mirror of https://github.com/zeldaret/tmc.git
133 lines
2.9 KiB
C
133 lines
2.9 KiB
C
#include "global.h"
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#include "room.h"
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#include "flags.h"
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#include "area.h"
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#include "room.h"
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extern u32 ReadBit(u32*, u32);
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extern u32 CheckBits(u32*, u32, u32);
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extern void WriteBit(u32*, u32);
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extern void ClearBit(u32*, u32);
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u32 CheckLocalFlag(u32 flag) {
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return CheckLocalFlagByOffset(gArea.localFlagOffset, flag);
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}
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u32 CheckFlags(u32 flags) {
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s32 uVar1;
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s32 index;
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s32 length;
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index = flags & 0x3ff;
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length = (((flags & (0xf0) << 0x6) >> 0xa) + 1);
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uVar1 = (flags & 0xc000) >> 0xe;
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switch ((u32)uVar1) {
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case 2:
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return CheckRoomFlags(index, length);
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case 0:
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return CheckLocalFlags(index, length);
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case 1:
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return CheckGlobalFlags(index, length);
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default:
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return 0;
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}
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}
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u32 CheckGlobalFlag(u32 flag) {
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return CheckLocalFlagByOffset(0, flag);
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}
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u32 CheckRoomFlag(u32 flag) {
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return ReadBit(&gRoomVars.roomFlags, flag);
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}
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u32 CheckLocalFlagsByOffset(u32 flag, u32 offset, u32 length) {
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return CheckBits(&gGlobalFlags, flag + offset, length);
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}
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u32 CheckLocalFlags(u32 flag, u32 length) {
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return CheckLocalFlagsByOffset(gArea.localFlagOffset, flag, length);
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}
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u32 CheckGlobalFlags(u32 flag, u32 length) {
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return CheckLocalFlagsByOffset(0, flag, length);
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}
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u32 CheckRoomFlags(u32 flag, u32 length) {
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return CheckBits(&gRoomVars.roomFlags, flag, length);
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}
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void SetLocalFlagByOffset(u32 offset, u32 flag) {
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if (flag != 0) {
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WriteBit(&gGlobalFlags, offset + flag);
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}
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}
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void SetLocalFlag(u32 flag) {
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SetLocalFlagByOffset(gArea.localFlagOffset, flag);
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}
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void SetFlag(u32 flag) {
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s32 uVar1;
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s32 index;
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if (flag != 0) {
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index = flag & 0x3ff;
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uVar1 = (flag & 0xc000) >> 0xe;
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switch ((u32)uVar1) {
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case 2:
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SetRoomFlag(index);
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return;
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case 0:
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SetLocalFlag(index);
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return;
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case 1:
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SetGlobalFlag(index);
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return;
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}
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}
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}
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void SetGlobalFlag(u32 flag) {
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SetLocalFlagByOffset(0, flag);
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}
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void SetRoomFlag(u32 flag) {
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WriteBit(&gRoomFlags, flag);
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}
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void ClearLocalFlagByOffset(u32 offset, u32 flag) {
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ClearBit(&gGlobalFlags, offset + flag);
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}
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void ClearLocalFlag(u32 flag) {
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ClearLocalFlagByOffset(gArea.localFlagOffset, flag);
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}
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void ClearFlag(u32 flag) {
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s32 uVar1;
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s32 index;
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index = flag & 0x3ff;
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uVar1 = (flag & 0xc000) >> 0xe;
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switch ((u32)uVar1) {
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case 2:
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ClearRoomFlag(index);
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return;
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case 0:
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ClearLocalFlag(index);
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return;
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case 1:
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ClearGlobalFlag(index);
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return;
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}
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}
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void ClearGlobalFlag(u32 flag) {
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ClearLocalFlagByOffset(0, flag);
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}
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void ClearRoomFlag(u32 flag) {
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ClearBit(&gRoomFlags, flag);
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} |