tmc/data/const/enemy/ballChainSoldier.s

45 lines
1.0 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_080D06E0:: @ 080D06E0
.4byte sub_0803E538
.4byte sub_0803E550
.4byte sub_0803E560
.4byte sub_0803E570
.4byte sub_08001242
.4byte nullsub_20
gUnk_080D06F8:: @ 080D06F8
.4byte sub_0803E580
.4byte sub_0803E5E8
.4byte sub_0803E61C
.4byte sub_0803E66C
.4byte sub_0803E6B4
.4byte sub_0803E6E0
.4byte sub_0803E71C
.4byte sub_0803E75C
.4byte sub_0803E7B4
.4byte sub_0803E7CC
.4byte sub_0803E818
gUnk_080D0724:: @ 080D0724
.incbin "ballChainSoldier/gUnk_080D0724.bin"
gUnk_080D0728:: @ 080D0728
.incbin "ballChainSoldier/gUnk_080D0728.bin"
gUnk_080D0730:: @ 080D0730
.incbin "ballChainSoldier/gUnk_080D0730.bin"
gSpriteAnimations_BallChainSoldier_3:: @ 080D0738
.include "animations/gSpriteAnimations_BallChainSoldier_3.s"
gSpriteAnimations_BallChainSoldier_2:: @ 080D073C
.include "animations/gSpriteAnimations_BallChainSoldier_2.s"
gSpriteAnimations_BallChainSoldier_1:: @ 080D0740
.include "animations/gSpriteAnimations_BallChainSoldier_1.s"