tmc/data
octorock 7c2032559f Extract pointers from data_089FC6C4.s 2021-03-24 23:27:32 +01:00
..
animations Split projectiles and extract pointers 2021-03-24 23:27:32 +01:00
const Split projectiles and extract pointers 2021-03-24 23:27:32 +01:00
scripts Split data_08108D30.s and extract pointers 2021-03-24 23:27:31 +01:00
tilesets/minish_woods clang-format and newlines 2020-11-13 23:27:50 -08:00
data_080B2A70.s clang-format and newlines 2020-11-13 23:27:50 -08:00
data_080B3740.s Split playerItems and extract pointers 2021-03-24 23:27:32 +01:00
data_080C93E0.s Split data_080CC6FC.s and extract pointers 2021-03-24 23:27:31 +01:00
data_080CC6FC.s Move animations and const data into separate folders for enemies. 2021-03-24 23:27:31 +01:00
data_080D1C70.s Move animations and const data into separate folders for enemies. 2021-03-24 23:27:31 +01:00
data_080D3D94.s Split projectiles and extract pointers 2021-03-24 23:27:32 +01:00
data_080D015C.s Merge branch 'master' of https://github.com/zeldaret/tmc 2020-11-07 15:22:02 -07:00
data_080D0448.s Move animations and const data into separate folders for enemies. 2021-03-24 23:27:31 +01:00
data_080D5360.s Add labels for room entity lists referenced in scripts 2021-03-06 14:53:33 +01:00
data_080FC8A4.s Split playerItems and extract pointers 2021-03-24 23:27:32 +01:00
data_089FC6C4.s Extract pointers from data_089FC6C4.s 2021-03-24 23:27:32 +01:00
data_0811B9E0.s several more player functions done 2021-03-15 21:24:10 -07:00
data_0811BD44.s Split items and extract pointers 2021-03-24 23:27:31 +01:00
data_0811E454.s extracted gUnk_0811E4BC from baserom 2021-03-02 18:22:43 +01:00
data_0811E750.s Split data_0811E750.s and extract pointers 2021-03-24 23:27:31 +01:00
data_08000F54.s Split data_0811E750.s and extract pointers 2021-03-24 23:27:31 +01:00
data_08007DF4.s Split data_0811E750.s and extract pointers 2021-03-24 23:27:31 +01:00
data_08107BC8.s Split managers and extract pointers 2021-03-24 23:27:31 +01:00
data_08108C94.s Split projectiles and extract pointers 2021-03-24 23:27:32 +01:00
data_08108D30.s Split playerItems and extract pointers 2021-03-24 23:27:32 +01:00
data_08121C58.s Split data_08121C58.s and extract pointers 2021-03-24 23:27:31 +01:00
data_080029B4.s Extract pointers from data_089FC6C4.s 2021-03-24 23:27:32 +01:00
data_081208A0.s Split data_081208A0.s and extract pointers 2021-03-24 23:27:31 +01:00
data_081320FC.s Extract pointers from data_089FC6C4.s 2021-03-24 23:27:32 +01:00
data_08000360.s
data_08108308.s Split managers and extract pointers 2021-03-24 23:27:31 +01:00
data_08114208.s Split playerItems and extract pointers 2021-03-24 23:27:32 +01:00
data_08124712.s Split projectiles and extract pointers 2021-03-24 23:27:32 +01:00
ddump clang-format and newlines 2020-11-13 23:27:50 -08:00
entity_headers.s Dump some minish woods entities 2020-09-20 18:14:39 -05:00
gfx.ddscript clang-format and newlines 2020-11-13 23:27:50 -08:00
map_headers.s Dump map headers 2020-08-29 10:09:30 -05:00
metatile_headers.s
ptr_array.ddscript clang-format and newlines 2020-11-13 23:27:50 -08:00
room_headers.s
scripts.s Prefix script files with script_ instead of gUnk_ 2021-03-06 15:01:29 +01:00
sprite_table.s begin arm_proxy.c 2021-02-19 00:47:22 -08:00
strings.s add string table builder and string json 2020-09-17 01:20:55 +02:00
strings_wip.txt
text.ddscript clang-format and newlines 2020-11-13 23:27:50 -08:00
tileset_headers.s Dump map headers 2020-08-29 10:09:30 -05:00