tmc/asm/object96.s

289 lines
4.9 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object96
Object96: @ 0x0809D784
push {lr}
ldr r1, _0809D7A0 @ =gUnk_081240B0
ldrb r3, [r0, #0xc]
lsls r3, r3, #2
adds r3, r3, r1
ldrb r1, [r0, #0xa]
lsls r1, r1, #5
ldr r2, _0809D7A4 @ =gUnk_08123FB0
adds r1, r1, r2
ldr r2, [r3]
bl _call_via_r2
pop {pc}
.align 2, 0
_0809D7A0: .4byte gUnk_081240B0
_0809D7A4: .4byte gUnk_08123FB0
thumb_func_start sub_0809D7A8
sub_0809D7A8: @ 0x0809D7A8
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xc]
adds r0, #1
movs r4, #0
strb r0, [r5, #0xc]
adds r2, r5, #0
adds r2, #0x38
movs r0, #2
strb r0, [r2]
ldrb r2, [r5, #0x19]
movs r0, #0x3f
ands r0, r2
movs r2, #0x40
orrs r0, r2
strb r0, [r5, #0x19]
ldr r0, [r1, #0x10]
str r0, [r5, #0x20]
ldrb r3, [r1, #0xf]
strb r3, [r5, #0x15]
ldrh r0, [r1, #0x18]
strh r0, [r5, #0x24]
ldrh r0, [r5, #0x32]
ldrh r2, [r1, #0x1a]
subs r0, r0, r2
strh r0, [r5, #0x32]
str r4, [r5, #0x34]
ldrb r0, [r1, #0x1e]
strb r0, [r5, #0xe]
movs r0, #0x80
ands r0, r3
cmp r0, #0
beq _0809D80C
ldrb r0, [r5, #0x15]
cmp r0, #0x81
bne _0809D80C
bl Random
ldr r1, _0809D820 @ =gLinkEntity
ldrb r1, [r1, #0x14]
lsls r1, r1, #2
movs r2, #3
ands r0, r2
adds r1, r1, r0
subs r1, #2
movs r0, #0x1f
ands r1, r0
movs r0, #0x10
eors r1, r0
strb r1, [r5, #0x15]
_0809D80C:
adds r0, r5, #0
bl UpdateSpriteOrderAndFlip
ldrb r4, [r5, #0xa]
adds r0, r5, #0
bl sub_08080CB4
strb r4, [r5, #0xa]
pop {r4, r5, pc}
.align 2, 0
_0809D820: .4byte gLinkEntity
thumb_func_start sub_0809D824
sub_0809D824: @ 0x0809D824
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r6, r1, #0
movs r0, #1
ldr r2, [r6, #4]
cmp r2, #0
beq _0809D838
adds r0, r5, #0
bl _call_via_r2
_0809D838:
cmp r0, #0
beq _0809D850
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
ldrh r1, [r6, #0x1a]
ldrh r2, [r5, #0x32]
adds r0, r1, r2
strh r0, [r5, #0x32]
ldrh r0, [r5, #0x36]
subs r0, r0, r1
strh r0, [r5, #0x36]
_0809D850:
ldrb r4, [r5, #0xa]
ldrb r0, [r6, #0xd]
strb r0, [r5, #0xa]
adds r0, r5, #0
bl sub_08080CB4
strb r4, [r5, #0xa]
pop {r4, r5, r6, pc}
thumb_func_start sub_0809D860
sub_0809D860: @ 0x0809D860
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r6, r1, #0
bl sub_0806F69C
ldr r1, [r6, #0x14]
adds r0, r5, #0
bl sub_080044EC
cmp r0, #1
bhi _0809D8B2
ldrb r0, [r5, #0xe]
cmp r0, #0
beq _0809D888
subs r0, #1
strb r0, [r5, #0xe]
ldr r0, [r6, #0x14]
lsls r0, r0, #3
str r0, [r5, #0x20]
b _0809D8AC
_0809D888:
ldrb r0, [r5, #0xc]
adds r0, #1
strb r0, [r5, #0xc]
ldr r0, _0809D8C4 @ =gLinkEntity
adds r0, #0x38
ldrb r1, [r0]
adds r0, r5, #0
adds r0, #0x38
strb r1, [r0]
adds r0, r5, #0
bl UpdateSpriteOrderAndFlip
ldr r1, [r6]
cmp r1, #0
beq _0809D8AC
adds r0, r5, #0
bl _call_via_r1
_0809D8AC:
movs r0, #0x6e
bl PlaySFX
_0809D8B2:
ldrb r4, [r5, #0xa]
ldrb r0, [r6, #0xd]
strb r0, [r5, #0xa]
adds r0, r5, #0
bl sub_08080CB4
strb r4, [r5, #0xa]
pop {r4, r5, r6, pc}
.align 2, 0
_0809D8C4: .4byte gLinkEntity
thumb_func_start sub_0809D8C8
sub_0809D8C8: @ 0x0809D8C8
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r6, r1, #0
ldr r0, _0809D8E4 @ =gLinkState
ldr r0, [r0, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _0809D8E8
adds r0, r5, #0
bl sub_0800445C
b _0809D90A
.align 2, 0
_0809D8E4: .4byte gLinkState
_0809D8E8:
adds r0, r5, #0
bl sub_08017850
cmp r0, #0
beq _0809D90A
ldrb r0, [r6, #0xd]
ldrb r1, [r5, #0xb]
movs r2, #0
bl CreateItemEntity
ldrh r0, [r6, #0x1c]
cmp r0, #0
beq _0809D906
bl SetFlag
_0809D906:
bl DeleteThisEntity
_0809D90A:
ldrb r4, [r5, #0xa]
ldrb r0, [r6, #0xd]
strb r0, [r5, #0xa]
adds r0, r5, #0
bl sub_08080CB4
strb r4, [r5, #0xa]
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0809D91C
sub_0809D91C: @ 0x0809D91C
push {r4, lr}
adds r4, r0, #0
movs r1, #0x11
movs r2, #0
bl CreateFx
adds r1, r0, #0
cmp r1, #0
beq _0809D934
adds r0, r4, #0
bl sub_0806FAD8
_0809D934:
movs r0, #0x72
bl PlaySFX
pop {r4, pc}
thumb_func_start sub_0809D93C
sub_0809D93C: @ 0x0809D93C
push {r4, r5, lr}
adds r4, r0, #0
adds r3, r1, #0
ldr r2, _0809D9A0 @ =gLinkEntity
ldrb r0, [r2, #0xc]
cmp r0, #6
bne _0809D9A4
ldrb r0, [r3, #0xc]
ldrb r1, [r2, #0x14]
asrs r0, r1
movs r1, #1
ands r0, r1
cmp r0, #0
beq _0809D9A4
movs r5, #0x2e
ldrsh r0, [r2, r5]
movs r5, #0x2e
ldrsh r1, [r4, r5]
subs r0, r0, r1
movs r1, #8
ldrsb r1, [r3, r1]
adds r0, r0, r1
ldrb r1, [r3, #0xa]
adds r0, r0, r1
lsls r1, r1, #1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r1, r0
ble _0809D9A4
movs r0, #0x32
ldrsh r2, [r2, r0]
movs r1, #0x32
ldrsh r0, [r4, r1]
movs r4, #0x1a
ldrsh r1, [r3, r4]
adds r0, r0, r1
subs r2, r2, r0
movs r0, #9
ldrsb r0, [r3, r0]
adds r2, r2, r0
ldrb r1, [r3, #0xb]
adds r0, r2, r1
lsls r1, r1, #1
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r1, r0
ble _0809D9A4
movs r0, #1
b _0809D9A6
.align 2, 0
_0809D9A0: .4byte gLinkEntity
_0809D9A4:
movs r0, #0
_0809D9A6:
pop {r4, r5, pc}