tmc/asm/object29.s

475 lines
7.8 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object29
Object29: @ 0x08089848
push {r4, lr}
adds r4, r0, #0
ldr r1, _08089870 @ =gUnk_08120D90
ldrb r0, [r4, #0xc]
lsls r0, r0, #2
adds r0, r0, r1
ldr r1, [r0]
adds r0, r4, #0
bl _call_via_r1
bl Random
movs r1, #1
ands r1, r0
adds r1, #1
adds r0, r4, #0
bl UpdateAnimationVariableFrames
pop {r4, pc}
.align 2, 0
_08089870: .4byte gUnk_08120D90
thumb_func_start sub_08089874
sub_08089874: @ 0x08089874
.ifdef EU
push {r4, lr}
adds r4, r0, #0
adds r0, #0x38
movs r2, #3
strb r2, [r0]
ldrb r1, [r4, #0xb]
cmp r1, #0
bne _08089200
ldrb r0, [r4, #0xa]
cmp r0, #0x80
bne _080891B4
strb r2, [r4, #0xc]
ldrb r0, [r4, #0x19]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x19]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_08089AE0
b _08089246
_080891B4:
str r1, [r4, #0x50]
adds r0, r4, #0
movs r1, #0x29
movs r2, #0
movs r3, #0xff
bl CreateObjectWithParent
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080891FA
_080891C8:
ldrb r3, [r4, #0xa]
adds r0, r4, #0
movs r1, #0x29
movs r2, #0
bl CreateObjectWithParent
adds r1, r0, #0
str r1, [r4, #0x54]
cmp r1, #0
beq _080891EE
ldr r0, [r4, #0x50]
str r0, [r1, #0x50]
ldr r1, [r4, #0x50]
cmp r1, #0
beq _080891EA
ldr r0, [r4, #0x54]
str r0, [r1, #0x54]
_080891EA:
ldr r0, [r4, #0x54]
str r0, [r4, #0x50]
_080891EE:
ldrb r0, [r4, #0xa]
subs r0, #1
strb r0, [r4, #0xa]
lsls r0, r0, #0x18
cmp r0, #0
bne _080891C8
_080891FA:
bl DeleteThisEntity
b _08089246
_08089200:
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, [r4, #0x50]
cmp r0, #0
bne _08089214
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
b _0808921C
_08089214:
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_0808921C:
ldrb r0, [r4, #0xb]
cmp r0, #0xff
bne _0808923A
adds r1, r4, #0
adds r1, #0x38
movs r0, #1
strb r0, [r1]
adds r0, r4, #0
bl sub_08016A30
adds r0, r4, #0
movs r1, #0x15
bl sub_0801D2B4
b _08089246
_0808923A:
ldrb r1, [r4, #0xb]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
rsbs r0, r0, #0
strh r0, [r4, #0x36]
_08089246:
pop {r4, pc}
.else
push {r4, r5, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r3, #1
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _08089940
adds r0, r4, #0
adds r0, #0x38
movs r2, #3
strb r2, [r0]
ldrb r1, [r4, #0xb]
adds r5, r0, #0
cmp r1, #0
bne _08089900
ldrb r0, [r4, #0xa]
cmp r0, #0x80
bne _080898B4
strb r2, [r4, #0xc]
ldrb r0, [r4, #0x19]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x19]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_08089AE0
b _08089940
_080898B4:
str r1, [r4, #0x50]
adds r0, r4, #0
movs r1, #0x29
movs r2, #0
movs r3, #0xff
bl CreateObjectWithParent
ldrb r0, [r4, #0xa]
cmp r0, #0
beq _080898FA
_080898C8:
ldrb r3, [r4, #0xa]
adds r0, r4, #0
movs r1, #0x29
movs r2, #0
bl CreateObjectWithParent
adds r1, r0, #0
str r1, [r4, #0x54]
cmp r1, #0
beq _080898EE
ldr r0, [r4, #0x50]
str r0, [r1, #0x50]
ldr r1, [r4, #0x50]
cmp r1, #0
beq _080898EA
ldr r0, [r4, #0x54]
str r0, [r1, #0x54]
_080898EA:
ldr r0, [r4, #0x54]
str r0, [r4, #0x50]
_080898EE:
ldrb r0, [r4, #0xa]
subs r0, #1
strb r0, [r4, #0xa]
lsls r0, r0, #0x18
cmp r0, #0
bne _080898C8
_080898FA:
bl DeleteThisEntity
b _08089940
_08089900:
strb r3, [r4, #0xc]
ldr r0, [r4, #0x50]
cmp r0, #0
bne _08089912
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
b _0808991A
_08089912:
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_0808991A:
ldrb r0, [r4, #0xb]
cmp r0, #0xff
bne _08089934
movs r0, #1
strb r0, [r5]
adds r0, r4, #0
bl sub_08016A30
adds r0, r4, #0
movs r1, #0x15
bl sub_0801D2B4
b _08089940
_08089934:
ldrb r1, [r4, #0xb]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
rsbs r0, r0, #0
strh r0, [r4, #0x36]
_08089940:
pop {r4, r5, pc}
.align 2, 0
.endif
thumb_func_start sub_08089944
sub_08089944: @ 0x08089944
push {r4, r5, r6, lr}
adds r4, r0, #0
ldrb r3, [r4, #0xb]
cmp r3, #0xff
bne _08089964
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #7
orrs r0, r1
strb r0, [r2]
ldrb r0, [r4, #0x19]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x19]
b _08089A76
_08089964:
ldrb r1, [r4, #0x1b]
movs r2, #0x3f
adds r0, r2, #0
ands r0, r1
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x19]
ands r2, r0
strb r2, [r4, #0x19]
cmp r3, #1
beq _08089984
ldr r0, [r4, #0x54]
ldrb r0, [r0, #0xc]
cmp r0, #2
bne _08089A76
_08089984:
ldr r0, _08089998 @ =gPlayerEntity
movs r1, #0x36
ldrsh r2, [r0, r1]
movs r1, #0x24
rsbs r1, r1, #0
adds r6, r0, #0
cmp r2, r1
bge _0808999C
movs r0, #1
b _0808999E
.align 2, 0
_08089998: .4byte gPlayerEntity
_0808999C:
movs r0, #0
_0808999E:
strb r0, [r4, #0xe]
ldrb r0, [r4, #0xb]
subs r0, #1
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
ldrh r0, [r4, #0x32]
subs r0, r0, r1
strh r0, [r4, #0x32]
adds r5, r6, #0
adds r0, r4, #0
adds r1, r5, #0
movs r2, #0xf
movs r3, #0xf
bl sub_080041A0
cmp r0, #0
beq _08089A62
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _08089A62
movs r0, #2
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x1b]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x1b]
ldrb r0, [r4, #0x19]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x19]
ldrb r0, [r4, #0xb]
cmp r0, #1
beq _080899EC
ldr r1, [r4, #0x54]
movs r0, #1
strb r0, [r1, #0xc]
_080899EC:
ldr r1, _08089A78 @ =gPlayerState
movs r0, #1
strb r0, [r1, #0x14]
ldrh r0, [r5, #0x32]
subs r0, #0x24
strh r0, [r5, #0x32]
ldrh r0, [r5, #0x36]
adds r0, #0x24
strh r0, [r5, #0x36]
adds r0, r5, #0
bl sub_0807AA80
ldrb r0, [r4, #0xf]
cmp r0, #0
bne _08089A62
adds r0, r5, #0
movs r1, #2
movs r2, #0
bl CreateFx
adds r1, r0, #0
cmp r1, #0
beq _08089A20
ldrh r0, [r1, #0x2e]
adds r0, #8
strh r0, [r1, #0x2e]
_08089A20:
adds r0, r5, #0
movs r1, #2
movs r2, #0
bl CreateFx
adds r1, r0, #0
cmp r1, #0
beq _08089A36
ldrh r0, [r1, #0x2e]
subs r0, #8
strh r0, [r1, #0x2e]
_08089A36:
adds r0, r5, #0
movs r1, #2
movs r2, #0
bl CreateFx
adds r1, r0, #0
cmp r1, #0
beq _08089A4C
ldrh r0, [r1, #0x32]
adds r0, #8
strh r0, [r1, #0x32]
_08089A4C:
adds r0, r6, #0
movs r1, #2
movs r2, #0
bl CreateFx
adds r1, r0, #0
cmp r1, #0
beq _08089A62
ldrh r0, [r1, #0x32]
subs r0, #8
strh r0, [r1, #0x32]
_08089A62:
ldrb r0, [r4, #0xb]
subs r0, #1
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
ldrh r0, [r4, #0x32]
adds r1, r1, r0
strh r1, [r4, #0x32]
ldrb r0, [r4, #0xe]
strb r0, [r4, #0xf]
_08089A76:
pop {r4, r5, r6, pc}
.align 2, 0
_08089A78: .4byte gPlayerState
thumb_func_start sub_08089A7C
sub_08089A7C: @ 0x08089A7C
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xb]
lsls r1, r0, #3
adds r1, r1, r0
lsls r1, r1, #2
ldrh r0, [r4, #0x32]
subs r0, r0, r1
strh r0, [r4, #0x32]
ldr r5, _08089AB0 @ =gPlayerEntity
adds r0, r4, #0
adds r1, r5, #0
movs r2, #0xf
movs r3, #0xf
bl sub_080041A0
cmp r0, #0
beq _08089AB8
ldr r2, _08089AB4 @ =gPlayerState
movs r0, #1
strb r0, [r2, #0x14]
ldr r0, [r2, #0x30]
movs r1, #2
orrs r0, r1
str r0, [r2, #0x30]
b _08089AD0
.align 2, 0
_08089AB0: .4byte gPlayerEntity
_08089AB4: .4byte gPlayerState
_08089AB8:
movs r2, #1
strb r2, [r4, #0xc]
ldrh r1, [r4, #0x36]
ldrh r3, [r5, #0x36]
adds r0, r1, r3
strh r0, [r5, #0x36]
ldrh r0, [r5, #0x32]
subs r0, r0, r1
strh r0, [r5, #0x32]
adds r0, r5, #0
adds r0, #0x38
strb r2, [r0]
_08089AD0:
ldrb r1, [r4, #0xb]
lsls r0, r1, #3
adds r0, r0, r1
lsls r0, r0, #2
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
pop {r4, r5, pc}
thumb_func_start sub_08089AE0
sub_08089AE0: @ 0x08089AE0
push {lr}
ldr r1, _08089AF8 @ =gPlayerEntity
movs r2, #0xf
movs r3, #0xf
bl sub_080041A0
cmp r0, #0
beq _08089AF6
ldr r1, _08089AFC @ =gPlayerState
movs r0, #1
strb r0, [r1, #0x14]
_08089AF6:
pop {pc}
.align 2, 0
_08089AF8: .4byte gPlayerEntity
_08089AFC: .4byte gPlayerState