mirror of https://github.com/zeldaret/tmc.git
170 lines
3.8 KiB
C
170 lines
3.8 KiB
C
/**
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* @file keese.c
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* @ingroup Enemies
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*
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* @brief Keese enemy
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*/
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#include "enemy.h"
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#include "functions.h"
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extern void sub_08001328(Entity*);
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extern void Keese_StartFly(Entity*);
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extern void sub_080AEFB4(Entity*);
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extern void sub_08021F24(Entity*);
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extern void (*const gKeeseFunctions[])(Entity*);
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extern void (*const gKeeseActions[])(Entity*);
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extern void (*const gUnk_080CB6C4[])(Entity*);
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extern const s8 gKeeseSpriteOffsets[];
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extern const u16 gKeeseFlyDurations[];
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extern const u8 gKeeseRestDurations[];
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enum {
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KeeseAnimation_Fly,
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KeeseAnimation_Rest,
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};
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void Keese(Entity* this) {
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gKeeseFunctions[GetNextFunction(this)](this);
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}
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void Keese_OnTick(Entity* this) {
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gKeeseActions[this->action](this);
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}
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void sub_08021d98(Entity* this) {
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sub_0804AA30(this, gKeeseFunctions);
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}
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void sub_08021DA8(Entity* this) {
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if (sub_0806F520(this)) {
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gUnk_080CB6C4[this->subAction](this);
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}
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}
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void sub_08021DCC(Entity* this) {
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this->subAction = 2;
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}
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void sub_08021DD4(Entity* this) {
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sub_0806F4E8(this);
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}
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void sub_08021DDC(Entity* this) {
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if (sub_0806F3E4(this)) {
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sub_0804A7D4(this);
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}
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}
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void Keese_Initialize(Entity* this) {
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sub_0804A720(this);
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if (this->type != 0) {
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this->spritePriority.b1 = 1;
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this->z.HALF.HI = -0x10;
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}
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this->direction = Random() & 0x1f;
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this->field_0x1c = 1;
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this->spritePriority.b0 = 3;
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this->collisionLayer = 3;
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UpdateSpriteForCollisionLayer(this);
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Keese_StartFly(this);
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}
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void Keese_Fly(Entity* this) {
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if (this->field_0x78.HWORD != 0) {
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this->field_0x78.HWORD--;
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}
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if (this->field_0x7a.HWORD != 0) {
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this->field_0x7a.HWORD--;
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}
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GetNextFrame(this);
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if (this->frame & 0x80) {
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sub_08021F24(this);
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} else {
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sub_080AEFB4(this);
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}
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this->spriteOffsetY = gKeeseSpriteOffsets[this->frame];
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}
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void Keese_Rest(Entity* this) {
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if (--this->actionDelay == 0) {
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Keese_StartFly(this);
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}
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}
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void Keese_Sleep(Entity* this) {
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if (this->actionDelay != 0) {
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this->actionDelay--;
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} else {
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if (isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))
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Keese_StartFly(this);
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}
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}
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void Keese_StartFly(Entity* this) {
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this->action = 1;
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this->field_0x78.HWORD = gKeeseFlyDurations[Random() & 0xf];
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this->field_0x7a.HWORD = 60;
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InitializeAnimation(this, KeeseAnimation_Fly);
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}
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void sub_08021F24(Entity* this) {
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if (this->field_0x78.HWORD == 0) {
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this->action = 2;
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this->actionDelay = gKeeseRestDurations[Random() & 0xf];
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InitializeAnimation(this, KeeseAnimation_Rest);
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} else if (!this->field_0x7a.HWORD &&
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!(isEntityWithinDistance(this, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI, 0x70))) {
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this->action = 3;
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this->actionDelay = 30;
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InitializeAnimation(this, KeeseAnimation_Rest);
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} else {
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if (sub_08049FA0(this) != 0) {
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this->direction = Random() & 0x1f;
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} else {
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this->direction = sub_08049EE4(this);
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}
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InitializeAnimation(this, KeeseAnimation_Fly);
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}
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}
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// clang-format off
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void (*const gKeeseFunctions[])(Entity*) = {
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Keese_OnTick,
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sub_08021d98,
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sub_08001328,
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sub_0804A7D4,
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sub_08001242,
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sub_08021DA8,
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};
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void (*const gKeeseActions[])(Entity*) = {
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Keese_Initialize,
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Keese_Fly,
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Keese_Rest,
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Keese_Sleep,
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};
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void (*const gUnk_080CB6C4[])(Entity*) = {
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sub_08021DCC,
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sub_08021DD4,
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sub_08021DDC,
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};
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const s8 gKeeseSpriteOffsets[] = {
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1, -2, -5, -2, 1, 0,
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};
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const u16 gKeeseFlyDurations[] = {
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180, 180, 300, 300, 300, 300, 300, 300,
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480, 480, 480, 480, 480, 480, 720, 720,
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};
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const u8 gKeeseRestDurations[] = {
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30, 30, 45, 45, 45, 45, 45, 45,
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60, 60, 60, 60, 60, 60, 75, 75,
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};
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// clang-format on
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