tmc/asm/macros/entity.inc

80 lines
1.9 KiB
PHP
Executable File

.ifndef GUARD_ASM_MACROS_ENTITY_INC
.set GUARD_ASM_MACROS_ENTITY_INC, 1
.set ENTITY_TYPE_ENEMY, 0x3
.set ENTITY_TYPE_SIGN, 0x5
.set ENTITY_TYPE_OBJECT, 0x6
.set OBJECT_ITEM, 0x0
.set OBJECT_MINISH_LILYPAD, 0x73
.set ENEMY_OCTOROK, 0x0
.set ENEMY_CHUCHU, 0x1
.set ENEMY_TREE_ITEM, 0x65
.macro object_minish_lilypad x, y, room_property, collision=0
.byte ENTITY_TYPE_OBJECT | ((\collision) << 4)
.byte 0x0F
.byte OBJECT_MINISH_LILYPAD
.byte 0x00
.byte \room_property
.byte 0x00, 0x00, 0x00
.2byte \x, \y
.2byte 0x0, 0x0
.endm
.macro object_item x, y, item, flag, collision=0
.byte ENTITY_TYPE_OBJECT | ((\collision) << 4)
.byte 0x0F
.byte OBJECT_ITEM
.byte \item
.byte 0x00
.byte 0x04 @ stationary item
.byte 0x00, 0x00
.2byte \x, \y
.2byte 0x0, \flag
.endm
.macro enemy_octorok x, y, bound_x, bound_y, bound_tile_width, bound_tile_height, collision=0
.byte ENTITY_TYPE_ENEMY | ((\collision) << 4)
.byte 0x0F
.byte ENEMY_OCTOROK
.byte 0x00, 0x00, 0x00
.byte \bound_tile_width, \bound_tile_height
.2byte \x, \y
.2byte \bound_x, \bound_y
.endm
.macro enemy_chuchu x, y, bound_x, bound_y, bound_tile_width, bound_tile_height, collision=0
.byte ENTITY_TYPE_ENEMY | ((\collision) << 4)
.byte 0x0F
.byte ENEMY_CHUCHU
.byte 0x00, 0x00, 0x00
.byte \bound_tile_width, \bound_tile_height
.2byte \x, \y
.2byte \bound_x, \bound_y
.endm
.macro enemy_tree_item x, y, unknown, collision=0
.byte ENTITY_TYPE_ENEMY | ((\collision) << 4)
.byte 0x0F
.byte ENEMY_TREE_ITEM
.byte \unknown, 0x00, 0x00, 0x00, 0x00
.2byte \x, \y
.2byte 0x00, 0x00
.endm
.macro entity_list_end
.byte 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
.endm
.macro chest type, id, item, subnum, tileset_id
.2byte (\map_x) << 4
.2byte (\map_y) << 4
.2byte \pixel_width
.2byte \pixel_height
.2byte \tileset_id
.endm
.endif @ GUARD_ASM_MACROS_ENTITY_INC