tmc/asm/non_matching/code_0805457C.inc

367 lines
6.3 KiB
PHP

.syntax unified
push {r4, r5, r6, r7, lr}
sub sp, #0x20
adds r6, r0, #0
adds r3, r1, #0
ldr r0, _080545A4 @ =gRoomVars
ldrb r1, [r0, #2]
adds r5, r0, #0
cmp r1, #1
bne _08054590
b _0805474C
_08054590:
ldr r2, _080545A8 @ =gUnk_08001A1C
movs r4, #0
cmp r3, #0x19
bhi _0805463C
lsls r0, r3, #2
ldr r1, _080545AC @ =_080545B0
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_080545A4: .4byte gRoomVars
_080545A8: .4byte gUnk_08001A1C
_080545AC: .4byte _080545B0
_080545B0: @ jump table
.4byte _0805463C @ case 0
.4byte _08054618 @ case 1
.4byte _08054618 @ case 2
.4byte _08054618 @ case 3
.4byte _08054618 @ case 4
.4byte _08054618 @ case 5
.4byte _08054618 @ case 6
.4byte _08054618 @ case 7
.4byte _08054618 @ case 8
.4byte _08054618 @ case 9
.4byte _08054618 @ case 10
.4byte _08054618 @ case 11
.4byte _08054618 @ case 12
.4byte _0805463C @ case 13
.4byte _0805463C @ case 14
.4byte _0805463A @ case 15
.4byte _08054634 @ case 16
.4byte _08054634 @ case 17
.4byte _08054634 @ case 18
.4byte _08054634 @ case 19
.4byte _08054634 @ case 20
.4byte _08054634 @ case 21
.4byte _08054634 @ case 22
.4byte _08054634 @ case 23
.4byte _08054624 @ case 24
.4byte _08054624 @ case 25
_08054618:
lsls r1, r3, #5
ldr r0, _08054620 @ =gUnk_0800137C
adds r4, r1, r0
b _0805463C
.align 2, 0
_08054620: .4byte gUnk_0800137C
_08054624:
ldrb r0, [r5, #0xa]
ldr r4, _08054630 @ =gUnk_0800191C
cmp r0, #0
beq _0805463C
adds r4, #0x20
b _0805463C
.align 2, 0
_08054630: .4byte gUnk_0800191C
_08054634:
lsls r1, r3, #5
ldr r0, _08054650 @ =gUnk_0800161C
adds r2, r1, r0
_0805463A:
ldr r4, _08054654 @ =gUnk_02034398
_0805463C:
cmp r4, #0
bne _08054642
b _0805474C
_08054642:
ldr r0, _08054658 @ =gUnk_02002A40
adds r0, #0xb3
ldrb r1, [r0]
cmp r1, #0
bne _08054660
ldr r3, _0805465C @ =gUnk_08001A1C
b _08054666
.align 2, 0
_08054650: .4byte gUnk_0800161C
_08054654: .4byte gUnk_02034398
_08054658: .4byte gUnk_02002A40
_0805465C: .4byte gUnk_08001A1C
_08054660:
lsls r1, r1, #5
ldr r0, _0805473C @ =gUnk_0800143C
adds r3, r1, r0
_08054666:
mov r0, sp
adds r1, r4, #0
bl sub_08000F14
ldr r4, _08054740 @ =gUnk_02002A40
adds r0, r4, #0
adds r0, #0xaa
ldrb r0, [r0]
cmp r0, #8
bhi _08054684
mov r1, sp
mov r0, sp
ldrh r0, [r0, #8]
adds r0, #5
strh r0, [r1, #8]
_08054684:
adds r0, r4, #0
adds r0, #0xac
ldrb r0, [r0]
cmp r0, #0
bne _08054698
mov r1, sp
mov r0, sp
ldrh r0, [r0, #0xc]
adds r0, #3
strh r0, [r1, #0xc]
_08054698:
adds r0, r4, #0
adds r0, #0xad
ldrb r0, [r0]
cmp r0, #0
bne _080546AC
mov r1, sp
mov r0, sp
ldrh r0, [r0, #0xe]
adds r0, #3
strh r0, [r1, #0xe]
_080546AC:
adds r0, r4, #0
adds r0, #0xc0
ldrh r0, [r0]
cmp r0, #0xa
bhi _080546C0
mov r1, sp
mov r0, sp
ldrh r0, [r0, #4]
adds r0, #1
strh r0, [r1, #4]
_080546C0:
ldr r2, _08054744 @ =gUnk_08001A1C
adds r0, r4, #0
adds r0, #0xbb
ldrb r0, [r0]
adds r3, r2, #0
cmp r0, #0
beq _080546D0
adds r2, #0x20
_080546D0:
movs r1, #0x8b
lsls r1, r1, #1
adds r0, r4, r1
ldrb r0, [r0]
cmp r0, #0
beq _080546DE
adds r3, #0x40
_080546DE:
mov r0, sp
mov r1, sp
bl sub_08000F2C
adds r4, r0, #0
bl Random
adds r2, r0, #0
asrs r5, r2, #0x18
movs r0, #0xf
ands r5, r0
adds r0, r2, #0
adds r1, r4, #0
bl __modsi3
adds r2, r0, #0
movs r3, #0
lsls r0, r5, #1
add r0, sp
movs r4, #0
ldrsh r1, [r0, r4]
cmp r1, r2
bgt _08054726
movs r4, #0xf
_0805470E:
adds r3, #1
adds r5, #1
ands r5, r4
cmp r3, #0xf
bhi _08054726
lsls r0, r5, #1
add r0, sp
movs r7, #0
ldrsh r0, [r0, r7]
adds r1, r1, r0
cmp r1, r2
ble _0805470E
_08054726:
ldr r0, _08054748 @ =gUnk_080FE1B4
adds r0, r5, r0
ldrb r1, [r0]
cmp r1, #0
beq _0805474C
adds r0, r6, #0
movs r2, #0
bl CreateItemDrop
b _0805474E
.align 2, 0
_0805473C: .4byte gUnk_0800143C
_08054740: .4byte gUnk_02002A40
_08054744: .4byte gUnk_08001A1C
_08054748: .4byte gUnk_080FE1B4
_0805474C:
movs r0, #0
_0805474E:
add sp, #0x20
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start CreateItemDrop
CreateItemDrop: @ 0x08054754
push {r4, r5, r6, lr}
adds r6, r0, #0
adds r4, r1, #0
adds r5, r2, #0
cmp r4, #0x5e
beq _08054786
cmp r4, #0x5e
bhi _08054772
cmp r4, #0x5c
beq _080547A6
cmp r4, #0x5c
bhi _08054782
cmp r4, #0x3f
beq _08054794
b _080547DA
_08054772:
cmp r4, #0xfc
blo _080547DA
cmp r4, #0xfe
bls _080547A6
cmp r4, #0xff
bne _080547DA
movs r0, #1
b _08054788
_08054782:
movs r0, #0x65
b _08054788
_08054786:
movs r0, #9
_08054788:
bl GetInventoryValue
cmp r0, #0
bne _080547DA
_08054790:
movs r0, #0
b _0805486C
_08054794:
movs r0, #0x40
bl GetInventoryValue
cmp r0, #0
beq _08054790
cmp r5, #0
bne _080547DA
movs r5, #1
b _080547DA
_080547A6:
movs r0, #0x67
bl GetInventoryValue
cmp r0, #0
beq _08054790
ldr r0, _080547FC @ =gRoomVars
ldrb r0, [r0, #5]
cmp r0, #3
bhi _08054790
cmp r4, #0x5c
beq _080547DA
adds r5, r4, #0
subs r5, #0xfc
bl Random
movs r1, #0x3f
ands r1, r0
ldr r2, _08054800 @ =gUnk_080FE1DD
lsls r0, r5, #6
adds r1, r1, r0
adds r1, r1, r2
ldrb r5, [r1]
movs r4, #0x5c
cmp r5, #0
bne _080547DA
movs r4, #0
_080547DA:
cmp r4, #0
beq _0805486A
cmp r4, #0xff
beq _08054842
movs r0, #0
adds r1, r4, #0
adds r2, r5, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _0805486A
ldr r0, _08054804 @ =gLinkEntity
cmp r6, r0
bne _08054808
movs r0, #1
b _0805480A
.align 2, 0
_080547FC: .4byte gRoomVars
_08054800: .4byte gUnk_080FE1DD
_08054804: .4byte gLinkEntity
_08054808:
movs r0, #0
_0805480A:
strb r0, [r2, #0xe]
ldrb r0, [r6, #8]
cmp r0, #6
bne _08054838
ldrb r0, [r6, #9]
cmp r0, #0x63
bne _0805481C
str r2, [r6, #0x54]
b _08054838
_0805481C:
cmp r0, #0x1e
bne _08054838
ldrb r0, [r6, #0x14]
lsls r0, r0, #3
movs r3, #0x80
rsbs r3, r3, #0
adds r1, r3, #0
orrs r0, r1
strb r0, [r2, #0x15]
movs r0, #0xc0
strh r0, [r2, #0x24]
movs r0, #0xc0
lsls r0, r0, #9
str r0, [r2, #0x20]
_08054838:
adds r0, r6, #0
adds r1, r2, #0
bl CopyPosition
b _0805486A
_08054842:
movs r0, #7
movs r1, #0
bl CreateEnemy
adds r2, r0, #0
cmp r2, #0
beq _0805486A
ldrh r0, [r6, #0x2e]
strh r0, [r2, #0x2e]
ldrh r0, [r6, #0x32]
strh r0, [r2, #0x32]
adds r0, r6, #0
adds r0, #0x38
ldrb r1, [r0]
adds r0, r2, #0
adds r0, #0x38
strb r1, [r0]
adds r0, r2, #0
bl UpdateSpriteForCollisionLayer
_0805486A:
adds r0, r4, #0
_0805486C:
pop {r4, r5, r6, pc}
.align 2, 0
.syntax divided