tmc/asm/code_0801967C.s

3608 lines
60 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0801967C
sub_0801967C: @ 0x0801967C
push {lr}
ldr r1, _08019690 @ =gUnk_080B4458
ldr r0, _08019694 @ =gMenu
ldrb r0, [r0, #6]
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl _call_via_r0
pop {pc}
.align 2, 0
_08019690: .4byte gUnk_080B4458
_08019694: .4byte gMenu
thumb_func_start sub_08019698
sub_08019698: @ 0x08019698
push {r4, r5, lr}
ldr r0, _08019724 @ =gUnk_02032EC0
ldrb r1, [r0, #3]
lsls r0, r1, #3
subs r0, r0, r1
lsls r0, r0, #1
ldr r1, _08019728 @ =gUnk_080B4410
adds r4, r0, r1
movs r0, #0x80
lsls r0, r0, #1
ldrh r1, [r4, #4]
bl SetLocalFlagByBank
ldrh r0, [r4]
ldrh r1, [r4, #2]
bl sub_08052FD8
ldr r5, _0801972C @ =gRoomControls
ldrh r0, [r4, #6]
ldrh r1, [r5, #0xa]
adds r0, r0, r1
strh r0, [r5, #0xa]
ldrh r0, [r4, #8]
ldrh r2, [r5, #0xc]
adds r0, r0, r2
strh r0, [r5, #0xc]
ldr r1, _08019730 @ =gUpdateVisibleTiles
movs r0, #1
strb r0, [r1]
bl sub_08000108
ldr r2, _08019734 @ =gScreen
ldrh r1, [r2]
ldr r0, _08019738 @ =0x0000FEFF
ands r0, r1
strh r0, [r2]
movs r0, #0x2c
movs r1, #0
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _08019700
ldrh r0, [r4, #0xa]
ldrh r2, [r5, #0xa]
adds r0, r0, r2
strh r0, [r1, #0x2e]
ldrh r0, [r4, #0xc]
ldrh r5, [r5, #0xc]
adds r0, r0, r5
strh r0, [r1, #0x32]
_08019700:
movs r0, #0x11
bl LoadGfxGroup
bl FlushSprites
bl sub_080AD9B0
bl sub_080AD918
movs r0, #4
movs r1, #8
bl DoFade
ldr r1, _0801973C @ =gUnk_02018EB0
ldrb r0, [r1]
adds r0, #1
strb r0, [r1]
pop {r4, r5, pc}
.align 2, 0
_08019724: .4byte gUnk_02032EC0
_08019728: .4byte gUnk_080B4410
_0801972C: .4byte gRoomControls
_08019730: .4byte gUpdateVisibleTiles
_08019734: .4byte gScreen
_08019738: .4byte 0x0000FEFF
_0801973C: .4byte gUnk_02018EB0
thumb_func_start sub_08019740
sub_08019740: @ 0x08019740
push {lr}
ldr r0, _0801975C @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _08019758
ldr r0, _08019760 @ =gUnk_02018EB0
ldrb r1, [r0]
adds r1, #1
strb r1, [r0]
movs r1, #0xc3
lsls r1, r1, #1
strh r1, [r0, #4]
_08019758:
pop {pc}
.align 2, 0
_0801975C: .4byte gFadeControl
_08019760: .4byte gUnk_02018EB0
thumb_func_start sub_08019764
sub_08019764: @ 0x08019764
push {lr}
bl FlushSprites
bl UpdateEntities
bl sub_080AD9B0
bl sub_080AD918
ldr r2, _08019798 @ =gUnk_02018EB0
ldrh r0, [r2, #4]
subs r0, #1
strh r0, [r2, #4]
lsls r0, r0, #0x10
cmp r0, #0
beq _08019790
ldr r0, _0801979C @ =gInput
ldrh r1, [r0, #2]
movs r0, #0xa
ands r0, r1
cmp r0, #0
beq _08019796
_08019790:
ldrb r0, [r2]
adds r0, #1
strb r0, [r2]
_08019796:
pop {pc}
.align 2, 0
_08019798: .4byte gUnk_02018EB0
_0801979C: .4byte gInput
thumb_func_start sub_080197A0
sub_080197A0: @ 0x080197A0
push {lr}
movs r0, #2
movs r1, #0xb
bl MenuFadeIn
pop {pc}
thumb_func_start sub_080197AC
sub_080197AC: @ 0x080197AC
ldr r0, _080197C4 @ =gUnk_02025EB0
ldr r1, _080197C8 @ =gBGAffSettings
str r1, [r0]
ldr r2, _080197CC @ =gUnk_080B77C0
ldrh r0, [r2]
strh r0, [r1]
ldr r0, _080197D0 @ =gUnk_0200B650
subs r1, #0xc
str r1, [r0]
ldrh r0, [r2, #2]
strh r0, [r1]
bx lr
.align 2, 0
_080197C4: .4byte gUnk_02025EB0
_080197C8: .4byte gBGAffSettings
_080197CC: .4byte gUnk_080B77C0
_080197D0: .4byte gUnk_0200B650
thumb_func_start sub_080197D4
sub_080197D4: @ 0x080197D4
push {r4, r5, lr}
adds r4, r0, #0
movs r5, #0x80
lsls r5, r5, #0x18
_080197DC:
ldr r3, [r4, #4]
cmp r3, #0
beq _08019824
ldr r1, [r4]
ldr r0, _08019808 @ =0x7FFFFFFF
ands r1, r0
ldr r0, _0801980C @ =gMapData
adds r1, r1, r0
ldr r2, [r4, #8]
adds r0, r2, #0
ands r0, r5
cmp r0, #0
beq _0801981A
lsrs r0, r3, #0x18
cmp r0, #6
bne _08019810
adds r0, r1, #0
adds r1, r3, #0
bl LZ77UnCompVram
b _0801982E
.align 2, 0
_08019808: .4byte 0x7FFFFFFF
_0801980C: .4byte gMapData
_08019810:
adds r0, r1, #0
adds r1, r3, #0
bl LZ77UnCompWram
b _0801982E
_0801981A:
adds r0, r1, #0
adds r1, r3, #0
bl MemCopy
b _0801982E
_08019824:
ldrh r0, [r4]
bl LoadPaletteGroup
bl sub_080533CC
_0801982E:
adds r4, #0xc
adds r0, r4, #0
subs r0, #0xc
ldr r0, [r0]
ands r0, r5
cmp r0, #0
bne _080197DC
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08019840
sub_08019840: @ 0x08019840
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
ldr r0, _0801985C @ =gPlayerState
adds r2, r0, #0
adds r2, #0xa8
ldrb r1, [r2]
adds r7, r0, #0
cmp r1, #0
bne _08019860
adds r0, #0xa9
ldrb r0, [r0]
b _08019862
.align 2, 0
_0801985C: .4byte gPlayerState
_08019860:
ldrb r0, [r2]
_08019862:
cmp r0, #0x12
bne _0801986A
bl _0801A2A4
_0801986A:
cmp r0, #0x12
bgt _08019878
cmp r0, #3
bne _08019876
bl _0801A2A4
_08019876:
b _08019880
_08019878:
cmp r0, #0x16
bne _08019880
bl _0801A2A4
_08019880:
ldrb r0, [r7, #0x1e]
ldr r1, _08019898 @ =gPlayerEntity
mov sb, r1
cmp r0, #0
bne _08019890
ldrb r0, [r1, #0xc]
cmp r0, #0x1d
bne _0801989C
_08019890:
mov r2, sb
ldrb r4, [r2, #0x15]
b _0801989E
.align 2, 0
_08019898: .4byte gPlayerEntity
_0801989C:
ldrb r4, [r7, #0xd]
_0801989E:
movs r0, #0x83
ands r0, r4
cmp r0, #0
bne _0801997C
ldrb r0, [r7, #0xa]
cmp r0, #0
bne _0801997C
lsrs r1, r4, #2
mov r0, sb
bl sub_0807BDB8
adds r4, r0, #0
cmp r4, #0xff
beq _0801997C
ldr r5, _08019960 @ =gRoomControls
ldrb r1, [r5, #0xf]
movs r0, #4
ands r0, r1
cmp r0, #0
bne _0801997C
lsls r1, r4, #2
ldr r0, _08019964 @ =gUnk_080B4490
adds r6, r1, r0
mov r3, sb
movs r1, #0x2e
ldrsh r0, [r3, r1]
movs r2, #0
ldrsh r1, [r6, r2]
adds r0, r0, r1
ldrh r1, [r5, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
mov r1, sb
movs r2, #0x32
ldrsh r1, [r1, r2]
mov r8, r1
movs r1, #2
ldrsh r6, [r6, r1]
mov r2, r8
adds r1, r2, r6
ldrh r2, [r5, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
mov r1, sb
adds r1, #0x38
ldrb r1, [r1]
bl sub_080002E0
cmp r0, #0xff
bne _0801997C
ldr r0, [r7, #0x30]
ldr r1, _08019968 @ =0x00010002
ands r0, r1
cmp r0, #0
bne _0801995A
ldrb r1, [r7, #0x1b]
movs r0, #0x10
ands r0, r1
cmp r0, #0
bne _0801995A
mov r3, sb
movs r1, #0x2e
ldrsh r0, [r3, r1]
ldrh r1, [r5, #6]
subs r0, r0, r1
movs r2, #0x32
ldrsh r1, [r3, r2]
ldrh r2, [r5, #8]
subs r1, r1, r2
adds r2, r4, #0
movs r3, #5
bl sub_080806BC
cmp r0, #0
bne _0801996C
ldrb r0, [r7, #5]
cmp r0, #0
bne _0801995A
ldrb r1, [r7, #0x1c]
movs r0, #0xf
ands r0, r1
cmp r0, #0
bne _0801995A
mov r0, sb
adds r1, r4, #0
bl sub_0807BD14
cmp r0, #0
bne _0801996C
_0801995A:
movs r0, #3
bl _0801A2A6
.align 2, 0
_08019960: .4byte gRoomControls
_08019964: .4byte gUnk_080B4490
_08019968: .4byte 0x00010002
_0801996C:
ldr r1, _08019978 @ =gPlayerEntity
lsls r0, r4, #3
strb r0, [r1, #0x15]
movs r0, #0xf
bl _0801A2A6
.align 2, 0
_08019978: .4byte gPlayerEntity
_0801997C:
ldr r4, _080199DC @ =gPlayerEntity
adds r5, r4, #0
adds r5, #0x38
ldrb r0, [r5]
bl GetLayerByIndex
mov r8, r0
ldrb r1, [r4, #0x14]
movs r0, #6
ands r0, r1
lsls r0, r0, #1
ldr r1, _080199E0 @ =gUnk_080B4468
adds r6, r0, r1
movs r3, #0x2e
ldrsh r0, [r4, r3]
movs r2, #0
ldrsh r1, [r6, r2]
adds r0, r0, r1
ldr r3, _080199E4 @ =gRoomControls
ldrh r1, [r3, #6]
subs r0, r0, r1
asrs r7, r0, #4
movs r2, #0x3f
ands r7, r2
movs r1, #0x32
ldrsh r0, [r4, r1]
movs r4, #2
ldrsh r1, [r6, r4]
adds r0, r0, r1
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r7, r0
ldrb r1, [r5]
adds r0, r7, #0
bl GetTileType
adds r6, r0, #0
ldr r0, _080199E8 @ =0x00003FFF
cmp r6, r0
bhi _080199EC
adds r0, r6, #0
bl sub_080002E4
adds r4, r0, #0
b _080199EE
.align 2, 0
_080199DC: .4byte gPlayerEntity
_080199E0: .4byte gUnk_080B4468
_080199E4: .4byte gRoomControls
_080199E8: .4byte 0x00003FFF
_080199EC:
adds r4, r6, #0
_080199EE:
ldr r5, _08019A28 @ =gPlayerEntity
ldrb r1, [r5, #0x14]
adds r3, r1, #0
ldr r0, _08019A2C @ =0x00004036
mov sb, r5
cmp r4, r0
bne _080199FE
b _08019F0C
_080199FE:
cmp r4, r0
bhi _08019AE0
cmp r4, #0x71
bne _08019A08
b _08019D94
_08019A08:
cmp r4, #0x71
bhi _08019A4E
cmp r4, #0x3a
bne _08019A12
b _08019CFC
_08019A12:
cmp r4, #0x3a
bhi _08019A30
cmp r4, #0x1a
bne _08019A1C
b _08019D48
_08019A1C:
cmp r4, #0x28
bne _08019A22
b _08019BB8
_08019A22:
bl _0801A2A4
.align 2, 0
_08019A28: .4byte gPlayerEntity
_08019A2C: .4byte 0x00004036
_08019A30:
cmp r4, #0x5b
bne _08019A36
b _08019CFC
_08019A36:
cmp r4, #0x5b
bhi _08019A44
cmp r4, #0x3d
bne _08019A40
b _08019DD4
_08019A40:
bl _0801A2A4
_08019A44:
cmp r4, #0x70
bne _08019A4A
b _08019CC0
_08019A4A:
bl _0801A2A4
_08019A4E:
ldr r0, _08019A6C @ =0x0000400B
cmp r4, r0
bne _08019A56
b _08019E44
_08019A56:
cmp r4, r0
bhi _08019A70
cmp r4, #0x72
bne _08019A60
b _08019FA8
_08019A60:
subs r0, #0xb
cmp r4, r0
bne _08019A68
b _08019B78
_08019A68:
bl _0801A2A4
.align 2, 0
_08019A6C: .4byte 0x0000400B
_08019A70:
ldr r0, _08019AD4 @ =0x0000401B
cmp r4, r0
bne _08019A78
b _08019C70
_08019A78:
cmp r4, r0
bhs _08019A80
bl _0801A2A4
_08019A80:
adds r0, #0x12
cmp r4, r0
bls _08019A8A
bl _0801A2A4
_08019A8A:
subs r0, #2
cmp r4, r0
bhs _08019A94
bl _0801A2A4
_08019A94:
mov r0, r8
adds r1, r7, #0
bl sub_0801A370
cmp r0, #0
bne _08019AA4
bl _0801A2A4
_08019AA4:
lsls r0, r7, #1
mov r2, r8
adds r2, #4
adds r2, r2, r0
ldrb r1, [r5, #0x14]
movs r0, #4
ands r0, r1
lsls r0, r0, #0x18
lsrs r0, r0, #0x1a
ldr r3, _08019AD8 @ =0x00004030
adds r1, r3, #0
adds r0, r0, r1
strh r0, [r2]
ldr r2, _08019ADC @ =gPlayerState
ldr r1, [r2, #0x30]
movs r0, #0x80
ands r1, r0
adds r7, r2, #0
mov sb, r5
cmp r1, #0
bne _08019AD0
b _0801A09A
_08019AD0:
b _0801A094
.align 2, 0
_08019AD4: .4byte 0x0000401B
_08019AD8: .4byte 0x00004030
_08019ADC: .4byte gPlayerState
_08019AE0:
ldr r0, _08019B04 @ =0x00004053
cmp r4, r0
bne _08019AE8
b _0801A13C
_08019AE8:
cmp r4, r0
bhi _08019B24
subs r0, #0xb
cmp r4, r0
bhi _08019B08
subs r0, #8
cmp r4, r0
blo _08019AFA
b _08019DD4
_08019AFA:
subs r0, #2
cmp r4, r0
bne _08019B02
b _08019F50
_08019B02:
b _0801A2A4
.align 2, 0
_08019B04: .4byte 0x00004053
_08019B08:
ldr r0, _08019B20 @ =0x00004051
cmp r4, r0
bne _08019B10
b _08019CFC
_08019B10:
cmp r4, r0
bls _08019B16
b _0801A120
_08019B16:
subs r0, #7
cmp r4, r0
bne _08019B1E
b _0801A0BC
_08019B1E:
b _0801A2A4
.align 2, 0
_08019B20: .4byte 0x00004051
_08019B24:
ldr r0, _08019B48 @ =0x00004058
cmp r4, r0
bne _08019B2C
b _0801A19A
_08019B2C:
cmp r4, r0
bhi _08019B4C
subs r0, #2
cmp r4, r0
bne _08019B38
b _0801A15A
_08019B38:
cmp r4, r0
bls _08019B3E
b _0801A198
_08019B3E:
subs r0, #1
cmp r4, r0
bne _08019B46
b _0801A158
_08019B46:
b _0801A2A4
.align 2, 0
_08019B48: .4byte 0x00004058
_08019B4C:
ldr r0, _08019B64 @ =0x0000405F
cmp r4, r0
bne _08019B54
b _0801A1D4
_08019B54:
cmp r4, r0
bhi _08019B68
subs r0, #5
cmp r4, r0
bne _08019B60
b _08019EC8
_08019B60:
b _0801A2A4
.align 2, 0
_08019B64: .4byte 0x0000405F
_08019B68:
ldr r0, _08019B74 @ =0x0000407D
cmp r4, r0
bne _08019B70
b _0801A23C
_08019B70:
b _0801A2A4
.align 2, 0
_08019B74: .4byte 0x0000407D
_08019B78:
mov r0, r8
adds r1, r7, #0
movs r2, #2
bl sub_0801A458
cmp r0, #0
bne _08019B88
b _0801A2A4
_08019B88:
lsls r0, r7, #1
mov r1, r8
adds r1, #4
adds r1, r1, r0
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
ldr r4, _08019BB0 @ =0x00004001
adds r0, r0, r4
strh r0, [r1]
ldr r2, _08019BB4 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
adds r7, r2, #0
cmp r0, #0
bne _08019BAA
b _0801A0F8
_08019BAA:
movs r0, #0xc0
b _0801A0FA
.align 2, 0
_08019BB0: .4byte 0x00004001
_08019BB4: .4byte gPlayerState
_08019BB8:
ldr r1, _08019C50 @ =gPlayerState
ldr r0, [r1, #0x30]
movs r2, #0x80
ands r0, r2
cmp r0, #0
beq _08019BC6
b _0801A2A4
_08019BC6:
ldrb r0, [r1, #0xa]
cmp r0, #0
beq _08019BCE
b _0801A2A4
_08019BCE:
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
ldrb r1, [r1, #0xd]
cmp r0, r1
beq _08019BDA
b _0801A2A4
_08019BDA:
ldrb r1, [r5, #0x15]
adds r0, r2, #0
ands r0, r1
cmp r0, #0
beq _08019BE6
b _0801A2A4
_08019BE6:
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r7, #0
bl sub_080002E0
cmp r0, #0xf
beq _08019BF8
b _0801A2A4
_08019BF8:
bl sub_08079778
cmp r0, #0
bne _08019C02
b _0801A2A4
_08019C02:
ldrb r1, [r5, #0x14]
movs r0, #6
ands r0, r1
lsls r0, r0, #1
ldr r1, _08019C54 @ =gUnk_080B4478
adds r6, r0, r1
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r4, _08019C58 @ =gRoomControls
ldrh r1, [r4, #6]
subs r0, r0, r1
movs r2, #0
ldrsh r1, [r6, r2]
adds r0, r0, r1
movs r3, #0x32
ldrsh r1, [r5, r3]
ldrh r2, [r4, #8]
subs r1, r1, r2
movs r3, #2
ldrsh r2, [r6, r3]
adds r1, r1, r2
bl sub_08080734
adds r2, r0, #0
cmp r2, #0
bne _08019C38
b _0801A2A4
_08019C38:
ldrb r1, [r5, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _08019C5C
ldrh r0, [r2, #4]
ldrh r4, [r4, #8]
adds r0, r0, r4
adds r0, #6
strh r0, [r5, #0x32]
b _08019C64
.align 2, 0
_08019C50: .4byte gPlayerState
_08019C54: .4byte gUnk_080B4478
_08019C58: .4byte gRoomControls
_08019C5C:
ldrh r0, [r2, #2]
ldrh r4, [r4, #6]
adds r0, r0, r4
strh r0, [r5, #0x2e]
_08019C64:
movs r0, #4
movs r1, #0
movs r2, #1
bl sub_08078AC0
b _0801A2A4
_08019C70:
mov r0, r8
adds r1, r7, #0
movs r2, #0xb
bl sub_0801A2B0
cmp r0, #0
bne _08019C80
b _0801A2A4
_08019C80:
lsls r0, r7, #1
mov r1, r8
adds r1, #4
adds r1, r1, r0
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
ldr r4, _08019CB8 @ =0x0000401C
adds r0, r0, r4
movs r3, #0
strh r0, [r1]
ldr r1, _08019CBC @ =gPlayerState
movs r0, #0xa0
strb r0, [r1, #6]
movs r0, #5
strb r0, [r1, #0xc]
ldr r0, [r1, #0x30]
movs r2, #1
orrs r0, r2
str r0, [r1, #0x30]
strh r3, [r5, #0x2c]
strh r3, [r5, #0x30]
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
strb r2, [r5, #0xa]
movs r0, #1
b _0801A2A6
.align 2, 0
_08019CB8: .4byte 0x0000401C
_08019CBC: .4byte gPlayerState
_08019CC0:
ldr r0, _08019CF8 @ =gPlayerState
adds r2, r0, #0
adds r2, #0x35
ldrb r1, [r2]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08019CD2
b _0801A2A4
_08019CD2:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _08019CE2
b _0801A2A4
_08019CE2:
ldrb r0, [r2]
lsls r0, r0, #2
adds r1, r6, #0
adds r2, r7, #0
bl sub_0801A9F0
cmp r0, #0
bne _08019CF4
b _0801A2A4
_08019CF4:
movs r0, #1
b _0801A2A6
.align 2, 0
_08019CF8: .4byte gPlayerState
_08019CFC:
ldr r2, _08019D40 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08019D0A
b _0801A2A4
_08019D0A:
mov r1, sb
ldrb r0, [r1, #0x14]
cmp r0, #0
beq _08019D14
b _0801A2A4
_08019D14:
ldr r0, _08019D44 @ =gUnk_0200AF00
adds r0, #0x2d
movs r1, #4
strb r1, [r0]
adds r0, r2, #0
adds r0, #0x92
ldrh r1, [r0]
movs r0, #0xc0
ands r0, r1
cmp r0, #0
bne _08019D2C
b _0801A2A4
_08019D2C:
movs r0, #1
strb r0, [r2, #0x1a]
mov r0, sb
adds r0, #0x38
ldrb r1, [r0]
adds r0, r7, #0
bl sub_080A7CFC
movs r0, #1
b _0801A2A6
.align 2, 0
_08019D40: .4byte gPlayerState
_08019D44: .4byte gUnk_0200AF00
_08019D48:
cmp r3, #0
beq _08019D4E
b _0801A2A4
_08019D4E:
ldr r2, _08019D8C @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x81
lsls r1, r1, #7
ands r0, r1
cmp r0, #0
beq _08019D5E
b _0801A2A4
_08019D5E:
ldr r0, _08019D90 @ =gUnk_0200AF00
adds r0, #0x2d
movs r1, #6
strb r1, [r0]
adds r0, r2, #0
adds r0, #0x92
ldrh r1, [r0]
movs r0, #0x88
ands r0, r1
cmp r0, #0
bne _08019D76
b _0801A2A4
_08019D76:
movs r0, #1
strb r0, [r2, #0x1a]
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r7, #0
bl sub_080A7C8C
movs r0, #2
b _0801A2A6
.align 2, 0
_08019D8C: .4byte gPlayerState
_08019D90: .4byte gUnk_0200AF00
_08019D94:
bl HasDungeonMap
cmp r0, #0
bne _08019D9E
b _0801A2A4
_08019D9E:
ldr r0, _08019DCC @ =gUnk_0200AF00
adds r0, #0x2d
movs r1, #6
strb r1, [r0]
ldr r2, _08019DD0 @ =gPlayerState
adds r0, r2, #0
adds r0, #0x92
ldrh r1, [r0]
movs r0, #0x88
ands r0, r1
cmp r0, #0
bne _08019DB8
b _0801A2A4
_08019DB8:
movs r0, #1
strb r0, [r2, #0x1a]
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r7, #0
bl sub_0804B388
movs r0, #2
b _0801A2A6
.align 2, 0
_08019DCC: .4byte gUnk_0200AF00
_08019DD0: .4byte gPlayerState
_08019DD4:
ldr r4, _08019E3C @ =gPlayerState
ldr r0, [r4, #0x30]
movs r1, #0x80
lsls r1, r1, #7
ands r0, r1
cmp r0, #0
beq _08019DE4
b _0801A2A4
_08019DE4:
bl sub_08079778
cmp r0, #0
bne _08019DEE
b _0801A2A4
_08019DEE:
.ifdef USA
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _08019DF6
b _0801A2A4
.else
.ifdef DEMO_USA
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _08019DF6
b _0801A2A4
.else
.ifdef DEMO_JP @ TODO deduplicate
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _08019DF6
b _0801A2A4
.endif
.endif
.endif
_08019DF6:
ldr r2, _08019E40 @ =gPlayerEntity
ldrb r0, [r2, #0x14]
lsls r0, r0, #2
ldrb r3, [r4, #0xd]
cmp r0, r3
beq _08019E04
b _0801A2A4
_08019E04:
ldrb r1, [r2, #0x15]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08019E10
b _0801A2A4
_08019E10:
ldrb r0, [r2, #0xf]
cmp r0, #5
bhi _08019E18
b _0801A2A4
_08019E18:
movs r0, #0x81
strb r0, [r4, #2]
ldr r0, [r4, #0x30]
movs r1, #0x20
orrs r0, r1
str r0, [r4, #0x30]
movs r0, #0x15
strb r0, [r4, #0xc]
movs r0, #0x80
lsls r0, r0, #0xa
str r0, [r2, #0x20]
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
movs r0, #1
b _0801A2A6
.align 2, 0
_08019E3C: .4byte gPlayerState
_08019E40: .4byte gPlayerEntity
_08019E44:
mov r0, r8
adds r1, r7, #0
movs r2, #8
bl sub_0801A2B0
cmp r0, #0
bne _08019E54
b _0801A2A4
_08019E54:
adds r0, r5, #0
adds r0, #0x38
ldrb r0, [r0]
lsls r1, r7, #1
cmp r0, #3
bne _08019E84
ldr r0, _08019E7C @ =gUnk_0200B650
adds r0, #4
adds r2, r1, r0
ldrh r0, [r2]
cmp r0, r4
bne _08019E84
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
ldr r4, _08019E80 @ =0x0000400C
adds r0, r0, r4
strh r0, [r2]
mov sb, r5
b _08019E98
.align 2, 0
_08019E7C: .4byte gUnk_0200B650
_08019E80: .4byte 0x0000400C
_08019E84:
mov r0, r8
adds r0, #4
adds r0, r0, r1
ldr r2, _08019EBC @ =gPlayerEntity
ldrb r1, [r2, #0x14]
lsrs r1, r1, #1
ldr r3, _08019EC0 @ =0x0000400C
adds r1, r1, r3
strh r1, [r0]
mov sb, r2
_08019E98:
ldr r2, _08019EC4 @ =gPlayerState
movs r3, #0
movs r0, #0xa0
strb r0, [r2, #6]
movs r0, #5
strb r0, [r2, #0xc]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
mov r4, sb
strh r3, [r4, #0x2c]
strh r3, [r4, #0x30]
ldrb r0, [r4, #0x14]
lsls r0, r0, #2
strb r0, [r4, #0x15]
movs r0, #1
b _0801A2A6
.align 2, 0
_08019EBC: .4byte gPlayerEntity
_08019EC0: .4byte 0x0000400C
_08019EC4: .4byte gPlayerState
_08019EC8:
mov r0, r8
adds r1, r7, #0
movs r2, #2
bl sub_0801A2B0
cmp r0, #0
bne _08019ED8
b _0801A2A4
_08019ED8:
lsls r0, r7, #1
mov r1, r8
adds r1, #4
adds r1, r1, r0
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
ldr r2, _08019F04 @ =0x0000405B
adds r0, r0, r2
movs r3, #0
strh r0, [r1]
ldr r2, _08019F08 @ =gPlayerState
movs r0, #0x98
strb r0, [r2, #6]
movs r0, #5
strb r0, [r2, #0xc]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
strh r3, [r5, #0x2c]
strh r3, [r5, #0x30]
b _0801A228
.align 2, 0
_08019F04: .4byte 0x0000405B
_08019F08: .4byte gPlayerState
_08019F0C:
mov r0, r8
adds r1, r7, #0
movs r2, #0xb
bl sub_0801A2B0
cmp r0, #0
bne _08019F1C
b _0801A2A4
_08019F1C:
lsls r0, r7, #1
mov r1, r8
adds r1, #4
adds r1, r1, r0
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
ldr r3, _08019F48 @ =0x00004037
adds r0, r0, r3
movs r3, #0
strh r0, [r1]
ldr r2, _08019F4C @ =gPlayerState
movs r0, #0xa0
strb r0, [r2, #6]
movs r0, #5
strb r0, [r2, #0xc]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
strh r3, [r5, #0x2c]
strh r3, [r5, #0x30]
b _0801A228
.align 2, 0
_08019F48: .4byte 0x00004037
_08019F4C: .4byte gPlayerState
_08019F50:
cmp r3, #0
beq _08019F56
b _0801A2A4
_08019F56:
ldr r2, _08019FA0 @ =gPlayerState
adds r0, r2, #0
adds r0, #0x35
ldrb r0, [r0]
ldrb r1, [r2, #0xd]
orrs r0, r1
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08019F6C
b _0801A2A4
_08019F6C:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #2
ands r0, r1
cmp r0, #0
bne _08019F7C
b _0801A2A4
_08019F7C:
lsls r1, r7, #1
mov r0, r8
adds r0, #4
adds r0, r0, r1
ldr r1, _08019FA4 @ =0x0000403F
strh r1, [r0]
movs r0, #0x82
strb r0, [r2, #6]
movs r0, #5
strb r0, [r2, #0xc]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
strh r3, [r5, #0x2c]
strh r3, [r5, #0x30]
b _0801A228
.align 2, 0
_08019FA0: .4byte gPlayerState
_08019FA4: .4byte 0x0000403F
_08019FA8:
ldr r0, _0801A07C @ =gPlayerState
adds r0, #0x35
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08019FB8
b _0801A2A4
_08019FB8:
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _08019FC8
b _0801A2A4
_08019FC8:
adds r0, r5, #0
movs r1, #1
bl sub_0801A570
adds r7, r0, #0
ldr r0, _0801A080 @ =0x0000FFFF
cmp r7, r0
bne _08019FDA
b _0801A2A4
_08019FDA:
lsrs r0, r7, #0xc
subs r0, #1
mov r8, r0
ldr r0, _0801A084 @ =0x00000FFF
ands r7, r0
movs r4, #0
movs r6, #0
ldr r5, _0801A088 @ =gUnk_03004040
mov sb, r5
_08019FEC:
mov r1, sb
ldr r0, [r1]
movs r1, #1
lsls r1, r4
ldr r0, [r0, #0x6c]
ands r0, r1
cmp r0, #0
beq _0801A00A
ldr r0, [r5]
movs r1, #0
bl sub_0801A570
cmp r0, r7
bne _0801A00A
adds r6, #1
_0801A00A:
adds r5, #4
adds r4, #1
cmp r4, #2
bls _08019FEC
cmp r6, r8
bhs _0801A018
b _0801A2A4
_0801A018:
movs r0, #7
mov r1, r8
movs r2, #0
bl CreateObject
adds r5, r0, #0
cmp r5, #0
bne _0801A02A
b _0801A2A4
_0801A02A:
ldr r3, _0801A08C @ =gPlayerEntity
ldrb r0, [r3, #0x14]
lsls r0, r0, #2
movs r4, #0
strb r0, [r5, #0x15]
movs r1, #0x3f
adds r0, r7, #0
ands r0, r1
lsls r0, r0, #4
adds r0, #8
ldr r2, _0801A090 @ =gRoomControls
ldrh r1, [r2, #6]
adds r1, r1, r0
strh r1, [r5, #0x2e]
movs r0, #0xfc
lsls r0, r0, #4
ands r0, r7
lsrs r0, r0, #2
adds r0, #8
ldrh r1, [r2, #8]
adds r1, r1, r0
strh r1, [r5, #0x32]
adds r0, r3, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r5, #0
adds r0, #0x38
strb r1, [r0]
ldr r2, _0801A07C @ =gPlayerState
movs r0, #0xa0
strb r0, [r2, #6]
movs r0, #5
strb r0, [r2, #0xc]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
strh r4, [r3, #0x2c]
strh r4, [r3, #0x30]
ldrb r0, [r5, #0x15]
b _0801A0B6
.align 2, 0
_0801A07C: .4byte gPlayerState
_0801A080: .4byte 0x0000FFFF
_0801A084: .4byte 0x00000FFF
_0801A088: .4byte gUnk_03004040
_0801A08C: .4byte gPlayerEntity
_0801A090: .4byte gRoomControls
_0801A094:
movs r0, #0xa0
strb r0, [r2, #6]
b _0801A09E
_0801A09A:
movs r0, #0x90
strb r0, [r7, #6]
_0801A09E:
movs r2, #0
movs r0, #5
strb r0, [r7, #0xc]
ldr r0, [r7, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r7, #0x30]
mov r3, sb
strh r2, [r3, #0x2c]
strh r2, [r3, #0x30]
ldrb r0, [r3, #0x14]
lsls r0, r0, #2
_0801A0B6:
strb r0, [r3, #0x15]
movs r0, #1
b _0801A2A6
_0801A0BC:
mov r0, r8
adds r1, r7, #0
movs r2, #8
bl sub_0801A458
cmp r0, #0
bne _0801A0CC
b _0801A2A4
_0801A0CC:
lsls r0, r7, #1
mov r1, r8
adds r1, #4
adds r1, r1, r0
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
ldr r4, _0801A0F0 @ =0x0000404B
adds r0, r0, r4
strh r0, [r1]
ldr r2, _0801A0F4 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
adds r7, r2, #0
cmp r0, #0
beq _0801A0F8
movs r0, #0xc0
b _0801A0FA
.align 2, 0
_0801A0F0: .4byte 0x0000404B
_0801A0F4: .4byte gPlayerState
_0801A0F8:
movs r0, #0xa0
_0801A0FA:
strb r0, [r7, #6]
movs r2, #0
movs r0, #5
strb r0, [r7, #0xc]
ldr r0, [r7, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r7, #0x30]
ldr r1, _0801A11C @ =gPlayerEntity
strh r2, [r1, #0x2c]
strh r2, [r1, #0x30]
ldrb r0, [r1, #0x14]
lsls r0, r0, #2
strb r0, [r1, #0x15]
movs r0, #1
b _0801A2A6
.align 2, 0
_0801A11C: .4byte gPlayerEntity
_0801A120:
ldr r0, _0801A134 @ =gPlayerState
adds r0, #0x35
ldrb r0, [r0]
cmp r0, #0
beq _0801A12C
b _0801A2A4
_0801A12C:
ldr r0, _0801A138 @ =0x00004054
adds r1, r5, #0
b _0801A28C
.align 2, 0
_0801A134: .4byte gPlayerState
_0801A138: .4byte 0x00004054
_0801A13C:
ldr r0, _0801A150 @ =gPlayerState
adds r0, #0x35
ldrb r0, [r0]
cmp r0, #6
beq _0801A148
b _0801A2A4
_0801A148:
ldr r0, _0801A154 @ =0x00004054
adds r1, r5, #0
b _0801A28C
.align 2, 0
_0801A150: .4byte gPlayerState
_0801A154: .4byte 0x00004054
_0801A158:
subs r7, #1
_0801A15A:
ldr r0, _0801A190 @ =gPlayerState
adds r0, #0x35
ldrb r0, [r0]
cmp r0, #0
beq _0801A166
b _0801A2A4
_0801A166:
mov r0, sb
ldrh r1, [r0, #0x32]
movs r0, #0xf
ands r0, r1
cmp r0, #9
bgt _0801A174
b _0801A2A4
_0801A174:
movs r4, #0
ldr r5, _0801A194 @ =gUnk_03004040
_0801A178:
ldr r0, [r5]
movs r1, #0
bl sub_0801A8D0
cmp r0, r7
bne _0801A186
b _0801A288
_0801A186:
adds r5, #4
adds r4, #1
cmp r4, #2
bls _0801A178
b _0801A2A4
.align 2, 0
_0801A190: .4byte gPlayerState
_0801A194: .4byte gUnk_03004040
_0801A198:
subs r7, #0x40
_0801A19A:
ldr r0, _0801A1CC @ =gPlayerState
adds r0, #0x35
ldrb r0, [r0]
cmp r0, #6
beq _0801A1A6
b _0801A2A4
_0801A1A6:
mov r2, sb
ldrh r1, [r2, #0x2e]
movs r0, #0xf
ands r0, r1
cmp r0, #9
ble _0801A2A4
movs r4, #0
ldr r5, _0801A1D0 @ =gUnk_03004040
_0801A1B6:
ldr r0, [r5]
movs r1, #6
bl sub_0801A8D0
cmp r0, r7
beq _0801A288
adds r5, #4
adds r4, #1
cmp r4, #2
bls _0801A1B6
b _0801A2A4
.align 2, 0
_0801A1CC: .4byte gPlayerState
_0801A1D0: .4byte gUnk_03004040
_0801A1D4:
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801A2A4
ldr r6, _0801A234 @ =gPlayerState
adds r0, r6, #0
adds r0, #0x35
ldrb r0, [r0]
ldrb r1, [r6, #0xd]
orrs r0, r1
movs r1, #0x80
ands r0, r1
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0
bne _0801A2A4
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r3, #1
mov r8, r3
mov r0, r8
ands r0, r1
cmp r0, #0
beq _0801A2A4
ldr r0, _0801A238 @ =0x00004074
adds r1, r5, #0
adds r1, #0x38
ldrb r2, [r1]
adds r1, r7, #0
bl SetTile
movs r0, #0xa0
strb r0, [r6, #6]
movs r0, #5
strb r0, [r6, #0xc]
ldr r0, [r6, #0x30]
mov r1, r8
orrs r0, r1
str r0, [r6, #0x30]
strh r4, [r5, #0x2c]
strh r4, [r5, #0x30]
_0801A228:
ldrb r0, [r5, #0x14]
lsls r0, r0, #2
strb r0, [r5, #0x15]
movs r0, #1
b _0801A2A6
.align 2, 0
_0801A234: .4byte gPlayerState
_0801A238: .4byte 0x00004074
_0801A23C:
cmp r3, #4
bne _0801A2A4
ldr r1, _0801A280 @ =gPlayerState
adds r0, r1, #0
adds r0, #0x35
ldrb r0, [r0]
ldrb r1, [r1, #0xd]
orrs r0, r1
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0801A2A4
adds r0, r5, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0801A2A4
ldr r0, _0801A284 @ =0x00004074
adds r4, r5, #0
adds r4, #0x38
ldrb r2, [r4]
adds r1, r7, #0
bl SetTile
ldrb r2, [r4]
movs r0, #0xd
adds r1, r7, #0
bl sub_080001D0
movs r0, #1
b _0801A2A6
.align 2, 0
_0801A280: .4byte gPlayerState
_0801A284: .4byte 0x00004074
_0801A288:
ldr r0, _0801A29C @ =0x00004059
ldr r1, _0801A2A0 @ =gPlayerEntity
_0801A28C:
adds r1, #0x38
ldrb r2, [r1]
adds r1, r7, #0
bl SetTile
movs r0, #4
b _0801A2A6
.align 2, 0
_0801A29C: .4byte 0x00004059
_0801A2A0: .4byte gPlayerEntity
_0801A2A4:
movs r0, #0
_0801A2A6:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_0801A2B0
sub_0801A2B0: @ 0x0801A2B0
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r4, r1, #0
adds r6, r2, #0
ldr r1, _0801A31C @ =gUnk_080B4488
ldr r2, _0801A320 @ =gPlayerEntity
ldrb r0, [r2, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #1
adds r0, r0, r1
ldrh r3, [r0]
ldr r1, _0801A324 @ =gPlayerState
adds r0, r1, #0
adds r0, #0x35
ldrb r0, [r0]
ldrb r1, [r1, #0xd]
orrs r0, r1
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0801A36C
adds r0, r2, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0801A36C
adds r0, r4, r3
lsls r0, r0, #0x10
lsrs r4, r0, #0x10
adds r0, r2, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
bl sub_080002E4
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
adds r1, r0, #0
cmp r0, #0x52
beq _0801A36C
cmp r0, #0x52
bgt _0801A328
cmp r0, #0x26
blt _0801A32C
cmp r0, #0x27
ble _0801A36C
cmp r0, #0x29
beq _0801A36C
b _0801A32C
.align 2, 0
_0801A31C: .4byte gUnk_080B4488
_0801A320: .4byte gPlayerEntity
_0801A324: .4byte gPlayerState
_0801A328:
cmp r1, #0x74
beq _0801A36C
_0801A32C:
ldr r0, _0801A364 @ =0x00002004
adds r3, r5, r0
adds r0, r3, r4
ldrb r0, [r0]
cmp r0, #0x28
beq _0801A36C
movs r1, #0x3f
ands r1, r4
ldr r0, _0801A368 @ =gRoomControls
lsls r1, r1, #4
ldrh r2, [r0, #6]
adds r1, r1, r2
lsrs r2, r4, #6
lsls r2, r2, #4
ldrh r0, [r0, #8]
adds r2, r2, r0
lsls r1, r1, #0x10
asrs r1, r1, #0x10
lsls r2, r2, #0x10
asrs r2, r2, #0x10
adds r0, r3, #0
adds r3, r6, #0
bl sub_080AE4CC
cmp r0, #0
bne _0801A36C
movs r0, #1
b _0801A36E
.align 2, 0
_0801A364: .4byte 0x00002004
_0801A368: .4byte gRoomControls
_0801A36C:
movs r0, #0
_0801A36E:
pop {r4, r5, r6, pc}
thumb_func_start sub_0801A370
sub_0801A370: @ 0x0801A370
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
mov r8, r0
adds r4, r1, #0
ldr r5, _0801A3C8 @ =gPlayerEntity
ldrb r1, [r5, #0x14]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0801A44E
bl sub_0801A4F8
cmp r0, #0
beq _0801A44E
movs r0, #2
bl GetLayerByIndex
adds r7, r0, #0
ldr r1, _0801A3CC @ =gUnk_080B4488
ldrb r0, [r5, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #1
adds r0, r0, r1
movs r1, #0
ldrsh r6, [r0, r1]
adds r4, r4, r6
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
adds r1, r0, #0
ldr r0, _0801A3D0 @ =0x0000402B
cmp r1, r0
beq _0801A3D4
cmp r1, r0
blo _0801A3D6
adds r0, #4
cmp r1, r0
bhi _0801A3D6
_0801A3C4:
movs r0, #1
b _0801A450
.align 2, 0
_0801A3C8: .4byte gPlayerEntity
_0801A3CC: .4byte gUnk_080B4488
_0801A3D0: .4byte 0x0000402B
_0801A3D4:
adds r4, r4, r6
_0801A3D6:
adds r0, r7, r4
ldr r1, _0801A40C @ =0x00001F84
adds r0, r0, r1
ldrb r0, [r0]
cmp r0, #0x46
beq _0801A44E
ldr r0, _0801A410 @ =gPlayerEntity
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
bl sub_080002E4
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x52
beq _0801A44E
cmp r0, #0x52
bgt _0801A414
cmp r0, #0x26
blt _0801A418
cmp r0, #0x27
ble _0801A44E
cmp r0, #0x29
beq _0801A44E
b _0801A418
.align 2, 0
_0801A40C: .4byte 0x00001F84
_0801A410: .4byte gPlayerEntity
_0801A414:
cmp r0, #0x74
beq _0801A44E
_0801A418:
ldr r0, _0801A434 @ =0x00002004
add r0, r8
adds r0, r0, r4
ldrb r0, [r0]
adds r1, r0, #0
cmp r0, #0xa
beq _0801A446
cmp r0, #0xa
bgt _0801A438
cmp r0, #0
beq _0801A3C4
cmp r0, #5
beq _0801A440
b _0801A44E
.align 2, 0
_0801A434: .4byte 0x00002004
_0801A438:
cmp r1, #0x44
beq _0801A446
cmp r1, #0x45
bne _0801A44E
_0801A440:
cmp r6, #1
bne _0801A44E
b _0801A3C4
_0801A446:
movs r0, #1
rsbs r0, r0, #0
cmp r6, r0
beq _0801A3C4
_0801A44E:
movs r0, #0
_0801A450:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_0801A458
sub_0801A458: @ 0x0801A458
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r7, r0, #0
adds r5, r1, #0
mov r8, r2
ldr r0, _0801A4A4 @ =gUnk_080B4488
ldr r6, _0801A4A8 @ =gPlayerEntity
ldrb r1, [r6, #0x14]
lsrs r1, r1, #1
lsls r1, r1, #1
adds r1, r1, r0
movs r0, #0
ldrsh r4, [r1, r0]
bl sub_0801A4F8
cmp r0, #0
beq _0801A4F0
adds r4, r5, r4
adds r0, r6, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
bl sub_080002E4
cmp r0, #0x52
beq _0801A4F0
cmp r0, #0x52
bhi _0801A4AC
cmp r0, #0x26
blo _0801A4B0
cmp r0, #0x27
bls _0801A4F0
cmp r0, #0x29
beq _0801A4F0
b _0801A4B0
.align 2, 0
_0801A4A4: .4byte gUnk_080B4488
_0801A4A8: .4byte gPlayerEntity
_0801A4AC:
cmp r0, #0x74
beq _0801A4F0
_0801A4B0:
ldr r2, _0801A4E8 @ =0x00002004
adds r3, r7, r2
adds r5, r3, r4
ldrb r0, [r5]
cmp r0, #0x28
beq _0801A4F0
movs r1, #0x3f
ands r1, r4
ldr r0, _0801A4EC @ =gRoomControls
lsls r1, r1, #4
ldrh r2, [r0, #6]
adds r1, r1, r2
lsrs r2, r4, #6
lsls r2, r2, #4
ldrh r0, [r0, #8]
adds r2, r2, r0
adds r0, r3, #0
mov r3, r8
bl sub_080AE4CC
cmp r0, #0
bne _0801A4F0
ldrb r0, [r5]
subs r0, #1
cmp r0, #0xe
bls _0801A4F0
movs r0, #1
b _0801A4F2
.align 2, 0
_0801A4E8: .4byte 0x00002004
_0801A4EC: .4byte gRoomControls
_0801A4F0:
movs r0, #0
_0801A4F2:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_0801A4F8
sub_0801A4F8: @ 0x0801A4F8
push {r4, r5, lr}
ldr r4, _0801A538 @ =gPlayerState
ldr r0, [r4, #0x30]
movs r5, #0x80
ands r0, r5
cmp r0, #0
beq _0801A544
movs r0, #0x45
bl GetInventoryValue
cmp r0, #1
bne _0801A564
ldrb r1, [r4, #0xd]
adds r0, r5, #0
ands r0, r1
cmp r0, #0
bne _0801A564
ldr r2, _0801A53C @ =gPlayerEntity
ldrb r0, [r2, #0x15]
cmp r1, r0
bne _0801A564
ldrb r0, [r2, #0x15]
adds r0, #4
movs r1, #0x18
ands r0, r1
ldr r1, _0801A540 @ =gUnk_080B44A0
lsrs r0, r0, #2
adds r0, r0, r1
ldrh r1, [r0]
ldrh r0, [r2, #0x2a]
b _0801A55E
.align 2, 0
_0801A538: .4byte gPlayerState
_0801A53C: .4byte gPlayerEntity
_0801A540: .4byte gUnk_080B44A0
_0801A544:
adds r0, r4, #0
adds r0, #0x35
ldrb r0, [r0]
ldrb r1, [r4, #0xd]
orrs r0, r1
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _0801A564
ldr r0, _0801A568 @ =gPlayerEntity
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #1
_0801A55E:
ands r0, r1
cmp r0, #0
bne _0801A56C
_0801A564:
movs r0, #0
b _0801A56E
.align 2, 0
_0801A568: .4byte gPlayerEntity
_0801A56C:
movs r0, #1
_0801A56E:
pop {r4, r5, pc}
thumb_func_start sub_0801A570
sub_0801A570: @ 0x0801A570
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
adds r6, r0, #0
mov sl, r1
cmp r6, #0
bne _0801A58C
ldr r0, _0801A588 @ =0x0000FFFF
b _0801A8C2
.align 2, 0
_0801A588: .4byte 0x0000FFFF
_0801A58C:
adds r4, r6, #0
adds r4, #0x38
ldrb r0, [r4]
bl GetLayerByIndex
mov r8, r0
ldr r0, _0801A668 @ =0x00005004
add r0, r8
mov ip, r0
movs r5, #4
movs r7, #2
ldrb r0, [r6, #0x14]
lsrs r0, r0, #1
mov sb, r4
cmp r0, #1
beq _0801A678
cmp r0, #1
ble _0801A5BC
cmp r0, #2
bne _0801A5B6
b _0801A73C
_0801A5B6:
cmp r0, #3
bne _0801A5BC
b _0801A7FC
_0801A5BC:
movs r1, #0x2e
ldrsh r0, [r6, r1]
ldr r2, _0801A66C @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r3, #0x3f
ands r4, r3
movs r1, #0x32
ldrsh r0, [r6, r1]
ldrh r1, [r2, #8]
adds r1, #0xa
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r4, r0
mov r2, r8
adds r2, #4
movs r3, #0xdc
lsls r3, r3, #2
lsls r0, r4, #1
adds r1, r0, r2
_0801A5EA:
ldrh r0, [r1]
lsls r0, r0, #1
add r0, ip
ldrh r0, [r0]
cmp r0, r3
beq _0801A600
subs r1, #2
subs r4, #1
subs r5, #1
cmp r5, #0
bne _0801A5EA
_0801A600:
subs r4, #0x40
movs r3, #0xdd
lsls r3, r3, #2
lsls r0, r4, #1
adds r1, r0, r2
_0801A60A:
ldrh r0, [r1]
lsls r0, r0, #1
add r0, ip
ldrh r0, [r0]
cmp r0, r3
bne _0801A620
adds r7, #1
subs r1, #0x80
subs r4, #0x40
cmp r7, #3
bls _0801A60A
_0801A620:
mov r2, sl
cmp r2, #0
bne _0801A628
b _0801A8C0
_0801A628:
mov r0, sb
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
adds r5, r0, #0
ldr r1, _0801A670 @ =0xFFFFFC97
adds r0, r5, r1
cmp r0, #1
bls _0801A63E
b _0801A8B4
_0801A63E:
ldr r2, _0801A674 @ =0x00001FC4
adds r0, r4, r2
mov r2, r8
adds r1, r2, r0
movs r5, #0
cmp r5, r7
blo _0801A64E
b _0801A8B6
_0801A64E:
ldrb r0, [r1]
cmp r0, #0
beq _0801A656
b _0801A8B4
_0801A656:
adds r5, #1
cmp r5, r7
blo _0801A65E
b _0801A8B6
_0801A65E:
adds r0, r1, r5
ldrb r0, [r0]
cmp r0, #0
beq _0801A656
b _0801A8B4
.align 2, 0
_0801A668: .4byte 0x00005004
_0801A66C: .4byte gRoomControls
_0801A670: .4byte 0xFFFFFC97
_0801A674: .4byte 0x00001FC4
_0801A678:
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r3, _0801A730 @ =gRoomControls
ldrh r0, [r3, #6]
subs r0, #0xa
subs r1, r1, r0
asrs r4, r1, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r6, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
mov r2, r8
adds r2, #4
mov r3, ip
movs r6, #0xdc
lsls r6, r6, #2
lsls r0, r4, #1
adds r1, r0, r2
_0801A6A8:
ldrh r0, [r1]
lsls r0, r0, #1
adds r0, r3, r0
ldrh r0, [r0]
cmp r0, r6
beq _0801A6BE
adds r1, #0x80
adds r4, #0x40
subs r5, #1
cmp r5, #0
bne _0801A6A8
_0801A6BE:
subs r4, #0x40
movs r3, #0xdd
lsls r3, r3, #2
lsls r0, r4, #1
adds r1, r0, r2
_0801A6C8:
ldrh r0, [r1]
lsls r0, r0, #1
add r0, ip
ldrh r0, [r0]
cmp r0, r3
bne _0801A6DE
adds r7, #1
subs r1, #0x80
subs r4, #0x40
cmp r7, #3
bls _0801A6C8
_0801A6DE:
mov r2, sl
cmp r2, #0
bne _0801A6E6
b _0801A8C0
_0801A6E6:
mov r0, sb
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
adds r5, r0, #0
ldr r0, _0801A734 @ =0x00000369
cmp r5, r0
beq _0801A700
adds r0, #4
cmp r5, r0
beq _0801A700
b _0801A8B4
_0801A700:
adds r0, r4, r7
ldr r1, _0801A738 @ =0x00002004
adds r0, r0, r1
mov r2, r8
adds r1, r2, r0
movs r5, #0
cmp r5, r7
blo _0801A712
b _0801A8B6
_0801A712:
ldrb r0, [r1]
cmp r0, #0
beq _0801A71A
b _0801A8B4
_0801A71A:
adds r5, #1
cmp r5, r7
blo _0801A722
b _0801A8B6
_0801A722:
lsls r0, r5, #6
adds r0, r0, r1
ldrb r0, [r0]
cmp r0, #0
beq _0801A71A
b _0801A8B4
.align 2, 0
_0801A730: .4byte gRoomControls
_0801A734: .4byte 0x00000369
_0801A738: .4byte 0x00002004
_0801A73C:
movs r1, #0x2e
ldrsh r0, [r6, r1]
ldr r2, _0801A7E8 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r3, #0x3f
ands r4, r3
movs r1, #0x32
ldrsh r0, [r6, r1]
ldrh r1, [r2, #8]
subs r1, #0xa
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r4, r0
mov r2, r8
adds r2, #4
mov r3, ip
ldr r6, _0801A7EC @ =0x0000036F
lsls r0, r4, #1
adds r1, r0, r2
_0801A76A:
ldrh r0, [r1]
lsls r0, r0, #1
adds r0, r3, r0
ldrh r0, [r0]
cmp r0, r6
beq _0801A780
adds r1, #2
adds r4, #1
subs r5, #1
cmp r5, #0
bne _0801A76A
_0801A780:
subs r4, #1
ldr r3, _0801A7F0 @ =0x00000372
lsls r0, r4, #1
adds r1, r0, r2
_0801A788:
ldrh r0, [r1]
lsls r0, r0, #1
add r0, ip
ldrh r0, [r0]
cmp r0, r3
bne _0801A79E
adds r7, #1
subs r1, #2
subs r4, #1
cmp r7, #3
bls _0801A788
_0801A79E:
mov r2, sl
cmp r2, #0
bne _0801A7A6
b _0801A8C0
_0801A7A6:
mov r0, sb
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
adds r5, r0, #0
ldr r0, _0801A7F4 @ =0x00000369
cmp r5, r0
beq _0801A7BE
adds r0, #2
cmp r5, r0
bne _0801A8B4
_0801A7BE:
lsls r0, r7, #6
adds r0, r4, r0
ldr r1, _0801A7F8 @ =0x00002004
adds r0, r0, r1
mov r2, r8
adds r1, r2, r0
movs r5, #0
cmp r5, r7
bhs _0801A8B6
ldrb r0, [r1]
cmp r0, #0
bne _0801A8B4
_0801A7D6:
adds r5, #1
cmp r5, r7
bhs _0801A8B6
adds r0, r1, r5
ldrb r0, [r0]
cmp r0, #0
beq _0801A7D6
b _0801A8B4
.align 2, 0
_0801A7E8: .4byte gRoomControls
_0801A7EC: .4byte 0x0000036F
_0801A7F0: .4byte 0x00000372
_0801A7F4: .4byte 0x00000369
_0801A7F8: .4byte 0x00002004
_0801A7FC:
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r3, _0801A890 @ =gRoomControls
ldrh r0, [r3, #6]
adds r0, #0xa
subs r1, r1, r0
asrs r4, r1, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r6, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
mov r2, r8
adds r2, #4
mov r3, ip
ldr r6, _0801A894 @ =0x0000036F
lsls r0, r4, #1
adds r1, r0, r2
_0801A82A:
ldrh r0, [r1]
lsls r0, r0, #1
adds r0, r3, r0
ldrh r0, [r0]
cmp r0, r6
beq _0801A840
subs r1, #0x80
subs r4, #0x40
subs r5, #1
cmp r5, #0
bne _0801A82A
_0801A840:
subs r4, #1
ldr r3, _0801A898 @ =0x00000372
lsls r0, r4, #1
adds r1, r0, r2
_0801A848:
ldrh r0, [r1]
lsls r0, r0, #1
add r0, ip
ldrh r0, [r0]
cmp r0, r3
bne _0801A85E
adds r7, #1
subs r1, #2
subs r4, #1
cmp r7, #3
bls _0801A848
_0801A85E:
mov r2, sl
cmp r2, #0
beq _0801A8C0
mov r0, sb
ldrb r1, [r0]
adds r0, r4, #0
bl GetTileType
adds r5, r0, #0
ldr r0, _0801A89C @ =0x00000369
cmp r5, r0
beq _0801A87C
adds r0, #3
cmp r5, r0
bne _0801A8B4
_0801A87C:
ldr r1, _0801A8A0 @ =0x00002003
adds r0, r4, r1
mov r2, r8
adds r1, r2, r0
movs r5, #0
cmp r5, r7
bhs _0801A8B6
ldrb r0, [r1]
b _0801A8B0
.align 2, 0
_0801A890: .4byte gRoomControls
_0801A894: .4byte 0x0000036F
_0801A898: .4byte 0x00000372
_0801A89C: .4byte 0x00000369
_0801A8A0: .4byte 0x00002003
_0801A8A4:
adds r5, #1
cmp r5, r7
bhs _0801A8B6
lsls r0, r5, #6
adds r0, r0, r1
ldrb r0, [r0]
_0801A8B0:
cmp r0, #0
beq _0801A8A4
_0801A8B4:
ldr r4, _0801A8CC @ =0x0000FFFF
_0801A8B6:
mov r0, sl
cmp r0, #0
beq _0801A8C0
lsls r0, r7, #0xc
orrs r4, r0
_0801A8C0:
adds r0, r4, #0
_0801A8C2:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801A8CC: .4byte 0x0000FFFF
thumb_func_start sub_0801A8D0
sub_0801A8D0: @ 0x0801A8D0
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r4, r1, #0
cmp r5, #0
beq _0801A978
adds r0, r5, #0
adds r0, #0x38
ldrb r0, [r0]
bl GetLayerByIndex
adds r6, r0, #4
cmp r4, #0
bne _0801A92C
movs r1, #0x2e
ldrsh r0, [r5, r1]
ldr r2, _0801A91C @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
asrs r4, r0, #4
movs r3, #0x3f
ands r4, r3
movs r1, #0x32
ldrsh r0, [r5, r1]
ldrh r1, [r2, #8]
adds r1, #8
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r4, r0
lsls r0, r4, #1
adds r0, r0, r6
ldrh r1, [r0]
ldr r0, _0801A920 @ =0x00004055
cmp r1, r0
bne _0801A924
subs r0, r4, #1
b _0801A97A
.align 2, 0
_0801A91C: .4byte gRoomControls
_0801A920: .4byte 0x00004055
_0801A924:
ldr r0, _0801A928 @ =0x00004056
b _0801A96A
.align 2, 0
_0801A928: .4byte 0x00004056
_0801A92C:
movs r0, #0x2e
ldrsh r1, [r5, r0]
ldr r3, _0801A960 @ =gRoomControls
ldrh r0, [r3, #6]
adds r0, #8
subs r1, r1, r0
asrs r4, r1, #4
movs r2, #0x3f
ands r4, r2
movs r1, #0x32
ldrsh r0, [r5, r1]
ldrh r1, [r3, #8]
subs r0, r0, r1
asrs r0, r0, #4
ands r0, r2
lsls r0, r0, #6
orrs r4, r0
lsls r0, r4, #1
adds r0, r0, r6
ldrh r1, [r0]
ldr r0, _0801A964 @ =0x00004057
cmp r1, r0
bne _0801A968
adds r0, r4, #0
subs r0, #0x40
b _0801A97A
.align 2, 0
_0801A960: .4byte gRoomControls
_0801A964: .4byte 0x00004057
_0801A968:
ldr r0, _0801A974 @ =0x00004058
_0801A96A:
cmp r1, r0
bne _0801A978
adds r0, r4, #0
b _0801A97A
.align 2, 0
_0801A974: .4byte 0x00004058
_0801A978:
ldr r0, _0801A97C @ =0x0000FFFF
_0801A97A:
pop {r4, r5, r6, pc}
.align 2, 0
_0801A97C: .4byte 0x0000FFFF
thumb_func_start sub_0801A980
sub_0801A980: @ 0x0801A980
push {r4, r5, r6, r7, lr}
ldr r4, _0801A9E0 @ =gPlayerEntity
adds r6, r4, #0
adds r6, #0x38
ldrb r0, [r6]
bl GetLayerByIndex
ldrb r0, [r4, #0x14]
movs r2, #6
ands r2, r0
lsls r2, r2, #1
ldr r0, _0801A9E4 @ =gUnk_080B44A8
adds r2, r2, r0
movs r1, #0x2e
ldrsh r0, [r4, r1]
movs r3, #0
ldrsh r1, [r2, r3]
adds r0, r0, r1
ldr r5, _0801A9E8 @ =gRoomControls
ldrh r1, [r5, #6]
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r7, #0x32
ldrsh r1, [r4, r7]
movs r4, #2
ldrsh r2, [r2, r4]
adds r1, r1, r2
ldrh r2, [r5, #8]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
ldrb r1, [r6]
bl GetTileType
lsls r0, r0, #0x10
lsrs r1, r0, #0x10
ldr r0, _0801A9EC @ =0x00003FFF
cmp r1, r0
bhi _0801A9DC
adds r0, r1, #0
bl sub_080002E4
_0801A9DC:
movs r0, #0
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801A9E0: .4byte gPlayerEntity
_0801A9E4: .4byte gUnk_080B44A8
_0801A9E8: .4byte gRoomControls
_0801A9EC: .4byte 0x00003FFF
thumb_func_start sub_0801A9F0
sub_0801A9F0: @ 0x0801A9F0
push {r4, r5, lr}
adds r3, r0, #0
adds r4, r2, #0
movs r2, #0
ldr r5, _0801AA0C @ =0xFFFFFCA0
adds r0, r1, r5
cmp r0, #4
bhi _0801AA40
lsls r0, r0, #2
ldr r1, _0801AA10 @ =_0801AA14
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0801AA0C: .4byte 0xFFFFFCA0
_0801AA10: .4byte _0801AA14
_0801AA14: @ jump table
.4byte _0801AA44 @ case 0
.4byte _0801AA28 @ case 1
.4byte _0801AA34 @ case 2
.4byte _0801AA3A @ case 3
.4byte _0801AA2E @ case 4
_0801AA28:
cmp r3, #0
bne _0801AA40
b _0801AA44
_0801AA2E:
cmp r3, #8
bne _0801AA40
b _0801AA44
_0801AA34:
cmp r3, #0x10
bne _0801AA40
b _0801AA44
_0801AA3A:
cmp r3, #0x18
bne _0801AA40
movs r2, #1
_0801AA40:
cmp r2, #0
beq _0801AA54
_0801AA44:
ldr r0, _0801AA50 @ =gPlayerEntity
adds r1, r4, #0
adds r2, r3, #0
bl sub_0801AA58
b _0801AA56
.align 2, 0
_0801AA50: .4byte gPlayerEntity
_0801AA54:
movs r0, #0
_0801AA56:
pop {r4, r5, pc}
thumb_func_start sub_0801AA58
sub_0801AA58: @ 0x0801AA58
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
adds r6, r0, #0
adds r5, r1, #0
adds r7, r2, #0
movs r0, #0x38
adds r0, r0, r6
mov r8, r0
ldrb r0, [r0]
bl GetLayerByIndex
ldr r2, _0801AAF0 @ =gUnk_080B4488
lsrs r1, r7, #3
lsls r1, r1, #1
adds r1, r1, r2
movs r2, #0
ldrsh r1, [r1, r2]
adds r1, r5, r1
ldr r2, _0801AAF4 @ =0x00002004
adds r0, r0, r2
adds r0, r0, r1
ldrb r0, [r0]
cmp r0, #0
beq _0801AA94
subs r0, #0x20
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x1f
bhi _0801AB00
_0801AA94:
movs r0, #7
movs r1, #0
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _0801AB00
movs r3, #0
strb r7, [r4, #0x15]
movs r1, #0x3f
adds r0, r5, #0
ands r0, r1
lsls r0, r0, #4
adds r0, #8
ldr r2, _0801AAF8 @ =gRoomControls
ldrh r1, [r2, #6]
adds r1, r1, r0
strh r1, [r4, #0x2e]
movs r0, #0xfc
lsls r0, r0, #4
ands r0, r5
lsrs r0, r0, #2
adds r0, #8
ldrh r1, [r2, #8]
adds r1, r1, r0
strh r1, [r4, #0x32]
mov r0, r8
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
ldr r2, _0801AAFC @ =gPlayerState
movs r0, #0xa0
strb r0, [r2, #6]
movs r0, #5
strb r0, [r2, #0xc]
ldr r0, [r2, #0x30]
movs r1, #1
orrs r0, r1
str r0, [r2, #0x30]
strh r3, [r6, #0x2c]
strh r3, [r6, #0x30]
strb r7, [r6, #0x15]
movs r0, #1
b _0801AB02
.align 2, 0
_0801AAF0: .4byte gUnk_080B4488
_0801AAF4: .4byte 0x00002004
_0801AAF8: .4byte gRoomControls
_0801AAFC: .4byte gPlayerState
_0801AB00:
movs r0, #0
_0801AB02:
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_0801AB08
sub_0801AB08: @ 0x0801AB08
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #8
adds r5, r0, #0
mov r8, r1
ldr r0, _0801AB4C @ =gUnk_02025EB0
movs r1, #2
cmp r8, r0
bne _0801AB22
movs r1, #1
_0801AB22:
lsls r2, r1, #0xc
ldr r7, _0801AB50 @ =0x00003004
add r7, r8
mov r6, r8
adds r6, #4
movs r0, #0
ldr r1, _0801AB54 @ =0x00003FFF
mov sb, r1
_0801AB32:
movs r3, #0
mov sl, r3
adds r0, #1
str r0, [sp]
movs r0, #0x80
lsls r0, r0, #1
adds r4, r5, r0
_0801AB40:
ldrh r0, [r6]
cmp r0, sb
bhi _0801AB58
lsls r0, r0, #2
b _0801AB64
.align 2, 0
_0801AB4C: .4byte gUnk_02025EB0
_0801AB50: .4byte 0x00003004
_0801AB54: .4byte 0x00003FFF
_0801AB58:
ldrh r1, [r7]
adds r0, r2, #0
str r2, [sp, #4]
bl sub_0801AC68
ldr r2, [sp, #4]
_0801AB64:
lsls r0, r0, #1
ldr r1, _0801AB8C @ =0x00007004
adds r0, r0, r1
mov r3, r8
adds r1, r3, r0
ldrh r0, [r1]
strh r0, [r5]
ldrh r0, [r1, #2]
strh r0, [r5, #2]
ldrh r0, [r1, #4]
strh r0, [r4]
ldrh r0, [r1, #6]
strh r0, [r4, #2]
adds r4, #4
adds r5, #4
ldrh r0, [r6, #2]
cmp r0, sb
bhi _0801AB90
lsls r0, r0, #2
b _0801AB9C
.align 2, 0
_0801AB8C: .4byte 0x00007004
_0801AB90:
adds r0, r2, #1
ldrh r1, [r7, #2]
str r2, [sp, #4]
bl sub_0801AC68
ldr r2, [sp, #4]
_0801AB9C:
lsls r0, r0, #1
ldr r1, _0801ABC4 @ =0x00007004
adds r0, r0, r1
mov r3, r8
adds r1, r3, r0
ldrh r0, [r1]
strh r0, [r5]
ldrh r0, [r1, #2]
strh r0, [r5, #2]
ldrh r0, [r1, #4]
strh r0, [r4]
ldrh r0, [r1, #6]
strh r0, [r4, #2]
adds r4, #4
adds r5, #4
ldrh r0, [r6, #4]
cmp r0, sb
bhi _0801ABC8
lsls r0, r0, #2
b _0801ABD4
.align 2, 0
_0801ABC4: .4byte 0x00007004
_0801ABC8:
adds r0, r2, #2
ldrh r1, [r7, #4]
str r2, [sp, #4]
bl sub_0801AC68
ldr r2, [sp, #4]
_0801ABD4:
lsls r0, r0, #1
ldr r1, _0801ABFC @ =0x00007004
adds r0, r0, r1
mov r3, r8
adds r1, r3, r0
ldrh r0, [r1]
strh r0, [r5]
ldrh r0, [r1, #2]
strh r0, [r5, #2]
ldrh r0, [r1, #4]
strh r0, [r4]
ldrh r0, [r1, #6]
strh r0, [r4, #2]
adds r4, #4
adds r5, #4
ldrh r0, [r6, #6]
cmp r0, sb
bhi _0801AC00
lsls r0, r0, #2
b _0801AC0C
.align 2, 0
_0801ABFC: .4byte 0x00007004
_0801AC00:
adds r0, r2, #3
ldrh r1, [r7, #6]
str r2, [sp, #4]
bl sub_0801AC68
ldr r2, [sp, #4]
_0801AC0C:
lsls r0, r0, #1
ldr r1, _0801AC64 @ =0x00007004
adds r0, r0, r1
mov r3, r8
adds r1, r3, r0
ldrh r0, [r1]
strh r0, [r5]
ldrh r0, [r1, #2]
strh r0, [r5, #2]
ldrh r0, [r1, #4]
strh r0, [r4]
ldrh r0, [r1, #6]
strh r0, [r4, #2]
adds r4, #4
adds r5, #4
adds r6, #8
adds r7, #8
adds r0, r2, #4
lsls r0, r0, #0x10
lsrs r2, r0, #0x10
mov r0, sl
adds r0, #1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
mov sl, r0
cmp r0, #0xf
bhi _0801AC44
b _0801AB40
_0801AC44:
movs r0, #0x80
lsls r0, r0, #1
adds r5, r5, r0
ldr r1, [sp]
lsls r0, r1, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x3f
bhi _0801AC56
b _0801AB32
_0801AC56:
add sp, #8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801AC64: .4byte 0x00007004
thumb_func_start sub_0801AC68
sub_0801AC68: @ 0x0801AC68
push {r4, r5, lr}
adds r4, r0, #0
ldr r2, _0801AC84 @ =gUnk_0200B240
ldr r0, _0801AC88 @ =gRoomVars
ldrh r3, [r0, #0xe]
movs r0, #0
cmp r0, r3
bhs _0801AC94
_0801AC78:
ldrh r5, [r2]
cmp r4, r5
bne _0801AC8C
ldrh r0, [r2, #2]
lsls r0, r0, #2
b _0801AC96
.align 2, 0
_0801AC84: .4byte gUnk_0200B240
_0801AC88: .4byte gRoomVars
_0801AC8C:
adds r2, #4
adds r0, #1
cmp r0, r3
blo _0801AC78
_0801AC94:
lsls r0, r1, #2
_0801AC96:
pop {r4, r5, pc}
thumb_func_start sub_0801AC98
sub_0801AC98: @ 0x0801AC98
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #8
ldr r0, _0801ACD0 @ =gRoomControls
ldrh r1, [r0, #0x1e]
lsrs r1, r1, #4
mov r8, r1
ldrh r0, [r0, #0x20]
lsrs r0, r0, #4
str r0, [sp]
movs r6, #0
movs r1, #0
cmp r1, r0
bhs _0801AD5C
_0801ACBA:
movs r0, #0
adds r1, #1
str r1, [sp, #4]
cmp r0, r8
bhs _0801AD4C
_0801ACC4:
ldr r5, _0801ACD4 @ =gUnk_080B44C0
adds r0, #1
mov sl, r0
adds r0, r6, #1
mov sb, r0
b _0801ACDA
.align 2, 0
_0801ACD0: .4byte gRoomControls
_0801ACD4: .4byte gUnk_080B44C0
_0801ACD8:
adds r5, #0xc
_0801ACDA:
ldrh r0, [r5]
ldr r1, _0801AD0C @ =0x0000FFFF
cmp r0, r1
beq _0801AD06
adds r4, r0, #0
adds r0, r6, #0
movs r1, #1
bl GetTileType
cmp r4, r0
bne _0801ACD8
ldrh r0, [r5, #0xa]
lsls r0, r0, #2
ldr r1, _0801AD10 @ =gUnk_080B44B8
adds r0, r0, r1
ldr r0, [r0]
cmp r0, #0
beq _0801ACD8
adds r0, r5, #0
adds r1, r6, #0
bl sub_0801AD6C
_0801AD06:
ldr r5, _0801AD14 @ =gUnk_080B44C2
ldr r7, _0801AD0C @ =0x0000FFFF
b _0801AD1A
.align 2, 0
_0801AD0C: .4byte 0x0000FFFF
_0801AD10: .4byte gUnk_080B44B8
_0801AD14: .4byte gUnk_080B44C2
_0801AD18:
adds r5, #0xc
_0801AD1A:
ldrh r0, [r5]
cmp r0, r7
beq _0801AD44
adds r4, r0, #0
adds r0, r6, #0
movs r1, #2
bl GetTileType
cmp r4, r0
bne _0801AD18
ldrh r0, [r5, #0xa]
lsls r0, r0, #2
ldr r1, _0801AD68 @ =gUnk_080B44B8
adds r0, r0, r1
ldr r0, [r0]
cmp r0, #0
beq _0801AD18
adds r0, r5, #0
adds r1, r6, #0
bl sub_0801AD6C
_0801AD44:
mov r0, sl
mov r6, sb
cmp r0, r8
blo _0801ACC4
_0801AD4C:
adds r0, r6, #0
adds r0, #0x40
mov r1, r8
subs r6, r0, r1
ldr r1, [sp, #4]
ldr r0, [sp]
cmp r1, r0
blo _0801ACBA
_0801AD5C:
add sp, #8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801AD68: .4byte gUnk_080B44B8
thumb_func_start sub_0801AD6C
sub_0801AD6C: @ 0x0801AD6C
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
ldrh r0, [r4, #2]
cmp r0, #9
beq _0801ADDC
bl GetEmptyEntity
adds r5, r0, #0
cmp r5, #0
beq _0801AE26
ldrh r0, [r4, #2]
strb r0, [r5, #8]
ldrh r0, [r4, #4]
strb r0, [r5, #9]
ldrh r0, [r4, #6]
strb r0, [r5, #0xa]
ldrh r0, [r4, #8]
strb r0, [r5, #0xb]
movs r1, #0x3f
adds r0, r6, #0
ands r0, r1
lsls r0, r0, #4
adds r0, #8
ldr r2, _0801ADD4 @ =gRoomControls
ldrh r1, [r2, #6]
adds r1, r1, r0
movs r3, #0
strh r1, [r5, #0x2e]
movs r0, #0xfc
lsls r0, r0, #4
ands r0, r6
lsrs r0, r0, #2
adds r0, #8
ldrh r1, [r2, #8]
adds r1, r1, r0
strh r1, [r5, #0x32]
adds r0, r5, #0
adds r0, #0x38
strb r3, [r0]
adds r0, r5, #0
bl sub_08016A30
ldr r1, _0801ADD8 @ =gUnk_081091E4
ldrb r0, [r5, #8]
adds r0, r0, r1
ldrb r1, [r0]
adds r0, r5, #0
bl AppendEntityToList
b _0801AE26
.align 2, 0
_0801ADD4: .4byte gRoomControls
_0801ADD8: .4byte gUnk_081091E4
_0801ADDC:
bl GetEmptyManager
adds r3, r0, #0
cmp r3, #0
beq _0801AE26
ldrh r0, [r4, #2]
strb r0, [r3, #8]
ldrh r0, [r4, #4]
strb r0, [r3, #9]
ldrh r0, [r4, #6]
strb r0, [r3, #0xa]
ldrh r0, [r4, #8]
strb r0, [r3, #0xb]
movs r1, #0x3f
adds r0, r6, #0
ands r0, r1
lsls r0, r0, #4
adds r0, #8
ldr r2, _0801AE28 @ =gRoomControls
ldrh r1, [r2, #6]
adds r1, r1, r0
strh r1, [r3, #0x38]
movs r0, #0xfc
lsls r0, r0, #4
ands r0, r6
lsrs r0, r0, #2
adds r0, #8
ldrh r1, [r2, #8]
adds r1, r1, r0
strh r1, [r3, #0x3a]
ldr r1, _0801AE2C @ =gUnk_081091E4
ldrb r0, [r3, #8]
adds r0, r0, r1
ldrb r1, [r0]
adds r0, r3, #0
bl AppendEntityToList
_0801AE26:
pop {r4, r5, r6, pc}
.align 2, 0
_0801AE28: .4byte gRoomControls
_0801AE2C: .4byte gUnk_081091E4
thumb_func_start sub_0801AE30
sub_0801AE30: @ 0x0801AE30
movs r0, #1
bx lr
thumb_func_start sub_0801AE34
sub_0801AE34: @ 0x0801AE34
ldr r0, _0801AE40 @ =gRoomControls
ldrb r0, [r0, #0xf]
lsrs r0, r0, #1
movs r1, #1
ands r0, r1
bx lr
.align 2, 0
_0801AE40: .4byte gRoomControls
thumb_func_start sub_0801AE44
sub_0801AE44: @ 0x0801AE44
push {r4, lr}
adds r4, r0, #0
ldr r1, _0801AEE0 @ =gRoomControls
movs r0, #0
str r0, [r1, #0x34]
bl sub_0807BFD0
cmp r4, #0
beq _0801AE5A
bl sub_0807C0DC
_0801AE5A:
bl sub_080809D4
bl sub_080805F8
ldr r0, _0801AEE4 @ =gScreenTransition
adds r0, #0x2d
ldrb r0, [r0]
cmp r0, #0
beq _0801AE70
bl sub_0807C898
_0801AE70:
ldr r4, _0801AEE8 @ =gArea
ldrb r0, [r4, #0xc]
cmp r0, #0
beq _0801AE8C
ldr r1, _0801AEEC @ =0x0600F000
movs r2, #0x80
lsls r2, r2, #4
movs r0, #0xf
bl MemFill16
movs r0, #1
rsbs r0, r0, #0
bl sub_0805BB74
_0801AE8C:
movs r0, #5
bl GetCurrentRoomProperty
cmp r0, #0
beq _0801AE9A
bl _call_via_r0
_0801AE9A:
ldr r0, _0801AEF0 @ =gUnk_03004030
ldrb r0, [r0, #8]
cmp r0, #0
bne _0801AEB6
ldr r1, _0801AEF4 @ =0x0000088C
adds r0, r4, r1
ldr r1, [r0]
cmp r1, #0
beq _0801AEB6
ldr r2, _0801AEF8 @ =0x00000888
adds r0, r4, r2
ldr r0, [r0]
bl _call_via_r1
_0801AEB6:
ldr r0, _0801AEE0 @ =gRoomControls
ldrb r1, [r0, #0xf]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _0801AF0C
ldr r1, _0801AEFC @ =gUnk_02025EB0
ldr r0, [r1]
cmp r0, #0
beq _0801AED0
ldr r0, _0801AF00 @ =gUnk_02019EE0
bl sub_0801AB08
_0801AED0:
ldr r1, _0801AF04 @ =gUnk_0200B650
ldr r0, [r1]
cmp r0, #0
beq _0801AF10
ldr r0, _0801AF08 @ =gMapDataTopSpecial
bl sub_0801AB08
b _0801AF10
.align 2, 0
_0801AEE0: .4byte gRoomControls
_0801AEE4: .4byte gScreenTransition
_0801AEE8: .4byte gArea
_0801AEEC: .4byte 0x0600F000
_0801AEF0: .4byte gUnk_03004030
_0801AEF4: .4byte 0x0000088C
_0801AEF8: .4byte 0x00000888
_0801AEFC: .4byte gUnk_02025EB0
_0801AF00: .4byte gUnk_02019EE0
_0801AF04: .4byte gUnk_0200B650
_0801AF08: .4byte gMapDataTopSpecial
_0801AF0C:
bl sub_0807C4F8
_0801AF10:
bl sub_08000108
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0801AF18
sub_0801AF18: @ 0x0801AF18
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r6, r1, #0
adds r5, r2, #0
movs r1, #0
ldrsh r0, [r4, r1]
movs r1, #1
rsbs r1, r1, #0
cmp r0, r1
beq _0801AF46
adds r7, r1, #0
_0801AF2E:
ldrh r0, [r4]
movs r2, #2
ldrsh r1, [r4, r2]
adds r1, r6, r1
adds r2, r5, #0
bl SetTile
adds r4, #4
movs r1, #0
ldrsh r0, [r4, r1]
cmp r0, r7
bne _0801AF2E
_0801AF46:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_0801AF48
sub_0801AF48: @ 0x0801AF48
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r6, r1, #0
adds r5, r2, #0
ldr r0, _0801AF7C @ =0x00003FFF
cmp r4, r0
bhi _0801AF7A
ldr r0, _0801AF80 @ =gScreenTransition
adds r0, #0x30
ldrb r0, [r0]
cmp r0, #0
bne _0801AF7A
ldr r2, _0801AF84 @ =gRoomVars
ldrh r3, [r2, #0xe]
cmp r3, #0xff
bhi _0801AF7A
ldr r0, _0801AF88 @ =gUnk_0200B240
lsls r1, r3, #2
adds r1, r1, r0
strh r4, [r1, #2]
lsls r0, r5, #0xc
orrs r0, r6
strh r0, [r1]
adds r0, r3, #1
strh r0, [r2, #0xe]
_0801AF7A:
pop {r4, r5, r6, pc}
.align 2, 0
_0801AF7C: .4byte 0x00003FFF
_0801AF80: .4byte gScreenTransition
_0801AF84: .4byte gRoomVars
_0801AF88: .4byte gUnk_0200B240
thumb_func_start DeleteLoadedTileEntity
DeleteLoadedTileEntity: @ 0x0801AF8C
push {r4, r5, r6, lr}
adds r4, r0, #0
lsls r1, r1, #0xc
orrs r4, r1
ldr r2, _0801AFB8 @ =gUnk_0200B240
ldr r0, _0801AFBC @ =gRoomVars
ldrh r1, [r0, #0xe]
movs r3, #0
adds r5, r2, #0
cmp r3, r1
bhs _0801AFE0
ldrh r6, [r2]
cmp r4, r6
bne _0801AFC0
subs r1, #1
strh r1, [r0, #0xe]
lsls r0, r1, #2
adds r0, r0, r2
ldr r0, [r0]
str r0, [r2]
b _0801AFE0
.align 2, 0
_0801AFB8: .4byte gUnk_0200B240
_0801AFBC: .4byte gRoomVars
_0801AFC0:
adds r2, #4
adds r3, #1
cmp r3, r1
bhs _0801AFE0
ldrh r6, [r2]
cmp r4, r6
bne _0801AFC0
subs r1, #1
strh r1, [r0, #0xe]
adds r2, r5, #0
lsls r0, r3, #2
adds r0, r0, r2
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
str r1, [r0]
_0801AFE0:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0801AFE4
sub_0801AFE4: @ 0x0801AFE4
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
ldr r3, _0801B018 @ =gUnk_02027EB4
ldr r0, _0801B01C @ =gRoomControls
ldrh r1, [r0, #0x1e]
lsrs r1, r1, #4
mov sl, r1
ldrh r0, [r0, #0x20]
lsrs r0, r0, #4
mov sb, r0
movs r7, #0
cmp r7, sb
bhs _0801B054
_0801B004:
movs r2, #0
adds r0, r7, #1
mov r8, r0
cmp r2, sl
bhs _0801B046
_0801B00E:
ldr r1, _0801B020 @ =gUnk_080B44D0
adds r4, r3, #1
adds r5, r2, #1
b _0801B026
.align 2, 0
_0801B018: .4byte gUnk_02027EB4
_0801B01C: .4byte gRoomControls
_0801B020: .4byte gUnk_080B44D0
_0801B024:
adds r1, #4
_0801B026:
ldrh r0, [r1]
cmp r0, #0
beq _0801B03E
ldrb r6, [r3]
cmp r0, r6
bne _0801B024
ldrh r0, [r1, #2]
lsls r1, r7, #6
adds r1, r1, r2
movs r2, #1
bl SetTile
_0801B03E:
adds r3, r4, #0
adds r2, r5, #0
cmp r2, sl
blo _0801B00E
_0801B046:
adds r0, r3, #0
adds r0, #0x40
mov r1, sl
subs r3, r0, r1
mov r7, r8
cmp r7, sb
blo _0801B004
_0801B054:
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start UpdateBgAnim
UpdateBgAnim: @ 0x0801B060
push {r4, r5, lr}
movs r3, #0
ldr r4, _0801B0B0 @ =gUnk_02000CC0
movs r5, #8
_0801B068:
ldr r2, [r4]
cmp r2, #0
beq _0801B0C2
ldrh r1, [r4, #6]
subs r0, r1, #1
strh r0, [r4, #6]
lsls r0, r0, #0x10
cmp r0, #0
bne _0801B0BA
cmp r3, #0
bne _0801B0B8
ldr r0, _0801B0B4 @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _0801B08C
ldr r0, [r2]
bl sub_0801B0EC
_0801B08C:
ldr r0, [r4]
adds r0, #4
bl sub_0801B0C4
strh r0, [r4, #6]
ldr r0, [r4]
adds r1, r0, #0
adds r1, #8
str r1, [r4]
ldr r0, [r0, #8]
cmp r0, #0
bne _0801B0AC
ldr r0, [r1, #4]
lsls r0, r0, #3
subs r0, r1, r0
str r0, [r4]
_0801B0AC:
movs r3, #1
b _0801B0BA
.align 2, 0
_0801B0B0: .4byte gUnk_02000CC0
_0801B0B4: .4byte gFadeControl
_0801B0B8:
strh r1, [r4, #6]
_0801B0BA:
adds r4, #8
subs r5, #1
cmp r5, #0
bne _0801B068
_0801B0C2:
pop {r4, r5, pc}
thumb_func_start sub_0801B0C4
sub_0801B0C4: @ 0x0801B0C4
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4]
cmp r0, #0
bge _0801B0E6
bl Random
ldr r1, _0801B0E8 @ =gUnk_080B4550
ldrb r2, [r4]
lsls r2, r2, #2
adds r2, r2, r1
movs r1, #7
ands r1, r0
ldr r0, [r2]
lsls r1, r1, #1
adds r1, r1, r0
ldrh r0, [r1]
_0801B0E6:
pop {r4, pc}
.align 2, 0
_0801B0E8: .4byte gUnk_080B4550
thumb_func_start sub_0801B0EC
sub_0801B0EC: @ 0x0801B0EC
push {r4, r5, lr}
adds r4, r0, #0
_0801B0F0:
ldr r1, [r4, #4]
ldr r0, _0801B110 @ =gGlobalGfxAndPalettes
adds r5, r1, r0
ldrb r2, [r4, #2]
ldrh r3, [r4]
ldr r0, [r4]
lsrs r0, r0, #0x1c
movs r1, #1
ands r0, r1
cmp r0, #0
beq _0801B114
lsrs r1, r3, #5
adds r0, r5, #0
bl LoadPalettes
b _0801B122
.align 2, 0
_0801B110: .4byte gGlobalGfxAndPalettes
_0801B114:
movs r0, #0xc0
lsls r0, r0, #0x13
adds r1, r3, r0
lsls r2, r2, #5
adds r0, r5, #0
bl MemCopy
_0801B122:
ldr r0, [r4]
cmp r0, #0
bge _0801B12C
adds r4, #8
b _0801B0F0
_0801B12C:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0801B130
sub_0801B130: @ 0x0801B130
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
bl sub_0801B170
ldr r5, _0801B164 @ =gUnk_02000CC0
ldrh r0, [r4]
ldr r1, _0801B168 @ =0x0000FFFF
cmp r0, r1
beq _0801B162
ldr r7, _0801B16C @ =gUnk_080B7278
adds r6, r1, #0
_0801B146:
ldrh r0, [r4]
lsls r0, r0, #2
adds r0, r0, r7
ldr r0, [r0]
str r0, [r5]
adds r0, #4
bl sub_0801B0C4
strh r0, [r5, #6]
adds r5, #8
adds r4, #2
ldrh r0, [r4]
cmp r0, r6
bne _0801B146
_0801B162:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801B164: .4byte gUnk_02000CC0
_0801B168: .4byte 0x0000FFFF
_0801B16C: .4byte gUnk_080B7278
thumb_func_start sub_0801B170
sub_0801B170: @ 0x0801B170
push {lr}
movs r1, #0
movs r2, #0
ldr r0, _0801B184 @ =gUnk_02000CC0
_0801B178:
str r2, [r0]
adds r0, #8
adds r1, #1
cmp r1, #7
bls _0801B178
pop {pc}
.align 2, 0
_0801B184: .4byte gUnk_02000CC0