tmc/src/code_0807CC3C.c

375 lines
10 KiB
C

#include "global.h"
#include "structures.h"
#include "functions.h"
#include "script.h"
#include "entity.h"
extern u8 gUnk_0811E514[];
extern u8 gUnk_0811E510[];
extern const char gUnk_0811E4B4[8];
// the type is just a guess based on size and the fact that these are around a lot in this file
extern ScriptExecutionContext gUnk_02022750;
// might be ScriptExecutionContext[0x20]
extern u32 gUnk_02036570;
extern void CreateSpeechBubbleExclamationMark(Entity*, u32, u32);
extern void CreateSpeechBubbleQuestionMark(Entity*, u32, u32);
extern void DeleteThisEntity(void);
extern u32 sub_080B180C(u32, const char*);
extern void sub_0801C4A0(u32);
extern void sub_0807DB98(Entity*, ScriptExecutionContext*);
extern s32 __divsi3(s32, s32);
extern void _call_via_r6(Entity*, ScriptExecutionContext*);
extern u16 sub_080B18DC(u16, const char*);
void sub_0807DB88(ScriptExecutionContext* context, u32 unk1);
void sub_0807DAF0(Entity* entity, ScriptExecutionContext* context, u32 unk1);
// these three are basically the same and wrong by basically one instruction in the wrong place
NONMATCH("asm/non_matching/code_0807CC3C/sub_0807D1D8.inc", u32 sub_0807D1D8(u32 unk_1, const char* unk_2, u32 unk_3)) {
}
END_NONMATCH
NONMATCH("asm/non_matching/code_0807CC3C/sub_0807D20C.inc", u32 sub_0807D20C(u32 unk_1, const char* unk_2, u32 unk_3)) {
unk_3 >>= 3;
unk_1 >>= 3;
while (unk_3-- > 0) {
if (sub_080B18DC(unk_1, unk_2)) {
sub_080B18DC(unk_1, gUnk_0811E4B4);
return 0;
}
unk_1++;
unk_2 += 8;
}
return 1;
}
END_NONMATCH
NONMATCH("asm/non_matching/code_0807CC3C/sub_0807D24C.inc", u32 sub_0807D24C(u32 unk_1, const char* unk_2, u32 unk_3)) {
unk_3 >>= 3;
unk_1 >>= 3;
while (unk_3-- > 0) {
if (sub_080B180C(unk_1, unk_2))
return 0;
unk_1++;
unk_2 += 8;
}
return 1;
}
END_NONMATCH
// these three functions use gRoomControls, maybe once that is understood better, these can be decompiled easier
NONMATCH("asm/non_matching/code_0807CC3C/sub_0807D280.inc", void sub_0807D280(u32 unk_1, u32 unk_2)) {
}
END_NONMATCH
NONMATCH("asm/non_matching/code_0807CC3C/sub_0807D46C.inc", void sub_0807D46C(u32 unk_1, u32 unk_2)) {
}
END_NONMATCH
NONMATCH("asm/non_matching/code_0807CC3C/sub_0807D6D8.inc", void sub_0807D6D8(u32 unk_1, u32 unk_2)) {
}
END_NONMATCH
void sub_0807DA70(void) {
_DmaZero(&gUnk_02033280, 0xc);
_DmaZero(&gUnk_02036570, 0x480);
_DmaZero(&gUnk_02022750, 0x24);
gUnk_02033280.unk_08 = 8;
}
u32* sub_0807DAA0(void) {
u32* puVar1;
puVar1 = &gUnk_02036570;
do {
if (*puVar1 == 0) {
return puVar1;
}
puVar1 = puVar1 + 9;
} while (puVar1 < &gUnk_02036570 + 0x480 / 4);
return NULL;
}
void sub_0807DAC4(ScriptExecutionContext* context) {
_DmaZero(context, 0x24);
}
u32* StartCutscene(Entity* param_1, u8* param_2) {
ScriptExecutionContext* puVar1;
puVar1 = (ScriptExecutionContext*)sub_0807DAA0();
if (puVar1) {
sub_0807DAF0(param_1, puVar1, (u32)param_2);
}
return (u32*)puVar1;
}
void sub_0807DAF0(Entity* entity, ScriptExecutionContext* context, u32 unk1) {
entity->flags = entity->flags | 2;
*(ScriptExecutionContext**)&entity->cutsceneBeh = context;
sub_0807DB88(context, unk1);
}
void UnloadCutsceneData(Entity* entity) {
if ((entity->flags & 2)) {
entity->flags = entity->flags & 0xfd;
sub_0807DAC4(*(ScriptExecutionContext**)&entity->cutsceneBeh);
*(ScriptExecutionContext**)&entity->cutsceneBeh = NULL;
}
}
void StartPlayerScript(u32 unk1) {
Entity* player;
_DmaZero(&gUnk_02022750, 0x24);
gUnk_02022750.unk_00 = (u16*)unk1;
player = &gPlayerEntity;
*(ScriptExecutionContext**)&player->cutsceneBeh = &gUnk_02022750;
gPlayerState.playerAction = 0x1c;
gPlayerState.field_0x3a = 0;
gPlayerState.field_0x39 = 0;
gPlayerState.field_0x38 = 0;
}
u32* sub_0807DB68(Entity* entity, u32 unk1) {
u32* puVar1;
puVar1 = sub_0807DAA0();
if (puVar1) {
entity->flags |= 2;
*(u32**)&entity->field_0x3c = puVar1;
*puVar1 = unk1;
}
return puVar1;
}
void sub_0807DB88(ScriptExecutionContext* context, u32 unk1) {
_DmaZero(context, 0x24);
context->unk_00 = (u16*)unk1;
}
void sub_0807DB98(Entity* entity, ScriptExecutionContext* context) {
u32 switchVar;
while (context->unk_08) {
switchVar = (~context->unk_08 + 1) & context->unk_08;
context->unk_08 ^= switchVar;
switch (switchVar) {
case 1:
entity->field_0x80.HWORD = 0;
break;
case 2:
entity->field_0x80.HWORD = 4;
break;
case 4:
break;
case 8:
entity->field_0x20 = 0x18000;
break;
case 0x10:
CreateSpeechBubbleExclamationMark(entity, 8, -0x18);
break;
case 0x20:
CreateSpeechBubbleQuestionMark(entity, 8, -0x18);
break;
case 0x40:
sub_0807DAC4(context);
DeleteThisEntity();
case 0x80:
entity->spriteSettings.b.draw = 1;
break;
case 0x100:
entity->spriteSettings.b.draw = 0;
break;
case 0x200:
entity->spriteOffsetY = 0;
entity->spriteOffsetX = 0;
entity->field_0x82.HWORD = 0;
break;
case 0x400:
entity->field_0x82.HWORD |= 2;
break;
case 0x800:
entity->field_0x82.HWORD &= 0xfffd;
break;
case 0x1000:
entity->field_0x82.HWORD &= 0xfffe;
break;
case 0x2000:
entity->field_0x82.HWORD |= 1;
break;
case 0x4000:
entity->field_0x82.HWORD |= 8;
break;
case 0x8000:
entity->field_0x82.HWORD ^= 4;
break;
case 0x10000:
entity->field_0x82.HWORD ^= 0x10;
break;
case 0x20000:
entity->spriteSettings.b.flipX ^= 1;
break;
case 0x40000:
entity->field_0x82.HWORD |= 0x20;
break;
case 0x80000:
entity->field_0x82.HWORD &= 0xffdf;
break;
default:
break;
}
}
}
void sub_0807DF38(void);
void sub_0807DE80(Entity* entity);
void sub_0807DD50(Entity* entity) {
sub_0807DD64(entity);
sub_0807DD94(entity, 0);
}
void sub_0807DD64(Entity* entity) {
entity->field_0xf = entity->animationState;
entity->animIndex = 0xff;
entity->field_0x80.HWORD = 0;
entity->field_0x82.HWORD = 0;
}
void sub_0807DD80(Entity* entity, u32 unk1) {
sub_0807DB88(*(ScriptExecutionContext**)&entity->cutsceneBeh, unk1);
sub_0807DD64(entity);
}
void sub_0807DD94(Entity* entity, u32 param_2) {
sub_0807DDAC(entity, param_2);
sub_0807DDE4(entity);
sub_0807DE80(entity);
}
/**
*
* @param entity
* @param address this is the fuction called via r6
*/
void sub_0807DDAC(Entity* entity, u32 address) {
ScriptExecutionContext** piVar1;
piVar1 = (ScriptExecutionContext**)&entity->cutsceneBeh;
if (*piVar1) {
ExecuteScriptCommandSet(entity, *piVar1);
if (address) {
_call_via_r6(entity, *piVar1);
} else {
sub_0807DB98(entity, *piVar1);
}
if (!entity->next) {
DeleteThisEntity();
}
}
}
void sub_0807DDE4(Entity* entity) {
u32 temp;
u32 switchVar;
u32 loopVar;
loopVar = entity->field_0x82.HWORD;
while (loopVar) {
switchVar = (~loopVar + 1) & loopVar;
loopVar = loopVar ^ switchVar;
switch (switchVar) {
case 2:
if (entity->entityType.type == 7) {
sub_0806ED78(entity);
} else {
sub_0800445C(entity);
}
break;
case 8:
if ((gScreenTransition.frameCount & 3) == 0) {
temp = (entity->field_0xf + 2U) & 7;
entity->animationState = temp;
entity->field_0xf = temp;
}
break;
case 0x10:
if ((gScreenTransition.frameCount & 1) == 0) {
entity->spriteOffsetX = gUnk_0811E510[Random() & 3];
}
break;
case 0x20:
sub_08003FC4(entity, 0x2000);
break;
}
}
}
void sub_0807DE80(Entity* entity) {
u32 local1;
u16 local2;
u32 temp;
local2 = entity->field_0x80.HWORD;
if (local2 < 8) {
if (entity->field_0x82.HWORD & 1) {
u32 t1, t2;
t1 = local2 & 0xfc;
t2 = entity->field_0xf >> 1;
local2 = t1 + t2;
} else {
u32 t1, t2;
t1 = local2 & 0xfc;
t2 = entity->animationState >> 1;
local2 = t1 + t2;
entity->field_0xf = entity->animationState;
}
}
if (local2 != entity->animIndex) {
InitAnimationForceUpdate(entity, local2);
}
temp = entity->field_0x82.HWORD & 4;
local1 = 1;
if (temp) {
local1 = 2;
}
sub_080042BA(entity, local1);
}
void sub_0807DEDC(Entity* entity, ScriptExecutionContext* context, u32 arg2, u32 arg3) {
int temp;
s32 t0, t1;
context->unk_19 = 8;
context->unk_08 |= 2;
context->unk_14 = 0;
context->unk_1C.HALF.HI = arg2;
context->unk_20.HALF.HI = arg3;
t0 = context->unk_1C.HALF.HI - entity->x.HALF.HI;
t1 = context->unk_20.HALF.HI - entity->y.HALF.HI;
temp = sub_080045DA(t0, t1);
entity->direction = temp;
entity->animationState = (entity->animationState & 0x80) | gUnk_0811E514[(u32)(temp << 0x18) >> 0x1c];
}
void sub_0807DF28(void) {
sub_0807DF38();
sub_08079184();
sub_08077B20();
}
void sub_0807DF38(void) {
gUnk_0200AF00.filler0[1] = 0xff;
gUnk_02034490[0] = 0xff;
}
void sub_0807DF50(void) {
gUnk_02034490[0] = 0;
gUnk_0200AF00.filler0[1] = 0;
sub_0801C4A0(0);
sub_080791D0();
sub_08079184();
}