| 
							
							@ Player after turning Zelda when stones fall
 | 
						
						
						
						
							 | 
							
							SCRIPT_START script_PlayerStonesFall
 | 
						
						
						
						
							 | 
							
								EndBlock
 | 
						
						
						
						
							 | 
							
								SetAnimationState 0x0004
 | 
						
						
						
						
							 | 
							
								DoPostScriptAction 0x0000
 | 
						
						
						
						
							 | 
							
								CallWithArg SetPlayerAnimation2, 0x000003c5
 | 
						
						
						
						
							 | 
							
								Call WaitForPlayerFrameHiBit
 | 
						
						
						
						
							 | 
							
								SetSyncFlag 0x00000004
 | 
						
						
						
						
							 | 
							
								Call SetPlayerActionNormal
 | 
						
						
						
						
							 | 
							
							SCRIPT_END
 |