tmc/asm/objectB9.s

639 lines
10 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ObjectB9
ObjectB9: @ 0x080A1204
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
adds r5, r0, #0
cmp r5, #0
bne _080A1260
adds r0, #1
strb r0, [r4, #0xc]
bl sub_080A1514
lsls r0, r0, #2
ldr r1, _080A126C @ =gUnk_08124C20
adds r0, r0, r1
ldrh r2, [r0]
lsls r1, r2, #4
subs r1, r1, r2
lsls r1, r1, #2
adds r2, r4, #0
adds r2, #0x68
strh r1, [r2]
adds r1, r4, #0
adds r1, #0x6a
strh r5, [r1]
ldrh r1, [r0, #2]
adds r0, r4, #0
adds r0, #0x6c
strh r1, [r0]
adds r1, r4, #0
adds r1, #0x6e
movs r0, #1
strh r0, [r1]
adds r0, r4, #0
adds r0, #0x70
movs r2, #0
movs r1, #9
_080A124A:
strb r2, [r0]
adds r0, #1
subs r1, #1
cmp r1, #0
bge _080A124A
adds r0, r4, #0
bl sub_0807DD64
adds r0, r4, #0
bl sub_0806EC20
_080A1260:
adds r0, r4, #0
movs r1, #0
bl sub_0807DD94
pop {r4, r5, pc}
.align 2, 0
_080A126C: .4byte gUnk_08124C20
thumb_func_start sub_080A1270
sub_080A1270: @ 0x080A1270
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #8
mov sb, r0
movs r6, #0
ldr r0, [r0, #0x64]
str r0, [sp, #4]
mov r4, sb
adds r4, #0x70
ldr r0, _080A12F8 @ =gRoomControls
movs r2, #0xd8
lsls r2, r2, #2
adds r1, r2, #0
ldrh r3, [r0, #6]
adds r1, r1, r3
movs r7, #0xd4
lsls r7, r7, #2
adds r2, r7, #0
ldrh r0, [r0, #8]
adds r2, r2, r0
lsls r1, r1, #0x10
asrs r1, r1, #0x10
mov r8, r1
lsls r2, r2, #0x10
asrs r3, r2, #0x10
movs r0, #9
mov sl, r0
movs r1, #1
rsbs r1, r1, #0
adds r5, r1, #0
_080A12B2:
ldr r7, [sp, #4]
ldr r2, [r7]
movs r0, #0
ldrsb r0, [r4, r0]
cmp r0, #0
bne _080A1300
ldr r0, [r2, #4]
cmp r0, #0
beq _080A132C
cmp r2, #0
beq _080A132C
movs r1, #0x2e
ldrsh r0, [r2, r1]
cmp r8, r0
bgt _080A132E
movs r7, #0x32
ldrsh r0, [r2, r7]
cmp r3, r0
bgt _080A132E
ldrb r0, [r2, #0xa]
adds r0, #1
strb r0, [r4]
movs r0, #1
strb r0, [r2, #0xb]
adds r6, #1
ldr r1, _080A12FC @ =gUnk_08124EC8
ldrb r0, [r2, #0xa]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r0, [r0]
str r3, [sp]
bl SoundReq
ldr r3, [sp]
b _080A132E
.align 2, 0
_080A12F8: .4byte gRoomControls
_080A12FC: .4byte gUnk_08124EC8
_080A1300:
cmp r0, #0
ble _080A132E
adds r6, #1
ldr r0, [r2, #4]
cmp r0, #0
beq _080A132C
cmp r2, #0
beq _080A132C
mov r1, r8
adds r1, #4
movs r7, #0x2e
ldrsh r0, [r2, r7]
cmp r1, r0
ble _080A131E
strh r1, [r2, #0x2e]
_080A131E:
adds r1, r3, #4
movs r7, #0x32
ldrsh r0, [r2, r7]
cmp r1, r0
ble _080A132E
strh r1, [r2, #0x32]
b _080A132E
_080A132C:
strb r5, [r4]
_080A132E:
movs r0, #1
rsbs r0, r0, #0
add sl, r0
adds r4, #1
ldr r1, [sp, #4]
adds r1, #4
str r1, [sp, #4]
mov r2, sl
cmp r2, #0
bge _080A12B2
mov r0, sb
adds r0, #0x6a
strh r6, [r0]
ldr r0, _080A136C @ =gPlayerState
adds r0, #0x27
movs r1, #0xff
strb r1, [r0]
mov r1, sb
adds r1, #0x68
ldrh r0, [r1]
subs r0, #1
strh r0, [r1]
lsls r0, r0, #0x10
cmp r0, #0
bgt _080A1370
movs r0, #0xe2
bl SoundReq
bl sub_08050384
b _080A1376
.align 2, 0
_080A136C: .4byte gPlayerState
_080A1370:
ldr r1, _080A1384 @ =gActiveScriptInfo
movs r0, #0
strb r0, [r1, #6]
_080A1376:
add sp, #8
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_080A1384: .4byte gActiveScriptInfo
thumb_func_start sub_080A1388
sub_080A1388: @ 0x080A1388
push {r4, r5, r6, lr}
adds r5, r0, #0
adds r5, #0x70
ldr r4, [r0, #0x64]
movs r6, #9
_080A1392:
ldr r1, [r4]
movs r0, #0
ldrsb r0, [r5, r0]
cmp r0, #0
blt _080A13A6
cmp r1, #0
beq _080A13A6
adds r0, r1, #0
bl DeleteEntityAny
_080A13A6:
subs r6, #1
adds r5, #1
adds r4, #4
cmp r6, #0
bge _080A1392
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A13B4
sub_080A13B4: @ 0x080A13B4
push {r4, lr}
adds r4, r1, #0
adds r1, r0, #0
adds r1, #0x6a
adds r0, #0x6c
movs r2, #0
ldrsh r1, [r1, r2]
movs r2, #0
ldrsh r0, [r0, r2]
cmp r1, r0
blt _080A13D8
ldr r0, _080A13D4 @ =0x0000300C
bl TextboxNoOverlapFollow
movs r0, #1
b _080A13E0
.align 2, 0
_080A13D4: .4byte 0x0000300C
_080A13D8:
ldr r0, _080A13E4 @ =0x00003005
bl TextboxNoOverlapFollow
movs r0, #0
_080A13E0:
str r0, [r4, #0x14]
pop {r4, pc}
.align 2, 0
_080A13E4: .4byte 0x00003005
thumb_func_start sub_080A13E8
sub_080A13E8: @ 0x080A13E8
push {r4, r5, r6, lr}
adds r5, r0, #0
bl sub_080A1514
lsls r0, r0, #2
ldr r1, _080A1408 @ =gUnk_08124EA0
adds r4, r0, r1
movs r6, #0
ldrb r0, [r4]
cmp r0, #0x5c
beq _080A141C
cmp r0, #0x5c
bgt _080A140C
cmp r0, #0x3f
beq _080A1412
b _080A1444
.align 2, 0
_080A1408: .4byte gUnk_08124EA0
_080A140C:
cmp r0, #0x63
beq _080A1430
b _080A1444
_080A1412:
ldr r0, _080A1418 @ =gSave
adds r0, #0xbb
b _080A1424
.align 2, 0
_080A1418: .4byte gSave
_080A141C:
ldr r0, _080A142C @ =gSave
movs r1, #0x8b
lsls r1, r1, #1
adds r0, r0, r1
_080A1424:
ldrb r0, [r0]
cmp r0, #0
beq _080A1444
b _080A1454
.align 2, 0
_080A142C: .4byte gSave
_080A1430:
movs r0, #0x4f
bl CheckGlobalFlag
cmp r0, #0
bne _080A1442
movs r0, #0x4f
bl SetGlobalFlag
b _080A1444
_080A1442:
movs r6, #1
_080A1444:
cmp r6, #0
bne _080A1454
ldrb r0, [r4]
ldrb r1, [r4, #1]
movs r2, #0
bl sub_080A7C18
b _080A145C
_080A1454:
adds r1, r5, #0
adds r1, #0x6e
movs r0, #2
strh r0, [r1]
_080A145C:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_080A1460
sub_080A1460: @ 0x080A1460
push {r4, r5, lr}
adds r5, r0, #0
bl sub_080A1514
adds r1, r5, #0
adds r1, #0x70
movs r4, #0
ldr r3, _080A149C @ =gUnk_08124ECC
movs r2, #9
_080A1472:
movs r0, #0
ldrsb r0, [r1, r0]
adds r0, r0, r3
ldrb r0, [r0]
adds r4, r4, r0
adds r1, #1
subs r2, #1
cmp r2, #0
bge _080A1472
adds r0, r4, #0
bl ModRupees
ldr r0, _080A14A0 @ =0x00003007
adds r1, r5, #0
bl TextboxNoOverlap
ldr r1, _080A14A4 @ =gTextBox
lsls r0, r4, #0x10
lsrs r0, r0, #0x10
str r0, [r1, #0x10]
pop {r4, r5, pc}
.align 2, 0
_080A149C: .4byte gUnk_08124ECC
_080A14A0: .4byte 0x00003007
_080A14A4: .4byte gTextBox
thumb_func_start sub_080A14A8
sub_080A14A8: @ 0x080A14A8
push {r4, lr}
bl sub_080A1514
adds r4, r0, #0
adds r4, #1
cmp r4, #9
ble _080A14B8
movs r4, #9
_080A14B8:
movs r0, #1
ands r0, r4
cmp r0, #0
beq _080A14C8
movs r0, #0x4b
bl SetGlobalFlag
b _080A14CE
_080A14C8:
movs r0, #0x4b
bl ClearGlobalFlag
_080A14CE:
movs r0, #2
ands r0, r4
cmp r0, #0
beq _080A14DE
movs r0, #0x4c
bl SetGlobalFlag
b _080A14E4
_080A14DE:
movs r0, #0x4c
bl ClearGlobalFlag
_080A14E4:
movs r0, #4
ands r0, r4
cmp r0, #0
beq _080A14F4
movs r0, #0x4d
bl SetGlobalFlag
b _080A14FA
_080A14F4:
movs r0, #0x4d
bl ClearGlobalFlag
_080A14FA:
movs r0, #8
ands r0, r4
cmp r0, #0
beq _080A150A
movs r0, #0x4e
bl SetGlobalFlag
b _080A1510
_080A150A:
movs r0, #0x4e
bl ClearGlobalFlag
_080A1510:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080A1514
sub_080A1514: @ 0x080A1514
push {r4, lr}
movs r0, #0x4b
bl CheckGlobalFlag
rsbs r1, r0, #0
orrs r1, r0
lsrs r4, r1, #0x1f
movs r0, #0x4c
bl CheckGlobalFlag
cmp r0, #0
beq _080A1530
movs r0, #2
orrs r4, r0
_080A1530:
movs r0, #0x4d
bl CheckGlobalFlag
cmp r0, #0
beq _080A153E
movs r0, #4
orrs r4, r0
_080A153E:
movs r0, #0x4e
bl CheckGlobalFlag
cmp r0, #0
beq _080A154C
movs r0, #8
orrs r4, r0
_080A154C:
adds r0, r4, #0
pop {r4, pc}
thumb_func_start sub_080A1550
sub_080A1550: @ 0x080A1550
push {r4, r5, r6, r7, lr}
mov r7, sb
mov r6, r8
push {r6, r7}
mov r8, r1
movs r0, #0
str r0, [r1, #0x14]
movs r0, #0xb9
movs r1, #0
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _080A15FE
movs r0, #0x28
bl zMalloc
str r0, [r4, #0x64]
cmp r0, #0
bne _080A1582
adds r0, r4, #0
bl DeleteEntityAny
b _080A15FE
_080A1582:
mov r0, r8
ldr r1, [r0, #4]
adds r0, r4, #0
bl StartCutscene
adds r1, r4, #0
adds r1, #0x84
str r0, [r1]
bl sub_080A1514
lsls r1, r0, #4
subs r1, r1, r0
lsls r1, r1, #2
ldr r0, _080A15B4 @ =gUnk_08124C48
adds r5, r1, r0
ldr r4, [r4, #0x64]
mov sb, r4
ldr r7, _080A15B8 @ =gRoomControls
movs r6, #9
_080A15A8:
movs r1, #0
ldrsh r0, [r5, r1]
cmp r0, #0
bgt _080A15BC
movs r4, #0
b _080A15E6
.align 2, 0
_080A15B4: .4byte gUnk_08124C48
_080A15B8: .4byte gRoomControls
_080A15BC:
movs r0, #0
ldrsh r1, [r5, r0]
subs r1, #1
movs r0, #0x41
bl CreateEnemy
adds r4, r0, #0
cmp r4, #0
beq _080A15E6
ldrh r0, [r5, #2]
ldrh r1, [r7, #6]
adds r0, r0, r1
strh r0, [r4, #0x2e]
ldrh r0, [r5, #4]
ldrh r1, [r7, #8]
adds r0, r0, r1
strh r0, [r4, #0x32]
adds r1, r4, #0
adds r1, #0x38
movs r0, #1
strb r0, [r1]
_080A15E6:
mov r0, sb
adds r0, #4
mov sb, r0
subs r0, #4
stm r0!, {r4}
subs r6, #1
adds r5, #6
cmp r6, #0
bge _080A15A8
movs r0, #1
mov r1, r8
str r0, [r1, #0x14]
_080A15FE:
pop {r3, r4}
mov r8, r3
mov sb, r4
pop {r4, r5, r6, r7, pc}
.align 2, 0
thumb_func_start sub_080A1608
sub_080A1608: @ 0x080A1608
push {r4, lr}
ldr r4, _080A163C @ =0x00003002
movs r0, #1
bl CheckRoomFlag
cmp r0, #0
beq _080A1618
adds r4, #4
_080A1618:
adds r0, r4, #0
bl TextboxNoOverlapFollow
ldr r4, _080A1640 @ =gTextBox
movs r1, #0
movs r0, #1
strb r0, [r4, #6]
strb r1, [r4, #7]
bl sub_080A1514
lsls r0, r0, #2
ldr r1, _080A1644 @ =gUnk_08124C20
adds r0, r0, r1
ldrh r1, [r0]
str r1, [r4, #0x10]
ldrh r0, [r0, #2]
str r0, [r4, #0x14]
pop {r4, pc}
.align 2, 0
_080A163C: .4byte 0x00003002
_080A1640: .4byte gTextBox
_080A1644: .4byte gUnk_08124C20
thumb_func_start sub_080A1648
sub_080A1648: @ 0x080A1648
push {r4, lr}
ldr r4, _080A1684 @ =0x0000407F
ldr r1, _080A1688 @ =0x00000D36
adds r0, r4, #0
movs r2, #1
bl SetTileType
ldr r1, _080A168C @ =0x00000D37
adds r0, r4, #0
movs r2, #1
bl SetTileType
ldr r1, _080A1690 @ =0x00000D38
adds r0, r4, #0
movs r2, #1
bl SetTileType
subs r4, #1
ldr r1, _080A1694 @ =0x00000D75
adds r0, r4, #0
movs r2, #1
bl SetTileType
ldr r1, _080A1698 @ =0x00000E75
adds r0, r4, #0
movs r2, #1
bl SetTileType
pop {r4, pc}
.align 2, 0
_080A1684: .4byte 0x0000407F
_080A1688: .4byte 0x00000D36
_080A168C: .4byte 0x00000D37
_080A1690: .4byte 0x00000D38
_080A1694: .4byte 0x00000D75
_080A1698: .4byte 0x00000E75
thumb_func_start sub_080A169C
sub_080A169C: @ 0x080A169C
push {lr}
ldr r0, _080A16C8 @ =0x00000D36
movs r1, #1
bl sub_0807BA8C
ldr r0, _080A16CC @ =0x00000D37
movs r1, #1
bl sub_0807BA8C
ldr r0, _080A16D0 @ =0x00000D38
movs r1, #1
bl sub_0807BA8C
ldr r0, _080A16D4 @ =0x00000D75
movs r1, #1
bl sub_0807BA8C
ldr r0, _080A16D8 @ =0x00000E75
movs r1, #1
bl sub_0807BA8C
pop {pc}
.align 2, 0
_080A16C8: .4byte 0x00000D36
_080A16CC: .4byte 0x00000D37
_080A16D0: .4byte 0x00000D38
_080A16D4: .4byte 0x00000D75
_080A16D8: .4byte 0x00000E75