tmc/asm/smallIceBlock.s

743 lines
12 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start SmallIceBlock
SmallIceBlock: @ 0x080991A4
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xa]
cmp r0, #2
bhi _080991C4
ldr r0, _080991C0 @ =gUnk_08123734
ldrb r1, [r2, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r2, #0
bl _call_via_r1
b _080991CA
.align 2, 0
_080991C0: .4byte gUnk_08123734
_080991C4:
adds r0, r2, #0
bl sub_080996AC
_080991CA:
pop {pc}
thumb_func_start sub_080991CC
sub_080991CC: @ 0x080991CC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xa]
cmp r0, #2
bgt _080991EC
cmp r0, #0
blt _080991EC
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _080991EC
bl DeleteThisEntity
_080991EC:
movs r2, #1
strb r2, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
ldrb r1, [r4, #0x11]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4, #0x11]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
adds r1, #4
movs r0, #0x48
strb r0, [r1]
adds r0, r4, #0
adds r0, #0x3f
strb r2, [r0]
subs r1, #5
movs r0, #0x80
strb r0, [r1]
ldr r0, _08099244 @ =gUnk_080FD408
str r0, [r4, #0x48]
adds r0, r4, #0
bl sub_08099468
ldrb r1, [r4, #0xa]
adds r0, r4, #0
bl InitializeAnimation
movs r0, #0x84
movs r1, #3
movs r2, #0
bl CreateObject
cmp r0, #0
beq _08099242
str r4, [r0, #0x50]
_08099242:
pop {r4, pc}
.align 2, 0
_08099244: .4byte gUnk_080FD408
thumb_func_start sub_08099248
sub_08099248: @ 0x08099248
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
bl sub_0809963C
cmp r0, #0
beq _08099280
movs r1, #0
movs r0, #3
strb r0, [r4, #0xc]
strb r1, [r4, #0xe]
ldr r0, _0809927C @ =0x000001B3
bl EnqueueSFX
adds r0, r4, #0
bl sub_08099330
ldrb r0, [r4, #0xa]
cmp r0, #0
bne _0809930E
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
b _0809930E
.align 2, 0
_0809927C: .4byte 0x000001B3
_08099280:
adds r0, r4, #0
bl sub_0800442E
cmp r0, #0
bne _0809930E
adds r7, r4, #0
adds r7, #0x70
ldrh r0, [r7]
adds r6, r4, #0
adds r6, #0x38
ldrb r1, [r6]
bl GetTileType
adds r5, r0, #0
ldr r0, _080992B8 @ =0x0000405A
cmp r5, r0
beq _0809930E
adds r0, r5, #0
bl sub_08099618
cmp r0, #1
beq _080992BC
cmp r0, #1
blo _080992DC
cmp r0, #2
beq _08099308
b _0809930E
.align 2, 0
_080992B8: .4byte 0x0000405A
_080992BC:
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x16
strb r0, [r4, #0xe]
adds r0, r5, #0
subs r0, #0x5b
movs r1, #3
ands r0, r1
lsls r0, r0, #3
strb r0, [r4, #0x15]
movs r0, #0x20
strh r0, [r4, #0x24]
adds r0, r4, #0
bl sub_080994B8
b _0809930E
_080992DC:
movs r0, #0xf
movs r1, #0xd
movs r2, #0
bl CreateObject
adds r1, r0, #0
cmp r1, #0
beq _080992F2
adds r0, r4, #0
bl CopyPosition
_080992F2:
adds r0, r4, #0
adds r0, #0x6c
ldrh r0, [r0]
ldrh r1, [r7]
ldrb r2, [r6]
bl SetTile
adds r0, r4, #0
bl DeleteEntity
b _0809930E
_08099308:
adds r0, r4, #0
adds r0, #0x6c
strh r5, [r0]
_0809930E:
pop {r4, r5, r6, r7, pc}
thumb_func_start sub_08099310
sub_08099310: @ 0x08099310
push {r4, lr}
adds r4, r0, #0
bl sub_0809953C
cmp r0, #0
beq _0809932E
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_08099468
movs r0, #0xd9
lsls r0, r0, #1
bl EnqueueSFX
_0809932E:
pop {r4, pc}
thumb_func_start sub_08099330
sub_08099330: @ 0x08099330
push {r4, lr}
adds r4, r0, #0
bl sub_0809963C
adds r1, r0, #0
cmp r1, #0
bne _0809935E
ldrb r0, [r4, #0xe]
cmp r0, #1
bls _0809934A
subs r0, #2
strb r0, [r4, #0xe]
b _0809934C
_0809934A:
strb r1, [r4, #0xe]
_0809934C:
ldrb r0, [r4, #0xe]
cmp r0, #0
bne _08099364
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_0805EC60
b _080993CA
_0809935E:
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
_08099364:
movs r1, #0x80
lsls r1, r1, #1
ldr r2, _0809939C @ =gUnk_08123748
ldrb r0, [r4, #0xe]
lsrs r0, r0, #5
lsls r0, r0, #1
adds r0, r0, r2
ldrh r2, [r0]
adds r0, r4, #0
movs r3, #0
bl sub_0805EC9C
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _080993A0
adds r0, r4, #0
adds r0, #0x86
ldrh r3, [r0]
adds r0, r4, #0
movs r1, #0x53
movs r2, #0
bl sub_080A2A3C
movs r0, #0x72
bl SoundReq
b _080993BA
.align 2, 0
_0809939C: .4byte gUnk_08123748
_080993A0:
cmp r0, #2
bne _080993BA
adds r0, r4, #0
adds r0, #0x86
ldrh r3, [r0]
adds r0, r4, #0
movs r1, #0x52
movs r2, #0
bl sub_080A2A3C
movs r0, #0x72
bl SoundReq
_080993BA:
movs r0, #4
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
_080993CA:
pop {r4, pc}
thumb_func_start sub_080993CC
sub_080993CC: @ 0x080993CC
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xe]
subs r1, r0, #1
strb r1, [r5, #0xe]
lsls r0, r1, #0x18
cmp r0, #0
bne _080993E2
bl DeleteThisEntity
b _08099466
_080993E2:
lsls r0, r1, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x30
bne _08099400
adds r0, r5, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r1, r5, #0
adds r1, #0x70
ldrh r1, [r1]
adds r2, r5, #0
adds r2, #0x38
ldrb r2, [r2]
bl SetTile
_08099400:
movs r1, #0x80
lsls r1, r1, #1
ldrb r0, [r5, #0xe]
movs r2, #0x3c
subs r2, r2, r0
lsls r2, r2, #5
adds r2, r2, r1
adds r0, r5, #0
movs r3, #0
bl sub_0805EC9C
ldrb r1, [r5, #0xe]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08099466
movs r0, #0xf
movs r1, #0x11
movs r2, #0x40
bl CreateObject
adds r6, r0, #0
cmp r6, #0
beq _08099466
bl Random
adds r4, r0, #0
asrs r0, r4, #0x10
movs r1, #9
bl __modsi3
adds r2, r0, #0
subs r2, #4
movs r3, #0xf
ands r3, r4
adds r4, r6, #0
adds r4, #0x29
ldrb r1, [r4]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4]
lsls r2, r2, #0x10
rsbs r3, r3, #0
lsls r3, r3, #0x10
adds r0, r5, #0
adds r1, r6, #0
bl PositionRelative
_08099466:
pop {r4, r5, r6, pc}
thumb_func_start sub_08099468
sub_08099468: @ 0x08099468
push {r4, r5, r6, lr}
adds r6, r0, #0
movs r0, #0x2e
ldrsh r1, [r6, r0]
ldr r2, _080994B0 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r4, #0x32
ldrsh r0, [r6, r4]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r4, r6, #0
adds r4, #0x70
strh r1, [r4]
ldrh r0, [r4]
adds r5, r6, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080001DA
adds r1, r6, #0
adds r1, #0x6c
strh r0, [r1]
ldr r0, _080994B4 @ =0x0000405A
ldrh r1, [r4]
ldrb r2, [r5]
bl SetTile
pop {r4, r5, r6, pc}
.align 2, 0
_080994B0: .4byte gRoomControls
_080994B4: .4byte 0x0000405A
thumb_func_start sub_080994B8
sub_080994B8: @ 0x080994B8
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r0, _08099530 @ =0x000001B1
bl EnqueueSFX
adds r0, r5, #0
adds r0, #0x6c
ldrh r0, [r0]
adds r6, r5, #0
adds r6, #0x70
ldrh r1, [r6]
adds r4, r5, #0
adds r4, #0x38
ldrb r2, [r4]
bl SetTile
ldrb r0, [r4]
cmp r0, #2
bne _080994F8
ldrh r0, [r6]
movs r1, #1
bl GetTileType
ldr r1, _08099534 @ =0x0000405A
cmp r0, r1
bne _080994F8
movs r0, #0xc4
lsls r0, r0, #2
ldrh r1, [r6]
movs r2, #1
bl sub_08000152
_080994F8:
adds r2, r5, #0
adds r2, #0x70
ldr r1, _08099538 @ =gUnk_080B4488
ldrb r0, [r5, #0x15]
lsrs r0, r0, #3
lsls r0, r0, #1
adds r0, r0, r1
movs r1, #0
ldrsh r0, [r0, r1]
ldrh r2, [r2]
adds r0, r0, r2
adds r1, r5, #0
adds r1, #0x38
ldrb r1, [r1]
bl GetTileType
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
cmp r0, #0x79
beq _08099524
cmp r0, #0x77
bne _0809952C
_08099524:
adds r1, r5, #0
adds r1, #0x63
movs r0, #0xfe
strb r0, [r1]
_0809952C:
pop {r4, r5, r6, pc}
.align 2, 0
_08099530: .4byte 0x000001B1
_08099534: .4byte 0x0000405A
_08099538: .4byte gUnk_080B4488
thumb_func_start sub_0809953C
sub_0809953C: @ 0x0809953C
push {r4, lr}
adds r4, r0, #0
bl sub_0800442E
cmp r0, #0
bne _08099612
adds r0, r4, #0
bl sub_080AEFE0
adds r0, r4, #0
bl sub_0800445C
ldrb r1, [r4, #0xe]
cmp r1, #0
beq _08099570
ldrh r0, [r4, #0x24]
adds r0, #0x10
strh r0, [r4, #0x24]
subs r0, r1, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08099570
movs r0, #0x80
lsls r0, r0, #2
strh r0, [r4, #0x24]
_08099570:
ldrb r0, [r4, #0x15]
lsrs r0, r0, #3
cmp r0, #1
beq _080995A0
cmp r0, #1
bgt _08099582
cmp r0, #0
beq _08099588
b _080995E6
_08099582:
cmp r0, #2
beq _080995BA
b _080995E6
_08099588:
ldrh r1, [r4, #0x2a]
movs r0, #0xe
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x32]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bls _080995D0
b _080995DE
_080995A0:
ldrh r1, [r4, #0x2a]
movs r0, #0xe0
lsls r0, r0, #8
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x2e]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bls _080995FE
b _080995DE
_080995BA:
ldrh r1, [r4, #0x2a]
movs r0, #0xe0
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x32]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bhi _080995DE
_080995D0:
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
adds r0, #8
strh r0, [r4, #0x32]
movs r0, #1
b _08099614
_080995DE:
adds r0, r4, #0
bl sub_0809969C
b _08099612
_080995E6:
ldrh r1, [r4, #0x2a]
movs r0, #0xe0
lsls r0, r0, #4
ands r0, r1
cmp r0, #0
beq _08099612
ldrh r1, [r4, #0x2e]
movs r0, #0xf
ands r0, r1
subs r0, #7
cmp r0, #2
bhi _0809960C
_080995FE:
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
adds r0, #8
strh r0, [r4, #0x2e]
movs r0, #1
b _08099614
_0809960C:
adds r0, r4, #0
bl sub_0809969C
_08099612:
movs r0, #0
_08099614:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08099618
sub_08099618: @ 0x08099618
push {lr}
adds r2, r0, #0
ldr r1, _08099620 @ =gUnk_08123750
b _08099630
.align 2, 0
_08099620: .4byte gUnk_08123750
_08099624:
ldrh r0, [r1]
cmp r0, r2
bne _0809962E
ldrh r0, [r1, #2]
b _08099638
_0809962E:
adds r1, #4
_08099630:
ldrh r0, [r1]
cmp r0, #0
bne _08099624
movs r0, #0
_08099638:
pop {pc}
.align 2, 0
thumb_func_start sub_0809963C
sub_0809963C: @ 0x0809963C
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xb]
cmp r0, #0
beq _08099684
bl GetCurrentRoomProperty
adds r4, r0, #0
ldrh r0, [r4]
bl CheckFlags
cmp r0, #0
beq _08099684
ldr r0, _08099694 @ =gRoomControls
ldrh r1, [r0, #6]
ldrh r2, [r4, #2]
adds r1, r1, r2
lsls r1, r1, #0x10
lsrs r1, r1, #0x10
ldrh r0, [r0, #8]
ldrh r6, [r4, #4]
adds r0, r0, r6
lsls r0, r0, #0x10
lsrs r3, r0, #0x10
ldrh r2, [r4, #6]
movs r6, #0x2e
ldrsh r0, [r5, r6]
subs r0, r0, r1
cmp r2, r0
blo _08099684
ldrh r1, [r4, #8]
movs r2, #0x32
ldrsh r0, [r5, r2]
subs r0, r0, r3
cmp r1, r0
bhs _08099698
_08099684:
adds r0, r5, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x87
beq _08099698
movs r0, #0
b _0809969A
.align 2, 0
_08099694: .4byte gRoomControls
_08099698:
movs r0, #1
_0809969A:
pop {r4, r5, r6, pc}
thumb_func_start sub_0809969C
sub_0809969C: @ 0x0809969C
push {lr}
movs r1, #0xd
movs r2, #0
bl CreateFx
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_080996AC
sub_080996AC: @ 0x080996AC
push {r4, lr}
adds r4, r0, #0
ldr r0, [r4, #0x50]
ldr r0, [r0, #4]
cmp r0, #0
bne _080996BC
bl DeleteThisEntity
_080996BC:
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080996CE
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #3
bl InitializeAnimation
_080996CE:
ldr r0, [r4, #0x50]
ldrb r0, [r0, #0xc]
cmp r0, #2
bhi _08099726
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
adds r2, r4, #0
adds r2, #0x5a
ldrb r1, [r2]
movs r0, #1
ands r0, r1
cmp r0, #0
beq _08099706
movs r0, #0
strb r0, [r2]
bl Random
movs r1, #0x78
ands r0, r1
adds r0, #0x78
adds r1, r4, #0
adds r1, #0x59
strb r0, [r1]
_08099706:
adds r0, r4, #0
bl GetNextFrame
ldr r0, [r4, #0x50]
adds r1, r4, #0
bl CopyPositionAndSpriteOffset
ldrh r0, [r4, #0x32]
adds r0, #1
strh r0, [r4, #0x32]
adds r1, r4, #0
adds r1, #0x63
ldrb r0, [r1]
subs r0, #0x11
strb r0, [r1]
b _08099730
_08099726:
ldrb r1, [r4, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
strb r0, [r4, #0x18]
_08099730:
pop {r4, pc}
.align 2, 0