mirror of https://github.com/zeldaret/tmc.git
169 lines
4.2 KiB
C
169 lines
4.2 KiB
C
/**
|
|
* @file octorokGolden.c
|
|
* @ingroup Enemies
|
|
*
|
|
* @brief Golden Octorock enemy
|
|
*/
|
|
#include "collision.h"
|
|
#include "enemy.h"
|
|
#include "map.h"
|
|
#include "player.h"
|
|
#include "item.h"
|
|
|
|
void (*const OctorokGolden_Functions[])(Entity*);
|
|
void (*const gUnk_080CF484[])(Entity*);
|
|
const s8 gUnk_080CF490[];
|
|
const u8 gUnk_080CF498[];
|
|
|
|
void sub_08037E14(Entity* this);
|
|
bool32 sub_08037E90(Entity* this);
|
|
static void sub_08037D54(Entity* this);
|
|
|
|
void OctorokGolden(Entity* this) {
|
|
u32 index;
|
|
if (sub_080012DC(this)) {
|
|
//! @bug index (r4) is uninitialized
|
|
gUnk_080012C8[index](this);
|
|
} else {
|
|
OctorokGolden_Functions[GetNextFunction(this)](this);
|
|
SetChildOffset(this, 0, 1, -0x10);
|
|
}
|
|
}
|
|
|
|
void OctorokGolden_OnTick(Entity* this) {
|
|
gUnk_080CF484[this->action](this);
|
|
}
|
|
|
|
void OctorokGolden_OnCollision(Entity* this) {
|
|
if (this->confusedTime != 0) {
|
|
Create0x68FX(this, FX_STARS);
|
|
}
|
|
|
|
EnemyFunctionHandlerAfterCollision(this, OctorokGolden_Functions);
|
|
}
|
|
|
|
void OctorokGolden_OnDeath(Entity* this) {
|
|
if ((this->gustJarState & 0x2) == 0) {
|
|
SetGlobalFlag(this->type2);
|
|
}
|
|
|
|
CreateDeathFx(this, 0xff, ITEM_RUPEE100);
|
|
}
|
|
|
|
void sub_08037CE4(Entity* this) {
|
|
if (CheckGlobalFlag(this->type2)) {
|
|
DeleteThisEntity();
|
|
}
|
|
|
|
sub_0804A720(this);
|
|
this->action = 1;
|
|
this->animationState = 0xff;
|
|
sub_08037E14(this);
|
|
}
|
|
|
|
void sub_08037D0C(Entity* this) {
|
|
if (this->subtimer) {
|
|
this->subtimer--;
|
|
} else if (sub_08037E90(this)) {
|
|
return;
|
|
}
|
|
|
|
UpdateAnimationVariableFrames(this, 2);
|
|
if (ProcessMovement0(this) == 0) {
|
|
sub_08037E14(this);
|
|
} else if (--this->timer == 0) {
|
|
sub_08037E14(this);
|
|
}
|
|
}
|
|
|
|
static void sub_08037D54(Entity* this) {
|
|
UpdateAnimationVariableFrames(this, 2);
|
|
|
|
if (this->frame & 0x1) {
|
|
this->frame ^= 2;
|
|
|
|
if (this->frame & 0x2) {
|
|
Entity* proj = CreateProjectileWithParent(this, ROCK_PROJECTILE, 0);
|
|
if (proj) {
|
|
const s8* ptr;
|
|
s32 dir;
|
|
proj->direction = this->direction;
|
|
ptr = gUnk_080CF490 + (this->direction >> 2);
|
|
proj->x.HALF.HI += *ptr;
|
|
proj->y.HALF.HI += *(ptr + 1);
|
|
proj->z.HALF.HI = -3;
|
|
EnqueueSFX(SFX_124);
|
|
}
|
|
}
|
|
} else if (this->frame & ANIM_DONE) {
|
|
if (--this->timer == 0) {
|
|
this->action = 1;
|
|
this->subtimer = 60;
|
|
this->animationState |= 0xff;
|
|
sub_08037E14(this);
|
|
} else {
|
|
u32 dir = GetFacingDirection(this, &gPlayerEntity.base);
|
|
this->direction = (dir + 4) & 0x18;
|
|
this->animationState = this->direction >> 3;
|
|
InitializeAnimation(this, this->animationState + 4);
|
|
}
|
|
}
|
|
}
|
|
|
|
void sub_08037E14(Entity* this) {
|
|
u32 dir;
|
|
u8* layer;
|
|
const s8* ptr;
|
|
s32 x, y;
|
|
this->timer = 8;
|
|
dir = (GetFacingDirection(this, &gPlayerEntity.base) + 4) & 0x18;
|
|
layer = (u8*)GetLayerByIndex(this->collisionLayer)->collisionData;
|
|
ptr = gUnk_080CF498 + (dir >> 2);
|
|
x = this->x.HALF.HI + *ptr;
|
|
y = this->y.HALF.HI + *(ptr + 1);
|
|
if (IsTileCollision(layer, x, y, 0)) {
|
|
this->direction = Random() & 0x18;
|
|
} else {
|
|
this->direction = dir;
|
|
}
|
|
|
|
dir = this->direction >> 3;
|
|
if ((dir) != this->animationState) {
|
|
this->animationState = dir;
|
|
InitializeAnimation(this, dir);
|
|
}
|
|
}
|
|
|
|
bool32 sub_08037E90(Entity* this) {
|
|
u32 dir = sub_0804A044(this, &gPlayerEntity.base, 8);
|
|
if (dir != 0xff) {
|
|
this->action = 2;
|
|
this->timer = 3;
|
|
this->direction = dir;
|
|
this->animationState = dir >> 3;
|
|
InitializeAnimation(this, this->animationState + 4);
|
|
return 1;
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
void (*const OctorokGolden_Functions[])(Entity*) = {
|
|
OctorokGolden_OnTick, OctorokGolden_OnCollision, GenericKnockback,
|
|
OctorokGolden_OnDeath, GenericConfused, OctorokGolden_OnTick,
|
|
};
|
|
|
|
void (*const gUnk_080CF484[])(Entity*) = {
|
|
sub_08037CE4,
|
|
sub_08037D0C,
|
|
sub_08037D54,
|
|
};
|
|
|
|
const s8 gUnk_080CF490[] = {
|
|
0, -3, 4, 0, 0, 2, -4, 0,
|
|
};
|
|
|
|
const u8 gUnk_080CF498[] = {
|
|
0, -12, 12, 0, 0, 12, -12, 0,
|
|
};
|