tmc/src
theo3 f5c6178ed4 gustjar player fields 2024-01-01 13:07:43 -08:00
..
data
enemy gustjar player fields 2024-01-01 13:07:43 -08:00
gba
item gustjar player fields 2024-01-01 13:07:43 -08:00
manager document tile asm functions 2023-12-31 17:34:02 -08:00
menu create enemy struct and enemy flags 2023-12-30 20:05:32 -08:00
npc npc5 document 2024-01-01 12:12:05 -08:00
object gustjar player fields 2024-01-01 13:07:43 -08:00
playerItem gustjar player fields 2024-01-01 13:07:43 -08:00
projectile define collisions 2023-12-31 21:26:12 -08:00
subtask Use new entity struct for player 2023-12-30 22:09:30 +01:00
worldEvent document tile asm functions 2023-12-31 17:34:02 -08:00
affine.c
backgroundAnimations.c
beanstalkSubtask.c gustjar player fields 2024-01-01 13:07:43 -08:00
code_0805EC04.c fix fakematch in LinkHoldingItem_Action3 2023-12-28 17:54:39 -08:00
code_08049CD4.c create enemy struct and enemy flags 2023-12-30 20:05:32 -08:00
code_08049DF4.c define collisions 2023-12-31 21:26:12 -08:00
collision.c gustjar player fields 2024-01-01 13:07:43 -08:00
color.c True match SetEntityObjPalette (Nothing need to be done actually...) 2023-12-27 17:14:44 +08:00
common.c label BounceUpdate asm 2023-12-30 17:13:42 -08:00
cutscene.c message definitions 2023-12-28 21:58:54 -08:00
debug.c label BounceUpdate asm 2023-12-30 17:13:42 -08:00
demo.c
droptables.c
eeprom.c
enemy.c
enemyUtils.c define collisions 2023-12-31 21:26:12 -08:00
enterPortalSubtask.c message definitions 2023-12-28 21:58:54 -08:00
entity.c create enemy struct and enemy flags 2023-12-30 20:05:32 -08:00
fade.c
fileselect.c label BounceUpdate asm 2023-12-30 17:13:42 -08:00
flagDebug.c
flags.c
game.c Merge branch 'master' into enemies 2023-12-30 22:18:38 +01:00
gameData.c document RoomVars struct 2023-12-29 21:42:55 -08:00
gameOverTask.c
gameUtils.c Merge branch 'master' into enemies 2023-12-30 22:18:38 +01:00
interrupts.c define collisions 2023-12-31 21:26:12 -08:00
item.c
itemDefinitions.c
itemMetaData.c
itemUtils.c Merge branch 'master' into enemies 2023-12-30 22:18:38 +01:00
kinstone.c document RoomVars struct 2023-12-29 21:42:55 -08:00
main.c
manager.c message definitions 2023-12-28 21:58:54 -08:00
message.c label BounceUpdate asm 2023-12-30 17:13:42 -08:00
movement.c document tile asm functions 2023-12-31 17:34:02 -08:00
npc.c message definitions 2023-12-28 21:58:54 -08:00
npcDefinitions.c
npcFunctions.c
npcUtils.c merge upstream 2023-12-30 17:25:11 -08:00
object.c define collisions 2023-12-31 21:26:12 -08:00
objectDefinitions.c
objectUtils.c Use new entity struct for player 2023-12-30 22:09:30 +01:00
physics.c gustjar player fields 2024-01-01 13:07:43 -08:00
player.c gustjar player fields 2024-01-01 13:07:43 -08:00
playerHitbox.c
playerItem.c define collisions 2023-12-31 21:26:12 -08:00
playerItemDefinitions.c
playerItemUtils.c Use new entity struct for player 2023-12-30 22:09:30 +01:00
playerUtils.c gustjar player fields 2024-01-01 13:07:43 -08:00
projectile.c
projectileUtils.c define collisions 2023-12-31 21:26:12 -08:00
room.c create enemy struct and enemy flags 2023-12-30 20:05:32 -08:00
roomInit.c document tile asm functions 2023-12-31 17:34:02 -08:00
save.c
screenTilemap.c Match sub_0807D46C (#653) 2023-12-17 19:59:03 -08:00
script.c npc5 document 2024-01-01 12:12:05 -08:00
scroll.c document tile asm functions 2023-12-31 17:34:02 -08:00
sineTable.c
sound.c
staffroll.c message definitions 2023-12-28 21:58:54 -08:00
subtask.c message definitions 2023-12-28 21:58:54 -08:00
text.c document tile asm functions 2023-12-31 17:34:02 -08:00
title.c fix fakematch in LinkHoldingItem_Action3 2023-12-28 17:54:39 -08:00
ui.c label some asm functions 2023-12-29 00:59:43 -08:00
vram.c Use new entity struct for player 2023-12-30 22:09:30 +01:00