tmc/asm/bossDoor.s

638 lines
10 KiB
ArmAsm

.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start BossDoor
BossDoor: @ 0x0808C1E4
push {lr}
ldr r2, _0808C1F8 @ =gUnk_081214D8
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0808C1F8: .4byte gUnk_081214D8
thumb_func_start sub_0808C1FC
sub_0808C1FC: @ 0x0808C1FC
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x84
ldrh r1, [r2]
ldr r0, _0808C2B0 @ =0x0000FFFF
cmp r1, r0
beq _0808C21A
adds r0, r1, #0
bl CheckFlags
cmp r0, #0
beq _0808C21A
bl DeleteThisEntity
_0808C21A:
adds r1, r4, #0
adds r1, #0x86
ldrh r0, [r1]
cmp r0, #0
beq _0808C230
bl CheckFlags
cmp r0, #0
beq _0808C230
bl DeleteThisEntity
_0808C230:
ldrb r0, [r4, #0xa]
lsrs r0, r0, #2
strb r0, [r4, #0xb]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r4, #0x24]
ldrh r1, [r4, #0x2e]
adds r0, r4, #0
adds r0, #0x70
strh r1, [r0]
ldrh r0, [r4, #0x32]
adds r1, r4, #0
adds r1, #0x72
strh r0, [r1]
ldr r0, _0808C2B4 @ =gUnk_080FD180
str r0, [r4, #0x48]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #5
orrs r0, r1
strb r0, [r2]
ldrb r1, [r4, #0xa]
movs r0, #3
ands r0, r1
adds r5, r4, #0
adds r5, #0x76
strh r0, [r5]
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, _0808C2B8 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r6, #0x32
ldrsh r0, [r4, r6]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r0, r4, #0
adds r0, #0x74
strh r1, [r0]
ldrb r0, [r4, #0xa]
movs r1, #0x1f
ands r1, r0
adds r0, r4, #0
bl InitializeAnimation
ldrb r0, [r4, #0xb]
cmp r0, #1
beq _0808C2F8
cmp r0, #1
bgt _0808C2BC
cmp r0, #0
beq _0808C2C2
b _0808C31C
.align 2, 0
_0808C2B0: .4byte 0x0000FFFF
_0808C2B4: .4byte gUnk_080FD180
_0808C2B8: .4byte gRoomControls
_0808C2BC:
cmp r0, #2
beq _0808C306
b _0808C31C
_0808C2C2:
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0808C500
adds r0, r4, #0
bl sub_08078800
ldr r1, _0808C2F4 @ =gUnk_0811F740
ldrh r0, [r5]
adds r0, r0, r1
ldrb r2, [r0]
adds r0, r4, #0
movs r1, #0
movs r3, #0
bl sub_08078850
b _0808C31C
.align 2, 0
_0808C2F4: .4byte gUnk_0811F740
_0808C2F8:
movs r0, #4
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #8
ands r0, r1
strb r0, [r4, #0x18]
b _0808C31C
_0808C306:
movs r2, #1
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0808C500
_0808C31C:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0808C320
sub_0808C320: @ 0x0808C320
push {r4, lr}
adds r4, r0, #0
adds r0, #0x39
ldrb r0, [r0]
lsls r0, r0, #0x18
asrs r0, r0, #0x18
cmp r0, #0
beq _0808C344
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_080788E0
adds r0, r4, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
_0808C344:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0808C348
sub_0808C348: @ 0x0808C348
push {r4, lr}
adds r4, r0, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
bne _0808C37C
ldr r0, _0808C374 @ =gScreenTransition
ldr r0, [r0]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _0808C36A
ldr r0, _0808C378 @ =0x00000185
bl SoundReq
_0808C36A:
adds r0, r4, #0
bl GetNextFrame
b _0808C382
.align 2, 0
_0808C374: .4byte gScreenTransition
_0808C378: .4byte 0x00000185
_0808C37C:
adds r0, r4, #0
bl sub_0808C4BC
_0808C382:
pop {r4, pc}
thumb_func_start sub_0808C384
sub_0808C384: @ 0x0808C384
push {r4, lr}
adds r4, r0, #0
bl sub_0806F69C
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0808C3B4
ldrb r0, [r4, #0xa]
cmp r0, #3
bhi _0808C3B0
movs r0, #0x40
movs r1, #0
movs r2, #1
bl sub_08078AC0
ldr r1, _0808C3B8 @ =gPlayerEntity
ldrb r0, [r4, #0xa]
lsls r0, r0, #3
strb r0, [r1, #0x15]
_0808C3B0:
bl DeleteThisEntity
_0808C3B4:
pop {r4, pc}
.align 2, 0
_0808C3B8: .4byte gPlayerEntity
thumb_func_start sub_0808C3BC
sub_0808C3BC: @ 0x0808C3BC
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r4, #0
adds r5, #0x76
ldrh r1, [r5]
bl sub_08083734
cmp r0, #0
beq _0808C40E
movs r0, #5
strb r0, [r4, #0xc]
movs r0, #0xc
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x10
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r0, [r5]
lsls r0, r0, #3
movs r1, #0x10
eors r0, r1
strb r0, [r4, #0x15]
ldrh r1, [r5]
lsls r1, r1, #1
ldr r0, _0808C410 @ =gUnk_081214F4
adds r1, r1, r0
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r2, [r4, #0x2e]
adds r0, r0, r2
strh r0, [r4, #0x2e]
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
adds r0, r4, #0
bl sub_0808C500
_0808C40E:
pop {r4, r5, pc}
.align 2, 0
_0808C410: .4byte gUnk_081214F4
thumb_func_start sub_0808C414
sub_0808C414: @ 0x0808C414
push {r4, r5, lr}
adds r4, r0, #0
bl sub_0806F69C
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r1, r0, #0x18
cmp r1, #0
bne _0808C49A
movs r0, #6
strb r0, [r4, #0xc]
strh r1, [r4, #0x36]
adds r0, r4, #0
adds r0, #0x70
ldrh r0, [r0]
strh r0, [r4, #0x2e]
adds r0, r4, #0
adds r0, #0x72
ldrh r0, [r0]
strh r0, [r4, #0x32]
adds r0, r4, #0
adds r0, #0x76
ldrh r0, [r0]
lsls r0, r0, #2
ldr r1, _0808C49C @ =gUnk_081214FC
adds r5, r0, r1
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
adds r1, r0, #0
cmp r1, #0
beq _0808C470
movs r0, #0
ldrsb r0, [r5, r0]
ldrh r2, [r1, #0x2e]
adds r0, r0, r2
strh r0, [r1, #0x2e]
movs r0, #1
ldrsb r0, [r5, r0]
ldrh r2, [r1, #0x32]
adds r0, r0, r2
strh r0, [r1, #0x32]
_0808C470:
adds r0, r4, #0
movs r1, #0x11
movs r2, #0x40
bl CreateFx
adds r1, r0, #0
cmp r1, #0
beq _0808C494
movs r0, #2
ldrsb r0, [r5, r0]
ldrh r2, [r1, #0x2e]
adds r0, r0, r2
strh r0, [r1, #0x2e]
movs r0, #3
ldrsb r0, [r5, r0]
ldrh r2, [r1, #0x32]
adds r0, r0, r2
strh r0, [r1, #0x32]
_0808C494:
ldr r0, _0808C4A0 @ =0x0000010B
bl EnqueueSFX
_0808C49A:
pop {r4, r5, pc}
.align 2, 0
_0808C49C: .4byte gUnk_081214FC
_0808C4A0: .4byte 0x0000010B
thumb_func_start sub_0808C4A4
sub_0808C4A4: @ 0x0808C4A4
push {r4, lr}
adds r4, r0, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _0808C4B8
movs r0, #2
strb r0, [r4, #0xc]
_0808C4B8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0808C4BC
sub_0808C4BC: @ 0x0808C4BC
push {lr}
movs r1, #3
strb r1, [r0, #0xc]
movs r1, #0xc
strb r1, [r0, #0xe]
adds r2, r0, #0
adds r2, #0x76
ldrh r1, [r2]
lsls r1, r1, #3
strb r1, [r0, #0x15]
ldrh r2, [r2]
lsls r2, r2, #1
ldr r1, _0808C4F8 @ =gUnk_0812150C
adds r2, r2, r1
movs r1, #0
ldrsb r1, [r2, r1]
ldrh r3, [r0, #0x2e]
adds r1, r1, r3
strh r1, [r0, #0x2e]
movs r1, #1
ldrsb r1, [r2, r1]
ldrh r2, [r0, #0x32]
adds r1, r1, r2
strh r1, [r0, #0x32]
bl sub_0808C5D0
ldr r0, _0808C4FC @ =0x0000010B
bl SoundReq
pop {pc}
.align 2, 0
_0808C4F8: .4byte gUnk_0812150C
_0808C4FC: .4byte 0x0000010B
thumb_func_start sub_0808C500
sub_0808C500: @ 0x0808C500
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r0, #0x76
ldrh r0, [r0]
cmp r0, #0
beq _0808C510
cmp r0, #2
bne _0808C570
_0808C510:
adds r6, r4, #0
adds r6, #0x74
ldrh r0, [r6]
subs r0, #1
adds r5, r4, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080001DA
adds r1, r4, #0
adds r1, #0x78
strh r0, [r1]
ldrh r0, [r6]
ldrb r1, [r5]
bl sub_080001DA
adds r1, r4, #0
adds r1, #0x7a
strh r0, [r1]
ldrh r0, [r6]
adds r0, #1
ldrb r1, [r5]
bl sub_080001DA
adds r1, r4, #0
adds r1, #0x7c
strh r0, [r1]
ldr r4, _0808C56C @ =0x00004022
ldrh r1, [r6]
subs r1, #1
ldrb r2, [r5]
adds r0, r4, #0
bl SetTile
ldrh r1, [r6]
ldrb r2, [r5]
adds r0, r4, #0
bl SetTile
ldrh r1, [r6]
adds r1, #1
ldrb r2, [r5]
adds r0, r4, #0
bl SetTile
b _0808C5CA
.align 2, 0
_0808C56C: .4byte 0x00004022
_0808C570:
adds r6, r4, #0
adds r6, #0x74
ldrh r0, [r6]
subs r0, #0x40
adds r5, r4, #0
adds r5, #0x38
ldrb r1, [r5]
bl sub_080001DA
adds r1, r4, #0
adds r1, #0x78
strh r0, [r1]
ldrh r0, [r6]
ldrb r1, [r5]
bl sub_080001DA
adds r1, r4, #0
adds r1, #0x7a
strh r0, [r1]
ldrh r0, [r6]
adds r0, #0x40
ldrb r1, [r5]
bl sub_080001DA
adds r1, r4, #0
adds r1, #0x7c
strh r0, [r1]
ldr r4, _0808C5CC @ =0x00004022
ldrh r1, [r6]
subs r1, #0x40
ldrb r2, [r5]
adds r0, r4, #0
bl SetTile
ldrh r1, [r6]
ldrb r2, [r5]
adds r0, r4, #0
bl SetTile
ldrh r1, [r6]
adds r1, #0x40
ldrb r2, [r5]
adds r0, r4, #0
bl SetTile
_0808C5CA:
pop {r4, r5, r6, pc}
.align 2, 0
_0808C5CC: .4byte 0x00004022
thumb_func_start sub_0808C5D0
sub_0808C5D0: @ 0x0808C5D0
push {r4, r5, r6, lr}
adds r6, r0, #0
adds r0, #0x76
ldrh r0, [r0]
cmp r0, #0
beq _0808C5E0
cmp r0, #2
bne _0808C618
_0808C5E0:
adds r0, r6, #0
adds r0, #0x78
ldrh r0, [r0]
adds r5, r6, #0
adds r5, #0x74
ldrh r1, [r5]
subs r1, #1
adds r4, r6, #0
adds r4, #0x38
ldrb r2, [r4]
bl SetTile
adds r0, r6, #0
adds r0, #0x7a
ldrh r0, [r0]
ldrh r1, [r5]
ldrb r2, [r4]
bl SetTile
adds r0, r6, #0
adds r0, #0x7c
ldrh r0, [r0]
ldrh r1, [r5]
adds r1, #1
ldrb r2, [r4]
bl SetTile
b _0808C64E
_0808C618:
adds r0, r6, #0
adds r0, #0x78
ldrh r0, [r0]
adds r5, r6, #0
adds r5, #0x74
ldrh r1, [r5]
subs r1, #0x40
adds r4, r6, #0
adds r4, #0x38
ldrb r2, [r4]
bl SetTile
adds r0, r6, #0
adds r0, #0x7a
ldrh r0, [r0]
ldrh r1, [r5]
ldrb r2, [r4]
bl SetTile
adds r0, r6, #0
adds r0, #0x7c
ldrh r0, [r0]
ldrh r1, [r5]
adds r1, #0x40
ldrb r2, [r4]
bl SetTile
_0808C64E:
pop {r4, r5, r6, pc}
thumb_func_start sub_0808C650
sub_0808C650: @ 0x0808C650
push {r4, lr}
adds r4, r0, #0
adds r2, r1, #0
movs r0, #0x3a
movs r1, #0
bl CreateObject
cmp r0, #0
beq _0808C670
str r4, [r0, #0x50]
ldr r1, _0808C66C @ =gUnk_02036BB8
movs r0, #0
b _0808C674
.align 2, 0
.ifdef DEMO
_0808C66C: .4byte gUnk_02036BB0
.else
_0808C66C: .4byte gUnk_02036BB8
.endif
_0808C670:
ldr r1, _0808C678 @ =gUnk_02036BB8
movs r0, #1
_0808C674:
str r0, [r1]
pop {r4, pc}
.align 2, 0
.ifdef DEMO
_0808C678: .4byte gUnk_02036BB0
.else
_0808C678: .4byte gUnk_02036BB8
.endif
thumb_func_start sub_0808C67C
sub_0808C67C: @ 0x0808C67C
ldr r0, _0808C684 @ =gUnk_02036BB8
ldr r0, [r0]
bx lr
.align 2, 0
.ifdef DEMO
_0808C684: .4byte gUnk_02036BB0
.else
_0808C684: .4byte gUnk_02036BB8
.endif
thumb_func_start sub_0808C688
sub_0808C688: @ 0x0808C688
push {lr}
bl sub_0801E104
ldr r1, _0808C698 @ =gUnk_02036BB8
movs r0, #1
str r0, [r1]
pop {pc}
.align 2, 0
.ifdef DEMO
_0808C698: .4byte gUnk_02036BB0
.else
_0808C698: .4byte gUnk_02036BB8
.endif