tmc/asm/object53.s

129 lines
2.1 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object53
Object53: @ 0x08091108
push {lr}
ldr r2, _0809111C @ =gUnk_08122280
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809111C: .4byte gUnk_08122280
thumb_func_start sub_08091120
sub_08091120: @ 0x08091120
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
ldr r3, _08091194 @ =gUnk_08122288
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #2]
adds r0, r4, #0
adds r0, #0x60
strh r1, [r0]
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0, #1]
movs r0, #0xf
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r0, [r0, #3]
strh r0, [r4, #0x12]
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r1, [r4, #0x19]
movs r0, #0x3f
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x19]
movs r0, #0xa8
lsls r0, r0, #0xa
str r0, [r4, #0x20]
ldrb r0, [r4, #0xa]
lsls r0, r0, #2
adds r0, r0, r3
ldrb r1, [r0]
adds r0, r4, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_08004168
pop {r4, pc}
.align 2, 0
_08091194: .4byte gUnk_08122288
thumb_func_start sub_08091198
sub_08091198: @ 0x08091198
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x20]
cmp r0, #0
bge _080911AA
ldrb r0, [r4, #0x18]
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x18]
_080911AA:
movs r1, #0x80
lsls r1, r1, #6
adds r0, r4, #0
bl sub_08003FC4
cmp r0, #0
bne _080911E8
ldrb r1, [r4, #0xb]
cmp r1, #0xf
beq _080911CE
cmp r1, #0xf
bgt _080911C8
cmp r1, #0
beq _080911E4
b _080911DA
_080911C8:
cmp r1, #0xff
bne _080911DA
b _080911E4
_080911CE:
ldrb r1, [r4, #0xe]
adds r0, r4, #0
movs r2, #0x80
bl CreateFx
b _080911E4
_080911DA:
ldrb r2, [r4, #0xe]
adds r0, r4, #0
movs r3, #0
bl CreateObjectWithParent
_080911E4:
bl DeleteThisEntity
_080911E8:
pop {r4, pc}
.align 2, 0