tmc/asm/objectA0.s

192 lines
3.2 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ObjectA0
ObjectA0: @ 0x0809F12C
push {lr}
ldr r2, _0809F140 @ =gUnk_08124670
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809F140: .4byte gUnk_08124670
thumb_func_start sub_0809F144
sub_0809F144: @ 0x0809F144
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _0809F188 @ =gUnk_080FD178
str r0, [r4, #0x48]
ldr r0, _0809F18C @ =0x00004022
movs r2, #0x2e
ldrsh r1, [r4, r2]
ldr r3, _0809F190 @ =gRoomControls
ldrh r2, [r3, #6]
subs r1, r1, r2
asrs r1, r1, #4
movs r5, #0x3f
ands r1, r5
movs r6, #0x32
ldrsh r2, [r4, r6]
ldrh r3, [r3, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r5
lsls r2, r2, #6
orrs r1, r2
adds r2, r4, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
ldrb r1, [r4, #0xa]
adds r0, r4, #0
bl InitializeAnimation
pop {r4, r5, r6, pc}
.align 2, 0
_0809F188: .4byte gUnk_080FD178
_0809F18C: .4byte 0x00004022
_0809F190: .4byte gRoomControls
thumb_func_start sub_0809F194
sub_0809F194: @ 0x0809F194
push {lr}
adds r2, r0, #0
ldr r0, [r2, #0x50]
ldrb r0, [r0, #0xf]
cmp r0, #1
bne _0809F1AE
movs r0, #2
strb r0, [r2, #0xc]
ldrb r1, [r2, #0xa]
adds r1, #4
adds r0, r2, #0
bl InitializeAnimation
_0809F1AE:
pop {pc}
thumb_func_start sub_0809F1B0
sub_0809F1B0: @ 0x0809F1B0
push {r4, r5, lr}
adds r4, r0, #0
bl GetNextFrame
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r3, #1
adds r0, r3, #0
ands r0, r1
cmp r0, #0
beq _0809F20C
movs r0, #0xfe
ands r0, r1
strb r0, [r2]
movs r0, #0x1b
bl sub_080A7EE0
adds r5, r0, #0
cmp r5, #0
beq _0809F21E
ldrb r0, [r4, #0xa]
strb r0, [r5, #0xa]
ldr r0, [r4, #0x50]
str r0, [r5, #0x50]
ldrb r0, [r4, #0xa]
lsls r0, r0, #1
ldr r1, _0809F208 @ =gUnk_08124684
adds r0, r0, r1
movs r2, #0
ldrsb r2, [r0, r2]
lsls r2, r2, #0x10
movs r3, #1
ldrsb r3, [r0, r3]
lsls r3, r3, #0x10
adds r0, r4, #0
adds r1, r5, #0
bl PositionRelative
movs r0, #0xec
bl EnqueueSFX
b _0809F21E
.align 2, 0
_0809F208: .4byte gUnk_08124684
_0809F20C:
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0809F21E
strb r3, [r4, #0xc]
ldrb r1, [r4, #0xa]
adds r0, r4, #0
bl InitializeAnimation
_0809F21E:
pop {r4, r5, pc}
thumb_func_start sub_0809F220
sub_0809F220: @ 0x0809F220
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xe]
subs r0, #1
strb r0, [r2, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809F242
movs r0, #4
strb r0, [r2, #0xc]
movs r0, #0xf
strb r0, [r2, #0xe]
ldrb r1, [r2, #0xa]
adds r0, r2, #0
bl InitializeAnimation
b _0809F252
_0809F242:
ldr r0, [r2, #0x50]
adds r0, #0x36
movs r1, #1
ldrb r2, [r2, #0xb]
lsls r1, r2
ldrb r2, [r0]
orrs r1, r2
strb r1, [r0]
_0809F252:
pop {pc}
thumb_func_start sub_0809F254
sub_0809F254: @ 0x0809F254
push {r4, r5, lr}
adds r3, r0, #0
ldrb r1, [r3, #0x18]
lsls r0, r1, #0x1e
lsrs r0, r0, #0x1e
movs r5, #1
eors r0, r5
movs r4, #4
rsbs r4, r4, #0
adds r2, r4, #0
ands r2, r1
orrs r2, r0
strb r2, [r3, #0x18]
ldrb r0, [r3, #0xe]
subs r0, #1
strb r0, [r3, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809F284
movs r0, #1
strb r5, [r3, #0xc]
ands r2, r4
orrs r2, r0
strb r2, [r3, #0x18]
_0809F284:
pop {r4, r5, pc}
.align 2, 0