tmc/asm/cuccoAggr.s

795 lines
13 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08038CA4
sub_08038CA4: @ 0x08038CA4
push {r4, r5, lr}
adds r5, r0, #0
bl sub_080012DC
adds r1, r0, #0
cmp r1, #0
beq _08038CC8
ldr r0, _08038CC4 @ =gUnk_080012C8
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r5, #0
bl _call_via_r1
b _08038CF0
.align 2, 0
_08038CC4: .4byte gUnk_080012C8
_08038CC8:
ldr r4, _08038CF4 @ =gUnk_080CF778
adds r0, r5, #0
bl sub_0800279C
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
movs r3, #0x10
rsbs r3, r3, #0
adds r0, r5, #0
movs r1, #0
movs r2, #1
bl SetChildOffset
adds r0, r5, #0
bl sub_080391B4
_08038CF0:
pop {r4, r5, pc}
.align 2, 0
_08038CF4: .4byte gUnk_080CF778
thumb_func_start sub_08038CF8
sub_08038CF8: @ 0x08038CF8
push {lr}
ldr r2, _08038D0C @ =gUnk_080CF790
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08038D0C: .4byte gUnk_080CF790
thumb_func_start sub_08038D10
sub_08038D10: @ 0x08038D10
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #2
beq _08038D52
adds r5, r4, #0
adds r5, #0x7a
ldrb r0, [r5]
cmp r0, #0
bne _08038D3E
movs r0, #1
bl CheckRoomFlag
cmp r0, #0
bne _08038D3E
adds r0, r4, #0
adds r0, #0x45
ldrb r0, [r0]
cmp r0, #0xbf
bhi _08038D46
movs r0, #1
strb r0, [r5]
b _08038D46
_08038D3E:
adds r1, r4, #0
adds r1, #0x45
movs r0, #0xff
strb r0, [r1]
_08038D46:
adds r0, r4, #0
bl sub_08039218
adds r0, r4, #0
bl sub_08039260
_08038D52:
adds r0, r4, #0
adds r0, #0x43
ldrb r0, [r0]
cmp r0, #0
beq _08038D64
adds r0, r4, #0
movs r1, #0x1c
bl sub_0804A9FC
_08038D64:
ldr r1, _08038D70 @ =gUnk_080CF778
adds r0, r4, #0
bl sub_0804AA30
pop {r4, r5, pc}
.align 2, 0
_08038D70: .4byte gUnk_080CF778
thumb_func_start nullsub_165
nullsub_165: @ 0x08038D74
bx lr
.align 2, 0
thumb_func_start sub_08038D78
sub_08038D78: @ 0x08038D78
push {r4, lr}
adds r4, r0, #0
bl sub_0804A720
ldrb r0, [r4, #0xa]
cmp r0, #2
beq _08038D96
movs r0, #0
strb r0, [r4, #0xb]
movs r0, #0x30
strb r0, [r4, #0x16]
adds r0, r4, #0
bl sub_08039120
b _08038D9C
_08038D96:
adds r0, r4, #0
bl sub_08039140
_08038D9C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08038DA0
sub_08038DA0: @ 0x08038DA0
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08038DB6
adds r0, r4, #0
bl sub_0803901C
_08038DB6:
adds r0, r4, #0
bl sub_08039298
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08038DC0
sub_08038DC0: @ 0x08038DC0
push {lr}
ldr r2, _08038DD4 @ =gUnk_080CF7AC
ldrb r1, [r0, #0xd]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08038DD4: .4byte gUnk_080CF7AC
thumb_func_start sub_08038DD8
sub_08038DD8: @ 0x08038DD8
push {lr}
movs r1, #1
strb r1, [r0, #0xd]
movs r1, #0x10
strb r1, [r0, #0xe]
ldr r2, _08038E10 @ =gUnk_080CF7BC
ldrb r1, [r0, #0xa]
adds r1, r1, r2
ldrb r1, [r1]
strb r1, [r0, #0xf]
ldrb r2, [r0, #0x10]
movs r1, #0x7f
ands r1, r2
strb r1, [r0, #0x10]
adds r3, r0, #0
adds r3, #0x29
ldrb r2, [r3]
movs r1, #0x39
rsbs r1, r1, #0
ands r1, r2
strb r1, [r3]
movs r1, #4
bl InitializeAnimation
ldr r0, _08038E14 @ =0x000001D9
bl sub_08004488
pop {pc}
.align 2, 0
_08038E10: .4byte gUnk_080CF7BC
_08038E14: .4byte 0x000001D9
thumb_func_start sub_08038E18
sub_08038E18: @ 0x08038E18
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xf]
cmp r0, #0
beq _08038E70
subs r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
cmp r0, #0
bne _08038E70
bl sub_08079184
adds r0, r4, #0
bl sub_08039218
ldrb r0, [r4, #0x10]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
orrs r0, r1
movs r1, #8
rsbs r1, r1, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r2]
bl Random
movs r1, #0x1f
ands r0, r1
strb r0, [r4, #0x15]
adds r0, r4, #0
bl sub_080AEF88
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
_08038E70:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08038EA2
movs r0, #0x10
strb r0, [r4, #0xe]
bl Random
ldrb r3, [r4, #0x18]
lsls r2, r3, #0x19
lsrs r2, r2, #0x1f
movs r1, #1
ands r1, r0
eors r2, r1
lsls r2, r2, #6
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r3
orrs r0, r2
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_08039260
_08038EA2:
adds r0, r4, #0
bl sub_08004274
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08038EAC
sub_08038EAC: @ 0x08038EAC
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
adds r0, r4, #0
bl sub_080390F8
adds r0, r4, #0
bl sub_08004274
pop {r4, pc}
thumb_func_start sub_08038ED0
sub_08038ED0: @ 0x08038ED0
push {lr}
ldrb r2, [r0, #0x10]
movs r1, #0x80
orrs r1, r2
strb r1, [r0, #0x10]
bl sub_08039218
pop {pc}
thumb_func_start sub_08038EE0
sub_08038EE0: @ 0x08038EE0
push {r4, lr}
adds r4, r0, #0
bl sub_080AEF88
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_08039298
movs r1, #0xe0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _08038F1C
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08038F16
adds r0, r4, #0
bl sub_0803901C
b _08038F1C
_08038F16:
movs r0, #0x80
lsls r0, r0, #8
str r0, [r4, #0x20]
_08038F1C:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08038F20
sub_08038F20: @ 0x08038F20
push {r4, lr}
adds r4, r0, #0
bl sub_08039298
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08038F42
adds r0, r4, #0
bl sub_0803901C
_08038F42:
pop {r4, pc}
thumb_func_start sub_08038F44
sub_08038F44: @ 0x08038F44
push {r4, lr}
adds r4, r0, #0
ldr r0, _08038F8C @ =gLinkEntity
adds r1, r4, #0
bl sub_080045C4
strb r0, [r4, #0x15]
adds r0, r4, #0
bl sub_080390F8
adds r0, r4, #0
bl sub_080AEF88
movs r1, #0xc0
lsls r1, r1, #5
adds r0, r4, #0
bl sub_080044EC
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_08039298
adds r1, r4, #0
adds r1, #0x78
ldrh r0, [r1]
subs r2, r0, #1
strh r2, [r1]
lsls r0, r2, #0x10
cmp r0, #0
bne _08038F90
adds r0, r4, #0
bl sub_08039120
b _08038F9E
.align 2, 0
_08038F8C: .4byte gLinkEntity
_08038F90:
movs r0, #0x1f
ands r2, r0
cmp r2, #0
bne _08038F9E
adds r0, r4, #0
bl sub_08039260
_08038F9E:
pop {r4, pc}
thumb_func_start sub_08038FA0
sub_08038FA0: @ 0x08038FA0
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0xe]
adds r0, r1, #1
strb r0, [r4, #0xe]
movs r0, #0x1f
ands r0, r1
cmp r0, #0
bne _08038FB8
adds r0, r4, #0
bl sub_08039260
_08038FB8:
adds r2, r4, #0
adds r2, #0x78
ldrh r1, [r2]
cmp r1, #0
beq _08038FFC
ldr r3, _08038FF4 @ =0x0000FFFF
adds r0, r1, r3
strh r0, [r2]
movs r0, #7
ands r0, r1
cmp r0, #0
bne _08038FE0
ldr r1, _08038FF8 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
adds r1, r0, #0
adds r0, r4, #0
bl sub_08004596
_08038FE0:
adds r0, r4, #0
bl sub_080390F8
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_08004274
b _08039018
.align 2, 0
_08038FF4: .4byte 0x0000FFFF
_08038FF8: .4byte gLinkEntity
_08038FFC:
adds r0, r4, #0
bl sub_0806F69C
adds r0, r4, #0
bl sub_08004274
adds r0, r4, #0
bl sub_0803917C
cmp r0, #0
beq _08039018
adds r0, r4, #0
bl DeleteEntity
_08039018:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0803901C
sub_0803901C: @ 0x0803901C
push {r4, r5, lr}
adds r4, r0, #0
bl Random
adds r3, r0, #0
movs r5, #3
ands r5, r3
cmp r3, #3
bne _08039042
ldrb r0, [r4, #0xc]
cmp r0, #3
beq _0803903C
cmp r0, #4
beq _08039040
movs r5, #0
b _08039042
_0803903C:
movs r5, #1
b _08039042
_08039040:
movs r5, #2
_08039042:
cmp r5, #1
beq _0803906C
cmp r5, #2
beq _080390AA
movs r0, #1
strb r0, [r4, #0xc]
ldr r2, _08039068 @ =gUnk_080CF7BE
lsrs r0, r3, #0x10
movs r1, #3
ands r0, r1
adds r0, r0, r2
ldrb r0, [r0]
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
b _080390BC
.align 2, 0
_08039068: .4byte gUnk_080CF7BE
_0803906C:
movs r1, #3
movs r0, #3
strb r0, [r4, #0xc]
lsrs r0, r3, #8
ands r0, r1
adds r0, #2
strb r0, [r4, #0xe]
movs r0, #0x80
lsls r0, r0, #8
str r0, [r4, #0x20]
adds r0, r4, #0
bl sub_080390C0
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
bl Random
ands r0, r5
cmp r0, #0
beq _080390BC
bl Random
ands r5, r0
movs r1, #0xeb
lsls r1, r1, #1
adds r0, r5, r1
bl sub_08004488
b _080390BC
_080390AA:
movs r0, #4
strb r0, [r4, #0xc]
lsrs r1, r3, #0x10
movs r0, #1
ands r1, r0
adds r1, #2
adds r0, r4, #0
bl InitializeAnimation
_080390BC:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080390C0
sub_080390C0: @ 0x080390C0
push {r4, r5, lr}
adds r4, r0, #0
bl Random
adds r5, r0, #0
adds r0, r4, #0
bl sub_08049FA0
cmp r0, #0
beq _080390E0
movs r0, #1
ands r0, r5
cmp r0, #0
beq _080390E0
lsrs r0, r5, #0x10
b _080390E8
_080390E0:
adds r0, r4, #0
bl sub_08049EE4
adds r0, #2
_080390E8:
movs r1, #0x1c
ands r0, r1
strb r0, [r4, #0x15]
adds r0, r4, #0
bl sub_080390F8
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_080390F8
sub_080390F8: @ 0x080390F8
push {lr}
adds r3, r0, #0
ldrb r1, [r3, #0x15]
movs r0, #0xf
ands r0, r1
cmp r0, #0
beq _0803911C
lsrs r1, r1, #4
movs r0, #1
eors r1, r0
ands r1, r0
lsls r1, r1, #6
ldrb r2, [r3, #0x18]
movs r0, #0x41
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3, #0x18]
_0803911C:
pop {pc}
.align 2, 0
thumb_func_start sub_08039120
sub_08039120: @ 0x08039120
push {lr}
ldr r2, _0803913C @ =gUnk_080CF7C2
ldrb r1, [r0, #0xa]
adds r1, r1, r2
ldrb r1, [r1]
movs r2, #0
strh r1, [r0, #0x24]
adds r1, r0, #0
adds r1, #0x7a
strb r2, [r1]
bl sub_0803901C
pop {pc}
.align 2, 0
_0803913C: .4byte gUnk_080CF7C2
thumb_func_start sub_08039140
sub_08039140: @ 0x08039140
push {r4, lr}
adds r4, r0, #0
movs r0, #6
strb r0, [r4, #0xc]
bl Random
strb r0, [r4, #0xe]
ldr r1, _08039174 @ =gLinkEntity
adds r0, r4, #0
bl sub_080045C4
strb r0, [r4, #0x15]
ldr r0, _08039178 @ =0x0000FFFC
strh r0, [r4, #0x36]
adds r1, r4, #0
adds r1, #0x78
movs r0, #0xb4
strh r0, [r1]
adds r0, r4, #0
bl sub_080390F8
adds r0, r4, #0
movs r1, #4
bl InitializeAnimation
pop {r4, pc}
.align 2, 0
_08039174: .4byte gLinkEntity
_08039178: .4byte 0x0000FFFC
thumb_func_start sub_0803917C
sub_0803917C: @ 0x0803917C
push {r4, lr}
adds r2, r0, #0
movs r1, #0x2e
ldrsh r0, [r2, r1]
ldr r3, _080391AC @ =gRoomControls
movs r4, #0xa
ldrsh r1, [r3, r4]
adds r1, #0xc
subs r0, r0, r1
movs r1, #0x84
lsls r1, r1, #1
cmp r0, r1
bhi _080391B0
movs r0, #0x32
ldrsh r1, [r2, r0]
movs r2, #0xc
ldrsh r0, [r3, r2]
adds r0, #0xc
subs r1, r1, r0
cmp r1, #0xb8
bhi _080391B0
movs r0, #0
b _080391B2
.align 2, 0
_080391AC: .4byte gRoomControls
_080391B0:
movs r0, #1
_080391B2:
pop {r4, pc}
thumb_func_start sub_080391B4
sub_080391B4: @ 0x080391B4
push {r4, r5, lr}
adds r5, r0, #0
adds r0, #0x7a
ldrb r0, [r0]
cmp r0, #0
beq _0803920C
adds r2, r5, #0
adds r2, #0x7b
ldrb r1, [r2]
adds r0, r1, #1
strb r0, [r2]
movs r0, #0x1f
ands r0, r1
cmp r0, #0
bne _0803920C
movs r0, #0x41
movs r1, #2
bl CreateEnemy
adds r4, r0, #0
cmp r4, #0
beq _0803920C
bl Random
movs r1, #0x17
ands r1, r0
lsls r1, r1, #2
ldr r0, _08039210 @ =gUnk_080CF7C4
adds r1, r1, r0
ldr r2, _08039214 @ =gRoomControls
ldrh r0, [r1]
ldrh r3, [r2, #0xa]
adds r0, r0, r3
strh r0, [r4, #0x2e]
ldrh r0, [r1, #2]
ldrh r2, [r2, #0xc]
adds r0, r0, r2
strh r0, [r4, #0x32]
adds r0, r5, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
_0803920C:
pop {r4, r5, pc}
.align 2, 0
_08039210: .4byte gUnk_080CF7C4
_08039214: .4byte gRoomControls
thumb_func_start sub_08039218
sub_08039218: @ 0x08039218
push {lr}
adds r2, r0, #0
movs r0, #5
strb r0, [r2, #0xc]
ldr r1, _08039254 @ =gUnk_080CF824
ldrb r0, [r2, #0xa]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r0, [r0]
strh r0, [r2, #0x24]
ldr r1, _08039258 @ =gUnk_080CF828
ldrb r0, [r2, #0xa]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r1, [r0]
adds r0, r2, #0
adds r0, #0x78
strh r1, [r0]
subs r0, #0x20
ldrb r0, [r0]
cmp r0, #4
beq _0803924C
adds r0, r2, #0
movs r1, #4
bl InitializeAnimation
_0803924C:
ldr r0, _0803925C @ =0x000001D9
bl sub_08004488
pop {pc}
.align 2, 0
_08039254: .4byte gUnk_080CF824
_08039258: .4byte gUnk_080CF828
_0803925C: .4byte 0x000001D9
thumb_func_start sub_08039260
sub_08039260: @ 0x08039260
push {r4, lr}
adds r4, r0, #0
ldr r0, _08039290 @ =gUnk_080CF82E
ldrb r1, [r4, #0xa]
adds r1, r1, r0
ldrb r1, [r1]
adds r0, r4, #0
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _0803928E
ldr r0, _08039294 @ =gUnk_080CF82C
ldrb r1, [r4, #0x18]
lsls r1, r1, #0x19
lsrs r1, r1, #0x1f
adds r1, r1, r0
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
_0803928E:
pop {r4, pc}
.align 2, 0
_08039290: .4byte gUnk_080CF82E
_08039294: .4byte gUnk_080CF82C
thumb_func_start sub_08039298
sub_08039298: @ 0x08039298
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xb]
cmp r0, #0
bne _080392A8
adds r0, r1, #0
bl sub_08078930
_080392A8:
pop {pc}
.align 2, 0