tmc/include
theo3 f5c6178ed4 gustjar player fields 2024-01-01 13:07:43 -08:00
..
enemy Create new entity structs for enemies 2023-12-30 18:12:05 +01:00
gba
manager
npc Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
object Use new entity struct for player 2023-12-30 22:09:30 +01:00
playerItem Use new entity struct for player 2023-12-30 22:09:30 +01:00
projectile Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
area.h the rest of the portal types (2 unknown to me) 2023-09-17 22:00:45 +02:00
asm.h npc5 document 2024-01-01 12:12:05 -08:00
backgroundAnimations.h
beanstalkSubtask.h
collision.h label contact flags 2023-12-30 21:07:06 -08:00
color.h
common.h label BounceUpdate asm 2023-12-30 17:13:42 -08:00
cutscene.h
definitions.h define collisions 2023-12-31 21:26:12 -08:00
droptables.h
effects.h
enemy.h document tile asm functions 2023-12-31 17:34:02 -08:00
enemyUtils.h
enterPortalSubtask.h
entity.h define collisions 2023-12-31 21:26:12 -08:00
fade.h
figurineMenu.h
fileselect.h
flags.h
functions.h document tile asm functions 2023-12-31 17:34:02 -08:00
game.h
global.h please clang-format, even if it has gone crazy 2023-08-02 22:34:46 +02:00
hitbox.h
interrupts.h
item.h Create new entity structs for Objects 2023-07-31 21:31:30 +02:00
itemMetaData.h
kinstone.h document RoomVars struct 2023-12-29 21:42:55 -08:00
main.h
manager.h
map.h document tile asm functions 2023-12-31 17:34:02 -08:00
menu.h
message.h fmt 2023-12-30 17:26:46 -08:00
npc.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
object.h Create new entity structs for Objects 2023-07-31 21:31:30 +02:00
pauseMenu.h
physics.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
player.h gustjar player fields 2024-01-01 13:07:43 -08:00
playeritem.h
projectile.h Create new entity structs for Projectiles 2023-07-23 23:52:47 +02:00
room.h create enemy struct and enemy flags 2023-12-30 20:05:32 -08:00
roomid.h
save.h Match SortKinstoneBag 2023-12-24 04:54:59 +01:00
screen.h
screenTransitions.h
script.h Create new entity structs for NPCs 2023-08-01 11:36:11 +02:00
scroll.h
sound.h renamed and added a bunch of animations to enum 2023-09-19 21:23:45 +02:00
sprite.h
structures.h label some asm functions 2023-12-29 00:59:43 -08:00
subtask.h
subtask2.h
tiles.h document tile asm functions 2023-12-31 17:34:02 -08:00
transitions.h
ui.h
windcrest.h SaveFile cleanup part 1 2023-08-02 20:50:18 +02:00