - temp;
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if (uVar3 != 0) {
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uVar5 = controls->scroll_x & 7;
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if (uVar3 >= 1) {
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if (controls->origin_x < controls->scroll_x) {
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if (controls->scrollSpeed <= uVar3) {
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uVar3 = controls->scrollSpeed;
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controls->scroll_flags |= 4;
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}
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controls->scroll_x = controls->scroll_x - uVar3;
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if (uVar5 - uVar3 < 1) {
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gUpdateVisibleTiles = 1;
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}
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if (controls->origin_x >= controls->scroll_x) {
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controls->scroll_x = controls->origin_x;
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}
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}
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} else {
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uVar2 = controls->origin_x + controls->width - 0xf0;
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if (controls->scroll_x < uVar2) {
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if (-controls->scrollSpeed >= uVar3) {
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uVar3 = -controls->scrollSpeed;
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controls->scroll_flags |= 4;
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}
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controls->scroll_x -= uVar3;
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if (uVar5 - uVar3 > 7) {
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gUpdateVisibleTiles = 1;
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}
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if (controls->scroll_x >= uVar2) {
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controls->scroll_x = uVar2;
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}
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}
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}
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}
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iVar4 = controls->scroll_y;
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temp = controls->camera_target->y.HALF.HI - 0x50;
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uVar3 = controls->scroll_y - (temp);
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if (uVar3 != 0) {
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uVar5 = controls->scroll_y & 7;
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if (uVar3 >= 1) {
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if (controls->origin_y < controls->scroll_y) {
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if (controls->scrollSpeed <= uVar3) {
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uVar3 = controls->scrollSpeed;
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controls->scroll_flags |= 4;
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}
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controls->scroll_y = controls->scroll_y - uVar3;
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if (uVar5 - uVar3 < 1) {
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gUpdateVisibleTiles = 1;
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}
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if (controls->origin_y >= controls->scroll_y) {
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controls->scroll_y = controls->origin_y;
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}
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}
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} else {
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uVar2 = controls->origin_y + controls->height - DISPLAY_HEIGHT;
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if (controls->scroll_y < uVar2) {
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if (-controls->scrollSpeed >= uVar3) {
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uVar3 = -controls->scrollSpeed;
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controls->scroll_flags |= 4;
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}
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controls->scroll_y -= uVar3;
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if (uVar5 - uVar3 > 7) {
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gUpdateVisibleTiles = 1;
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}
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if (controls->scroll_y >= uVar2) {
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controls->scroll_y = uVar2;
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}
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}
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}
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}
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}
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sub_08080BC4();
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}
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void sub_0807FDB0(RoomControls* controls) {
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static void (*const gUnk_0811E780[])(RoomControls*) = {
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sub_0807FDC8,
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sub_0807FDE4,
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sub_0807FDF8,
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};
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gUnk_0811E780[controls->scrollSubAction](controls);
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}
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void sub_0807FDC8(RoomControls* controls) {
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gUpdateVisibleTiles = 1;
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UpdateScrollVram();
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controls->scrollSubAction = 1;
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gUpdateVisibleTiles = 0;
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}
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void sub_0807FDE4(RoomControls* controls) {
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controls->scrollSubAction = 2;
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controls->unk_18 = 0;
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gUpdateVisibleTiles = 2;
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}
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void sub_0807FDF8(RoomControls* controls) {
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u32 bVar1;
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Entity* pEVar2;
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s32 iVar3;
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gUpdateVisibleTiles = 2;
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controls->unk_18++;
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switch (controls->scroll_direction) {
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case 0:
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controls->scroll_y -= 4;
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pEVar2 = controls->camera_target;
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if (pEVar2 == &gPlayerEntity) {
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pEVar2->y.WORD = gPlayerEntity.y.WORD - Q_16_16(0.375);
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}
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if (controls->unk_18 == 0x28) {
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sub_0807FEC8(controls);
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}
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break;
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case 1:
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controls->scroll_x = controls->scroll_x + 4;
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if (controls->camera_target == &gPlayerEntity) {
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gPlayerEntity.x.WORD += Q_16_16(0.25);
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}
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if (controls->unk_18 == 0x3c) {
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sub_0807FEC8(controls);
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}
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break;
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case 2:
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controls->scroll_y = controls->scroll_y + 4;
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pEVar2 = controls->camera_target;
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if (pEVar2 == &gPlayerEntity) {
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pEVar2->y.WORD = gPlayerEntity.y.WORD + Q_16_16(0.375);
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}
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if (controls->unk_18 == 0x28) {
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sub_0807FEC8(controls);
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}
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break;
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case 3:
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controls->scroll_x -= 4;
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if (controls->camera_target == &gPlayerEntity) {
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gPlayerEntity.x.WORD -= Q_16_16(0.25);
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}
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if (controls->unk_18 == 0x3c) {
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sub_0807FEC8(controls);
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}
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break;
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}
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controls->shake_duration = 0;
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sub_08080BC4();
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}
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void sub_0807FEC8(RoomControls* controls) {
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controls->scrollAction = 0;
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MemFill32(0xffffffff, gPlayerState.path_memory, sizeof(gPlayerState.path_memory));
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gPlayerState.startPosX = controls->camera_target->x.HALF.HI;
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gPlayerState.startPosY = controls->camera_target->y.HALF.HI;
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}
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void sub_0807FEF0(RoomControls* controls) {
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static void (*const gUnk_0811E78C[])(RoomControls*) = {
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sub_0807FF08,
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sub_0807FF1C,
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};
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gUnk_0811E78C[controls->scrollSubAction](controls);
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}
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void sub_0807FF08(RoomControls* controls) {
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controls->scrollSubAction = 1;
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controls->unk_18 = 0;
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gUpdateVisibleTiles = 3;
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}
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void sub_0807FF1C(RoomControls* controls) {
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if ((gRoomTransition.frameCount & 1U) == 0) {
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gUpdateVisibleTiles = 3;
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if (++controls->unk_18 > 0x13) {
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controls->scrollAction = 0;
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ResetSystemPriority();
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}
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}
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}
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void sub_0807FF54(RoomControls* controls) {
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static void (*const gUnk_0811E794[])(RoomControls*) = {
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sub_0807FF6C, sub_0807FFE4, sub_08080040, sub_08080108, sub_08080198, sub_080801BC,
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};
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gUnk_0811E794[controls->scrollSubAction](controls);
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}
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void sub_0807FF6C(RoomControls* controls) {
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controls->scrollSubAction = 1;
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gScreen.lcd.displayControl |= DISPCNT_WIN1_ON;
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gScreen.controls.windowInsideControl = (u8)gScreen.controls.windowInsideControl | 0x1700;
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gScreen.controls.windowOutsideControl = (gScreen.controls.windowOutsideControl & 0xff00) | 7;
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gScreen.controls.window1HorizontalDimensions = 0xf0;
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gScreen.controls.window1VerticalDimensions = 0xf0;
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ResetActiveItems();
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ResetPlayerAnimationAndAction();
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if (gDiggingCaveEntranceTransition.isDiggingCave) {
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gPlayerEntity.animationState = 4;
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} else {
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gPlayerEntity.animationState = 0;
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}
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sub_080809D4();
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}
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void sub_0807FFE4(RoomControls* controls) {
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controls->scrollSubAction = 2;
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controls->unk_18 = sub_080803D0() + 6;
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gUnk_0200B640 = sub_08080278();
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sub_080197D4(*gUnk_08109194[gDiggingCaveEntranceTransition.entrance->type]);
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sub_0807C8B0(gMapTop.mapData, controls->width >> 4, controls->height >> 4);
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sub_0801AB08(gMapDataTopSpecial, &gMapTop);
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}
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void sub_08080040(RoomControls* controls) {
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s32 iVar2;
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s32 iVar3;
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s32 uVar5;
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s32 uVar6;
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s32 iVar7;
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s32 temp;
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controls->unk_18 -= 6;
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controls->unk_1a = (controls->unk_18 << 1) / 3;
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if (0x2a < controls->unk_18) {
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iVar2 = controls->camera_target->x.HALF.HI - controls->scroll_x;
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uVar6 = (iVar2 - controls->unk_18) + 8;
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if (uVar6 < 0) {
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uVar6 = 0;
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}
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iVar7 = iVar2 + controls->unk_18 - 8;
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if (DISPLAY_WIDTH < iVar7) {
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iVar7 = DISPLAY_WIDTH;
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}
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temp = controls->camera_target->y.HALF.HI - controls->scroll_y;
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uVar5 = (temp - controls->unk_1a) + 8;
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if (uVar5 < 0) {
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uVar5 = 0;
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}
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iVar3 = temp + controls->unk_1a - 8;
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if (DISPLAY_HEIGHT < iVar3) {
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iVar3 = DISPLAY_HEIGHT;
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}
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gScreen.controls.window1HorizontalDimensions = ((uVar6 & 0xff) << 8) | (iVar7 & 0xff);
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gScreen.controls.window1VerticalDimensions = ((uVar5 & 0xff) << 8) | (iVar3 & 0xff);
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}
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if (controls->unk_18 == 0) {
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controls->scrollSubAction = 3;
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DeleteSleepingEntities();
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sub_0807C810();
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sub_08080C80(*(gUnk_08109194[gDiggingCaveEntranceTransition.entrance->type] + 1));
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} else {
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gUpdateVisibleTiles = 4;
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}
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}
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void sub_08080108(RoomControls* controls) {
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controls->scrollSubAction = 4;
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MemCopy(gMapBottom.mapData, gMapBottom.mapDataClone, sizeof(gMapBottom.mapData));
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MemCopy(gMapTop.mapData, gMapTop.mapDataClone, sizeof(gMapTop.mapData));
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sub_08080368();
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gUnk_02034480.unk_00 = gUnk_0200B640;
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MemCopy(gUnk_02022830, gUnk_020246B0, 0x1800);
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sub_08080B60(&gMapBottom);
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sub_08080B60(&gMapTop);
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sub_0807BBE4();
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sub_0807BC84();
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sub_0805E248();
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sub_0801AB08((u8*)&gMapDataBottomSpecial, &gMapBottom);
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sub_0801AB08(gMapDataTopSpecial, &gMapTop);
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}
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void sub_08080198(RoomControls* controls) {
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controls->scrollSubAction = 5;
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controls->unk_1c = 0xff;
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LoadRoom();
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CallRoomProp5And7();
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gUpdateVisibleTiles = 0;
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UpdateIsDiggingCave();
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}
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void sub_080801BC(RoomControls* controls) {
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s32 iVar2;
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s32 iVar3;
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s32 uVar5;
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s32 uVar6;
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s32 iVar7;
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s32 temp;
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controls->unk_18 += 6;
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controls->unk_1a = (controls->unk_18 << 1) / 3;
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if (0x1e < controls->unk_18) {
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iVar2 = controls->camera_target->x.HALF.HI - controls->scroll_x;
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uVar6 = (iVar2 - controls->unk_18);
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if (uVar6 < 0) {
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uVar6 = 0;
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}
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iVar7 = iVar2 + controls->unk_18;
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if (DISPLAY_WIDTH < iVar7) {
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iVar7 = DISPLAY_WIDTH;
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}
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temp = controls->camera_target->y.HALF.HI - controls->scroll_y;
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uVar5 = (temp - controls->unk_1a);
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if (uVar5 < 0) {
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uVar5 = 0;
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}
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iVar3 = temp + controls->unk_1a;
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if (DISPLAY_HEIGHT < iVar3) {
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iVar3 = DISPLAY_HEIGHT;
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}
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gScreen.controls.window1HorizontalDimensions = ((uVar6 & 0xff) << 8) | (iVar7 & 0xff);
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gScreen.controls.window1VerticalDimensions = ((uVar5 & 0xff) << 8) | (iVar3 & 0xff);
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}
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if (controls->unk_1c == 0) {
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controls->scrollAction = 0;
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controls->reload_flags = 0;
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ResetSystemPriority();
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gScreen.lcd.displayControl &= ~DISPCNT_WIN1_ON;
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gScreen.controls.windowInsideControl &= 0xff;
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gScreen.controls.windowOutsideControl &= 0xff00;
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} else {
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gUpdateVisibleTiles = 4;
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controls->unk_1c = 0;
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}
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}
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u32 sub_08080278(void) {
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u32 width;
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u32 height;
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u32 tilePos;
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u16* bottomMapDataPtr;
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u16* topMapDataPtr;
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u32 result;
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u16* bottomMapDataClonePtr;
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u16* topMapDataClonePtr;
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u32 indexX;
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FORCE_REGISTER(u32 indexY, r10);
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int iVar10;
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u16* ptr1;
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u32 tmp;
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ptr1 = (u16*)gUnk_02022830;
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width = gRoomControls.width >> 4;
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height = (gRoomControls.height >> 4) << 6;
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result = 0;
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indexY = 0;
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if (result < height) {
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iVar10 = 0;
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do {
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indexX = 0;
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if (indexX < width) {
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topMapDataPtr = (u16*)((int)gMapTop.mapData + iVar10);
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topMapDataClonePtr = (u16*)((int)gMapTop.mapDataClone + iVar10);
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bottomMapDataPtr = (u16*)((int)gMapBottom.mapData + iVar10);
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bottomMapDataClonePtr = (u16*)((int)gMapBottom.mapDataClone + iVar10);
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while (indexX < width) {
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tilePos = indexY + indexX;
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if ((bottomMapDataClonePtr[0] != bottomMapDataPtr[0]) && (bottomMapDataPtr[0] < 0x4000)) {
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ptr1[0] = tilePos | 0x4000;
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ptr1[1] = bottomMapDataPtr[0];
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ptr1 += 2;
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result++;
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if (result >= 0x600) {
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return result;
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}
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}
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if ((topMapDataClonePtr[0] != topMapDataPtr[0]) && (topMapDataPtr[0] < 0x4000)) {
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ptr1[0] = tilePos | 0x8000;
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ptr1[1] = topMapDataPtr[0];
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ptr1 += 2;
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result++;
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if (result >= 0x800) {
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return result;
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}
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}
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topMapDataPtr++;
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topMapDataClonePtr++;
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bottomMapDataPtr++;
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bottomMapDataClonePtr++;
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indexX++;
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}
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}
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iVar10 += 0x80;
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indexY += 0x40;
|
|
} while (indexY < height);
|
|
}
|
|
return result;
|
|
}
|
|
|
|
void sub_08080368(void) {
|
|
u32 tmp;
|
|
u32 index;
|
|
u16* ptr;
|
|
|
|
if ((gDiggingCaveEntranceTransition.previousArea != gRoomControls.area) &&
|
|
(gDiggingCaveEntranceTransition.previousArea != 0xff)) {
|
|
gUnk_02034480.unk_00 = 0;
|
|
} else {
|
|
ptr = gUnk_020246B0;
|
|
tmp = gUnk_02034480.unk_00 << 1;
|
|
index = 0;
|
|
while (index < tmp) {
|
|
sub_0807B9B8(ptr[1], ptr[0] & 0xfff, (ptr[0] >> 0xe));
|
|
ptr += 2;
|
|
index += 2;
|
|
}
|
|
gUpdateVisibleTiles = 0;
|
|
}
|
|
}
|
|
|
|
ASM_FUNC("asm/non_matching/scroll/sub_080803D0.inc", u32 sub_080803D0())
|
|
|
|
void UpdateIsDiggingCave(void) {
|
|
switch (gRoomControls.area) {
|
|
case AREA_LAKE_WOODS_CAVE:
|
|
case AREA_HYRULE_DIG_CAVES:
|
|
case AREA_DIG_CAVES:
|
|
case AREA_CRENEL_DIG_CAVE:
|
|
case AREA_VEIL_FALLS_DIG_CAVE:
|
|
case AREA_CASTOR_WILDS_DIG_CAVE:
|
|
case AREA_HYLIA_DIG_CAVES:
|
|
gDiggingCaveEntranceTransition.isDiggingCave = 1;
|
|
return;
|
|
}
|
|
gDiggingCaveEntranceTransition.isDiggingCave = 0;
|
|
}
|
|
|
|
void ClearTilemaps(void) {
|
|
MemClear(&gRoomControls, sizeof(gRoomControls));
|
|
MemClear(&gDiggingCaveEntranceTransition, sizeof(gDiggingCaveEntranceTransition));
|
|
gRoomControls.unk_22 = 0xffff;
|
|
gDiggingCaveEntranceTransition.previousArea = 0xff;
|
|
gUnk_02034480.unk_00 = 0;
|
|
MemClear(&gMapDataBottomSpecial, 0x8000);
|
|
MemClear(&gMapDataTopSpecial, 0x8000);
|
|
}
|
|
|
|
bool32 sub_080806BC(u32 param_1, u32 param_2, u32 param_3, u32 param_4) {
|
|
static bool32 (*const gUnk_0811E7AC[])(const Transition*, u32, u32, u32) = {
|
|
sub_08080794,
|
|
sub_08080808,
|
|
sub_08080794,
|
|
sub_08080808,
|
|
};
|
|
u32 uVar1;
|
|
s32 iVar2;
|
|
const Transition* puVar3;
|
|
|
|
puVar3 = (gArea.pCurrentRoomInfo->exits);
|
|
while (*(u16*)puVar3 != 0xffff) {
|
|
u32 uVar3 = *(u16*)puVar3;
|
|
if ((((1 << uVar3) & param_4) != 0) && (gUnk_0811E7AC[uVar3](puVar3, param_1, param_2, param_3))) {
|
|
DoExitTransition((const ScreenTransitionData*)puVar3);
|
|
return 1;
|
|
}
|
|
puVar3++;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
const Transition* sub_08080734(u32 param_1, u32 param_2) {
|
|
u32 warpType;
|
|
s32 iVar2;
|
|
u32 uVar4;
|
|
const Transition* puVar3;
|
|
|
|
puVar3 = (gArea.pCurrentRoomInfo->exits);
|
|
uVar4 = 10;
|
|
while (*(u16*)puVar3 != 0xffff) {
|
|
if ((((1 << *(u16*)puVar3) & uVar4) != 0) && (sub_08080808(puVar3, param_1, param_2, 0))) {
|
|
return puVar3;
|
|
}
|
|
puVar3++;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
bool32 sub_08080794(const Transition* transition, u32 param_2, u32 param_3, u32 param_4) {
|
|
u32 bVar1;
|
|
|
|
switch (param_4) {
|
|
default:
|
|
return 0;
|
|
case 0:
|
|
if (gRoomControls.width >> 1 < param_2) {
|
|
bVar1 = 2;
|
|
} else {
|
|
bVar1 = 1;
|
|
}
|
|
break;
|
|
case 1:
|
|
if (gRoomControls.height >> 1 < param_3) {
|
|
bVar1 = 8;
|
|
} else {
|
|
bVar1 = 4;
|
|
}
|
|
break;
|
|
case 2:
|
|
if (gRoomControls.width >> 1 < param_2) {
|
|
bVar1 = 0x20;
|
|
} else {
|
|
bVar1 = 0x10;
|
|
}
|
|
break;
|
|
case 3:
|
|
if (gRoomControls.height >> 1 < param_3) {
|
|
bVar1 = 0x80;
|
|
} else {
|
|
bVar1 = 0x40;
|
|
}
|
|
break;
|
|
}
|
|
|
|
if ((transition->shape & bVar1) != 0) {
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
bool32 sub_08080808(const Transition* param_1, u32 param_2, u32 param_3, u32 param_4) {
|
|
static const u8 gUnk_0811E7BC[] = { 6, 6, 6, 14, 14, 6, 22, 6 };
|
|
const u8* ptr;
|
|
u32 temp;
|
|
u32 temp2;
|
|
u32 temp3;
|
|
u32 temp4;
|
|
ptr = &gUnk_0811E7BC[param_1->shape * 2];
|
|
temp = ptr[0];
|
|
temp2 = param_2 - param_1->startX;
|
|
if ((temp2 + temp <= ptr[0] * 2)) {
|
|
temp3 = ptr[1];
|
|
temp4 = param_3 - param_1->startY;
|
|
if (temp4 + temp3 <= ptr[1] * 2) {
|
|
return TRUE;
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
} else {
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
void DoExitTransition(const ScreenTransitionData* data) {
|
|
static void (*const gUnk_0811E7C4[])(s32) = {
|
|
sub_080808D8,
|
|
sub_080808E4,
|
|
sub_08080904,
|
|
sub_08080910,
|
|
};
|
|
PlayerRoomStatus* status;
|
|
gRoomTransition.transitioningOut = 1;
|
|
status = &gRoomTransition.player_status;
|
|
if ((u16)data->playerXPos <= 0x3ff) {
|
|
status->start_pos_x = data->playerXPos;
|
|
} else {
|
|
status->start_pos_x = (gRoomControls.camera_target)->x.HALF.HI | 0x8000;
|
|
}
|
|
if ((u16)data->playerYPos <= 0x3ff) {
|
|
status->start_pos_y = data->playerYPos;
|
|
} else {
|
|
status->start_pos_y = (gRoomControls.camera_target)->y.HALF.HI | 0x8000;
|
|
}
|
|
status->area_next = data->area;
|
|
status->room_next = data->room;
|
|
status->layer = data->playerLayer;
|
|
status->spawn_type = data->spawn_type;
|
|
status->start_anim = data->playerState;
|
|
if (data->transitionSFX != SFX_NONE) {
|
|
SoundReq(data->transitionSFX);
|
|
}
|
|
gUnk_0811E7C4[data->type](data->field_0xa);
|
|
}
|
|
|
|
void sub_080808D8(s32 param_1) {
|
|
gRoomTransition.type = TRANSITION_DEFAULT;
|
|
}
|
|
|
|
void sub_080808E4(s32 param_1) {
|
|
if (CheckAreaOverworld(gRoomTransition.player_status.area_next)) {
|
|
gRoomTransition.type = TRANSITION_DEFAULT;
|
|
} else {
|
|
gRoomTransition.type = TRANSITION_FADE_BLACK;
|
|
}
|
|
}
|
|
|
|
void sub_08080904(s32 param_1) {
|
|
gRoomTransition.type = TRANSITION_CUT;
|
|
}
|
|
|
|
void sub_08080910(s32 param_1) {
|
|
gRoomTransition.type = TRANSITION_CUT;
|
|
}
|
|
|
|
void sub_0808091C(const ScreenTransitionData* screenTransition, u32 transitionType) {
|
|
DoExitTransition(screenTransition);
|
|
gRoomTransition.type = transitionType;
|
|
}
|
|
|
|
void sub_08080930(u32 unused) {
|
|
gRoomControls.scrollAction = 5;
|
|
gRoomControls.scrollSubAction = 0;
|
|
gRoomControls.reload_flags = 2;
|
|
gRoomControls.scroll_direction = 0;
|
|
SetInitializationPriority();
|
|
}
|
|
|
|
LayerStruct* GetLayerByIndex(u32 param_1) {
|
|
if (param_1 == 2) {
|
|
return &gMapTop;
|
|
} else {
|
|
return &gMapBottom;
|
|
}
|
|
}
|
|
|
|
void InitScreenShake(u32 time, u32 magnitude) {
|
|
gRoomControls.shake_duration = time;
|
|
gRoomControls.shake_magnitude = magnitude & 7;
|
|
}
|
|
|
|
void sub_08080974(u32 arg0, u32 arg1) {
|
|
u32 var0, var1;
|
|
RoomControls* roomControls = &gRoomControls;
|
|
|
|
var0 = roomControls->origin_x;
|
|
if (arg0 <= var0 + 120) {
|
|
roomControls->scroll_x = var0;
|
|
} else {
|
|
var0 += roomControls->width;
|
|
var1 = var0 - 120;
|
|
if (arg0 < var1) {
|
|
var1 = arg0;
|
|
}
|
|
roomControls->scroll_x = var1 - 120;
|
|
}
|
|
|
|
var0 = roomControls->origin_y;
|
|
if (arg1 <= var0 + 80) {
|
|
roomControls->scroll_y = var0;
|
|
} else {
|
|
var0 += roomControls->height;
|
|
var1 = var0 - 80;
|
|
if (arg1 < var1) {
|
|
var1 = arg1;
|
|
}
|
|
roomControls->scroll_y = var1 - 80;
|
|
}
|
|
|
|
sub_080809D4();
|
|
gUpdateVisibleTiles = 1;
|
|
}
|
|
|
|
void sub_080809D4(void) {
|
|
s32 x, y;
|
|
s32 var1, var0;
|
|
RoomControls* roomControls = &gRoomControls;
|
|
roomControls->scroll_flags &= ~4;
|
|
|
|
x = roomControls->camera_target->x.HALF.HI;
|
|
var0 = roomControls->origin_x;
|
|
if (x <= var0 + 120) {
|
|
roomControls->scroll_x = var0;
|
|
} else {
|
|
var0 += roomControls->width;
|
|
var1 = var0 - 120;
|
|
if (x < var1) {
|
|
var1 = (u16)roomControls->camera_target->x.HALF.HI;
|
|
}
|
|
roomControls->scroll_x = var1 - 120;
|
|
}
|
|
|
|
y = roomControls->camera_target->y.HALF.HI;
|
|
var0 = roomControls->origin_y;
|
|
if (y <= var0 + 80) {
|
|
roomControls->scroll_y = var0;
|
|
} else {
|
|
var0 += roomControls->height;
|
|
var1 = var0 - 80;
|
|
if (y < var1) {
|
|
var1 = (u16)roomControls->camera_target->y.HALF.HI;
|
|
}
|
|
roomControls->scroll_y = var1 - 80;
|
|
}
|
|
|
|
sub_08080BC4();
|
|
gUpdateVisibleTiles = 1;
|
|
}
|
|
|
|
void UpdateDoorTransition() {
|
|
u32 uVar1;
|
|
u32 uVar3;
|
|
u32 uVar4;
|
|
RoomControls* controls = &gRoomControls;
|
|
if (gRoomControls.camera_target != &gPlayerEntity) {
|
|
return;
|
|
}
|
|
if (gPlayerState.jump_status != 0) {
|
|
return;
|
|
}
|
|
switch (gRoomControls.camera_target->action) {
|
|
case 0x0f:
|
|
if (gRoomControls.area == 0x48) {
|
|
return;
|
|
}
|
|
case 1:
|
|
case 9:
|
|
case 0x18:
|
|
case 0x1d:
|
|
uVar4 = controls->camera_target->y.HALF.HI - controls->origin_y;
|
|
uVar3 = controls->camera_target->x.HALF.HI - controls->origin_x;
|
|
uVar1 = sub_080B1AE0((((controls->camera_target->x.HALF.HI - controls->origin_x) >> 4) & 0x3F) |
|
|
((((controls->camera_target->y.HALF.HI - controls->origin_y) >> 4) & 0x3F) << 6),
|
|
controls->camera_target->collisionLayer);
|
|
gRoomTransition.stairs_idx = sub_080B1A48(uVar3, uVar4, controls->camera_target->collisionLayer);
|
|
switch (uVar1) {
|
|
case 0x3f:
|
|
case 0xf1:
|
|
case 0x28:
|
|
case 0x29:
|
|
sub_080806BC(uVar3, uVar4, 0xff, 10);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08080B60(LayerStruct* layer) {
|
|
u32 index;
|
|
u16* metatileTypes = layer->metatileTypes;
|
|
const u8* ptr = gUnk_080B37A0;
|
|
u8* ptr3 = layer->unkData3;
|
|
u16* mapData = layer->mapData;
|
|
for (index = 0; index < 0x1000; index++) {
|
|
u16 val = mapData[index];
|
|
if (val < 0x4000) {
|
|
layer->unkData3[index] = ptr[metatileTypes[val]];
|
|
} else {
|
|
layer->unkData3[index] = gUnk_080B7910[val - 0x4000];
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08080BC4(void) {
|
|
const s8* ptr;
|
|
s32 tmpX;
|
|
s32 tmpY;
|
|
|
|
tmpX = (gRoomControls.scroll_x - gRoomControls.origin_x) & 0xf;
|
|
tmpY = ((gRoomControls.scroll_y - gRoomControls.origin_y) & 0xf) + 8;
|
|
if (gRoomControls.shake_duration != 0) {
|
|
gRoomControls.shake_duration--;
|
|
ptr = &gUnk_080169A4[gRoomControls.shake_magnitude * 0x10 + (gRoomControls.shake_duration & 0xe)];
|
|
if (gMapBottom.bgSettings != NULL) {
|
|
gMapBottom.bgSettings->xOffset = ptr[0] + tmpX;
|
|
gMapBottom.bgSettings->yOffset = ptr[1] + tmpY;
|
|
}
|
|
if (gMapTop.bgSettings != NULL) {
|
|
gMapTop.bgSettings->xOffset = ptr[0] + tmpX;
|
|
gMapTop.bgSettings->yOffset = ptr[1] + tmpY;
|
|
}
|
|
gRoomControls.aff_x = ptr[0];
|
|
gRoomControls.aff_y = ptr[1];
|
|
} else {
|
|
if (gMapBottom.bgSettings != NULL) {
|
|
gMapBottom.bgSettings->xOffset = tmpX;
|
|
gMapBottom.bgSettings->yOffset = tmpY;
|
|
}
|
|
if (gMapTop.bgSettings != NULL) {
|
|
gMapTop.bgSettings->xOffset = tmpX;
|
|
gMapTop.bgSettings->yOffset = tmpY;
|
|
}
|
|
gRoomControls.aff_x = 0;
|
|
gRoomControls.aff_y = 0;
|
|
}
|
|
}
|
|
|
|
void sub_08080C80(u32* param_1) {
|
|
sub_080197D4(param_1);
|
|
sub_0807C8B0(gMapBottom.mapData, gRoomControls.width >> 4, gRoomControls.height >> 4);
|
|
sub_0807C8B0(gMapTop.mapData, gRoomControls.width >> 4, gRoomControls.height >> 4);
|
|
}
|
|
|
|
void sub_08080CB4(Entity* this) {
|
|
Entity* effect;
|
|
u32 tmp;
|
|
u32 tmp2;
|
|
u32 tmp3;
|
|
u32 mask;
|
|
|
|
if (this->type != this->animIndex) {
|
|
InitAnimationForceUpdate(this, this->type);
|
|
if (this->type == 0x5c) {
|
|
const KinstoneWorldEvent* ptr = &gKinstoneWorldEvents[this->type2];
|
|
tmp = ptr->objPalette;
|
|
tmp2 = tmp & 0xf;
|
|
this->palette.raw = (tmp << 4) | tmp2;
|
|
}
|
|
} else {
|
|
UpdateAnimationSingleFrame(this);
|
|
if (this->spriteSettings.draw != 0) {
|
|
switch (this->type) {
|
|
case 0x60:
|
|
if (this->field_0x6a.HALF.LO != 0) {
|
|
this->field_0x6a.HALF.LO--;
|
|
} else {
|
|
this->field_0x6a.HALF.LO = (Random() & 0x1f) + 10;
|
|
effect = CreateFx(this, FX_SPARKLE, 0);
|
|
if (effect != NULL) {
|
|
effect->spriteOffsetX = this->spriteOffsetX;
|
|
effect->spriteOffsetY = this->spriteOffsetY;
|
|
SortEntityAbove(this, effect);
|
|
}
|
|
}
|
|
break;
|
|
case 0x40:
|
|
case 0x41:
|
|
case 0x42:
|
|
case 0x43:
|
|
case 0x5c:
|
|
case 0x62:
|
|
if ((gRoomTransition.frameCount & 0xf) == 0) {
|
|
CreateSparkle(this);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|