mirror of https://github.com/zeldaret/tmc.git
58 lines
1.3 KiB
C
58 lines
1.3 KiB
C
/**
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* @file object37.c
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* @ingroup Objects
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*
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* @brief Object37 object
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*/
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "functions.h"
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#include "item.h"
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#include "save.h"
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typedef struct {
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Entity base;
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u8 filler[0x8];
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u16 unk70;
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u8 filler2[0x6];
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u16* unk78;
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} Object37Entity;
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extern u32 sub_0806F798(Entity*);
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void Object37_Init(Object37Entity*);
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void Object37_Action1(Object37Entity*);
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void Object37(Entity* this) {
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static void (*const Object37_Actions[])(Object37Entity*) = {
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Object37_Init,
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Object37_Action1,
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};
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Object37_Actions[this->action]((Object37Entity*)this);
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}
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void Object37_Init(Object37Entity* this) {
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u16* puVar1;
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puVar1 = GetLayerByIndex(super->collisionLayer)->mapData + sub_0806F798(super);
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this->unk78 = puVar1;
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this->unk70 = *puVar1;
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super->action = 1;
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}
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void Object37_Action1(Object37Entity* this) {
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Entity* item;
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if ((gSave.unk24E[0] != 0) && (this->unk70 != *this->unk78)) {
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item = CreateGroundItem(super, ITEM_RUPEE100, 0);
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if (item != 0) {
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item->direction = gPlayerEntity.animationState << 2;
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item->speed = 0x80;
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item->zVelocity = Q_16_16(2.0);
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}
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gSave.unk24E[0] = 1;
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DeleteThisEntity();
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}
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}
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