tmc/asm/manager37.s

391 lines
6.8 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0805DE38
sub_0805DE38: @ 0x0805DE38
push {lr}
ldr r2, _0805DE4C @ =gUnk_08108DBC
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0805DE4C: .4byte gUnk_08108DBC
thumb_func_start sub_0805DE50
sub_0805DE50: @ 0x0805DE50
push {lr}
ldr r2, _0805DE64 @ =gUnk_08108DC4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0805DE64: .4byte gUnk_08108DC4
thumb_func_start sub_0805DE68
sub_0805DE68: @ 0x0805DE68
.ifdef JP
push {r4, lr}
adds r4, r0, #0
movs r0, #0x7b
bl CheckLocalFlag
cmp r0, #0
bne _0805DCCE
bl DeleteThisEntity
_0805DCCE:
movs r1, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r2, _0805DCF4 @ =0x030010A0
adds r0, r2, #0
adds r0, #0x38
strb r1, [r0]
adds r1, r2, #0
adds r1, #0x39
movs r0, #0xf
strb r0, [r1]
adds r0, r2, #0
adds r0, #0x3a
movs r1, #0x20
strb r1, [r0]
adds r0, #1
strb r1, [r0]
pop {r4, pc}
.align 2, 0
_0805DCF4: .4byte gScreenTransition
.else
.ifdef EU
push {r4, lr}
adds r4, r0, #0
movs r0, #0x7b
bl CheckLocalFlag
cmp r0, #0
bne _0805D916
bl DeleteThisEntity
_0805D916:
movs r1, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r2, _0805D93C @ =gScreenTransition
adds r0, r2, #0
adds r0, #0x38
strb r1, [r0]
adds r1, r2, #0
adds r1, #0x39
movs r0, #0xf
strb r0, [r1]
adds r0, r2, #0
adds r0, #0x3a
movs r1, #0x20
strb r1, [r0]
adds r0, #1
strb r1, [r0]
pop {r4, pc}
.align 2, 0
_0805D93C: .4byte gScreenTransition
.else
push {r4, lr}
adds r4, r0, #0
movs r0, #0x7b
bl CheckLocalFlag
cmp r0, #0
bne _0805DE7A
bl DeleteThisEntity
_0805DE7A:
movs r1, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r2, _0805DEAC @ =gScreenTransition
adds r0, r2, #0
adds r0, #0x38
strb r1, [r0]
adds r1, r2, #0
adds r1, #0x39
movs r0, #0xf
strb r0, [r1]
adds r0, r2, #0
adds r0, #0x3a
movs r1, #0x20
strb r1, [r0]
adds r0, #1
strb r1, [r0]
ldr r0, _0805DEB0 @ =gSave
movs r1, #0x93
lsls r1, r1, #3
adds r0, r0, r1
ldr r1, _0805DEB4 @ =0x00001194
str r1, [r0]
pop {r4, pc}
.align 2, 0
_0805DEAC: .4byte gScreenTransition
_0805DEB0: .4byte gSave
_0805DEB4: .4byte 0x00001194
.endif
.endif
thumb_func_start sub_0805DEB8
sub_0805DEB8: @ 0x0805DEB8
push {r4, r5, lr}
adds r3, r0, #0
ldr r5, _0805DF44 @ =gPlayerEntity
movs r0, #0x2e
ldrsh r2, [r5, r0]
subs r2, #0x88
ldr r4, _0805DF48 @ =gRoomControls
ldrh r0, [r4, #6]
subs r2, r2, r0
movs r1, #0x32
ldrsh r0, [r5, r1]
subs r0, #0x40
ldrh r1, [r4, #8]
subs r0, r0, r1
adds r1, r2, #0
muls r1, r2, r1
adds r2, r0, #0
muls r2, r0, r2
adds r0, r2, #0
adds r1, r1, r0
movs r0, #0x90
lsls r0, r0, #4
cmp r1, r0
bgt _0805DF42
movs r0, #0
movs r1, #2
strb r1, [r3, #0xc]
strb r0, [r3, #0xd]
movs r0, #0x78
strb r0, [r3, #0xe]
movs r0, #2
bl sub_08078A90
bl sub_08078B48
movs r0, #0x64
movs r1, #0
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _0805DF1A
ldrh r0, [r4, #6]
adds r0, #0x88
strh r0, [r2, #0x2e]
ldrh r0, [r4, #8]
adds r0, #0x48
strh r0, [r2, #0x32]
_0805DF1A:
movs r2, #0x10
rsbs r2, r2, #0
adds r0, r5, #0
movs r1, #8
bl CreateSpeechBubbleExclamationMark
adds r2, r0, #0
cmp r2, #0
beq _0805DF3C
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r2]
_0805DF3C:
movs r0, #0x32
bl SoundReq
_0805DF42:
pop {r4, r5, pc}
.align 2, 0
_0805DF44: .4byte gPlayerEntity
_0805DF48: .4byte gRoomControls
thumb_func_start sub_0805DF4C
sub_0805DF4C: @ 0x0805DF4C
push {lr}
adds r1, r0, #0
ldr r2, _0805DF70 @ =gPlayerEntity
movs r0, #0
strb r0, [r2, #0x14]
movs r3, #0x36
ldrsh r0, [r2, r3]
cmp r0, #0
beq _0805DF78
movs r1, #0x32
ldrsh r0, [r2, r1]
ldr r1, _0805DF74 @ =gRoomControls
ldrh r1, [r1, #8]
adds r1, #0x48
cmp r0, r1
bge _0805DF92
strh r1, [r2, #0x32]
b _0805DF92
.align 2, 0
_0805DF70: .4byte gPlayerEntity
_0805DF74: .4byte gRoomControls
_0805DF78:
ldrb r0, [r1, #0xe]
subs r0, #1
strb r0, [r1, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0805DF92
movs r0, #3
strb r0, [r1, #0xc]
movs r0, #0x1e
strb r0, [r1, #0xe]
ldr r0, _0805DF94 @ =0x0000164F
bl TextboxNoOverlapFollow
_0805DF92:
pop {pc}
.align 2, 0
_0805DF94: .4byte 0x0000164F
thumb_func_start sub_0805DF98
sub_0805DF98: @ 0x0805DF98
push {lr}
adds r2, r0, #0
ldr r0, _0805DFB4 @ =gTextBox
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
bne _0805DFCA
ldrb r0, [r2, #0xe]
cmp r0, #0
beq _0805DFB8
subs r0, #1
strb r0, [r2, #0xe]
b _0805DFCA
.align 2, 0
_0805DFB4: .4byte gTextBox
_0805DFB8:
movs r0, #4
strb r0, [r2, #0xc]
movs r0, #7
movs r1, #4
bl DoFade
movs r0, #0xf6
bl SoundReq
_0805DFCA:
pop {pc}
thumb_func_start sub_0805DFCC
sub_0805DFCC: @ 0x0805DFCC
push {lr}
ldr r0, _0805DFE4 @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _0805DFE0
movs r0, #0x1c
bl ClearGlobalFlag
bl sub_0805E094
_0805DFE0:
pop {pc}
.align 2, 0
_0805DFE4: .4byte gFadeControl
thumb_func_start sub_0805DFE8
sub_0805DFE8: @ 0x0805DFE8
push {lr}
ldr r2, _0805DFFC @ =gUnk_08108DD8
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0805DFFC: .4byte gUnk_08108DD8
thumb_func_start sub_0805E000
sub_0805E000: @ 0x0805E000
push {r4, r5, r6, lr}
adds r6, r0, #0
movs r0, #0x51
movs r1, #0
bl CreateEnemy
adds r4, r0, #0
cmp r4, #0
beq _0805E062
ldr r1, _0805E064 @ =gRoomControls
ldrh r0, [r1, #6]
adds r0, #0xb0
strh r0, [r4, #0x2e]
ldrh r0, [r1, #8]
adds r0, #0x48
strh r0, [r4, #0x32]
adds r0, r4, #0
adds r0, #0x38
movs r5, #1
strb r5, [r0]
adds r0, r4, #0
bl UpdateSpriteForCollisionLayer
ldr r0, _0805E068 @ =gScreenTransition
adds r0, #0x38
ldrb r1, [r0]
adds r0, r5, #0
ands r0, r1
cmp r0, #0
beq _0805E040
bl DeleteThisEntity
_0805E040:
str r4, [r6, #0x18]
strb r5, [r6, #0xc]
movs r0, #3
bl sub_08078A90
ldr r0, _0805E06C @ =gArea
ldr r1, _0805E070 @ =0x00000864
adds r0, r0, r1
ldr r1, _0805E074 @ =0x80010000
str r1, [r0]
movs r0, #6
movs r1, #4
bl DoFade
movs r0, #0xf7
bl SoundReq
_0805E062:
pop {r4, r5, r6, pc}
.align 2, 0
_0805E064: .4byte gRoomControls
_0805E068: .4byte gScreenTransition
_0805E06C: .4byte gArea
_0805E070: .4byte 0x00000864
_0805E074: .4byte 0x80010000
thumb_func_start sub_0805E078
sub_0805E078: @ 0x0805E078
push {lr}
adds r1, r0, #0
ldr r0, _0805E090 @ =gFadeControl
ldrb r0, [r0]
cmp r0, #0
bne _0805E08E
ldr r1, [r1, #0x18]
movs r0, #1
strb r0, [r1, #0xd]
bl DeleteThisEntity
_0805E08E:
pop {pc}
.align 2, 0
_0805E090: .4byte gFadeControl
thumb_func_start sub_0805E094
sub_0805E094: @ 0x0805E094
push {lr}
bl sub_0805E5A8
ldr r0, _0805E0A4 @ =gUnk_0813AC34
movs r1, #7
bl sub_0808091C
pop {pc}
.align 2, 0
_0805E0A4: .4byte gUnk_0813AC34